Title |
Publisher |
Price |
BACK INTO THE BLACK...
The writers and editors behind some of your favorite releases for the greatest space-fantasy RPG of all time return to the D6 System!
Former West End Games Star Wars Creative Director Eric S. Trautmann assembles an all-star bullpen of veteran D6 System writers, including:
Bill Smith... [click here for more] |
Adamant Entertainment |
$24.99
|
Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice!
Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring... [click here for more] |
Green Ronin Publishing |
$19.95
|
Adrian Eldrich—Earth’s Master Mage and mystical defender—has vanished, and now the ancient evils he kept at bay are free to encroach once more! No longer bound by Eldrich’s pacts, Una, Queen of the Netherworld, wastes no time in invading to bring the Earth into her empire. With Earth’s defender’s paralyzed by Una’s malevolent curses, only Eldrich’s apprentice, Seven, and a handful... [click here for more] |
Green Ronin Publishing |
$4.99
|
Every hero needs an origin story and this can be yours! Written with new gamers in mind, the Basic Hero’s Handbook streamlines and clarifies the flexible, robust third edition rules of Mutants & Masterminds. With simplified character creation and a selection of ready-made adventures, the Mutants & Masterminds Basic Hero’s Handbook lets players jump right into... [click here for more] |
Green Ronin Publishing |
$16.95
|
THE GM'S BEST FRIEND
The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including:
Villains! Detailed information on how to create, design, and run villainous foes for your M&M... [click here for more] |
Green Ronin Publishing |
$23.95
|
With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many... [click here for more] |
Green Ronin Publishing |
$24.95
|
The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook... [click here for more] |
Green Ronin Publishing |
$14.95
|
While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing... [click here for more] |
Green Ronin Publishing |
$17.95
|
High-school heroes!
The Shadow Academy is on the loose downtown, but the prom is tonight and, worse yet, you’ve got a make-up test tomorrow! But then nobody said things were simple at Hero High!
Teenaged superheroes have hard lives ... just ask them. After all, being a normal teenager is difficult enough: school, work, parents, friends, dating, and more without complicating matters by adding... [click here for more] |
Green Ronin Publishing |
$17.95
|
Absolute Power!
The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more!
In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s... [click here for more] |
Green Ronin Publishing |
$19.95
|
The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless... [click here for more] |
Green Ronin Publishing |
$17.95
|
Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald... [click here for more] |
Green Ronin Publishing |
$24.95
|
Kobolds Work a Little Magic
The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic!
What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to... [click here for more] |
Kobold Press |
$14.99
|
 Dark Motives & Darker Alliances
Citizens of the free city of Zobeck are going missing! Catacombs beneath the streets may provide answers, but what lurks in them may not enjoy company...
Who will uncover and stop the foul and ghoulish workings? Will your adventurers have the fortitude and ambition—or the greed and cunning—it takes to put a stop to them?
Empire of the Ghouls... [click here for more] |
Kobold Press |
$34.99
|
The Midgard Bestiary for the Pathfinder RPG is here, with more than 100 monsters and foes drawn from award-winning adventures and sourcebooks!
Between its covers lurk some of the greatest monsters that Kobold Press has unleashed on players over the last five years - ready to deploy in your Pathfinder RPG adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign... [click here for more] |
Kobold Press |
$9.99
|
Almost two centuries ago the lightning-powered ships of Ceramia pierced the skies of Soburin heralding an age of oppression that still marks the lands with the resources stripped from the countryside. Ripped away from a long age of peace and broken by soldiers wielding scientifically advanced weaponry, the warriors of the prefectures were drafted into a distant conflict across the edge of the world... [click here for more] |
Storm Bunny Studios |
$19.99
|
The Midgard Bestiary for the AGE system is here, with 50 monsters and foes drawn from Open Design's award-winning adventures and sourcebooks!
Between its covers lurk some of the greatest monsters that Open Design has unleashed on players over the last five years - ready to deploy in your AGE System adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign... [click here for more] |
Kobold Press |
$4.99
|
Make your icon rolls—and hope for sixes!
The Midgard Bestiary: 13th Age Roleplaying Game Compatible Editionis sending 100 weird, warped, and unpredictable new monsters your way. ASH LAW has redesigned the greatest monsters from the Midgard Campaign Setting for your 13th Age game.
