Title |
Publisher |
Price |
THE SIGNAL is the second introductory mission adventure for the 6083 game system. This adventure is meant to be played as a follow-up adventure to THE LOST PATROL. This mission is even larger than the lost patrol, and introduces new players to the concepts of starship and vehicle combat.
This adventure includes:
o Over 40 original illustrations by a HUMAN artist. We don't use AI art in our work!... [click here for more] |
Jason Oberman |
Pay What You Want
|
Welcome to Dreamstate, a campaingless RPG designed to simulate dreams. Just like real dreams, they can last for forever, change in an instant, or end abruptly. When the dream starts you are thrown into a randomly generated scene with a locaction, objective, and opposition. In Dreamstate, players make actions. The outcomes of those actions affect both the story, and their position on the Dreamstate... [click here for more] |
Die By Die Productions |
$14.73
|
The concept of the Spirit Realm being home to demons is not exclusive to the Formari of Earth. Though many Supernals (shaper deities and beings of Magic) of the Spirit Realm are benevolent to the beings of the Corporeal Realm (Known Space), there are those who lurk on the fringes of the Spirit Realm waiting for their Corporeal counterparts to drop the ball. Those who hold no disregard for the balance... [click here for more] |
Original Frontiers |
$0.50
|
Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
Compendium of revelant NPC's from Gaïa, Artifacts, Techniques and Special Powers. ... [click here for more] |
Anima Project |
Pay What You Want
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
Like Moldvay’s dungeon room contents tables for earlier editions.
Roll on one of three d% tables to determine a room’s general contents: monster, treasure, trap, interesting variation, or empty. The tables are derived from guidelines given in three late-1970s’ publications of the world’s most superlative role-playing game.
For a one-third chance of monsters throughout the underworld,... [click here for more] |
DONJON LANDS |
$0.99
|
From the pages of comic books and the screens of our televisions super heroes leap out into our collective consciousness. These men and women possess remarkable capabilities and dwell in amazing worlds where you never know if a radioactive meteor shall fall from the sky, mole men erupt from the ground, demons invade from other dimensions, or giant crabs stalk in from the sea. Over the... [click here for more] |
Calum Kitching |
$6.32
|
You have found yourselves in Blume Tavern, the smell of fresh baked bread and ginger beer fills the warm room. Outside all manner of creature shuffle through the bustling streets of Behem that wind in and around the massive skull of the the largest giant to ever live. The giants may be gone, but Behem stands alone in the province that was once theirs. Throughout the night you hear murmurs of the... [click here for more] |
Right After then Design LLC |
$4.99
|
This Mech Construction Manual is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game. Within the context of gameplay the Mechs of Haven Fallen are called KAOS (Kinetic Adaptive Operational System) Units.
Any Skill Rating requirement to pilot a particular type of KAOS Unit is listed.
For Storytellers (or... [click here for more] |
Original Frontiers |
$4.99
|
A generic fillable PDF character sheet that includes drop-downs and check-boxes for the basics.
This file is organized very differently from the official EZD6 character sheet but includes everything you need to store and run your character in a single place.
Plans include:
Printer Friendly version
Themed sheets for each class
Thanks for reading, Feedback is always welcome. ... [click here for more] |
Redd Jack |
Pay What You Want
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
The Ashen Raiders are a Formari mercenary company. Their number comprises mostly of veterans of the many conflicts fought among the Formari of Earth descent. A state of mutual enmity, isolated clashes, and cold wars between the Trinity Pact and the United Colonies of Erisia (UCE) have provided a steady flow of disaffected military personnel, battle-worn and dissuaded from the notion of humans killing... [click here for more] |
Original Frontiers |
$0.50
|
Welcome To The Circus!
A single-session adventure written for Dungeons & Dragons 5th edition (D&D 5e).
A travelling circus has crashed their caravans, causing some of their ‘attractions’ to escape. The party must help wrangle an array of creatures back to the troupe without causing injury to any of them.
This one-shot adventure offers a plot... [click here for more] |
Revi Eloise |
Pay What You Want
|
Greetings!
Are you interested in the elements, or specifically, creatures of elemental magic? This pamphlet details information about eight newly discovered elemental creatures, including where they can be found and the kinds of trouble they may cause common folk or adventurers.
