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Old School Solo

Old School Solo


OLD SCHOOL SOLO Old-School Essentials version This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting...   [click here for more]
Parts Per Million  $4.95

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The Stolen Heirloom A 5e Solo Adventure

The Stolen Heirloom A 5e Solo Adventure


The Stolen Heirloom A 5e Solo Adventure Coerced into a mission to help a friend and mentor, you are hired to retrieve a stolen heirloom, a mask sacred to a tribe of goblins. This is a numbered-paragraph adventure in the vein of Fighting Fantasy and Choose Your Own Adventure but with differences. You get a simple D6 oracle, high for yes, low for no. You can use this to control enemies in battles, asking...   [click here for more]
Parts Per Million  $9.99

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OSR Solo

OSR Solo


OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful. No DM? The normal cycle of play is that the...   [click here for more]
Parts Per Million  $4.95

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A Lonely Knave, Solo Roleplay Using Knave

A Lonely Knave, Solo Roleplay Using Knave


A Lonely Knave is one page, both sides, solo roleplay extension to Knave by Ben Milon (Questing Beast Games). It uses the same Knave mechanics, it strives for the same look and feel, and it plays the same way. There are some intrinsic elements of Knave that made it perfect for solo playing. High compatibility with OSR games. You can use any OSR bestiaries, adventures and spell books,...   [click here for more]
Parts Per Million  $1.50

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Basic Solo Roleplaying System

Basic Solo Roleplaying System


This rules supplement is aimed at any and all BRP Basic Roleplaying games, including Call of Cthulhu and Runequest, and anything else that is independently produced using the SRD. The book contains a d100 oracle, a selection of muses or spark tables, advice on improv gaming and solo playing adventure/mystery games. Solo rules are a great way to turn any rulebook into a quickstart for the...   [click here for more]
Parts Per Million  $4.95

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MAZE RAT, Solo Roleplay Using MAZE RATS

MAZE RAT, Solo Roleplay Using MAZE RATS


MAZE RAT is one page, both sides, solo roleplay extension to the best selling MAZE RATS by Ben Milon (Questing Beast Games). It has been designed to fit in seamlessly with Ben's super light OSR classic game of random worlds and wild magic. MAZE RAT uses the same combination of 2d6 and six d6 lists that you will be familiar with from the main game. Maze Rats and Knave share a lot...   [click here for more]
Parts Per Million  $1.50

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Forbidden Hero

Forbidden Hero


Forbidden Hero - Solo Roleplaying in the Forbidden Lands This booklet brings GM-less play to Forbidden Lands This booklet combines two simple game mechanics and some advice on structuring a game for solo play, to give you the option of picking up and playing Forbidden Lands at any time. This book requires you to have both the players handbook and gamemasters guide, as it will direct you to specific...   [click here for more]
Free League Publishing  $4.95

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Dungeon Crawl Solo

Dungeon Crawl Solo


Dungeon Crawl Solo Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics. Part 1: This deals with solo playing and the basic yes-no question. These are handled with...   [click here for more]
Parts Per Million  $4.95

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Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $7.99 $4.99

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Solo Dungeon World

Solo Dungeon World


Solo Dungeon World Playing Dungeon World without a Gamemaster This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves. Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds. Although...   [click here for more]
Parts Per Million  $4.95

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Dead Wedding  A 5e Solo Adventure

Dead Wedding A 5e Solo Adventure


Dead Wedding A 5e Solo Adventure A society wedding goes horribly wrong, and you are caught up in the middle of it! This is a numbered-paragraph adventure in the vein of Fighting Fantasy and Choose Your Own Adventure but with differences. You get a simple D6 oracle, high for yes, low for no. You can use this to control enemies in battles, asking questions like, "Do they charge?", or "Do they retreat?"...   [click here for more]
Parts Per Million  $9.99 $4.99

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Grim & Perilous Solo Rules - Supplement for Zweihander RPG

Grim & Perilous Solo Rules - Supplement for Zweihander RPG


Why You Need This Book Because all role-playing is improv and whether you are playing solo or more commonly as GM to a group of players, there are times when you will have to improvise. These tools will guide you through the improv with prompts to inspire your imagination. They will allow you to spin stories and create plots that you had not even considered, without...   [click here for more]
ZWEIHANDER Games  $4.95 $3.50

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No Rabble Rouser - EZD6 Compatible Solo Tools

