In 2008 we put the sword of the Renaissance fencing master into the hands of desktop RPG gamers. Today, we put the grimoire of the Renaissance magus in your hands.“Only for you, children of doctrine & learning, have we written this work. Examine this book, ponder the meaning we have dispersed in various places & gathered again; what we have concealed in one place we have disclosed... [click here for more]
You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight?
Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman Empire. The only thing that stands in your way is the Duchy of Silesia: Three hundred miles... [click here for more]
This is the original version of the Codex Martialis: Core Rules released in 2008, preserved here for the sake of history!
The Codex Martialis is a sourcebook of new combat options for your 3.5 OGL game, based on martial-arts manuals from the Renaissance era. This is not another complex damage system or a spreadsheet of tables and formulae, but a fast-paced, cinematic system... [click here for more]