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MechWarrior: Destiny

MechWarrior: Destiny


The year is 3025. War rages across the vast interstellar empires of the Inner Sphere as the militaries of the Successor States vie for dominance across more than a thousand light years of inhabited worlds. And the king among these battlefields: towering BattleMechs and the MechWarriors who pilot them. But behind each battle lie a thousand unseen strings: Machiavellian court intrigues, shadowy wars...   [click here for more]
Catalyst Game Labs  $14.99

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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring...   [click here for more]
Green Ronin Publishing  $19.95

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Mutants & Masterminds Deluxe Gamemaster's Guide

Mutants & Masterminds Deluxe Gamemaster's Guide


THE GM'S BEST FRIEND The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including: Villains! Detailed information on how to create, design, and run villainous foes for your M&M...   [click here for more]
Green Ronin Publishing  $23.95

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin Publishing  $19.95

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Freedom City (Third Edition)

Freedom City (Third Edition)


With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many places...   [click here for more]
Green Ronin Publishing  $24.95

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin Publishing  $17.95

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Mutants & Masterminds Basic Hero's Handbook

Mutants & Masterminds Basic Hero's Handbook


Every hero needs an origin story and this can be yours! Written with new gamers in mind, the Basic Hero’s Handbook streamlines and clarifies the flexible, robust third edition rules of Mutants & Masterminds. With simplified character creation and a selection of ready-made adventures, the Mutants & Masterminds Basic Hero’s Handbook lets players jump right into...   [click here for more]
Green Ronin Publishing  $16.95

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Time Traveler's Codex

Time Traveler's Codex


Heroism Knows No Century! Vikings plunder jewelry stores along the waterfront! Killer robots from the future hunt Abraham Lincoln! And the heroes are on trial for crimes they haven’t committed... yet! Time is a toybox for superheroes and villains, filled with colorful characters and convoluted plotlines. Time travel opens up new potential just as much as blasting off into space, with the...   [click here for more]
Green Ronin Publishing  $22.95

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Rogues Gallery

Rogues Gallery


Rogues Gallery collects supervillains from Green Ronin’s popular PDF series of the same name, with the addition of new material and never-before-seen characters. It has dozens of fearsome foes for your Mutants & Masterminds series, enough to keep your heroes busy stopping schemes and saving the world for quite some time! In its pages you will find solo and loner villains,...   [click here for more]
Green Ronin Publishing  $17.95

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin Publishing  $17.95

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Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus

Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus


The NetherWar kicks off as the dark forces of Earth Prime vie for dominance is the wake of the Master’s Mage’s vanishing! And without a guardian, Adrian Eldrich’s former sanctum has become a warehouse of magical power up for grabs. The immortal witch Medea, leading some of Freedom City’s most notorious magical villains, prepares an all-out-assault on the stronghold of power, and brave heroes...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Star-Crossed

Astonishing Adventures: Star-Crossed


Star-Crossed High school life comes with intense rivalries: the in-group versus the out-group, the weirdoes versus the normals, the heroes versus the villains. But when a school’s goal is to create a better future, an “us versus them” mentality only holds their students back. And so, the Claremont Academy is opening its doors to help open hearts, inviting students of the mysterious Elysian...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: NetherWar 5 - Three Made One

Astonishing Adventures: NetherWar 5 - Three Made One


Everything's Fine... Great, Even! Darkness has descended as a newborn god, Triune, begins transforming Earth-Prime into a hellish netherworld. But as Freedom City descends into hell, the heroes find themselves in a perfect heaven they may not even want to escape. Can they find their way back to the real world, rally their allies, and save the world in one final battle against the...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: A Cold Day In Midtown

Astonishing Adventures: A Cold Day In Midtown


A Cold Day In Midtown Bitter cold preserves all things, from instant meals to mammoth carcasses, and in the human heart it can preserve legacies and rivalries. Madame Zero is driven by cold fury and she has a plan for Freedom City. With her team of ice-themed villains called the Cold Front, she plans to plunge the city into a new Ice Age! It’s up to the heroes...   [click here for more]
Green Ronin Publishing  $5.99

