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Astulae
by Sequestered Industries

Imagine that your dungeon is not a series of underground interconnected rooms.

Instead, each Astula (a room) is a splinter of reality taken from a grand ensemble of possible parallel realities!

Every Astula can have its own laws of physics and peculiarities, some where magic and technology coexist side by side and others where both are strongly suppressed.

Astulae
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$7000 Dollar Movie, Protocol Game Series 50

$7000 Dollar Movie, Protocol Game Series 50


$7000 Dollar Movie is a story roleplaying game about passionate people making the sequel to a dreadful B-Movie. That original “film” languished for years before finally being released to a limited number of screens. Portions of the film were damaged from years of neglect. That, along with production problems, delays, illness, and actor changes, meant the final piece played out like a glitter-stained...   [click here for more]
post world games  $6.00

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$layers: The Dead of Night

$layers: The Dead of Night


$layers: The Dead of Night for Savage Worlds $layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long...   [click here for more]
Misfit Studios  $10.99

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'45 - Psychobilly Retropocalypse

'45 - Psychobilly Retropocalypse


HE was a mutant with a gift for the guitar and an eye for the ladies... SHE was a hotrod-racing bombshell on the lookout for love... IT crawled from the wastes of Nashville crater, seeking human victims... THEY were trapped in a world they never made! '45 is a world where WWII was fought with atomic bombs on all sides '45 is a world where the B-movies are real '45 is a world...   [click here for more]
Postmortem Studios  $14.00

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(5e)Savage Company Campaign Setting for 5th Edition

(5e)Savage Company Campaign Setting for 5th Edition


The bestselling Savage Company book finally comes to 5th Edition! Orcs! Guns! Vehicles! Time to join the big green war machine and march into hundreds of pages of new military style content! Place the vibrant boomtown of Tombstone in your current world and open up all kinds of paramilitary adventures and mercenary options that are compatible with your existing games. Step...   [click here for more]
SHM Publishing  $48.57

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1985, Protocol Game Series 43

1985, Protocol Game Series 43


1985 is a story roleplaying game about a society of people enslaved by an authoritarian government. But unlike 1984 by George Orwell, the people of 1985 deserve everything they get. Asleep at the wheel for years and generally selfish miscreants, the people of 1985 need someone to control their lives. In a place where no one is free and nothing is left to chance, everything must be controlled. Characters...   [click here for more]
post world games  $6.00

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2099 Wasteland

2099 Wasteland


NUCLEAR FIRE HAS CONSUMED THE WORLD in this 5th Edition OGL campaign setting sourcebook for apocalyptic science fiction roleplaying! This alernate timeline of Hypercorps 2099 has been wracked by atomic weapons, the surface of the Earth raised and nearly devoid of life. Recently miraculous events have made the world a bearable place for those who hid below in underground shelters...   [click here for more]
Legendary Games  $34.99

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2099 Wasteland: Bally N' Tour

2099 Wasteland: Bally N' Tour


A regional sandbox 5e adventure for 1st-2nd level characters in 2099 Wasteland. Desperation and death lay before you in the nearly lifeless expanse, the ruins of civilization stretching as far as the eye can see or to the very edge of the murky waters that take up the horizon. In the lowlands along the coast you can pick out a few dozen structures...   [click here for more]
Legendary Games  $13.99

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21 Jump Points

21 Jump Points


21 Jump Points is a story supplement for the Uncharted Worlds roleplaying game which provides example Jump Points, the adventure seeds and story beginnings used to begin play. It is intended to be used as a source of campaign starters, one-off games, or new stories when an old story has been resolved. The Jump Points in this book provide a variety of beginnings, drawing on inspirations...   [click here for more]
Malcolm Harbrow  $6.99

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21 Organizations

21 Organizations


This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals.  Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions. In addition, 21 Organizations also includes details and career tracks for the...   [click here for more]
Independence Games  $12.99

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21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders.  The worst of the worst.  21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Independence Games  $12.99

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction?  Have you been working all week and need some inspiration for a weekend game?  Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group.  Within these pages, you will...   [click here for more]
Independence Games  $12.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series.  The book...   [click here for more]
Independence Games  $12.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help!  Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Independence Games  $12.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.  These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group.  Didn't get time to plan this week?  Need something for a quick pick-up game?  Do you require a...   [click here for more]
Independence Games  $9.50

