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Symbaroum - Quick Start

Symbaroum - Quick Start


Then, out of the ruins, the Blight Beast came at them, massive and roaring. Its claws scraped the rocky ground, scouring out deep sores oozing pure corruption, leaving drops of black, mercury-like mildew on moss and stones in its wake. “We cannot escape this,” said Fenya. Magdala nodded agreement. “Well then,” Kvarek sighed, “this is where we make our stand,...   [click here for more]
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Symbaroum - Report 22:01:08

Symbaroum - Report 22:01:08


SPOILER ALERT This document reveals many secrets regarding the game world of Symbaroum and is exclusively written for Game Masters. If you intend to play the game, you are prompted to stop reading here. __________________________________________________________ Team Järnringen has gotten hold of a document where...   [click here for more]
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Symbaroum - The Throne of Thorns

Symbaroum - The Throne of Thorns


NOTE: This product includes major spoilers and is Pay-What-You-Want to get players to think one extra time before downloading it! __________________________________  This fourteen page overview introduces the main theme, agents and episodes of the Chronicle of the Throne of Thorns – the series of setting and adventure modules through which the world of Symbaroum is expanded...   [click here for more]
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Symbaroum - Balanced Combat Resistance

Symbaroum - Balanced Combat Resistance


Included in the Symbaroum Core Rulebook is a simple template for designing suitable challenges for a group of newly created player characters. Here follows a more detailed model on what the GM should keep in mind when designing combat challenges, based on the player characters’ Competence Level and the intended Difficulty of the fight. This document ends with a list of pre-made...   [click here for more]
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Gray Wade Crossing

Gray Wade Crossing


Journeys through the murky halls, over the corruption sick soil of Davokar Forest is associated with great risks to life and limb. Travelers, explorers and fortune hunters are wise to seek out well-established and safe routes to wherever they are headed, preferably ones that offer opportunities for rest and shelter from both the elements and predatory beasts....   [click here for more]
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100 Alternate Magic Mishap Table - A rules supplement for Forbidden Lands

100 Alternate Magic Mishap Table - A rules supplement for Forbidden Lands


Are you tired of the D66 magic mishap table?  Are you bored with always rolling the same result? Do you want something more exciting, fun and magical in your game? Then the 100 Alternate Magic Mishap Table is for you! While the original game provides 17 outcomes, this one provides 100 instead. It contains most of the original outcomes but is complemented with...   [click here for more]
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Antarctica: 2099

Antarctica: 2099


By the early 21st century, the harmful impacts of climate change had become all too clear. The burning of fossil fuels was choking the atmosphere with greenhouse gases & toxic fumes, while the clearing of natural landscapes was wiping out ecosystems. This triggered a cascade of disastrous global consequences. Weather systems broke down, crop harvests failed, coastal cities were flooded while inland...   [click here for more]
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Arms and Armor Compendium

Arms and Armor Compendium


This compendium is an alternative list of arms and armor for the Forbidden Lands RPG. It adds some weapon and armor types, as well as some new features, and rebalances the weapons and armor from the Player's Handbook. I've limited the scope of the technology to the 14th and early 15th centuries in Europe, and tried to interpret how that would translate to the world of the Forbidden Lands. This document...   [click here for more]
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Black Rose Keep

Black Rose Keep


This adventure site provides background for a short to medium adventure in the Forbidden Lands setting. The story revolves around a young woman cursed to be living as a ghoul in a castle overgrown with roses. The demon that is responsible for this curse is luring young men into the castle to keep her company. However, each of these visits ends in the same way: The monster in her must be fed. Can the...   [click here for more]
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Daarkh Arts Deck of Bitter Magic

Daarkh Arts Deck of Bitter Magic


This is the second deck of magic spells that was requested in the Forbidden Lands Facebook group, and focus on the spells added in the Bitter Reach campaign module. Just like the previous spell deck I made, this is a print-and-play kind of document. Two pdf-files are included. One is for the players to store on the mobile unit of their choice, the other one is for printing. The pages are lined up...   [click here for more]
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Daarkh Arts Deck of Magic

