Challenge Your Players!
Haunts, environmental hazards, and traps provide three distinct ways to challenge your players.
Within these pages, we have gathered more than 40 years of gaming and design experience to give you the greatest variety of haunts, environmental hazards, and traps that our devious minds could think up, presented in such a manner as to make it as easy for you as possible to run... [click here for more]
Not all colleges in a fantasy world can be Wizard's Academies, so here are three of the more mundane educational establishments your world might need - a Farming College, a College of Natural Sciences and a Cooking Academy.
As with all Jigsaw Fantasy products this also includes a series of "Jigsaw Links" giving advice on how to tie the elements into your own setting, using examples drawn... [click here for more]