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme.  21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group.   These can be useful not only when planning a short diversion from the main campaign, but also on those occasions...   [click here for more]
Independence Games  $12.99

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21 Plots: Planetside

21 Plots: Planetside


Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop?  Do you need a quick adventure for a new group?  Have the players decided to go in a completely different direction?  We have the cure! A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme.  21 Plots: Planetside presents...   [click here for more]
Independence Games  $12.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme.  21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters.  Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful not...   [click here for more]
Independence Games  $12.99

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21 Vehicles Third Edition

21 Vehicles Third Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting.  Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $19.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters.  From street thugs to dictators, this volume has them all!  Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters.  Your characters can face off against such enemies...   [click here for more]
Independence Games  $14.99

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4 Little Games

4 Little Games


4 Little Games This is a book of four simple games, each only a few pages long. Some use dice. Some don't. They're all easy to learn and play pretty quickly. Included are: You Suck At Making Sandwiches! – A game where you suck at making sandwiches, but so does everyone else. Little Devil Little Angel - An RPG for characters that are...   [click here for more]
NerdBurger Games  $11.99

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5e Legendary Heroes

5e Legendary Heroes


Create the world’s greatest characters for the world’s greatest roleplaying game!  For the first time, 5e Legendary Heroes provides the tools to create your own heroes—and superheroes—in 5e.  Inside you will find many new options for legendary characters, including magic items that grow in power with their wielder, heroic race options, and heroic abilities, starting from 1st level....   [click here for more]
Heroic Roleplaying  $13.99

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5E Post-Apocalyptic Artifacts Deck

5E Post-Apocalyptic Artifacts Deck


We Don’t Know What It Does Either This deck is about all the other stuff that you don't wear or wield. If we're being honest, it's the most fun stuff, if maybe not the most effective. This is your opportunity to figure out what people in the Before did with their cubes and pyramids and sometimes spheres and there's even a fork in there that doesn't do what you'd expect. What can we...   [click here for more]
Michael Tresca  $19.99 $15.70

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5E Post-Apocalyptic Weapons Deck

5E Post-Apocalyptic Weapons Deck


Use This Technology At Your Own Risk! From the post-apocalyptic podcast The Exterior comes a random deck of weapons that are sure to make irradiated freaks, monsters, and killer plants sorry they were ever mutated! Over 60 weapons are here for enterprising explorers to find, abuse, and potentially (who are we kidding, LIKELY) blow up in their faces! Each weapon provides...   [click here for more]
Michael Tresca  $14.95 $10.45

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5E Post-Apocalyptic Wearables Deck

5E Post-Apocalyptic Wearables Deck


The Clothes Make the Mutant! From the post-apocalyptic podcast The Exterior comes a random deck of wearables that are sure to make irradiated freaks, monsters, and killer plants sorry they were ever mutated! Over 30 wearables are here for explorers to find, abuse, and potentially blow up in their faces! Each wearable provides clear instructions on how it's used; some are frighteningly...   [click here for more]
Michael Tresca  $7.95 $5.19

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5E Superhero/Post-Apocalyptic Mutations Deck

5E Superhero/Post-Apocalyptic Mutations Deck


Superhero? Post-Apocalyptic Abomination? Mutant! In the Exterior, a lot of things can mutate you. We don’t mean the depressingly awful mutations that bedevil us in real life; no, these are the cool mutations where you shoot frickin’ laser beams out of your eyes (or elsewhere). With these rules you can start out with seven, as defined by the many species in the Exterior. Or if...   [click here for more]
Michael Tresca  $19.99 $15.65

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8-Bit Adventures - Space Bounty Hunters

8-Bit Adventures - Space Bounty Hunters


8-Bit Adventure Time to save the galaxy! Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered! This...   [click here for more]
Fat Goblin Games  $14.95 $14.76

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A Bird in the Hand

A Bird in the Hand


In Port Grimsand, Coynrad Lornnz, that infamous trapper of birds, has stumbled upon his most exotic specimen yet; the Greater Crested Trill Warbler is a fabulous avian that is unlike any species discovered so far on the mysterious Monster Island. Naturally, Scabrous the Usurer, a moneylender with an unrivalled private aviary, has bought the bird, paying handsomely for the privilege. But he is...   [click here for more]
Design Mechanism  $13.99

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A CITY FULL OF SINNERS - Game Master's Guide for The Vigilante Hack

