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100 Traits for NPCs

100 Traits for NPCs


This supplement has 100 ways to make non-player characters more distinctive. They range from personalities to habits to styles of dress and appearance to occupations. The traits will work with NPCs in most genres, often with little or no tweaking. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: Is in a position...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Potentially Dubious Space Cargoes

100 Potentially Dubious Space Cargoes


This supplement contains 100 different cargoes that characters could come across. They may be cargoes looking for shipment, likely at spaceports at the dodgier end of the scale, or found on a ship. The cargoes range from small to substantial, and most either seem suspicious or have the potential to cause problems. Such could involve cargoes that spoil or otherwise become worthless before they reach...   [click here for more]
Azukail Games  $1.49 $1.25

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D666 Mementos for Vaesen

D666 Mementos for Vaesen


During character creation, players roll for mementos, items that are part of their character that can be recovered even when lost. This supplement has 216 new mementos that can be rolled for. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: Corkscrew with a handle in the shape of a grinning demonic head Cross...   [click here for more]
Free League Publishing  $1.25

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The Warlock Returns Issue #08

The Warlock Returns Issue #08


This issue brings you new material for fans of the Advanced Fighting Fantasy Roleplaying game and the Fighting Fantasy gamebooks. Published four times a year, this issue contains: * Denizens of the Pit - More of Titan's spawn from the Pit! * Jungle - Ruins in the jungles of Titan * The Promise of Treasure...   [click here for more]
Arion Games  $4.50

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What's In the Chest? 100 Oddities and Junk

What's In the Chest? 100 Oddities and Junk


Chests can often contain treasure, but that isn't always the case. This supplement has 100 things, ranging from the obvious junk to the strange, that could be found in a chest, or other appropriate container. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: Neatly coiled leather whip. Bits of sharp bone have...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
Azukail Games  $1.99

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100 Books for a Cyberpunk Setting

100 Books for a Cyberpunk Setting


Books are a common element in many settings, even in futuristic ones like a cyberpunk-era one, though in such a setting, the books are far more likely to be electronic in nature than physical. This supplement has 100 such books to flesh out a cyberpunk bookcase, whether physical or digital. The books cover a range of topics and include fiction, and whether or not a particular book has any use is up...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Post-Apocalyptic Underwater Encounters

100 Post-Apocalyptic Underwater Encounters


This supplement has 100 different encounters that characters could have underwater in a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
Azukail Games  $1.79 $1.49

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The Warlock Returns Issue #07

The Warlock Returns Issue #07


This issue brings you new material for fans of the Advanced Fighting Fantasy Roleplaying game and the Fighting Fantasy gamebooks. Published four times a year, this issue contains: * Denizens of the Pit - More of Titan's island creatures * Jungle - Hazards in the jungles of Titan * Scarlet Blue - A scenario...   [click here for more]
Arion Games  $4.50

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100 Sarcophagi and Coffins for a Dungeon

100 Sarcophagi and Coffins for a Dungeon


Living creatures get buried, and often in some form of sarcophagus or coffin. This supplement has 100 different sarcophagi and coffins to find. In some cases, the container itself is unusual; in others, it's the contents that are strange. Some are potentially dangerous. They can be used to decorate locations or as potentially something more. This PDF supports Adobe layers and the page backgrounds...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Walls to Find in a Dungeon (5E)

100 Walls to Find in a Dungeon (5E)


Dungeons need walls, to separate the ceiling from the floor, and this supplement provides 100 different walls that can be added. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as walls to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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The Warlock Returns Issue #01

The Warlock Returns Issue #01


This issue brings you new material from fans of the Advanced Fighting Fantasy Roleplaying Game and the Fighting Fantasy Gamebooks. Published four times a year, this issue contains: * Denizens of the Pit - New monsters from Titan * Jungle preparation for the wilder parts of Titan. *Sizing Up Monsters - Adversary Power Levels *Welcome...   [click here for more]
Arion Games  $4.50

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100 Encounters for a Dubious Starport

100 Encounters for a Dubious Starport


This is a list of 100 different encounters characters can have or see at a starport. The starport in question is most likely to be one of the less salubrious ones. On the borderlands, located on sparsely inhabited planets or ones with poor reputations. The kind of ports where the ships are inadequately maintained and ask few questions about cargoes, local law enforcement is non-existent or corrupt...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Rumours to Hear in a Town or Village

100 Rumours to Hear in a Town or Village


Players will often ask around in towns and villages trying to find out useful information. This lists 100 different rumours for them to hear. The rumours are aimed at a fantasy setting and are most suited to towns and villages rather than cities, as the last tends to focus more on urban events, but some can still be used in such a setting. The rumours may or may not be true, at the GM's decision....   [click here for more]
Azukail Games  $1.00