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Nations of Théah: Castille (Book 5)

Nations of Théah: Castille (Book 5)


The Seat of Theus “Live every moment as if it were your last. Only then can you see the blessings Theus has wrought.”— Don Andrés Bejarano del Aldana From her vaulted universities to her spired churches, Castille is a land of contradictions. Scientific advancement proceeds despite the efforts of an Inquisition dedicated to stamping it out. Celebrations take place mere miles from blood-soaked...   [click here for more]
Chaosium  $7.99

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Mutants & Masterminds Power Profile #12: Magic Powers

Mutants & Masterminds Power Profile #12: Magic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Warriors & Warlocks

Warriors & Warlocks


A Mutants & Masterminds Sword & Sorcery Sourcebook Not all comic books are about costumed heroes fighting crime; many classic comics have featured the fantastical adventures of sword-wielding and spell-casting heroes. Now Warriors & Warlocks takes the Mutants & Masterminds RPG to the realm of fantasy. This beautifully illustrated sourcebook includes information...   [click here for more]
Green Ronin Publishing  $16.95

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Shadowrun: Rigger 3 Revised

Shadowrun: Rigger 3 Revised


Planes, Drones and Automobiles Living is rigging, omae. Like burning rubber down the highway at 150 klicks and hour with only your brain to guide you. What about making a drone an extension of yourself, or undermining the security of a whole building, manipulating every camera, motion detector or security door. But the biggest kick is blowing up a car full of goons without even jacking...   [click here for more]
Catalyst Game Labs  $12.00

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Book of Magic

Book of Magic


A Manual of Mysterious Magics! By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everything in-between....   [click here for more]
Green Ronin Publishing  $14.95

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Mutants & Masterminds Power Profile #13: Illusion Powers

Mutants & Masterminds Power Profile #13: Illusion Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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The Star Cairns (2e)

The Star Cairns (2e)


Derro swarm in the Abbor-Alz. The Doomgrinder windmill's blades approach their zenith. Strange sightings in Hardby and rumors of a bandit empire in the mountains have commoners and nobles concerned. The Circle of Eight hopes that the key to averting this disaster can be found in the mysteries of a group of five ancient crypts, the Star Cairns. But first someone has to find the fifth cairn . . . . Five...   [click here for more]
Wizards of the Coast  $4.99

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Secret Societies: The Knights of the Rose and Cross (Book 1)

Secret Societies: The Knights of the Rose and Cross (Book 1)


"You cannot live forever, so live a life that will never be forgotten." All throughout Théah, the Seal of the Rose & Cross is synonymous with adventure and heroism. Unaffiliated with any nation, the Knightly Order stands for honor and justice. However, behind the flashing blades and dashing smiles is a dangerous secret that will change the face of Théah forever. Discover the secrets...   [click here for more]
Chaosium  $19.99 $7.99

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Trinity: Darkness Revealed 1: Descent into Darkness

Trinity: Darkness Revealed 1: Descent into Darkness


Night Falls on Luna A nightmare unfolds on the Moon, the glimmering heart of human space. Citizens are disappearing. Aberrants are invading. The Lunar population turns to its psion protectors - you! How are the orders involved? What does the enigmatic Æon Trinity really know? Some secrets should never be revealed. Truth Can Pierce the Darkness Descent...   [click here for more]
Onyx Path Publishing  $9.99

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Classic Spycraft: 1960s Decade Book

Classic Spycraft: 1960s Decade Book


The war might have been Cold, but the intrigue is red hot.   Return to the golden age of espionage in this brand new Spycraft setting. Thoroughly researched and highly detailed, this worldbook delves into the knuckle-biting tension of the Cold War. Fight back the tide of nuclear paranoia and take a stand in one of the most unconventional wars the world has ever known. High-Stakes...   [click here for more]
Crafty Games  $10.00