A CITY FULL OF SINNERS - Game Master's Guide for The Vigilante Hack


A City Full of Sinners a follow-up source book to The Vigilante Hack, is a compilation of Optional Setting, City Building tools, additional rules, tweaks and options that can take your Vigilante Hack game where you want go.   Includes the introductory adventure: RUNNING THE GAUNTLET Dreamsend, easily the worse neighborhood in cesspool known as Apollo City.  A crime-riddled,...   [click here for more]
Bloat Games  $2.48

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A Facsimile of Death

A Facsimile of Death


A Facsimile of Death is meant as an introduction to the world of Interface Zero, as well as to the Fate Core version of the game. There are some firefights, but most of the adventure involves investigation, planning, social navigation, and trying hard not to be betrayed. It’s the story of Avery Price, a murder victim with nobody to look into her death…until the PCs come along. A Facsimile of...   [click here for more]
Gun Metal Games  $7.50

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A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Independence Games  $12.99

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A Fistful of Quidloos

A Fistful of Quidloos


A Fistful of Quidloos! “I wager fifty quidloos on the Earth Girl!”   Being a hyper-intelligent, psionic immortal brain in a jar used to be a drag. But no more! Not since you all struck upon the idea of the games!   These devious brains have kidnapped nubile wenches from around the galaxy, and now force them to fight in the arena. Each player...   [click here for more]
Kitsune Press  $6.99

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A Life Worth Living

A Life Worth Living


“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves. ‘A Life Worth...   [click here for more]
Stygian Fox  $25.00

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A Necromancer's Almanac: 2014

A Necromancer's Almanac: 2014


The Necromancers Have Done It Again! A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,...   [click here for more]
Necromancers of the Northwest  $14.49

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A Necromancer's Almanac: 2015

A Necromancer's Almanac: 2015


Animate Your Game Today! A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s...   [click here for more]
Necromancers of the Northwest  $13.99

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A Necromancer's Almanac: 2016

A Necromancer's Almanac: 2016


Animate Your Game Today! A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full...   [click here for more]
Necromancers of the Northwest  $14.50

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A Necromancer's Almanac: 2017

A Necromancer's Almanac: 2017


Animate Your Game Today! A Necromancer’s Almanac: 2017 is a compilation of all the material produced in 2017 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, Obscure Arcana, and Exotic Encounters. With over 170 pages of gaming content, it’s not hard to believe that this book was a full year in the making....   [click here for more]
Necromancers of the Northwest  $14.50

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A Single Moment

A Single Moment


Recommendation:  A Second Moment The director's cut edition of this game, with updated rules, over 30 playsets collected and alternate rules for solitaire, group and online play. https://www.drivethrurpg.com/product/352002/A-Second-Moment About this game: The two samurai stared at each other. Once they were friends. Brothers. But time has come for honor to be regained, and vengeance...   [click here for more]
Tobie Abad  $8.00

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AAR-5 "Advantage"

AAR-5 "Advantage"


It is an invaluable resource for Adventure, Exploration, Spec-Ops and Scientific Expeditions. The AAR-5 "Advantage" starship offers your adventurers a capable and dependable ship, rich adventure possibilities, enigmatic aliens and challenges. The ship's incredible versatility has guaranteed the vehicle a prominent position in serving fleet needs and recognition as a mainstay in any...   [click here for more]
Scaldcrow Games  $12.99 $8.99

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Aberrant Worldwide: Phase I

Aberrant Worldwide: Phase I


... And what rough beast, its hour come round at last, The world is not a static place. It turns; it changes. With the entry of nova influence into the highest positions of world power, the world has undergone a quantum-powered renaissance. Project Utopia has led the world into a new golden age of glamour, heroism and progress. But something is wrong. Slouches towards Bethlehem to be born? Some of...   [click here for more]
Onyx Path Publishing  $17.51

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Aberrant: Project Utopia

Aberrant: Project Utopia


Guiding Humanity to a Better Tomorrow... It is more powerful than nations. It wields unimaginable resources. It controls more novas than any other entity in the world. It is Project Utopia, stalwart guardians of peace and security around the globe. It has ended wars, cured disease and saved entire populations from starvation. So why are a handful of novas so determined to drag it down? ...One Atrocity...   [click here for more]
Onyx Path Publishing  $17.51

