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Stargate SG-1: Roleplaying Game

Stargate SG-1: Roleplaying Game


The most astonishing discovery in the universe is now yours! From the explosive TV series comes the hottest role-playing game of 2003! Explore the farthest reaches of the galaxy as a member of the Stargate Command, the U.S. Government's best-kept secret. Engage in pitched battles with the evil Goa'uld, explore alien planets on the far end of the universe, and learn the ancient secrets of the...   [click here for more]
Alderac Entertainment Group  $50.00 $19.96

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Advanced Race Codex: Halflings (d20 3.5)

Advanced Race Codex: Halflings (d20 3.5)


With Cloak and Dagger... Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities....   [click here for more]
Green Ronin Publishing  $6.95

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Bleeding Edge #3: Dirge of the Damned

Bleeding Edge #3: Dirge of the Damned


Revenge, Murder, Mayhem! The newest in Green Ronin's Bleeding Edge line of 3rd Era adventures, Dirge of the Damned finds the heroes involved in a twisted plot involving intrigue, investigation, and murder most foul. What begins with a chance encounter in the woods draws the player characters into a quagmire of corruption that shows itself with the attempted murder of the Magistrate....   [click here for more]
Green Ronin Publishing  $6.95

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Buccaneers of Freeport

Buccaneers of Freeport


Set Sail for Adventure! If Freeport is known for anything, it's pirates. Sure, the city has a history of attracting criminal groups, corrupt merchants, and politicians—to say nothing of subversive cults dedicated to insane and dreadful gods—but it's the pirates who infest the city and prowl the Serpent's Teeth that give the City of Adventure its dubious reputation. From its first...   [click here for more]
Green Ronin Publishing  $9.95

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever! It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will: Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic realms of Against the...   [click here for more]
Green Ronin Publishing  $11.95

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Fires of Amatsumara

Fires of Amatsumara


The Amatsumara system — once a diverse collection of worlds ripe with possibilities for colonists — has found itself subtly but utterly subjugated by powerful criminal families. These crimelords war among themselves, vying for superiority, although most smugglers and gamblers are putting best odds on Edward "Two-Toes" Lee. As colonists fear the crimelords, the crimelords fear Lee, the most ruthless,...   [click here for more]
Nocturnal Media  $7.19

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Fifth Edition D&D SRD Audiobook

Fifth Edition D&D SRD Audiobook (audio product)


Recommended donation to help chip in for Drivethru's hosting/bandwidth and the effort made to create this audiobook - $7.99 An audiobook of the 5th Edition D&D SRD for visually impaired, blind, dyslexic or other Dungeons and Dragons players who have issues with the written word. Please note that some material is omitted due to monotony and the lack of good searchability in audio: Spell...   [click here for more]
Postmortem Studios  Pay What You Want

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100AC System License Pack

100AC System License Pack


The 100AC System License pack contains rules text and resources to allow you to use the 100AC System, the task resolution system behind the Dusk City Outlaws and Spectaculars games, to create your own games or make modifications to games you play. The system combines percentile dice with proprietary Advantage Dice and Challenge Dice to give task resolution a broad spectrum of successes,...   [click here for more]
Scratchpad Publishing   FREE 

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Dusk City Outlaws Character and Crew Sheets

Dusk City Outlaws Character and Crew Sheets


This package includes both color and black-and-white versions of the character and crew sheets for Dusk City Outlaws. Each one also comes with a printer-friendly version, meant to be printed double-sided on standard Letter-sized paper and cut down the middle to create sheets of a similar size to those packed into the game's box set. ...   [click here for more]
Scratchpad Publishing   FREE 

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Dusk City Outlaws Core Game

Dusk City Outlaws Core Game


Dusk City Outlaws is a tabletop roleplaying game for 3-6 players, set in the sprawling city of New Dunhaven. In this game, the players take on the roles of criminals on the wrong side of the law, collectively known as the Right Kind of People to those who run in outlaw circles. These criminals come together to form a crew, and take on a Job, a criminal enterprise brokered to them by a third...   [click here for more]
Scratchpad Publishing  $19.95