No Rabble Rouser - EZD6 Compatible Solo Tools


No Rabble Rouser EZD6 Compatible Solo Tools EZD6 is a simple d6 driven game with a very strong OSR feel, without having all the D&D baggage. The system is heavily skewed towards player success. Typically a 1 is an automotive fail, 2 is a failure (but you can spend meta currency to boost it, 3-5 is a success and 6 is an exploding roll and critical success. These solo rules use that same 1, 2,...   [click here for more]
Parts Per Million  $4.95

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The Solo Society

The Solo Society


The Solo Society Solo Roleplaying Vaesen RPG I have set up these solo rules to encourage investigative play. In addition to having your character sheet, you will be building a mind map of 'facts' as you discover them. From the mind map, you can draw connections and learn the truth. this method means that despite you are both GM and Player, you will not know the truth behind each mystery until it is...   [click here for more]
Free League Publishing  $4.95

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Expanded Unusual Magick Treasures for EZD6

Expanded Unusual Magick Treasures for EZD6


This product expands the core Unusual Treasures table in the Core EZD6 rulebook, originally 6 entries, into a complete d66 list with an additional 30 entries.   Scultpures that have their own orbit, wayfinding knots of rope, amulets that direct the bearer to the nearest booze and licentious abodes, and caltrops aplenty, and much more.   The entirety of this product is available in the previews. ...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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Tiny Dungeon Solo Rules

Tiny Dungeon Solo Rules


These look great!  Alan Bahr (Gallant Knight Games) Traditionally roleplaying games have been for 2 or more players as you need a GM and at least one player. These rules break that dependence on a GM and allow you to have solo role-playing adventures using Tiny Dungeon. Two simple tables allow you to answer the sorts of questions you would ask your GM and entirely new worlds...   [click here for more]
Gallant Knight Games  $3.99

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Pilot RPG - Playtest Edition

Pilot RPG - Playtest Edition


Pilot RPG - Playtest Edition Note that this is a first-draft playtest edition. The price is set to PWYW, and any money raised will go towards developing the game and buying in art. Fantasy High Adventure Built for the sword and sorcery-loving Game Master who wants to build their own worlds. Pilot RPG is a fully 'play it now' game. Pick it up, make a character, and start playing, but it is more than...   [click here for more]
Parts Per Million  Pay What You Want

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Solo Rules Supplement

Solo Rules Supplement


Solo Rules Supplement Solo Roleplaying Rules for Genesys This booklet adds solo roleplaying rules to Genesys. There is a simple yes-no oracle based upon using Boost and Setback dice, advice on creating solo adventures, and how to answer more complex questions. It is an excellent companion to quickstart your way into Genesys. I also import ideas from other games, such as Drama Clocks, from Forged...   [click here for more]
EDGE Studio  $4.95

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Crossroad Chronicler: Volume 1

Crossroad Chronicler: Volume 1


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Volume...   [click here for more]
Sad Fishe Games  $1.49

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Grim & Perilous Book of Monsters - Monsters for Zweihander RPG

Grim & Perilous Book of Monsters - Monsters for Zweihander RPG


This is the third Grim & Perilous Librarians Collaboration. This month the team has never been bigger with five contributors sharing their monstrous creations and helping to get the book published. The main driving force behind this book is the sheer ease of creating monsters for ZWEIHÄNDER. In the MAIN GAUCHE Supplement (https://www.drivethrurpg.com/product/252787/MAIN-GAUCHE-Grim--Perilous-Supplement-Powered-by-ZWEIHANDER)...   [click here for more]
ZWEIHANDER Games  $2.99

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Solo Engine for 7th Sea Role Playing Game

Solo Engine for 7th Sea Role Playing Game


Solo Engine for 7th Sea This rules supplement allows you to play 7th Sea (1st or 2nd Edition) without a Games Master. Questions about your world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls. Rules are provided for simple and complex questions, scene objectives, NPC actions, and combat tactics. Alongside the printed...   [click here for more]
Chaosium  $1.99

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Ruinous Explorations - Solo Rules Compatible with Worlds Without Number

Ruinous Explorations - Solo Rules Compatible with Worlds Without Number


Ruinous Explorations Solo Rules Compatible with Worlds Without Number Worlds Without Number is Kevin Crawford's fantasy OSR game of sandbox adventure. The rules in this supplement add solo play to that game. It uses a simple set of rules to push decisions out to dice rolls. These answer yes-no style questions, control NPCs, and events outside your character's control. It is an excellent companion...   [click here for more]
Parts Per Million  $4.95