Daarkh Arts Deck of Magic


This deck of magic spells was requested in the Forbidden Lands Facebook group. It’s a print-and-play kind of document. Two pdf-files are included. One is for the players to store on the mobile unit of their choice, the other one is for printing. The pages are lined up for doublesided printing, but I do recommend that you print them one by one, and add a thicker paper between the printed cards for...   [click here for more]
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DRAGONBANE Reference Sheet

DRAGONBANE Reference Sheet


This Reference Sheet for the "DRAGONBANE" RPG contains most useful tabeles both for GM and Players. It can work both as a quick reference for Players around the table, as well as a tool for GM, so he does not have to flip through the rulebook. ...   [click here for more]
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Entomancy - A new magic path for Druids

Entomancy - A new magic path for Druids


WARNING The text and images contained in the file could trigger people with fear of insects and other nefarious things related to them. Do not proceed in the reading if you have such phobias. “When the six primordial elves created the world, they filled it with life: flowing rivers, verdant forests, high peaks that grazed the stars. They marveled at the creation, but knew that...   [click here for more]
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Eye of the Wyrm

Eye of the Wyrm


The Wyrm is ancient beyond reckoning. It wraps itself around the world. It lays its head upon the sky to watch us. So great is the Wyrm that when we look back up at it in the sky, we can only see half of its face: the azure skin of its cheek, the glinting of its scales, and its great, silvery left eye, slowly blinking as the Wyrm watches down upon all creation. This calendar...   [click here for more]
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Fantasy Quest Cards - For Villages and Towns

Fantasy Quest Cards - For Villages and Towns


This document contains a selection of quest cards that can be printed out and used by the GM of any fantasy setting to create a bulletin board of quests. The cards are made for use with villages and small towns. In addition to the premade cards, a number of blank cards have also been included. These can be used as a back-side for the filled out cards, or you can fill them out with quests of your...   [click here for more]
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Forbidden Gear Cards

Forbidden Gear Cards


Compatible with Forbidden Lands, this bundle contains a collection of 146 images representing the Resources, Weapons and Armour available to players in Forbidden Lands. The cards include the items profiles, their crafting requirements and Slow/Fast action options. The files have been formatted to be printed onto Bridge card sized cardstock, complete with margins and bleeds required for commercial...   [click here for more]
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Forbidden Spell Cards

Forbidden Spell Cards


Compatible with Forbidden Lands, this deck of cards contains all of the spells from the core book and additional ones from the two expansions Bloodmarch and Bitter Reach. In addition includes the 6 Rust Brother spells which are normally restricted to NPC's, in total there are 123 spells. The bundle contains both a PDF and PNG image files. The PDF allows you to print out the cards directly, either...   [click here for more]
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Forbidden Talent Cards

Forbidden Talent Cards


Compatible with Forbidden Lands, this deck of cards contains all of the Talents from the core book and additional ones from the three expansions Book of Beasts, Bloodmarch and Bitter Reach. The bundle contains both a PDF and PNG image files. The PDF allows you to print out the cards directly, either as two sided to get the card backs or every odd page to print without the card backs. The PNG image...   [click here for more]
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Ibn-Gaul's Secret - An adventure site for Forbidden Lands

Ibn-Gaul's Secret - An adventure site for Forbidden Lands


In the darkest of times, five knights of the Red Order visited the monastery in Vildhem to leave a handful of relics whose magic is said to be incredible. People who have visited Vildhem talk about treasures in the fields outside. Most people still seem to only come there to see the monastery. Ibn-Gaul's Secret is an adventure site set in the village of Vildhem where the...   [click here for more]
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Karvosi - Barbarians: People of the North (Symbaroum)

Karvosi - Barbarians: People of the North (Symbaroum)


Karvosi Barbarians – People of the North Much is said about the Ambrians, the people of the south. Hereby presented are some ideas an inspirations regarding the people of the north, which the southerners call barbarians. This people differ in lifestyle, traditions and politics. They aren't the stereotype fur-wearing bonebrakers, at least not all of them. Symbaroum / Free League left content...   [click here for more]
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Koracia

