Title |
Publisher |
Price |
Land of the Laughing Man
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
When the mighty Kadum was plunged into the ocean, a great wave of the titan's blood inundated part of the continent of Termana. In the aftermath of this divine flood arose the nightmarish wilderness known as Blood Bayou.
Ruled now by the Laughing Man - known aslo as the... [click here for more] |
Onyx Path Publishing |
$7.99
|
Deliver us, O Lord, from the fury of the Northmen . . .
Wyrd is fate, and fate is inexorable beneath the leaden winter skies of the Northlands. Where raging storms, some sent by malevolent spirits of the Ginnungagap, howl from the Far North and bury steadings and towns alike under several feet of snow while unnamed things of tooth and shadow hunt those who dare to emerge and brave the cold. Where... [click here for more] |
Frog God Games |
$62.49
|
Epic Science Fiction
In the 22nd century, humanity has ventured to the stars. Yet alien races, fractious colonies, contending governments and aberrant mutations all vie for supremacy amid the wonders of this new age. At the center of the conflict stands a new breed of humans — men and women with psychic powers — whose actions will determine humanity’s ultimate fate.... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
“Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”
— Sister Picassa Collie, Shepherd of the Church of Man
A selection of electronic wallpaper files featuring a collage of the art from the Pugmire core rulebook.
Includes these sizes:
800x600
1024x768
1280x1024
1920x1280
2560x1440
... [click here for more] |
Onyx Path Publishing |
$1.00
|
A Wood Awash in Blood
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
Mormo, Lady of Serpents, was defeated at the height of the Divine War. Her body was ripped apart, her foul blood and flesh raining down upon the peaceful Broadreach Forest. Today, that once idyllic place is known as the Hornsaw, a place of horror where monstrous titanspawn... [click here for more] |
Onyx Path Publishing |
$8.99
|
Danger All Around
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
The threats adventurers face go far beyond the creatures that lie in wait for them — the very terrain through which they travel can be a danger. Wilderness & Wasteland contains new hazards, diseases, plants and poisons, as well as rules... [click here for more] |
Onyx Path Publishing |
$4.99
|
The Borderland Provinces are balanced on the knife’s edge of history, as a decadent, declining empire retreats slowly, clinging to power even as it unravels.
This book contains the history of the Borderland Provinces region, descriptions of the countries, cities (some with maps), towns, important places, major geographical features, lairs, and extensive encounter tables for the... [click here for more] |
Frog God Games |
$16.99
|
The Storytelling game of Death and Damnation. A complete RPG of death and damnation for use with the Storyteller series.
Play a frail spirit with powerful knowledge of the arcane secrets of the dead. Your Shadow, the intelligent personification of your darkness, taunts, torments, teases and threatens you. Can you rise up out of death into the reward that was originally promised you?
Includes 14 Arcanos... [click here for more] |
White Wolf |
$9.99
|
Storypath Cards offer your gaming group a new way to roleplay, no matter which game system you use. These cards provide a unique way for you to create more dynamic and detailed stories by harnessing your players’ imaginations. Storypath Cards empower and encourage the players to add to the story of your game.
These cards allow a player to break... [click here for more] |
Nocturnal Media |
$3.99
|
Storypath Cards offer your gaming group a new way to roleplay, no matter which game system you use. These cards provide a unique way for you to create more dynamic and detailed stories by harnessing your players’ imaginations. Storypath Cards empower and encourage the players to add to the story of your game.
These cards allow a player to break... [click here for more] |
Nocturnal Media |
$3.99
|
Storypath Cards offer your gaming group a new way to roleplay, no matter which game system you use. These cards provide a unique way for you to create more dynamic and detailed stories by harnessing your players’ imaginations. Storypath Cards empower and encourage the players to add to the story of your game.
These cards allow a player to break... [click here for more] |
Nocturnal Media |
$3.99
|
Storypath Cards offer your gaming group a new way to roleplay, no matter which game system you use. These cards provide a unique way for you to create more dynamic and detailed stories by harnessing your players’ imaginations. Storypath Cards empower and encourage the players to add to the story of your game.
These cards allow a player to break... [click here for more] |
Nocturnal Media |
$3.99
|
Legacy and Lore
Arcane might is a source of both peace and war. Whether by bards who have garnered knowledge from generations of epics, by sorcerers who have powerful potential in their blood or by wizards through the meticulous use of arcane formulae, arcane magic holds the power to build worlds or destroy them.
