Close
Close
Please choose which option you would like to add to your cart.
Advanced Search

The Erwinian Roleplaying System: Core RulesClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/289849.xml&w=500&h=327
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/289849-sample.pdf

The Erwinian Roleplaying System: Core Rules

ADD TO WISHLIST >
Selected Option:

The Erwinian Roleplaying System is a multi-generational labor of love initially created by Eric Erwin and his father Jim in the 1980s, developed through the 90s and 00s, compiled and edited by his son Joseph in the 10s, and finally published in the 2020s. The project has grown to include Joseph’s wife Emma and his brother Emmett. Borrowing some core concepts from the OSR tradition, Erwinian has since evolved into something all it’s own.

The Erwinian Roleplaying System is designed as a universal framework which can be adapted to many settings, both pre-made or created by the GM. The system thrives on flexibility and creativity, with GMs and players being given the freedom to interpret the rules in their own way and develop new rules through creative discussion. Using the Core Rules as a jumping off point, they are encouraged to make their own spells, their own programs, their own abilities and so much more.

The Core Rules has much to offer, but the Settings are the real meat of Erwinian. Each one comes with unique ancestries, races, species, occupations, skills and rules which flesh out the feel of the world. The Magic system in The Fantasy Setting is designed for total creative control with only a few guidelines, as is the computer program system in the Science Fiction Setting.

Erwinian has no levels and no point-buy skill increases; skills go up by small amounts by achieving a success after a number of failures. Each character has a Race/Species and Occupation which serve as “skill packages” for each setting. From there, any character can define themselves however they want. So long as it can be learned, the GM and players maintain a discussion about the character’s progress. Characters can learn skills not usual for their Occupation, or even develop new powers not covered in the original game. Erwinian is all about being able to organically and realistically develop your characters over time.

Since any skill roll in the game can be made as a d20 or d% roll, players can choose which one works best for them. Mechanically, Erwinian is a “roll under” skill system, where how low under your skill you roll determines your degree of success. Combat is based off of a blow-by-blow, potentially deadly system. Characters in combat can often handle themselves, but there is always that chance of things going suddenly very wrong using our unique critical hit system.

We hope that you enjoy this system as much as our friends and family have over the decades of play!

 

Interior and cover artwork provided by Emmett Erwin (https://emmettalexandererw.wixsite.com/erwins), Emma Erwin (https://emmaerwin.wordpress.com/), and Joseph Erwin (https://joseph-erwin-dm.com/)

 

pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (1)
Discussions (0)
Reviews
-
July 30th, 2022
I am only writing an initial impression review, because I want to get the actual physical copy (which is on the way) to totally dive in to digest the Erwinian ruleset (I'm not a huge fan of reading on my computer). First, you can really te [...]
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Pages
92
File Size:
6.37 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
October 03, 2020
This title was added to our catalog on April 02, 2021.
Publisher
Erwin Games
Publisher Average Rating