Koracia


This adventure site builds upon the fragment ”… but rumors speak of the the hidden village of Koracia, supposedly housing a shrine honoring the Raven god. ” (Gamemaster’s Guide, p. 48) and connects it to other information that Free League  has published about the Forbidden Lands. The interpretations of the material is the author’s own and the adventure site is to be considered an unofficial,...   [click here for more]
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Lead Damsel

Lead Damsel


A torture instrument, a derelict of shame, a piece of a broken past... The suffering of many is the fool's relief. A homemade new monster/terrain compatible with (and inspired by) Mörk borg and forbidden psalm.  Lead Damsel is an independent production by Michel Barrios and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party...   [click here for more]
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LEST COIN FLOW LIKE BLOOD

LEST COIN FLOW LIKE BLOOD


A one-shot for FREE LEAGUE'S FORBIDDEN LANDS. You arrive at the Dowd farmhouse to collect some coin. Greeted by the forgetful farmer and his superstitious wife, they insist you spend the night. However, this homestead is far from normal. A massacred chicken, the strange glint within the dungheap and a rattling noise from the locked cellar suggest something is not all it seems. Why...   [click here for more]
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Mörk Borg Pandemic Character Sheet

Mörk Borg Pandemic Character Sheet


"Eat This" -  Urvarg the Occult Herbmaster ...   [click here for more]
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Mysteries of Old Wildwood, part 1

Mysteries of Old Wildwood, part 1


"Mysteries of Old Wildwood, Part 1" is a small adventure for Dragonbane that the Gamemaster (GM) can use when the players have completed the campaign "The Secret of the Dragon Emperor" and want to leave the Misty Vale. However, the adventure can certainly be used without having played that campaign. In that case, skip the descriptive text at the beginning that tells about the characters' time in the...   [click here for more]
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New school of Magic

New school of Magic


A new school of magic, Animal Magic with 6 new spells. 9 new spell for General Magic and Mentalism and 5 new magical objects ...   [click here for more]
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NPC Combat Cards

NPC Combat Cards


This document provides you with a sheet of cards designed to help to track NPC stats and actions during combat. Each card has space to record attribute scores, talents, and skills, as well as equipment. Extra space is provided to record the NPC’s initiative and gear bonuses most relevant to combat. ...   [click here for more]
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Powder and Grimstone: Firearms for Forbidden Lands

Powder and Grimstone: Firearms for Forbidden Lands


Firearms have existed for much longer than people think. Though they are rare in the forbidden lands, when one wants to defend hearth and home from the horrible things that lurk at night, nothing works quite like the mighty boomstick! This booklet contains the rules and statistics for many period-accurate firearms and accessories such as handgonnes, matchlock weaponry and portable cannons to be used...   [click here for more]
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Random Battle Maps

Random Battle Maps


These are the selected battle maps from my first campaign. I hope you will find them useful in your own games. The following locations are included: Street market (day/night) Street marker old (day/night) Street barricaded (day/night) Street square (day/night) Street crime scene (day/night) Council room (day/night) Working room (day/night) Secret torture room (night) Sewer crime scene (night) Abandoned...   [click here for more]
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Raven's Reckoning

Raven's Reckoning


Keeping track of time is essential for any group travelling across the Forbidden Lands. This document provides a calendar for the years 1165 - 1171 AS. Each day is subdivided into quarter days and shaded to indicate daylight hours. Also included are sheets with days split into quarter-hours to help you to track time while exploring adventure sites. Timekeeping was never easier! Designed for use with Forbidden...   [click here for more]
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Rose Fortress

Rose Fortress


Basinhall and the Rose Fortress are the last remnants of a once influential and wealthy house in the Forbidden Lands. Now with the Blood Mist lifted, the noble family is attempting to reach out, form new connections, and once again establish themselves in a position of power in the Forbidden Lands. However, forces both external and within threaten the family’s return to power. This adventure site...   [click here for more]
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Scrollwork Character Sheet

