Where to go, what to see, who to kill...The modern Solo needs information in a concise and timely manner-and we at Solo of Fortune magazine are dedicated to meeting that need. In this year-end annual, we present some of the best of the last seven years, including your most-request features:
J.T. and Bubba's weapons reviews!
America's Top Ten Solos!
Your favorite... [click here for more]
TO FIGHT THE CORPS YOU NEED TO KNOW THE CORPS
Corporation Report 2020 combines the classic Merill, Asukaga & Finch Corporation Reports 1 thru 3 and spills the dirt on six of the biggest Megacorps of the 2020 era:
Arasaka • International Electric • Lazarus • Militech • Petrochem • SovOil
Read this book and you’ll know the score. Each report... [click here for more]
A State of Dis-union...
"America's undergone flood, fire, and famine in the last thirty years. Along with Martial Law and one of the longest guerilla wars we've ever fought. There's gangs on the streets, pollution in the air, and the Corps looking down from above. But when the Outside gets too nasty, we still pull together and get the job done."
"Why? 'Cause it's our country—and that's just the... [click here for more]
The Lucanii Drift - A Starships & Spacemen campaign.
Set deflector screens to maximum! All ahead full!
High above the main galactic arm lies a brilliant stream of stars - the Lucanii Drift. Separated from the Confederation by a hazardous wilderness of storm-swept space, the Lucanii Drift is only now being entered and explored.
Player characters crew a Confederation starship. Their... [click here for more]
The world of Terra Prime is one of conflict and contrast. A world that has been forever and irreversibly changed by a mystical calamity that the Nazi regime caused during the second World War which fused together different realities. It is our modern day world, but The Arrivals now call Terra Prime home; Elves, Dwarves, Orcs and more live side by side with humanity. High Magic has returned with the... [click here for more]