GUIDELINES FOR PLAYING CALL OF CTHULHU IN SEVEN DIFFERENT ERAS
On release back in 1981, the initial setting of Call of Cthulhu focused upon the “classic” 1920s-era of the early twentieth century — the time of H.P. Lovecraft. It did not take long for players to realize the potential of the game —that it could adapt easily to other time periods.
Over the last thirty-plus... [click here for more]
2018 ENnie Awards Nominee - BEST PRODUCTION VALUES
Over 550 spells of dire consequences, secrets, and unfathomable power!
Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th edition game, including optional Deeper Magic for the most powerful of Mythos sorcerers and monsters,... [click here for more]
Tentacules est le fanzine pour l'Appel de Cthulhu créé il fut un temps lointain par la TocTeam.
• Miss, Chronique BD (par Isatis > page 3) • Howard Phillips Lovecraft : Session de rattrapage (par Dr Fansworsth Ambrose Bright > page 4) • Gothika, Critique cinoche (par Isatis > page 7) • Le Premier Monstre (par Isabella Powells > page 8) • Conseils de survie pour l'Appel de... [click here for more]