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Trinity: Hidden Agendas

Trinity: Hidden Agendas


In The Battle for Humanity's Fate The universe of the 22nd century is vast and dangerous. For each question that intrepid psions answer, two new mysteries emerge. In a time of fear and doubt, there is only one place to turn for the truth - The Æon Trinity. Knowledge is Your Greatest Weapon But has the Trinity told you everything you need to know? What...   [click here for more]
Onyx Path Publishing  $8.99

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty crooks...   [click here for more]
Green Ronin Publishing  $14.95

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The Doom That Came To San Francisco - A Mutants & Masterminds Novel

The Doom That Came To San Francisco - A Mutants & Masterminds Novel


Visions of Doom Thomas Rhymer is blessed—or burdened—with the Sight, and the mystic investigator knows something terrible is coming to the city of San Francisco. The Bay Area has its own mystic protector, the young hero known as Gatekeeper, chosen guardian of the Dimension of Doors, but then why is Rhymer experiencing visions of impending doom for the city and its protector? Across...   [click here for more]
Green Ronin Publishing  $9.99

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Legend of the Burning Sands

Legend of the Burning Sands


To the north of the Empire of Rokugan, lies a mysterious land called the Burning Sands, where great empires clash, where deadly intrigues abound in the great Jewel of the Desert, and where intrigue and war are one in the same. To Rokugani, the Burning Sands are a gaijin enigma. But as the long exile of the Unicorn and the shorter exile of the Scorpion have proven, the destinies of the two are intertwined,...   [click here for more]
EDGE Studio  $24.99

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Silver Age

Silver Age


Never were heroes more powerful than in the legendary Silver Age of comics. Now Mutants & Masterminds places that power—and responsibility—in your hands with the Silver Age sourcebook! Learn how to create M&M heroes with the kind of style and power of characters in the Silver Age, assisted by ready-made hero archetypes and character design advice. Use the villain...   [click here for more]
Green Ronin Publishing  $14.95

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Trinity: Darkness Revealed 3: Ascent into Light

Trinity: Darkness Revealed 3: Ascent into Light


With Faith and Conviction Strife divides the psi orders when they must unite against a horrible threat from beyond the stars. Time is short and the stakes are higher than ever. You must unify humanity and find the secret to defeating this energy before it destroys the Earth! The Truth is Laid Bare Ascent into Light is the third and final installment...   [click here for more]
Onyx Path Publishing  $9.99

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Mutants & Masterminds Atlas of Earth-Prime: Northern Europe

Mutants & Masterminds Atlas of Earth-Prime: Northern Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Paragons

Paragons


Do the Impossible! Welcome to a world where "reality" doesn't mean quite the same thing it used to, where the word "impossible" is used conditionally when it has any meaning at all, and where you will believe a man can fly, because there's a good chance of seeing it on the evening news. Welcome to a world of normal people with paranormal powers, the world of Paragons. This setting sourcebook...   [click here for more]
Green Ronin Publishing  $22.95

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Secret Societies: Rilasciare (Book 2)

Secret Societies: Rilasciare (Book 2)


The Free Thinkers "Some men may stand higher than others... but that doesn't mean I have to like it." - Hans Uppmann In the shadows of Theah lurks a strange and unique conspiracy - men and women who refuse to accept the status quo, who challenge authority in all its forms, and who fight to free humanity from its self-imposed limitations. Whether with pamphlets...   [click here for more]
Chaosium  $11.97 $7.99

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Emerald City Knights Adventure Series

Emerald City Knights Adventure Series


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. The adventures in this product are also available individually. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City...   [click here for more]
Green Ronin Publishing  $11.95

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BattleTech: Field Manual: Free Worlds League

BattleTech: Field Manual: Free Worlds League


THE EAGLE HAS RISEN Spared from the ravages of the Clan invasion, the Free Worlds League flourished as an arms supplier to the embattled legions of the Inner Sphere. Captain-General Thomas Marik patiently guided the Free Worlds League Military through a long-overdue reformation as the troops of his Great House rivals battled the invaders. Bolstered by the League's powerful military-industrial...   [click here for more]
Catalyst Game Labs  $10.00