Statistics, traits and information will allow you to unleash these new elementals into your 5E or Pathfinder game worlds.... [click here for more] |
Badly Drawn Dungeons |
$0.63
|
It is 20 minutes into the future and world is broken.
vs. MIRRORSHADES is a small roleplaying game set in a cyberpunk dystopia. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
The rich are richer than ever; the poor, poorer. Powerful corporations, corrupt political parties, and criminal organizations rule the... [click here for more] |
Denagh Design |
$4.00
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
The Trinity Pact’s Gold Troop are near-mythic among Formari Security Forces. Some believe Gold Troop are a piece of propaganda, a fabrication of the Pact Executive to project a façade of prestige unto a largely conscripted armed force. Gold Troop are, however, very real. They are dispatched to deal with threats to the Pact which fall within the category of “supervenient and hostile”. This does... [click here for more] |
Original Frontiers |
$0.50
|
This is the sequel to Garden of the Temple. The vast plains of Behem stretch out in front of our heroes. The tall grass waves in the gentle breeze. You have survived the Garden of the Temple, now it's time to see what else is out there.
Zine Includes:
Information on two characters that you come across.
An adventure involving a mysterious wizard, and a massive monster.
5 new monsters for the... [click here for more] |
Right After then Design LLC |
$4.25
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
The Rebellion Strikes Back!
vs. EMPIRE is a small roleplaying game set in a time of Galactic Civil War. Gathering to play are 2-6 players, each with a standard deck of playing cards, pencils, paper, and are ready for about three hours of gaming goodness.
Become a new force of hope in the galaxy as your rebellion strikes back against a tyrannical empire. Outnumbered by the menace... [click here for more] |
Denagh Design |
$4.00
|
The Kashna Nations, an offshoot of the fractured Macedonian Greek confederation of nation-states, have expanded further North and are now a threat to the Illyrians and their large Kingdom. The Harut, Macedonia’s other major force, have banded with the remainder of Atlantis to regain control of the Ionian Sea and it’s shoreland territories. Thermonad, King of Macedonia, has concocted a plan to break... [click here for more] |
Frontier Gaming |
$0.50
|
For Level 1 Characters
In this D&D for kids styled ONE SHOT game,
Thefts have been on the rise in the market district of Durnsdale and the merchants are at their wits end. Plagued by a mysterious creature often seen stealing and then disappearing into the sewers. Occupied with an ongoing prison break at Rokspeak island, the towns’ guards are unable to help track down the band of thieves.... [click here for more] |
Bwilder Games |
$5.00 $1.99
|
In this D&D for kids styled adventure,
The peaceful mining town of Drekkheim is in a state of distress as the Eye of Grimnir, a precious gem, gifted by the god himself, has been stolen from the their shrine. The townsfolks suspect a band of nearby kobolds as perpitrators of the theft. In recent years the dwarves have had more than one encounter with the lizard like creatures residing in the... [click here for more] |
Bwilder Games |
$5.00 $1.99
|
The leaders of the Trinity Pact have always relied upon subterfuge and the art of the double (and sometimes triple) deal to advance their position on the Galactic stage. They maintain the illusion of being all things to all of their people and use this as a justifiable ends to all of their means. But even within their ranks, some do not approve of the benevolent veil worn by their peers. To these individuals... [click here for more] |
Original Frontiers |
$0.50
|
AEGEAN ADVENTURES is a collection of five original scenarios for the AEGEAN Quick Start Rules focusing on characters from the new city of Vlokis. The adventures can be played separately or linked together to form an extended campaign. Featuring:
The Leaden Tablet
Poseidon’s Children
The Harp of Discord
Bearing Gifts
The Curse of the Golden Bull
Included are rules for managing NPCs in the AEGEAN... [click here for more] |
we evolve |
$7.95
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".
This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination.
Lucky 7 Enticements: Explore seven captivating... [click here for more] |
DMDU |
Pay What You Want
|
**Join the Epic Frog-Mouse Wars in Mice-at-Arms TTRPG!**
Embark on a thrilling adventure crafted by the Grandmaster Radan Chrobok, the mastermind behind the incredible DMDU! Dive into the conflict between the mighty frogs and cunning mice with this open multi-scenario designed for the Mice-at-Arms TTRPG and all mouse-related tabletop role-playing games.
**Key Features:**
1. **Repaired Rulebook:**... [click here for more] |
DMDU |
Pay What You Want
|
Directly for "Blades in the Dark", to enhance its kind of just spirits-related magic, here is a new playbook (usable also as a chracter sheet).
It is the playbook for a arcane fighter and curses resolver. But also colecting herbs etc. is an option.
It includes editable DOCX version (as addition to zhe main PDF version). ... [click here for more] |
DMDU |
Pay What You Want
|
Welcome to "4 Pages of Adventure: Espionage Adventures," the ultimate RPG guidebook designed to spark your creativity and provide endless inspiration for crafting thrilling and immersive adventures. Whether you're a Game Master seeking fresh ideas or a player yearning to delve into captivating quests, this guide is your gateway to a world of excitement.