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Dusk City Outlaws Scenario KS01: The Canal Job

Dusk City Outlaws Scenario KS01: The Canal Job


The Canal Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was included with the print-and-play preview packet during the Kickstarter. This Job is meant to be played over the course of 4-6 hours and involves stealing several chests full of Crown tax collections from an armored gondola as it passes through the canals on New Dunhaven...   [click here for more]
Scratchpad Publishing  Pay What You Want

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Dusk City Outlaws Scenario KS02: The Gunpowder Job

Dusk City Outlaws Scenario KS02: The Gunpowder Job


The Gunpowder Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through live on the Saving Throw Show's livestream on February 7th, 2017, with Tom Lommel as the Judge, and again on the High Rollers livestream on February 26, 2017. This Job is meant to be played over the course of 2-3 hours and involves destroying or...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS03: The Stonesetter Job

Dusk City Outlaws Scenario KS03: The Stonesetter Job


The Stonesetter Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through live on the actual play video created to support the campaign. This Job is meant to be played over the course of 4-5 hours and involves stealing a valuable gem from the well-protected shop of an unscrupulous jeweler, Phargus Stonesetter. ...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS04: The Masquerade Job

Dusk City Outlaws Scenario KS04: The Masquerade Job


The Masquerade Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through as a part of the actual play podcast created to support the campaign. This Job is meant to be played over the course of 4-5 hours and involves kidnapping a young noble lord from a masquerade ball being held to celebrate the Regent's birthday. ...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS05: The Jailbreak Job

Dusk City Outlaws Scenario KS05: The Jailbreak Job


The Jailbreak Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through live on the Divvy the Loot livestream on February 2nd, 2017, with Rodney Thompson as the Judge, and again on February 12, 2017 with Derek Guder as Judge. This Job is meant to be played over the course of 2-3 hours and involves freeing a member of...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS06: The Ledger Job

Dusk City Outlaws Scenario KS06: The Ledger Job


The Ledger Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through live on the Penny Arcade Plays livestream on February 27, 2017 with Rodney Thompson as Judge. This Job is meant to be played over the course of 2-3 hours and involves stealing a ledger full of state secrets and blackmail material from the hands of a...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS07: The Wolf Job

Dusk City Outlaws Scenario KS07: The Wolf Job


The Wolf Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through live on the High Rollers livestream on February 19, 2017 with Mark Hulmes as Judge. This Job is meant to be played over the course of 2-3 hours and involves retrieving a tincture from a mad physicker's lab in order to prevent a member of the Family from...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS08: The Museum Job

Dusk City Outlaws Scenario KS08: The Museum Job


The Museum Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through live on the LoadingReadyRun AFK livestream on February 24, 2017 with Rodney Thompson as Judge. This Job is meant to be played over the course of 2-3 hours and involves stealing an oversized bust of great historical value from a museum gallery the night...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS09: The Portrait Job

Dusk City Outlaws Scenario KS09: The Portrait Job


The Portrait Job is a scenario designed by Rodney Thompson to support the Dusk City Outlaws Kickstarter Campaign. It was played through live on the Divvy the Loot livestream on February 19, 2017 with Rodney Thompson as Judge. This Job is meant to be played over the course of 2-3 hours and involves stealing the sorcery-laden portrait of a long-dead noble from the study of his descendant,...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS10: The Rat Job

Dusk City Outlaws Scenario KS10: The Rat Job


The Rat Job is a scenario designed by Rodney Thompson for the Dusk City Outlaws tabletop roleplaying game. This Job is meant to be played over the course of 4-5 hours and involves silencing one of the Right Kind of People who has turned Crown and is negotiating a deal to spill some of the cartel's most carefully-guarded secrets. Your crew must find a way to infiltrate the Tower of...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS11: The Magistrate Job