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Plague, Famine & War - Adventure for Zweihander RPG

Plague, Famine & War - Adventure for Zweihander RPG


Our second full color, print-on-demand supplement from the Zweihander RPG creator community is now available on DriveThruRPG!  Plague, Famine and War is a 50 page adventure, brimming with perilous situations. It begins as a war unfolds along a port town, and carries the Characters through a number of key events against a terrible "alien" species. It explores the themes of grim & perilous...   [click here for more]
ZWEIHANDER Games  $11.99 $9.99

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LOWBORN: Zweihander RPG Fanzine #1

LOWBORN: Zweihander RPG Fanzine #1


Lowborn Issue 1 Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue one contains a mix of articles, a drop in supplement and two full adventures, all packed into just 28 pages. This issue offers: ⇝One-Roll combat for faster narrative conflicts ⇝The Carnival, a drop-in supplement for any campaign ⇝100 new Doomings ⇝The Bailiff of the Problem - a basic...   [click here for more]
ZWEIHANDER Games  $4.99

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Solo [Challenge] Dungeon

Solo [Challenge] Dungeon


Solo [Challenge] Dungeon I frequently create short video tips for people who are new to solo playing. These are prompted by questions from my patreons, members of my Discord, or just visitors to my website. One of the most frequently recurring tips or bits of advice I give out is about not playing everything. It is perfectly okay to skip over elements of a game that don’t interest you. For me,...   [click here for more]
Parts Per Million  $4.95

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Grim & Perilous Bloody Combat - Supplement for Zweihander RPG

Grim & Perilous Bloody Combat - Supplement for Zweihander RPG


This is an alternative wound resolution system for ZWEIHANDER. Before you buy this product take a look at Leather, Steel, Blade & Bone. This newer supplement is technically vastly superior to Bloody Combat, although it is more complex in play. The basic mechanic is that the normal attack roll and parry/dodge checks are made but these rules replace the Fury Dice, Chaos Dice and Wound checks with...   [click here for more]
ZWEIHANDER Games  $3.50

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Guide RPG - Playtest Edition

Guide RPG - Playtest Edition


Guide RPG - Playtest Edition Note that this is a first-draft playtest edition. The price is set to PWYW, and any money raised will go towards developing the game and buying in art. Cthulhu Investigations and Adventure Built for the Cthulhu Mythos Game Master who wants that Rolemaster feel but doesn't want to have to hack systems together themselves. This game takes Whitebox Eldritch Tales...   [click here for more]
Parts Per Million  Pay What You Want

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d66 Dockside Encounters - PFRPG

d66 Dockside Encounters - PFRPG


36 encounters a Party might find dockside or otherwise in and around port.  Strange tentacles, barboring disputes, customs officials with a chip on their shoulder, shady crew recruiters, and much more. These encounters are adapte for and include a;ppropriate rule references for PFRPG1e The entirety of this publication is available in the preview.  Please use it freely with our blessing.   ...   [click here for more]
Sad Fishe Games  $1.27 $1.02

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Crossroad Chronicler: Volume 3

Crossroad Chronicler: Volume 3


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Find...   [click here for more]
Sad Fishe Games  $2.99

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Hack Solo

Hack Solo


HACK SOLO A Solo Oracle System for The Black Hack You can play The Black Hack [TBH] without a game master. Play when you like, for as long as you like. Grab your d20 and a d12 or two and set out on a great adventure. These solo rules give an oracle based approach to solo play. Just as The Black Hack is driven by Roll Under Attribute, these rules use a Roll Under mechanic for yes-no answers....   [click here for more]
Parts Per Million  $4.95

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Heroic Mouse

Heroic Mouse


Heroic Mouse Solo Roleplaying Mausritter This booklet adds some simple solo roleplaying rules, tips, and advice to the core Mausritter rules. These rules co-opt the standard luck roll for the yes-no oracle, usage dots for controlling events happening off-screen, and a d20 table for random idea prompts. The book also includes suggestions for improvisation techniques that lend themselves to role-playing...   [click here for more]
Parts Per Million  $4.95

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13th Solo - Solo Roleplaying Rules Compatible with 13th Age