Within these pages, you will find a wealth of... [click here for more] |
RPGGamer |
$3.00
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
The Beast Messiah is perhaps the most dread of all cruiser ships to prowl the Deep Space of the Wahid Sector. Captained by the necro-scientist Doctor Mave Gravis, the ship itself is a colossal laboratory. Doctor Gravis, though most of her physical makeup is cybernetically enhanced, is technically the only bipedal sentient member of the Beast Messiah’s crew. The ship’s central AI, Aura, works in... [click here for more] |
Original Frontiers |
$0.50
|
Are you tired of complicated rulebooks and rigid character classes dictating your gaming experience? Look no further!
"Shows and Adventures" is here to shake up the tabletop RPG scene with its innovative features and player-centric design.
Let's delve into why "Shows and Adventures" is the ultimate choice for your gaming group:
Super simple system: Say goodbye to cumbersome rulebooks and complex... [click here for more] |
DMDU |
Pay What You Want
|
Dungeon Vault Magazine - # 13
Published by Elven Tower
This is issue No. 13 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Dungeon Vault Magazine - # 14
Published by Elven Tower
This is issue No. 14 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
In The Entombed Crown – A Cherished Order you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$0.90
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
Of all the Formari cultures to have perished below oceans, lost in the sands of time, the mythic island Kingdom of Atlantis was, for a time, the spiritual home of Magic upon the Earth. The Atlanteans, betrayed by their Sorcerer-King Mardenieas, perished and took with them knowledge of the most powerful Spirit Magic the Formari of Earth would ever know. Mardenieas, not content to suffer in the Spirit... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Cruel Skies e you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$0.50
|
The Heist of the Mad King’s Jewel is a novel take on the tabletop RPG formula. It is compatible with the D&D 5E system and places its ideas in an overcrowded steampunk city brimming with class, ethnic and interpersonal tensions. Big ideas, strong personalities, and rival interests clash daily in Moscopolis, the Jewel of the Far North, seeking to establish dominance over the city. The players... [click here for more] |
Mad Mage Games |
$24.99
|
This is a monster compendium for the world of Hereva to play in a 5th edition RPG game. A few of this monsters need the main book "Witchcraft: Magic of Hereva" because they use spells found there. But you could change those spells for any other as you see fit.
Here are a couple photos of the Print on Demand version. It's Letter size (8.5 in x 11 in ), and 108 pages.
The world of... [click here for more] |
Xacur |
$10.00
|
Unity City is a City-State; the only sign of civilisation on the desolate and largely uninhabitable Planetoid Unity III. Unity City was the brain-child of Trinity Pact Executive Martik Dajal and the Diaruvarn Noble Tarn’Eth Xant. Both had much to contribute by way of philosophy, technology, and a large number of followers willing to found their vision. But Unity City holds secrets. With so much money... [click here for more] |
Original Frontiers |
$0.50
|
“A Bouquet of Roses” is a mystery adventure designed for four level-4 players and compatible with fifth edition. Easily pick up and play this tale of gothic tragic romance. Face elements of heartbreak, suspense and moral ambiguity. The PCs will have to interrogate layered witnesses and investigate the truth behind each clue. Will they choose forgiveness or justice?
... [click here for more] |
Curiosity Calls |
Pay What You Want
|
Erratum: if your character is Thelavian or Onderban, and has a bag of silver lunars or better, they also should have some calling cards. It's just how upper-class types do in this setting.
“The setting and the rules, character creation, all sit together so neatly and intuitively, alongside some of the most beautiful art I’ve seen in a long time. [A] strong authorial... [click here for more] |
Tibbius |
$15.00
|
Harry Boddice can be found at Instagram (@pencil_sword_paints) & ArtStation (@pencilswordpaints).
WHAT IS THIS?
This is a village creation mini-game created for my in-development medieval folk horror game Pitchfork. The villages created are designed to feel like medieval Germany because (a) I love Warhammer Fantasy Roleplay and (b) I live in Germany.... [click here for more] |
3 Skulls Pub |
$2.00
|
Giant action in the style of Ultraman! Investigate strange goings-on, uncover mysterious aliens and ancient powers, then do battle as either a Giant Hero or Kaiju!
Giant of Light is a TTRPG for 2-6 players that can be single sessions or long campaigns. This is the first edition of the game, which uses custom-built systems to allow play at both human and giant size. Purchase gives access to multiple... [click here for more] |
Rudo Judo Games |
$14.95
|