You’ll also get:
Adventure hooks for each monster and lists of things you’re... [click here for more] |
Kobold Press |
$14.99
|
Into the Unknown Few people dare brave the unexplored mysteries of Gamma World™… but heroes do. New races, new monsters and new mysteries await those with the courage to face them. Undaunted by danger, heroes cross the changing lands and seas, bringing home knowledge and power for personal glory and the good of their own tribe. Gamma World Unfolds The... [click here for more] |
Wizards of the Coast |
$11.99
|
Almost two centuries ago the lightning-powered ships of Ceramia pierced the skies of Soburin heralding an age of oppression that still marks the lands with the resources stripped from the countryside. Ripped away from a long age of peace and broken by soldiers wielding scientifically advanced weaponry, the warriors of the prefectures were drafted into a distant conflict across the edge of the world... [click here for more] |
Storm Bunny Studios |
$19.99
|
A Mutants & Masterminds Sword & Sorcery Sourcebook
Not all comic books are about costumed heroes fighting
crime; many classic comics have featured the fantastical
adventures of sword-wielding and spell-casting heroes. Now
Warriors & Warlocks takes the Mutants &
Masterminds RPG to the realm of fantasy. This
beautifully illustrated sourcebook includes information on... [click here for more] |
Green Ronin Publishing |
$16.95
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications... [click here for more] |
Green Ronin Publishing |
$2.95
|
In the snowy, icy fields of the North, entire tribes of barbarians – disease-bound servants of the Thrall Lords – amass, mustering for Ragnarök. Their ears tuned to whispers sane men cannot hear, these horrid foes wait only for the guttural command of their masters. Further south, the dead gather among the ruins of pulverized cities, growing stronger in shadows of the Ghoul Stone,... [click here for more] |
Storm Bunny Studios |
$19.99
|
 Almost two centuries ago the lightning-powered ships of Ceramia pierced the skies of Soburin heralding an age of oppression that still marks the lands with the resources stripped from the countryside. Ripped away from a long age of peace and broken by soldiers wielding scientifically advanced weaponry, the warriors of the prefectures were drafted into a distant conflict across the edge of the world... [click here for more] |
Storm Bunny Studios |
$21.99
|
Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,... [click here for more] |
Green Ronin Publishing |
$3.95
|
The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most prolonged... [click here for more] |
Vigilance Press |
$2.00
|
The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most prolonged... [click here for more] |
Vigilance Press |
$2.00
|
What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty crooks... [click here for more] |
Green Ronin Publishing |
$14.95
|
Automata: Guide to the Awakened
Automata: Guide to the Awakened offers steampunk fans four new construct races for use in the Pathfinder Roleplaying Game. Set in the evocative Rhune: Dawn of Twilight campaign setting, this guide gives GMs and players alike extensive information on how to treat constructs in the setting, as well as new rules for individual... [click here for more] |
Storm Bunny Studios |
$3.99
|
The Gun Priest
THE VESTED SONS OF VELASH, A UNIQUE SECT OF DWARVEN PRIESTS, created the very first gun, and with it, ordained Midgard's very first gun priest. Since that day, their ways have spread beyond the dwarven temples that originally birthed them. The men and women who take up this path are a special breed, an elite group that understands... [click here for more] |
Storm Bunny Studios |
$3.00
|
Wargames reimagines the Iron Age as a time when the flag heroes of the NATO Alliance faced down their spandex-clad Soviet opposite numbers across the Berlin Wall and engaged in a shadow war of a super-powered covert adventures.
You might ask: Why a book about superheroes in the Cold War?
Well....
Because, when you really think about it, wouldn't Red Dawn have been a whole lot cooler if Captain... [click here for more] |
Vigilance Press |
$1.99
|
It's Back... And Better Than Ever!
It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will:
Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic realms of Against... [click here for more] |
Green Ronin Publishing |
$11.95
|
An immense urban sandbox and eastern fantasy noir mega adventure for D&D 5E that takes 4–6 characters from 3rd through 12th level!
An enmity between the Gekido, Hakaisuru, Kirai, and Namida clans has persisted for ages, the wounds from the Battle of Broken Spears torn open every few years by border skirmishes and trade disputes. Seeking to win the minds of the people by a grand... [click here for more] |
Storm Bunny Studios |
$34.99
|
Master Mythic Magic!
