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Folio: Black Label #6

Folio: Black Label #6


You have passed through the Temple of the Moon, deep within the Ash Lands, and farther than most civilized folk would ever dare to tread, but now you must go further, inching ever closer to the cursed Burning City in a vain hope to rescure the a noble heiress before she is lost forever inside the walls of that horrid metropolis.  This is the final chapter in the Burning City trilogy for Folio: Black...   [click here for more]
Art of the Genre  $14.99 $7.50

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Folio: Black Label #9

Folio: Black Label #9


You've managed to breach the final level of the cult, but now a strange labyrinth of caverns stretches out into the darkness.  What horrors have the cult unwittingly unleashed in those depths is almost beyond reconning, and yet you feel you must go on and discover anything left from the dark summonings, otherwise all might be lost.  This is the final installment of the Arcania series, and concludes...   [click here for more]
Art of the Genre  $12.99 $7.99

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Bluffside: City on the Edge

Bluffside: City on the Edge


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular adventures from the past like Bluffside: City on the Edge! Want to visit a massive city, full of adventure, highly detailed locations, and stats for just about any NPC you can think of? This product offers 176 pages doing exactly that! Even better, most of the information is still just as useful with some...   [click here for more]
Samurai Sheepdog  $4.99

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Jakandor, Land of Legend (2e)

Jakandor, Land of Legend (2e)


The battle for Jakandor is joined as two cultures clash--fierce barbarians and powerful wizards who both believe their destiny is to destroy the other! In such struggles legends are forged! Jakandor, Land of Legend brings the epic struggle of the Jakandor ODYSSEY trilogy to its startling climax. The Knorr and the Charonti are embroiled in a blood feud to claim ownership of their island home: Here...   [click here for more]
Wizards of the Coast  $7.99

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Jakandor: Island of War (2e)

Jakandor: Island of War (2e)


On a rugged island filled wit unnatural dangers, fierce and proud barbarians must fight for their lives. The barbarians who call themselves the Knorr, driven from their homeland, wanted nothing but freedom and an honorable existence when they landed on the shores of Jakandor. What they found was an island occupied by despicable wielders of vile magic - the Broken People, as the Knorr call them, who...   [click here for more]
Wizards of the Coast  $4.99

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Monstrous Arcana: The Sea Devils (2e)

Monstrous Arcana: The Sea Devils (2e)


Evil denizens of the depths: the sahuagin. The sahuagin are known by many names. Some call them the Devil Men of the Deep; to others, they are simply the Sea Devils. This deadly race of aquatic beings has remained a mystery to surfacedwellers - until now. This fully illustrated 96-page accessory details the highly organized structure of sahuagin society, offers insight into the workings of the predatory...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Night of the Shark (2e)

Night of the Shark (2e)


"When the storm comes in with its teeth, teeth, teeth..." Black clouds build on the horizon with supernatural swiftness as the light of day drains away like a guttering candle. As the wind screams and sea spray blinds the eyes, the masts splinter and the deck heels over, a plaything of the storm. A nightmare shark hunts the murky ocean for all that succumb to the hammer of the winds. Can anyone...   [click here for more]
Wizards of the Coast  $4.99

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  The Lair of the Leopard Empresses RPG