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Extinct Nativity - Expanded Character Origins for Death in Space

Extinct Nativity - Expanded Character Origins for Death in Space


This publication includes 30 new Backgrounds to use in character creation for Death in Space, turning the original d6 table into a d66 table to ensure plenty of character variety in Death in Space campaigns.   The entirety of this product is available in the preview. Please use it with our blessing.   ...   [click here for more]
Sad Fishe Games  $2.99 $1.99

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100 Events for a Cyberpunk City

100 Events for a Cyberpunk City


This supplement has 100 events for a bad future version of a cyberpunk-era city. Many involve violence, usually against other inhabitants of the city, and many are potentially dangerous, especially if the characters get involved. They can be used as background flavour or as a source of potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Hooks and Rumours for Terrinoth IV

100 Hooks and Rumours for Terrinoth IV


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Lagart, home to the High...   [click here for more]
EDGE Studio  $1.99

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100 Events for a Fantasy Tavern

100 Events for a Fantasy Tavern


This supplement has 100 minor events that can be used to make a fantasy tavern more interesting. Most are not significant but some could have deeper meaning. They can be used as background colour or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: At a table, a customer slumps...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Hooks and Rumours for Griffin Mountain

100 Hooks and Rumours for Griffin Mountain


Characters can come across rumours when asking around for information and this supplement has 100 such for them to hear in Balazar, primarily related to the three citadels. Whether or not any particular rumour is true is up to the GM. They can be used as background colour, misinformation and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Chaosium  $1.99

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100 Strange or Weird Items for a Modern Setting

100 Strange or Weird Items for a Modern Setting


This supplement has a collection of odd items that could be found in a modern setting. A setting that might appear normal on the surface, but one in which there are hidden conspiracies, aliens, possibly alternate pasts, magic and all kinds of weirdness kept hidden away from the general public. The items in this collection range from the simply odd to the downright dangerous. Some have powers; many...   [click here for more]
Azukail Games  $1.79 $1.49

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The Warlock Returns Issue #06

The Warlock Returns Issue #06


This issue brings you new material for fans of the Advanced Fighting Fantasy Roleplaying game and the Fighting Fantasy gamebooks. Published four times a year, this issue contains: * Denizens of the Pit - A dangerous dozen of creatures * Jungle - Poisons and Diseases from the jungles of Titan * Advanced Fighting Fantasy Online - The online AFF experience explained * Cantrip Spell Cards - For use...   [click here for more]
Arion Games  $4.50

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100 Hooks and Rumours to Hear in or About Bard's Gate III (Lost Lands)

100 Hooks and Rumours to Hear in or About Bard's Gate III (Lost Lands)


This supplement has 100 rumours that characters could hear in or about Bard's Gate and its Suzerainty in the Lost Lands setting. They could hear these rumours whilst asking around for other information, or stumble across them in other ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background colour, misinformation...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Mostly Cosmetic Starship Modifications

100 Mostly Cosmetic Starship Modifications


Starships can be their crews' home away from home; for some the ship can actually be their home. In such a place, crews will modify ships to their personal tastes; such modifications will mostly have a cosmetic impact rather than affect the ship in other ways. This supplement has 100 minor ways in which starships can be customised by their crews; such modifications are unlikely to be found on military...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Robot Malfunctions

100 Robot Malfunctions


Robots can break for various reasons, and this supplement has 100 different things that can go wrong with them. They range from major to minor problems, to obvious and hidden, from technical problems to the results of hacking. Some malfunctions might be annoying whilst others are potentially dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Books to Find in or About the Trojan Reach II

100 Books to Find in or About the Trojan Reach II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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Tomes of Cthulhu

Tomes of Cthulhu


Tomes of Cthulhu is a generic supplement for horror games based on the works of H. P. Lovecraft. It describes in detail 20 different books, plus alternative editions and original sources for some of them, of esoteric and sometimes forbidden knowledge that are a common theme in Lovecraftian horror. Each book has its name, and author, if known, as well as details on its appearance, when and how it was...   [click here for more]
Azukail Games  $2.99

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100 Rumours to Hear in the Space Port Bar

100 Rumours to Hear in the Space Port Bar


When in the space port bar, or any other suitable location, characters may overhear or come across rumours and bits of gossip, whether they are deliberately looking for them or as a side effect of searching for information. This supplement has 100 different rumours that characters could hear in such a case. Whether or not a particular rumour is true is up to the GameMaster and these rumours can be...   [click here for more]
Azukail Games  $1.25