Dusk City Outlaws Scenario KS11: The Magistrate Job


The Magistrate Job is a scenario designed by Rodney Thompson for the Dusk City Outlaws tabletop roleplaying game. This Job is meant to be played over the course of 6-8 hours and involves convincing one of the city's most anti-cartel magistrates to issue a stay of execution for one of the Right Kind of People slated to be hanged at the gates of the Castle. Your crew must find a way...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario KS12: The Ruin Job

Dusk City Outlaws Scenario KS12: The Ruin Job


The Ruin Job is a scenario designed by Rodney Thompson for the Dusk City Outlaws tabletop roleplaying game. This Job is meant to be played over the course of 6-8 hours and involves bringing about the financial ruin of an unscrupulous nobleman who buys peoples' debts to make them into his indentured servants. Your crew must find a way to get rob a man who has no material wealth, get...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws Scenario W01: The Zombie Job

Dusk City Outlaws Scenario W01: The Zombie Job


The Zombie Job is a scenario designed by Rodney Thompson. It was played through live on the LoadingReadyRun Dice Friends livestream on July 2nd, 2018 with Rodney Thompson as Judge. This Job is meant to be played over the course of 3-4 hours and involves stealing sorcerous tome from a funeral parlor full of zombies before it can be cleansed of its heretical magic by the Church and falls into...   [click here for more]
Scratchpad Publishing  $4.95

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Dusk City Outlaws: Digital Creator Pack

Dusk City Outlaws: Digital Creator Pack


Got an idea for a scenario that you want to put out there for other people to play? Want to create your own cartels? Add new specialties? Hack the game into a completely different setting or system? This package gives you access to digital files used in the creation of the Dusk City Outlaws game, making it easier to produce new material that looks just like the contents of the boxed set. The...   [click here for more]
Scratchpad Publishing   FREE 

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Dusk City Outlaws: Neon City Outlaws

Dusk City Outlaws: Neon City Outlaws


The Neon City Outlaws supplement for Dusk City Outlaws presents an alternate setting for the game, a dystopian cyberpunk city where the crew takes on Jobs targeting the monolithic corporations and the execs that run them. This supplement is a setting hack for the game, providing guidance for how to convert the materials included in the Dusk City Outlaws core game to the cyberpunk...   [click here for more]
Scratchpad Publishing  $7.95

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Dusk City Outlaws: Turf Wars

Dusk City Outlaws: Turf Wars


The Turf Wars supplement for Dusk City Outlaws expands upon the core game's campaign rules and adds new options for long-term play. In a Turf Wars campaign, all members of the crew are from the same cartel, and their crimes serve a higher purpose beyond just building their reputations. As the campaign progresses and Jobs are completed, the crew can expand their cartel's influence...   [click here for more]
Scratchpad Publishing  $7.95

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Spectaculars Core Game

Spectaculars Core Game


Spectaculars is a tabletop roleplaying game where players create their own comic book universe, craft heroes and villains to populate that universe, and then play through full-length campaigns to tell incredible stories of heroism and villainy in a world of their own creation. This box set game gives a gaming group everything they need to play the game, and to create their own consistent...   [click here for more]
Scratchpad Publishing  $19.95

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Spectaculars Digital Creator Pack

Spectaculars Digital Creator Pack


Got an idea for a Spectaculars series that you want to put out there for other people to play? Want to create your own hero, villain, and minion archetypes? Add new powers, identities, or team roles? Create a deck of complications tailored for your specific campaign? This package gives you access to digital files used in the creation of the Spectaculars game, making it easier to produce...   [click here for more]
Scratchpad Publishing   FREE 

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Spectaculars Hero Progress Sheets