First in the Player's Guide Series
This first sourcebook in... [click here for more] |
Onyx Path Publishing |
$9.99
|
The Cycle Begins
Something stirs in the land of Vesh — something unwholesome. In recent times, a relic of Mormo's destruction was brought to the care of the Vigils, but not without great sacrifice. The servants of the hag Queen will stop at nothing to get it back - and the only thing that stands between them and the Serpent Amphora is your characters! Are they up to the challenge?... [click here for more] |
Onyx Path Publishing |
$4.99
|
The Cycle Continues
Armed with the lore gained from ancient ruins, the heroes venture forth to discover the True Ritual that will allow them to destroy the unwholesome Serpent Amphora and its contents. This may prove more difficult than anticipated, however, for the dead harbor many secrets... and they are often loathe to give them up.
Usable alone or as part of the ongoing Serpent... [click here for more] |
Onyx Path Publishing |
$4.99
|
The Vigilant and the Villainous
None are better suited to tracking foes through wilderness and stalking profit through dark allies than the ranger and the rogue. Whether used for ends good and noble or selfish and foul — or something in between — such talents are indispensable in any fantasy campaign.
The Way of Stealth and Shadow
This is the fourth sourcebook... [click here for more] |
Onyx Path Publishing |
$9.99
|
Dark Dwarves and Lost Elves
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
Once, the high elves commanded a powerful empire, opposed only by the wicked charduni — ferocious evil dwarves with a thirst for conquest. Today, both races are a mere whisper of their former selves. The elves went from high to forsaken as they lost their god, while... [click here for more] |
Onyx Path Publishing |
$8.99
|
Storypath Cards offer your gaming group a new way to roleplay, no matter which game system you use. These cards provide a unique way for you to create more dynamic and detailed stories by harnessing your players’ imaginations. Storypath Cards empower and encourage the players to add to the story of your game.
These cards allow a player to break... [click here for more] |
Nocturnal Media |
$3.99
|
The Dedicated and The Devoted
"Some pursue adventuring as a means to glory and riches... while others battle chaos and evil in dedication to a higher cause. Whether they take up sword and shield for a righteous cause or master physical arts to perfect body, mind and spirit, these champion are anything but ordinary.
Concluding the Player's Guide Series
This final... [click here for more] |
Onyx Path Publishing |
$9.99
|
The Pious and the Primal
Devotion to a higher power — whether to a deity on high or to nature itself — is a powerful part of any fantasy campaign setting. The powers that may be channeled by those who dedicate themselves to such ideals are immense, whether expressed in healing the righteous and smiting the wicked, or in shapeshifting and commanding the very elements!
Unlock... [click here for more] |
Onyx Path Publishing |
$9.99
|
The Borderland Provinces are balanced on the knife’s edge of history, as a decadent, declining empire retreats slowly, clinging to power even as it unravels.
This book contains the history of the Borderland Provinces region, descriptions of the countries, cities (some with maps), towns, important places, major geographical features, lairs, and extensive encounter tables for the ancient Hyperborean... [click here for more] |
Frog God Games |
$16.99
|
The Borderland Provinces are balanced on the knife’s edge of history, as a decadent, declining empire retreats slowly, clinging to power even as it unravels.
This book contains the history of the Borderland Provinces region, descriptions of the countries, cities (some with maps), towns, important places, major geographical features, lairs, and extensive encounter tables for the ancient Hyperborean... [click here for more] |
Frog God Games |
$16.99
|
The Far Lands
Distant from Ghelspad, Termana is the second major continent of the Scarred Lands™ to be described in Gazetteer format. Here, the wicked charduni dwarves challenge the forces of good, and exotic kingdoms rise and fall in the wake of the Divine War. The 48 page book includes a history of the continent, and the role it played in the struggle against the titans, information... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
Deliver us, O Lord, from the fury of the Northmen . . .
Wyrd is fate, and fate is inexorable beneath the leaden winter skies of the Northlands. Where raging storms, some sent by malevolent spirits of the Ginnungagap, howl from the Far North and bury steadings and towns alike under several feet of snow while unnamed things of tooth and shadow hunt those who dare to emerge and brave the cold. Where... [click here for more] |
Frog God Games |
$62.49
|
Steel and Savagery
War and battle are constants in fantasy campaign settings, and none excel at these arts like the fighter and the barbarian. Whether gained through dedication to the techniques of combat or through sheer lethal rage, martial prowess is the deadliest of weapons.