13th Solo - Solo Roleplaying Rules Compatible with 13th Age


13th Solo - Solo Roleplaying Rules for use with 13th Age This rules supplement gives you a rules light approach to solo roleplaying 13th Age. These rules try to fit in as seamlessly with the core 13th Age rules as they can, using just a d20 and d6. They make use of the escalation die and a similar rules for controlling the drama in your game and events outside your control. The last two pages of...   [click here for more]
Parts Per Million  $4.95

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d66 Fantastical Shops and Stores

d66 Fantastical Shops and Stores


36 shops of a fantastical nature, suitable for any fantasy campaign: strange potion sellers, men named Tim, artificial menageries, and more. The entirety of this publication is available in the preview.  Please use it freely with our blessing.  Cursed glassblowers, clockwork menageries, shops that specialize in manipulating skin, strange moneylenders, and much more. The entirety of this product...   [click here for more]
Sad Fishe Games  $1.47 $1.27

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LOWBORN: Zweihander RPG Fanzine #3

LOWBORN: Zweihander RPG Fanzine #3


Lowborn Issue 3 Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue Three contains a great mix of articles from adventures, to new trappings and encounters and tons of things for GMs to work into their own games. This issue offers: ⇝Stress and Chaos ⇝Drama Dice and Pools ⇝Tactics and Mass Combat ⇝Professional Trappings ⇝An Adventure: Cytoplasm ...   [click here for more]
ZWEIHANDER Games  $4.99

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LOWBORN: Zweihander RPG Fanzine #2

LOWBORN: Zweihander RPG Fanzine #2


Lowborn Issue 2 Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue 2 contains a great mix of articles, including a complete adventure for Dark Astral, and new options to drop into your existing campaigns. All packed into just 19 pages. This issue offers: ⇝The Dark Order ⇝New Combat Actions ⇝New Distinguishing Marks ⇝Introduction to Assassinations...   [click here for more]
ZWEIHANDER Games  $9.99 $4.99

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Grim & Perilous Random Dice Tables - Supplement for Zweihander RPG

Grim & Perilous Random Dice Tables - Supplement for Zweihander RPG


Grim & Perilous Random Dice Tables may sound like a strange idea but once you understand their potential, they will become one of your ‘go to’ game master resources. Is someone spying on the PCs? Don’t give the game away by rolling AWARENESS checks, just grab a roll from the random tables. A bit part NPC has suddenly taken center stage? Grab the next set of attributes from the list. Are...   [click here for more]
ZWEIHANDER Games  $2.50

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d66 Bandit Gangs

d66 Bandit Gangs


36 bandit gangs and information detailing their history, modus operandi, goals, and more.  Once-dead raiders taking a second chance at the life of thieves, cruel cannibals that assimilate their victims, eco-terrorists, and much much more.    The entirety of this publication is available in the preview.  Please use it freely with our blessing.   ...   [click here for more]
Sad Fishe Games  $1.47 $1.27

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d66 Fantasy Urban Encounters: Volume II

d66 Fantasy Urban Encounters: Volume II


36 random events and encounters suitable for an urban environment in any fantasy campaign.  Malicious and mysterious coin throwers, strange street murders, magically exploding buildings, and festivals gone awry, and much, much more.    See the preview for the first two pages of entries.  ...   [click here for more]
Sad Fishe Games  $1.99 $1.47

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The Witch - Adventure for Zweihander RPG

The Witch - Adventure for Zweihander RPG


The Witch The Witch is a Halloween special adventure. It is intended to be a simple drop in situation. The characters are in need of healing or a curative and local rumor says that the local witch may have panacea. What they actually get is anything but help and assistance. The secret to running this  adventure is to try and emphasise the horror elements, the fear of the demented old woman, the reality...   [click here for more]
ZWEIHANDER Games  $1.99

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Crossroad Chronicler: Volume 6

Crossroad Chronicler: Volume 6


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Terrain...   [click here for more]
Sad Fishe Games  $1.25 $0.99

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Crossroad Chronicler: Volume 4

Crossroad Chronicler: Volume 4


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Find...   [click here for more]
Sad Fishe Games  $2.99

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The Corrupted Jungle - Adventure Compilation for Zweihander RPG