Spectaculars Hero Progress Sheets


FOR USE WITH THE SPECTACULARS CORE GAME This product contains the Hero Progress Sheets, identical to the ones found in the pad packaged with the Spectaculars Core Game. These sheets are intended to allow you to track the progress of your heroes over the course of their lifespan in your game. Print as many copies of these sheets as you need for tracking heroes for your Spectaculars...   [click here for more]
Scratchpad Publishing   FREE 

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Spectaculars Setting Book

Spectaculars Setting Book


FOR USE WITH THE SPECTACULARS CORE GAME Ready to create your own comic book universe? This book is filled with pages of important, iconic elements that make up the foundational elements of your own comic book setting. Inside you will find entries for your setting’s powerful, alien artifacts, your setting’s supervillain prison, your setting’s government agency that deals with...   [click here for more]
Scratchpad Publishing  $14.95

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Spectaculars Team & Hero Sheets

Spectaculars Team & Hero Sheets


FOR USE WITH THE SPECTACULARS CORE GAME This product collects all of the Team sheets and Hero Archetype sheets included in the four series pads packaged with the Spectaculars Core Game. These sheets are intended to supplement those included in the series pads, allowing multiple heroes and teams to use the same archetypes. Print as many copies of these sheets as you need for creating heroes...   [click here for more]
Scratchpad Publishing   FREE 

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Spectaculars Villain & Minion Sheets

Spectaculars Villain & Minion Sheets


FOR USE WITH THE SPECTACULARS CORE GAME This product collects all of the Villain (regular, Minor, and Major) sheets and Minion sheets included in the four series pads packaged with the Spectaculars Core Game. These sheets are intended to supplement those included in the series pads, allowing the Narrator to create multiple enemies using the same villain or minion sheets. Print as many copies...   [click here for more]
Scratchpad Publishing   FREE 

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d20 Future (d20M)

d20 Future (d20M)


High Tech Meets High Adventure The future is what you make of it. With access to space travel, cybernetics, mutations, mecha, and more in d20 Future, heroes may battle across alien worlds, survive on postapocalyptic Earth, voyage to distant galaxies, and explore alternate dimensions. Charge your weapons and embark on never-ending adventure within the infinite possibilities of the...   [click here for more]
Wizards of the Coast  $14.99

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d20 Future Tech (d20M)

d20 Future Tech (d20M)


Whoever Has the Most Stuff Wins! The d20 Future Tech supplement describes a dazzling array of new gear and gadgets for use with d20 Future, built on d20 Modern rules. Get the latest and greatest technology for heroes and villains of the future. In addition, there are new types of starships, robots, and mecha, along with expanded rules for combining character,...   [click here for more]
Wizards of the Coast  $9.99

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Dark Sun Campaign Setting (4e)

Dark Sun Campaign Setting (4e)


Explore a savage, wondrous world. Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun heroes and thrilling D&D adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested...   [click here for more]
Wizards of the Coast  $14.99

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Dark Sun Creature Catalog (4e)

Dark Sun Creature Catalog (4e)


Monsters and other threats from the world of Athas. This supplement for the Dark Sun Campaign Setting collects the most iconic and dangerous monsters of the Dark Sun campaign setting into one handy tome. It also contains other hazards and threats found in the desert wastelands and dungeon tombs of Athas. The creatures and threats presented herein make worthy encounters for Athasian...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Dragon #364 (4e)

Dragon #364 (4e)


Demonomicon of Iggwilv: Yeenoghu By Robert J. Schwalb: Unleash the bloodthirsty Demon Prince of Gnolls—and his many loyal followers—on your unsuspecting PCs. Vor Kragal: Lost City of Bael Turath By Nicolas Logue: This long-dead relic of the ancient tiefling empire is rife with adventure for those willing to brave its dark streets. Playing Warforged...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Dragon #366 (4e)

Dragon #366 (4e)


Mithrendain, Citadel of the Feywild By Rodney Thompson: The eladrin are some of the least understood creatures in the world, yet their culture is as deep and storied as any. Get a glimpse into an eladrin city with Mithrendain. Wish Upon a star By Bruce R. Cordell: Warlocks are a mysterious bunch, but few are as misunderstood as those of the Star Pact. Ritually...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Dragon Magic (3.5)