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100 Landmarks for a Fantasy City

100 Landmarks for a Fantasy City


This supplement has 100 different landmarks that could be found in a fantasy urban setting. They range in size from single stones to districts of the settlement in question. Some are comparatively normal locations, whilst others are peculiar in one or more ways. They can be used to help flesh out a fantasy city and in some cases as potential adventure hooks. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.99 $1.79

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d66 Hooks and Rumours for the Forbidden Lands

d66 Hooks and Rumours for the Forbidden Lands


This is a list of 36 (d66) hooks and rumours that characters could hear whilst asking around in various places, whether they are looking for specific information or just general rumours. The rumours may or may not be true, which is up to the GameMaster, and they can be used to add colour to the setting or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images...   [click here for more]
Free League Publishing  $1.25

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100 Hooks and Rumours to Hear in or about the Trojan Reach II

100 Hooks and Rumours to Hear in or about the Trojan Reach II


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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100 Locations for Miskatonic Country

100 Locations for Miskatonic Country


This supplement has 100 locations that can be encountered in the areas of Arkham, Kingsport, Innsmouth and Dunwich, and reference the sourcebooks for these areas. Some may be inside cities; others are in the wilderness. They range from buildings, including businesses, homes and abandoned ones, to strange locations and hidden items. Some are almost certainly connected to the Mythos in some way; some...   [click here for more]
Chaosium  $1.99

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100 Books to Find on a Cleric's Bookshelf

100 Books to Find on a Cleric's Bookshelf


Books can be useful and they can be valuable, but not every such book in a cleric's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. The books do not refer to specific faiths or gods, and these can be altered for a setting. Similarly, "Holy"...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Books to Find in or About Hollowfaust

100 Books to Find in or About Hollowfaust


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
Onyx Path Publishing  $1.49

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100 Landmarks for a Fantasy Setting

100 Landmarks for a Fantasy Setting


When travelling through the countryside, whether wilderness or civilised realms, characters can either have an uneventful journey, or they could have some encounters. This is a collection of 100 different landmarks that could be encountered in a fantasy setting. Each landmark has a name by which it will be known locally and some details of what it is. These landmarks are features that are often large...   [click here for more]
Azukail Games  $1.49

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100 Hooks and Rumours to Hear in or about the Trojan Reach

100 Hooks and Rumours to Hear in or about the Trojan Reach


When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement...   [click here for more]
Mongoose  $1.99

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Expanded Hub Backgrounds and Quirks for Death in Space

Expanded Hub Backgrounds and Quirks for Death in Space


This publication includes 20 new Backgrounds for Station Hubs, 20 new Backgrounds for Ship Hubs, and 20 new Quirks for Hubs generally, doubling the entries available in the core rules to ensure plenty of hub variety in Death in Space campaigns.  Stations with uncooprative AI, ships with bloody pasts, Hubs with mysteries, knobs, and the aroma of coffee, and much more.  The entirety of this product...   [click here for more]
Sad Fishe Games  $2.47 $1.47

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Expanded Tables for MÖRK BORG

Expanded Tables for MÖRK BORG


These tables can be used instead of or in conjunction with those that are in the core book. They may in some cases be used with a higher die, such as d20 instead of d10, or as a replacement for already-used entries. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. One page is the front cover, one the front matter and one is ads. MÖRK BORG...   [click here for more]
Azukail Games  $2.49 $1.99

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The Warlock Returns Issue #02

The Warlock Returns Issue #02


This issue brings you new material from fans of the Advanced Fighting Fantasy Roleplaying Game and the Fighting Fantasy Gamebooks. Published four times a year, this issue contains: * Denizens of the Pit - New monsters from Titan * Jungle - Starting Characters for use in the jungles of Titan. *Interview with Rhianna Pratchett - On her Fighting Fantasy Book *Dream...   [click here for more]
Arion Games  $4.50

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100 Things to Find in a Fantasy Alley - Supplement for Zweihander RPG

100 Things to Find in a Fantasy Alley - Supplement for Zweihander RPG


Alleys are unlike the larger roads. They typically get less traffic through them, may come to abrupt ends and can be a place where bits and pieces of junk end up. This supplement has 100 things to find in a fantasy alley, from the odd to the potentially worrying. They can be used to add colour to an alley and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and...   [click here for more]
ZWEIHANDER Games  $1.99

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Void Quickening: Expanded Void Corruption and Cosmic Mutations for Death in Space

Void Quickening: Expanded Void Corruption and Cosmic Mutations for Death in Space