The Corrupted Jungle - Adventure Compilation for Zweihander RPG


This is a series of adventures that builds into a mini campaign. The action starts with the wrecking of the Wight’s Shadow. With the characters washed up on the beach they have many adventures before them and will face many horrors in a strange land of jungle, witchcraft and mutated monsters. This book is organized into distinct adventures. The first is the entry point and will launch the...   [click here for more]
ZWEIHANDER Games  $2.99

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Crusaders Solo Handbook Compatible with Castles & Crusades

Crusaders Solo Handbook Compatible with Castles & Crusades


These solo role-play rules are designed to make use of Castles & Crusades SiegeEngine™ mechanics. The rules provide oracles that fit in well with the games core dice mechanics, so you don't have to break the spirit of the game every time you call on the solo rules, it all feels like C&C. There is also advice on playing published modules using the solo rules, making combat more narrative....   [click here for more]
Parts Per Million  $4.95

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Dark Stalker Solo Roleplaying Rules for DS&DS

Dark Stalker Solo Roleplaying Rules for DS&DS


Dark Stalker Solo Roleplaying Rules for Dark Streets & Darker Secrets Explore the dark streets of the city, where every shadow is alive with sinister intent and the darkness gathers, but you are walking alone. Solo roleplaying Dark Streets & Darker Secrets is a dramatic and ominous experience where anything can happen but only the bad things seem to fall in your path. The solo rules included...   [click here for more]
Parts Per Million  $4.95

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LOWBORN: Zweihander RPG Fanzine #4

LOWBORN: Zweihander RPG Fanzine #4


Lowborn Issue 4 Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue four contains a great mix of articles from spells, to new taints of chaos and encounters and tons of things for GMs to work into their own games. This issue offers: ⇝Magick Duels ⇝Chimeric Weapons ⇝New Ancestry: Awakened Undead ⇝New Taints of Chaos ⇝Sailing Professions ⇝Perilous...   [click here for more]
ZWEIHANDER Games  $4.99

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Inför döden är vi alla ensamma (We die alone)

Inför döden är vi alla ensamma (We die alone)


Inför döden är vi alla ensamma (We die alone) Simple Solo Roleplaying supplement for MÖRK BORG. MÖRK BORG is a fantastically popular game at the moment. If you have the rules but have not been able to play this dark and brutal game, these solo rules may offer you an opportunity. The rules comprise three rather simple mechanics. The first two are for answering questions, both simple and complex...   [click here for more]
Parts Per Million  $4.95

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Mark of the Wraith - A 5e Compatible Adventure

Mark of the Wraith - A 5e Compatible Adventure


Mark of the Wraith A 5e Compatible Adventure Mark of the Wrait was created using the techniques suggested by Brian Holland in Session Zero, Issue#8.  It starts with Essential Elements. These are the things that must exist. You can change these to fit your world or setting. Establishing Questions can be used in two ways. If this is intended to be used as a one-shot adventure, you can put the...   [click here for more]
Parts Per Million  $4.95

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Archives of Nabu: School of Water

Archives of Nabu: School of Water


This supplement contains 36 new spells designed for use with OSR games, such as Old School Essentials, Knave, or Myrmidon.   This volume's spells are focused on spells of the Water element: shield yourself in ice, create or eliminate watery traps, traverse or scry with water, and more.   The entirety of this document is free to reuse however you like, subject to the OGL or CC 4.0.  It is also...   [click here for more]
Sad Fishe Games  $1.99 $1.27

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Cauldron of Prophecy - A 5e Compatible Adventure

Cauldron of Prophecy - A 5e Compatible Adventure


Cauldron of Prophecy - A 5e Compatible Adventure Prepare to immerse your players in a captivating urban adventure set within the gritty and vibrant streets of the impoverished district of Belford. "Cauldron of Prophecy" is a D&D 5e adventure designed specifically for 1st to 3rd-level characters. Your players will become agents of the Kinship of Succour, embarking on a quest to retrieve the stolen...   [click here for more]
Parts Per Million  $3.99

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Grim & Perilous Book of Murder - Supplement for Zweihander RPG

Grim & Perilous Book of Murder - Supplement for Zweihander RPG


The Grim and Perilous Book of Murder This is the second monthly collaboration of the Grim & Perilous Library Librarians. This month’s topic is that of Grim & Perilous Book of Murder and we have an assassin’s guild, a serial killer in the poor quarter, a range of new poisons and trappings for dealing death and a courtroom drama. ...   [click here for more]
ZWEIHANDER Games  $2.99

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