Second Essential Player's Guide
This sourcebook in the Player's Guide series from Sword... [click here for more] |
Onyx Path Publishing |
$9.99
|
A Land Built with Robber’s Gold
From the glistening waters of the Moonsilver Sea to the perilous Scar-In-The-Sky Peaks, the land of Hawkmoon is a haven of miscreants, highwaymen, and worse. Powerful, faceless figures plot for ultimate control, none as feared and beloved, dashing and deplorable as Sivian Ulphar, better known as the Lucre King. His agents have infiltrated every organization,... [click here for more] |
Necromancer |
$4.99
|
Champions of Gods and Titans
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
The Wise and the Wicked introduces a host of extraordinary movers and shakers — those who carry out the will of the fates and who can be valuable friends, useful resources or tenacious foes for the player characters of your campaign. Herein... [click here for more] |
Onyx Path Publishing |
$8.99
|
Feared Warriors of the Arcane
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
Cold. Cunning. Masters of sword and spell. Such words describe the serpent-folk known as the asaatthi, yet still little is known of their ancient history, their rich culture, their once-influential role in the world and their plans for the future.
The Children of... [click here for more] |
Onyx Path Publishing |
$8.99
|
This innovative RPG supplement raises the presentation of game material to a new level. Volume One in this series of Campaign Books provides information to run more than just a fantasy adventure, it helps you run an entire campaign.
And not just one campaign, but six!
Each of the campaigns details a unique setting, important NPCs, and a complete storyline with outlines of at least a half-dozen... [click here for more] |
White Wolf |
$4.77
|
Rats and mice live in the margins of the empires of dogs and cats, with homes that connect to the Underneath — a vast collection of warrens, tunnels, caves, and other hidden places.
This package contains tokens drawn from the Squeaks in the Deep supplement to the Pugmire RPG.
Use these in conjunction with any Realms of Pugmire game!
Also available now from Onyx Path Publishing:
Squeaks... [click here for more] |
Onyx Path Publishing |
$3.99
|
Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights.
A selection of electronic wallpaper files... [click here for more] |
Onyx Path Publishing |
$0.99
|
Le cadavre écorché découvert dans la décharge n’est pas celui d’une innocente victime – le corps est celui d’un Garou.
Le Peuple se souvient. Un homme tuait les guerriers de Gaïa pour prendre leurs peaux et les lier au corps d’un Parent par l’intermédiaire d’un rite blasphématoire, créant ainsi un nouveau loup-garou. Un Danseur de Peau.... [click here for more] |
Arkhane Asylum Publishing |
$10.78
|
REALITY OVERTHROWN!
Their heritage is magic, their quest truth. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries, they have battled to define existence and lead huamnity to an enlightened age. Now in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight for survival... [click here for more] |
White Wolf |
$7.99
|
These are lands where the great tide of an empire is drawing back, leaving its old provinces to fend for themselves but still trying to hold its ancient grip upon them. Unlike the Sundered Kingdoms to the east, the Borderland Provinces are not plunged into chaos — at least, not yet.
It is an eternal truth that gaps left by the slow retreat of a decaying and decadent civilization are inevitably... [click here for more] |
Frog God Games |
$6.00
|
Six adventures for use with any game system!
Collected from the early issues of WHITE WOLF Magazine, these exciting adventures take you from dangerous orc-infested mountains to a billowy place in the sky, from the depths of an elven forest to a bustling city where the dead walk the streets. Each adventure is designed to be played in one sitting and includes all aspects of roleplaying: epic battles,... [click here for more] |
White Wolf |
$1.99
|
Two Scarred Lands Adventures!
We cannot offet the DM Screen for download, but you can get two evenings of adventure. The Shrine of Madness and Kadum's Horn are adventures for beginning to mid-level characters that introduce you to the unique dangers of the Scarred Lands campaign world. Also included are detailed racial ability rules and racial... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
The Order of Hermes at a Glance
A digitized reissue of the first edition of the quintessential resource on the Hermetic Order for Ars Magica second edition.
Provides a complete overview of the Order, its politics, and the lives of the magi who live and work within it.
Tons of historical details and story ideas are offered to help easily fuel your campaigns.