This publication includes 20 new examples of Void Corruption and 20 new examples of Cosmic Mutations to use as your character susccumb to the inevitable end of the universe in Death in Space, doubling the options available to ensure plenty of character variety in Death in Space campaigns.   The entirety of this product is available in the preview. Please use it with our blessing.   ...   [click here for more]
Sad Fishe Games  $2.99 $1.67

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100 Space Landmarks

100 Space Landmarks


This is a collection of 100 different landmarks that could be found in a space setting. Each has a name that could have been given by those closest to the landmark, and they are large, noteworthy items. The smallest of the landmarks are massive constructions tens of miles or more in size. The largest span many light years of space. Some may be natural but others seem to decidedly unnatural in origin,...   [click here for more]
Azukail Games  $1.49

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d66 River Encounters

d66 River Encounters


36 encounters on might find on or alondside a river.  Farmers dealing with perplexing ferry-related riddles, noxious algae and tainted tributaries, vengeful and curious water spirits, water-borne "tax" collectors, and much more.   These entries are the product of the Sad Fishe Games community, and are released under a creative commons license.  The entirety of the document is visible in the full...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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100 Lizards for Pirates of Pugmire

100 Lizards for Pirates of Pugmire


This is a collection of 100 different lizards that could be found in the Realms of Pugmire setting, whether this be on the Acid Sea, the settlements in and around it or the lands beyond. Each lizard is given a name and descriptions of what they do. Some of the lizards could be useful contacts or providers of services. Others could be a source of adventure hooks, as they require items that the characters...   [click here for more]
Onyx Path Publishing  $1.99

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The Warlock Returns Issue #05

The Warlock Returns Issue #05


This issue brings you new material for fans of the Advanced Fighting Fantasy Roleplaying game and the Fighting Fantasy gamebooks. Published four times a year, this issue contains: * Denizens of the Pit - More of Titan's island creatures * Jungle - Magic within the jungles of Titan * Warlock! Deep-Dive - A look at the AFF inspired roleplay game * Sorcerer...   [click here for more]
Arion Games  $4.50

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100 Detailed Bits of Junk to Find in Space

100 Detailed Bits of Junk to Find in Space


Character may come across pieces of junk floating in space. These pieces of junk might be found in orbit, near an old battle site or simply drifting between the stars and planets. If encountered at high enough speed, these items of junk have the potential to be dangerous. Otherwise they can simply be bits of random trash discovered during space travel, or perhaps as a source of adventure hooks. This...   [click here for more]
Azukail Games  $1.25

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100 Strange or Unusual Encounters for Fantasy Cities

100 Strange or Unusual Encounters for Fantasy Cities


Characters do not spend all their time in the wilderness or dungeons; they will also spend time in cities, towns and other urban areas. Urban experiences can be glossed over, but it can be more interesting to develop the cities into alternative places for adventures, not simply places to resupply and recuperate between travels. Adventuring in urban areas can be a different experience, as townsfolk...   [click here for more]
Azukail Games  $1.99

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100 Encounters for Coastal Regions (Black Spear)

100 Encounters for Coastal Regions (Black Spear)


This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure...   [click here for more]
Azukail Games  $1.79 $1.49

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100 People to Encounter in Kingsport

100 People to Encounter in Kingsport


This is a collection of 100 people that investigators could encounter in Kingsport. They tend to be those that are most likely to be encountered, rather than general members of the populace, and as a result include a lot of people working at different businesses in the town, though there are others as well, from students to retirees. Most are not in positions of real importance and most have no knowledge...   [click here for more]
Chaosium  $1.99

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100 Things to Find in an Alchemy Lab

100 Things to Find in an Alchemy Lab


Alchemy labs are common in fantasy, whether they belong to a wizard or other spelluser, or to a dedicated alchemist. This supplement has 100 things to find in such a lab, some mundane, some alchemical and some magical. They can range from junk to valuable to dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample...   [click here for more]
Azukail Games  $1.79 $1.49

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Grim & Perilous Book of Monsters - Monsters for Zweihander RPG

Grim & Perilous Book of Monsters - Monsters for Zweihander RPG


This is the third Grim & Perilous Librarians Collaboration. This month the team has never been bigger with five contributors sharing their monstrous creations and helping to get the book published. The main driving force behind this book is the sheer ease of creating monsters for ZWEIHÄNDER. In the MAIN GAUCHE Supplement (https://www.drivethrurpg.com/product/252787/MAIN-GAUCHE-Grim--Perilous-Supplement-Powered-by-ZWEIHANDER)...   [click here for more]
ZWEIHANDER Games  $2.99

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