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Rogues Gallery Token Pack

Rogues Gallery Token Pack


Rogues Gallery Token Pack Rogues Gallery Token Pack is a collection of 108 three-token sets based on Rogues Gallery for the Mutants & Masterminds game line. This pack includes tokens for the following solo supervillains, deadly duos, and villain teams. Each character includes three variants, for 324 tokens in all! Usable in all VTT platforms....   [click here for more]
Green Ronin Publishing  $11.99

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Mutants & Masterminds Atlas of Earth-Prime: East Asia

Mutants & Masterminds Atlas of Earth-Prime: East Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Australasia

Mutants & Masterminds Atlas of Earth-Prime: Australasia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: Antarctica

Mutants & Masterminds Atlas of Earth-Prime: Antarctica


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $2.95

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Player's Guide to Emerald City

Player's Guide to Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for...   [click here for more]
Green Ronin Publishing  $9.95

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Mutants & Masterminds Atlas of Earth-Prime: Russia and Central Asia

Mutants & Masterminds Atlas of Earth-Prime: Russia and Central Asia


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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BattleTech: Shattered Sphere

BattleTech: Shattered Sphere


SHATTERED SPHERE (PDF) [FAS1643p] Print Price (1999): $15.00 File Size: 36.6 MB In early 3061, Prince Victor Steiner-Davion returned from the Clan homeworlds triumphant-but to an Inner Sphere that was radically different. The entire Ghost Bear population had relocated to the Inner Sphere; the St. Ives Compact was under siege; Katrina Steiner-Davion was sitting on the throne of New Avalon....   [click here for more]
Catalyst Game Labs  $7.50

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Legends of Barsaive 07:  Heavy Metal Queen

Legends of Barsaive 07: Heavy Metal Queen


The Adventuring Companies have located the final piece of an ancient map of Parlainth. Trapped inside the borders of Blood Wood, a deal has brokered with members of the Carithasca ranelle to release the artifact. This adventure sets characters on an journey through Kaer Eidolon and into the Wood itself. There, the players must tread right under the elven queen’s watchful gaze in order to liberate...   [click here for more]
FASA  $2.99

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Secrets of Emerald City

Secrets of Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for...   [click here for more]
Green Ronin Publishing  $14.95

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Barsaive At War

Barsaive At War


A CALL TO ARMS The landing of the Theran behemoth atop the Ayodhya Liferock was like a thrown gauntlet to the nations of Barsaive. Now, the Dwarf kingdom of Throal picks up that gauntlet, and attempts to gather the forces of Barsaive in a climactic struggle for independence from Thera. The Dwarf nation of Throal attempts to gather the political and military support of the peoples of Barsaive...   [click here for more]
FASA  $10.80

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Hostile Intent: Mantis

Hostile Intent: Mantis


Ghosts and darkness represent those paid to assassinate individuals in the Chinese underworld. Mantis has built her reputation on the notion that quick and decisive kills are not always clean. Can the heroes stop her before she hits and fades back into the darkness? Written by Dominique Sumner, with full color art by Gregory Scott James, and layout by Walt Robillard. Each volume of Hostile Intent...   [click here for more]
HAZARD Studio  $0.99

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Mutants & Masterminds Rogues Gallery #22: Elzaya, Queen-Empress of the Infraverse

Mutants & Masterminds Rogues Gallery #22: Elzaya, Queen-Empress of the Infraverse


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin Publishing  $1.95

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Mutants & Masterminds Rogues Gallery #20: The Sportsman

Mutants & Masterminds Rogues Gallery #20: The Sportsman


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin Publishing  $1.95

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Mutants & Masterminds Rogues Gallery #18: Harbinger of the Far Tide

Mutants & Masterminds Rogues Gallery #18: Harbinger of the Far Tide


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin Publishing  $1.95

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Mutants & Masterminds Rogues Gallery #32: Cheat Code

Mutants & Masterminds Rogues Gallery #32: Cheat Code


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin Publishing  $1.95

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