The Vast World of Magic:... [click here for more] |
Atlas Games |
$14.95
|
Covenants at a Glance
Learn more about the evolution of covenants in Ars Magica with this reissue of the first supplement devoted to the topic.
Use second edition rules to create new covenants, or use one of the wildly different covenants provided within.
Extensive background information and ideas on how to use covenants in gameplay are invaluable for storyguides and players alike.
The... [click here for more] |
Atlas Games |
$7.95
|
Winter’s Teeth is an adventure for the Northlands Saga setting and is the first adventure in The Long Night of Winter adventure anthology. Like the other adventures in the anthology, Winter’s Teeth is intended to be dropped into a Northlands... [click here for more] |
Frog God Games |
$6.95
|
Winter’s Teeth is an adventure for the Northlands Saga setting and is the first adventure in The Long Night of Winter adventure anthology. Like the other adventures in the anthology, Winter’s Teeth is intended to be dropped into a Northlands... [click here for more] |
Frog God Games |
$6.95
|
This is the second edition rule book. It combines the original Talislantan Handbook with material from the Sorcerer’s Guide and the Cyclopedia Talislanta. It has revised rules for combat, magic, skills, attributes, and introduces mass combat rules (which were never reprinted in another book). Features expanded listings of skills, equipment, weapons, and conveyances. Includes an annotated map of the... [click here for more] |
Everything Epic |
FREE
|
The Hidden Huscarl is an adventure for the Northlands Saga setting and is the fifth adventure in The Long Night of Winter adventure anthology. Like the other adventures in the anthology, The Hidden Huscarl can be dropped into a Northlands Saga campaign by the GM/Referee at any time or place... [click here for more] |
Frog God Games |
$6.99
|
The Hidden Huscarl is an adventure for the Northlands Saga setting and is the fifth adventure in The Long Night of Winter adventure anthology. Like the other adventures in the anthology, The Hidden Huscarl can be dropped into a Northlands Saga campaign by the GM/Referee at any time or place... [click here for more] |
Frog God Games |
$6.95
|
Faeries at a Glance
Learn more about the Fair Folk of Mythic Europe with this comprehensive supplement for Ars Magica second edition.
Use the material within to create your own faerie stories, or add one of the four ready-made stories to your campaign.
An extensive bestiary and overview of Arcadia provides plenty of locations and creatures to use in your stories.
Creatures Beyond... [click here for more] |
Atlas Games |
$14.95
|
Mythic Places at a Glance
Learn more about regiones in this Ars Magica sourcebook that introduced the concept for the very first time!
Incorporate the power and danger of the realms of supernatural power into your sagas with these locations.
Use one of the five ready-to-go regios in your game, or create your own using the helpful guidelines provided here.
Power, Mystery, and Might:... [click here for more] |
Atlas Games |
$7.95
|
More Mythic Places at a Glance
Expand your stack of ready-to-go regios with this Ars Magica second edition supplement.
Easily add the realms of supernatural power into your sagas with these locations and bring something different to your game sessions.
Use one of these five fully-detailed regios in your game, or create your own using the helpful guidelines.
More Legendary Locales:... [click here for more] |
Atlas Games |
$7.95
|
A Winter’s Tale at a Glance
Experience the unique epic tales of Ars Magica with the third book in a four-volume adventure series for third edition.
Tell the tale of a powerful covenant as it grows from Spring through Winter and beyond over the course of many years.
This series of interconnected stories has the characters fighting to save their covenant — and the world — from... [click here for more] |
Atlas Games |
$9.95
|
Un cuerpo desollado en un vertedero. No obstante, no es el cadáver de una víctima indefensa... El cuerpo es de un Garou.
El Pueblo recuerda. Un hombre mataba hombres lobo, tomaba sus pieles. Un rito blasfemo ataba las pieles de los Garou al cuerpo de un Pariente, creando un nuevo hombre lobo. Un Danzante de la Piel.
Sin embargo, el Desollador está muerto.... [click here for more] |
Nosolorol Ediciones |
$6.47
|
Pugmire Roleplaying Game
Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic handed to them by their lost gods. Others... [click here for more] |
Onyx Path Publishing |
FREE
|
Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.
Monarch Trillani Persian von Mau, deceased
Cats have inherited the world, unifying their six fractious monarchies after untold... [click here for more] |
Onyx Path Publishing |
FREE
|