The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder core rules and MORE! These spells are not just an exercise in bigger numbers (though you'll find... [click here for more] |
Legendary Games |
$19.99
|
Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more! Worlds of Freedom... [click here for more] |
Green Ronin Publishing |
$14.95
|
Let the Wonders of the Ages Inspire You! Few elements of fantasy roleplaying are as rife with possibility and potential as are artifacts, those ancient and unpredictable items of potent magics. Travel in quest of mystic wonders, stand as civilization's only defense against villains equipped with horrific powers, or challenge the gods themselves. Within these pages lie sufficient ideas... [click here for more] |
Necromancer |
$19.99
|
Of Stave, Stone, and Heart: A Guide to the Runes for Game Masters
by Jaye Sonia
“May all of those who have sung night’s secret song smile while they read this…”
Designed for use with the Pathfinder Roleplaying Game, this guide is ideal for game masters who are running northern-based campaigns! Originally designed... [click here for more] |
Storm Bunny Studios |
$5.00
|
A detailed guide to the Heroic Earth setting for all your superhero gaming needs! Containing new alien races, new cities, new foreign countries, new planets, new dimensions, new secret societies, a host of new super heroes, and new villains! Halt Evil Doer! contains an in-character guide to crime fighting written by one of the setting’s super heroes and Game Master’s section for... [click here for more] |
Phipps Studios |
$35.00 $15.00
|
The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power.
The issue also adapts several classic confidence games and swindles... [click here for more] |
Kobold Press |
$4.49
|
Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including:
Award-winning designer and publisher Wolfgang Baur
3rd Edition Dungeons & Dragons designer Monte Cook
4th Edition Dungeons &... [click here for more] |
Kobold Press |
$14.95
|
The Deck of Beasts: Low-Level Creatures includes over 90 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring all the creatures up to and including challenge rating two, the deck includes the hijinx-loving Alehouse Drake, time-twisting Eonic Drifter, and the poison-brewing Moss Lurker. Several mid-level creatures... [click here for more] |
Inkwell Ideas |
$9.99
|
Children of the Hammer:
A Guide to the Clockwork Elves And Dwarves of Rhune
Children of the Hammer is about the other side of Rhune: Dawn of Twilight, the settled, occasionally civilized side of that world. It describes two of the foundation races—the clockwork elves and the dwarves – the principal races that... [click here for more] |
Storm Bunny Studios |
$5.00
|
Emerald City Needs Heroes!
NOTE: This product is available as part of a larger set, also available on this site.
The adventures in this product are also available individually.
Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald... [click here for more] |
Green Ronin Publishing |
$11.95
|
“These mysterious, ill-fated men and women began to appear long after the Ragnarök Clock began its momentous count. Jötunfolk are the unwanted, unintended children of the Thrall Lords; exposure to titanic jötunstones changed the first of these peoples in the womb, turning them into half-giants despised and distrusted across Rhune.
In the Age of Myth, the blood of... [click here for more] |
Storm Bunny Studios |
$3.00
|
Adventure in the Ruins of a Once-Great City!
The Lost City is an exciting Paragon-tier 4th Edition D&D adventure of lost threats and secrets obscured by time! The adventure offers new magic, a strange race of hidden servitors, and much more to intrigue a party of treasure-hunters.
All-new monsters and ghostly foes, from the vile sand giants to the deadly gypsosphinx!... [click here for more] |
Kobold Press |
$9.99
|
Some of you may be familiar with the time-honored tradition of "going to 11." Well, KQ is right there with its latest issue. Kobold Quarterly #11 is loaded with things that go right up to the edge, and then one more.
Don't believe us? Here's a sampling of the just-a-little-more philosophy at work:
1) An awesome Ecology of the Vampire.... 2) ....plus a free map of... [click here for more] |
Kobold Press |
$4.49
|
Kobold Quarterly is the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game and the world's best fantasy adventures.
Each issue is written by the industry's best, including many well-known RPG designers from Ed Greenwood to Wolfgang Baur. Each features full-color art by fantasy artists new and familiar.
Kobold Quarterly gives... [click here for more] |
Kobold Press |
$3.99
|
Emerald City Needs Heroes!
NOTE: This product is available as part of a larger set, also available on this site.
Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new... [click here for more] |
Green Ronin Publishing |
$9.95
|
Spells, spells, and more... spells!
Eldritch Secrets presents you with a treasure trove of new arcane and divine options and is your chance to boost your caster with new and exciting spells, feats and magic items!
Looking for a spell that animates a ship to fly through the clouds instead of the waves? Or what about a spell that reconstructs a ruined citadel...... [click here for more] |
Headless Hydra Games |
$12.00 $6.00
|
Emerald City Needs Heroes!
NOTE: This product is available as part of a larger set, also available on this site.
Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new... [click here for more] |
Green Ronin Publishing |
$14.95
|