Dragon Magic (3.5)


Wield the Legendary Power of Dragons. Throughout history, dragons have displayed many grand and mysterious powers. Now, the secrets of these ancient talents are revealed at last! Learn to harness the magic, the vigor, the grandeur, and the pure destructive fire of dragonkind, and achieve a level of power undreamt of...until now. This D&D supplement presents an unprecedented...   [click here for more]
Wizards of the Coast  $14.99

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Dungeons & Dragons Essentials: Monster Vault (4e)

Dungeons & Dragons Essentials: Monster Vault (4e)


Iconic Dungeons & Dragons monsters that are easy to run and fun to fight. This essential product for Dungeon Masters collects the most iconic monsters of the Dungeons & Dragons world in one handy box and presents all-new variants, including new spins on such beloved monsters as dragons, orcs, and vampires. The monsters described herein are designed to be easy for Dungeon Masters to use and...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Dungeons & Dragons Starter Set (4e)

Dungeons & Dragons Starter Set (4e)


The best way to start playing the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game. Designed for 1–5 players, this boxed game contains everything needed to start playing the Dungeons & Dragons Fantasy Roleplaying Game, including rules for creating heroes, advice for playing the Dungeon Master, a solo play adventure, and group-play adventure content. Learning the game has never been...   [click here for more]
Wizards of the Coast  $9.99

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Gamma World Expansion Pack: Famine in Far-go (GW7e)

Gamma World Expansion Pack: Famine in Far-go (GW7e)


A new adventure and more monstrous mutants for your D&D Gamma World game! The radioactive wastelands of Earth are home to many bizarre and barbaric creatures. The apocalypse hasn’t exactly made the world a better place. It’s survival of the fittest. Time to build a new food chain. This game expansion presents a menagerie of mutant creatures and a ready-to-play adventure. The monsters presented...   [click here for more]
Wizards of the Coast  $14.99

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Lords of Waterdeep Board Game Rulebook

Lords of Waterdeep Board Game Rulebook


Waterdeep, the City of Splendors—the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! Lords of Waterdeep is...   [click here for more]
Wizards of the Coast   FREE 

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March of the Phantom Brigade (4e)

March of the Phantom Brigade (4e)


Old Soldiers Never Die What begins as a simple expedition to settle a new village in the ruins of the mysterious Castle Inverness sets off a chain of events that could threaten every living being from Winterhaven to Hammerfast. Not everyone in the Nentir Vale is happy yo see civilization brought to Inverness, particularly the ghost of Salazar Vladistone, who commands the spectral...   [click here for more]
Wizards of the Coast  $4.99

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Player Essentials: Heroes of the Forgotten Kingdoms (4e)

Player Essentials: Heroes of the Forgotten Kingdoms (4e)


Exciting new builds and character options for the druid, paladin, ranger, and warlock classes. This essential supplement for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the game’s most popular classes: the druid, the paladin, the ranger, and the warlock. Each class comes with a set of new powers, class features, paragon paths, epic destinies,...   [click here for more]
Wizards of the Coast  $9.99

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Player's Option: Heroes of the Feywild (4e)

Player's Option: Heroes of the Feywild (4e)


Ready to explore your character's wild side? Player’s Option: Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters, in much the same way that Player’s Option: Heroes of Shadow gave players reasons to explore their characters’ dark connections to the Shadowfell. This book contains exciting new character builds and...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Clock & Steam

Clock & Steam


Once viewed as the idle pursuit of low races, the development of clockwork and steam power has since swept across the lands of the North like a wildfire. High Thonians now boast the bravest and most innovative advances in these arts, and the call for the fruits of their labors grows louder with each passing day. But every new order threatens the old, and resistance to the march of progress grows,...   [click here for more]
Zeitgeist Games  $5.00

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