Scrollwork Character Sheet


This Forbidden Lands character sheet is designed to make tracking various dice pools easier by using paperclips. Tracks for likely-to-change pools (like Strength, Willpower, or Torches) are moved to the edge of the sheet where the player may use a paperclip to mark the transient value. Permanent values may be marked by writing directly on the sheet (circling the permanent Strength value, for example)....   [click here for more]
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Smoczy Jeźdźcy - Karta Pomocy

Smoczy Jeźdźcy - Karta Pomocy


This Reference Sheet for the "Smoczy Jeźdźcy" RPG contains most useful tabeles both for GM and Players. It can work both as a quick reference for Players around the table, as well as a tool for GM, so he does not have to flip through the rulebook. ...   [click here for more]
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Symbaroum: Playing w Goblins NPCs

Symbaroum: Playing w Goblins NPCs


While these characters and beasts were designed for the Playing with Goblins adventure in mind, I hope they can be of use to you, for any adventure involving goblins or an ambrian hunting party. As a Game Master, I like having a store of good non-player characters ready to go, I can't get enough of them, actually! And think these can...   [click here for more]
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Tara valley (valley of Fear)

Tara valley (valley of Fear)


The Adventure contains 14 mini adventure sites, set within a single large valley. It is set within the time of the rising blood mists(and is included with Blood mists rising a previous title). It includes the details of each location within the adventure site with a POV description for each one, a bestiary for each monsters involved(which includes some from my other titles), and typical statistics...   [click here for more]
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The Mother's Cabin - A Monster Lair for Mörk Borg

The Mother's Cabin - A Monster Lair for Mörk Borg


The Mother's Cabin - A Monster Lair for Mörk Borg The Mother is a centuries-old hag driven by malice and a desire for unending life. She possesses neither a soul nor humanity; not even her name has survived. Will you be the one to put an end to her reign of terror? Get this and more by subscribing! https://www.patreon.com/JKWRPG ...   [click here for more]
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Vengeance of the Bog Wanderer - an adventure site for Forbidden Lands

Vengeance of the Bog Wanderer - an adventure site for Forbidden Lands


It is said that an undead wandered in the swamp at the village of Elkhorn. That he fought in the wars before the blood mist and that he never stopped fighting, but now he fights the undead in the swamp. He was brutal and is said to have used the enemy's skulls to create his flail! Maybe he's still wandering the deep bogs in the swamp....   [click here for more]
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Wailer's Hold

Wailer's Hold


This adventure site is a version of the abandoned mining city of Wailer’s Hold, which is mentioned in several places in the history of the Forbidden Lands (Gamemaster’s Guide, pp. 23-28). The interpretation of the material is the author's own and the adventure site should therefore be considered a completely unofficial version of Wailer’s Hold. ...   [click here for more]
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Warlock Patron: Grimm Reaper

Warlock Patron: Grimm Reaper


You are a shepherd of souls, the bridge between the material and astral planes. Guiding the souls of the deceased into the afterlife is your sworn duty, but a fate you shall never see from the opposing side. For you are an apostle of eternal rest, and as such are outside the circle of life and death, never truly alive and never succumbing to the loving embrace of your otherworldly patron. ...   [click here for more]
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Weather and seafaring

Weather and seafaring


A module containing rules for determining weather in the Forbidden Lands, a development of the journey rules with details for sea travels and rules for naval combat ...   [click here for more]
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Wellspring and Castle Red Cliff

Wellspring and Castle Red Cliff


Find treasure, romance and an ancient evil The village of Wellspring is inhabited by the descendants of a once successful mercenary company and has never forgotten its martial roots. The rumours of the mercenaries’ pay-out chest were also never forgotten and lure bandits and treasure hunters from all over the land. And one group of bandits has grown exceptionally persistent...   [click here for more]
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Westmarches - Errata

Westmarches - Errata


This document provides an errata to the rules as written to be used in a Westmarches environment. The game format takes from westmarches style, sandbox style, and organized play. The games take place in a persistent world and can be run by different Game Masters. The players use the same characters despite what Game Master is running the game; characters accumulate experience and wealth during each...   [click here for more]
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  Little but Fierce (Starter Edition)