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Aberrant: ReignofEvil.com

Aberrant: ReignofEvil.com


Behold, ye pathetic baselines, the number of the Quantum Beast... Shrouded in a miasma of Terr'r music, demon worship and drugs, the self-styled cultists of ReignofEvil.com proclaim their deviant beliefs to the world and reap a crop of naive young nova-worshipers. Sweet innocence is aways ripe for the reaping. ... and despair! Clothed in make-up, mysticism and black leather, the rebels at ReignofEvil.com...   [click here for more]
Onyx Path Publishing  $6.51

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Ad Astra

Ad Astra


In the mid-21st century, the dream of faster-than-light travel was finally achieved. Suddenly the doorway to the stars was flung wide open. But the new frontier was colonized not as an organized, united effort -- it became a massive “land rush.” The Anisoi, debased descendants of a once-mighty empire laid low by a mysterious calamity, could only watch as the newcomers laid claim to stars they once...   [click here for more]
Michael Brown  $5.99

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Advanced Mutant Companion: Revised (Mutant Future)

Advanced Mutant Companion: Revised (Mutant Future)


The ultimate Mutant Future supplement is back! The Advanced Mutant Companion is a collection of optional character creation and advancement rules. Enhance your characters with new mutations, races, feats and backgrounds! The new Revised & Expanded version of this book includes new content, a new layout, lots of fixes, and tons of groovy artwork! ...   [click here for more]
A. Hagen  $10.99

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Advanced Occult Guide

Advanced Occult Guide


Delve into the supernatural and strange in the far-flung future of the Starfinder Roleplaying Game with Everybody Games’s Advanced Occult Guide! The successor of Everybody Games’s popular Occult Skill Guide series, the Advanced Occult Guide complies and expands upon dozens of pages of occult lore and supernatural content. Written by a team of the Starfinder RPG's most celebrated names, the Advanced...   [click here for more]
Rogue Genius Games  $49.94

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Advanced Skill Guide

Advanced Skill Guide


By Alexander Augunas and Matt Morris You’ve played the Starfinder RPG, now take your campaign to the next level with Everyman Gaming’s Advanced Skills Guide! Designed to add a plethora of functionality to your Starfinder RPG characters’ skills, the Advanced Skill Guide has everything you need to run encounters and adventures appropriate for Starfinder novices and veterans alike!...   [click here for more]
Rogue Genius Games  $37.99

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Adventure 1: Beltstrike

Adventure 1: Beltstrike


In the Sonares system the Schaeffer belt offers riches to those equipped to exploit it - the hardy men and women who ply the dangers of the asteroid fields: the Belters. When Lothrain Free Company invests in a mining platform, in a bid to gain ground on its immediate competition and the powerful Maas Industries, it triggers a series of events that drive Schaeffer belt tensions to new highs. Everything...   [click here for more]
Mongoose  $16.74

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Adventure 2: Prison Planet

Adventure 2: Prison Planet


At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape. With two different...   [click here for more]
Mongoose  $16.74

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Adventure System

Adventure System


Limitless adventure awaits!  The Adventure System core rules allow you to breathe life into any campaign you can imagine for a roleplaying game and are suitable for any genre including alternate history, cyberpunk, fantasy, and science fiction. The core rules include everything you need. You don't have to wait to buy any supplements. In fact, you won't ever have to buy any...   [click here for more]
Idyll Creations  $49.99

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Adventures for Curious Cats

Adventures for Curious Cats


Adventures for Curious Cats is a collection of three adventures for Monarchies of Mau, ranging from an introductory story, “Murder Most Foul,” wherein players unravel a possible conspiracy threatening to undermine the monarchies, to “The Lost Library of Amosen,” an eldritch tale of mystery and Unseen abominations, to “A Lizard’s Tale,” in which players accompany a gecko...   [click here for more]
Onyx Path Publishing  $12.25

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Adventures into Darkness: M&M Superlink

Adventures into Darkness: M&M Superlink


What If Lovecraft Wrote Comic Books? Somewhere, somewhen, he did. In this sourcebook, for the first time ever, Kenneth Hite gives H.P. Lovecraft’s comics writing the loving RPG adaptation it deserves. Adventures Into Darkness includes: A complete historical overview of H.P. Lovecraft’s comics career, and How It Came To Be. Plus! Full M&M Superlink...   [click here for more]
Atomic Overmind Press  $11.53

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