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Fate Accelerated Edition • A Fate Core Build

Fate Accelerated Edition • A Fate Core Build


Let’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but what if you don’t? What if you’re looking for a last minute game? What if you’re new to the RPG world and want a no hassle way to try one out? What if you’re introducing your kids to RPGs and want something easily accessible for them that won’t...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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All We Love We Leave Behind

All We Love We Leave Behind


All We Love We Leave Behind is a single-player roleplaying game consisting of writing letters to a person who has left you. Focusing on themes of isolation, abandonment, independence, and the passing of time, AWLWLB is a unique solitary emotional experience. The game uses a standard deck of playing card to randomize events in your writer's life and give you more things to write about to your absent...   [click here for more]
World Champ Game Co  Pay What You Want

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Pesto's Guide to Testing

Pesto's Guide to Testing


Let's Make Testing Easy! Testing turns good products into great ones. Every product benefits from it, from the biggest system books to the smallest gazetteers, but too often, products go without testing because their creators feel that they don’t have the time or know-how to run tests. It doesn't have to be that way! Pesto's Guide to Testing is a comprehensive guide to TTRPG testing aimed...   [click here for more]
Spencer Hibnick  Pay What You Want

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Chariot: Fantasy Roleplaying in an Age of Miracles

Chariot: Fantasy Roleplaying in an Age of Miracles


Atlantis nears its fall. An empire founded on a dream tears itself apart. Slaves make one last bid for freedom. The precursors of the human race rail against extinction. You came from this world. Fated to witness the end of the age of miracles, you have the power to make one final difference. You will love and hate for the fate of a world you will not live to see. Your...   [click here for more]
Howard David Ingham  Pay What You Want

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The Storyline Method

The Storyline Method


The Storyline Method is a roleplaying game for 1-5 storytellers. It does not require a gamemaster or any dice, all you need is your creativity and something to write with, you can even play it as a single player. The rules are explained by the game itself as you start playing so just open the book and get started! ...   [click here for more]
Paul Schweizer  Pay What You Want

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The Anything Machine

The Anything Machine


Now pay what you want! One system, all genres.  Easy to learn, rewards teamwork and critical thinking. Quick resolution. This game is fast and smooth, like a dolphin. No ability scores. No classes. Dice pool. You can roll any type of die.  All conflicts/combats are resolved with one roll of the dice by each player.  Story first, with enough crunch for mouth feel. One system...   [click here for more]
Attack Cat Games  Pay What You Want

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Fate & Fortune

Fate & Fortune


Fate & Fortune is a rules-light system with a heavy emphasis on story-telling. It is a game system that works best in genres that have frequent risks or challenges to overcome, such as Horror, Action-Adventure, Mystery, and the Wildly Supernatural. Players take on the roles of accidental or intentional adventurers who are frequently poorly equipped to deal with their circumstances and must...   [click here for more]
RedPathGames  Pay What You Want

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Employee of the Month Role Playing Game

Employee of the Month Role Playing Game


If you’ve ever worked a day in your life, this game is for you. If you’ve ever worked a dead end job, part-time job, or stared at a clock wishing your shift or life was over and not caring which, this game is doubly for you. Employee of the Month is a role playing game wherein players work such jobs, doing mundane tasks and dealing with difficult customers until they are suddenly hurled into an...   [click here for more]
Bomb Muffin  Pay What You Want

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A World Mending

A World Mending


The world didn’t end. It was close. Some things fell apart, others took their place. This is the post- without the apocalypse. We should be celebrating, but we are too busy orienting ourselves in this new world, finding a place to live in, or even an identity, we can live with. Not just surviving. We hit the road, or stayed nearby. We sought out solitude, or community. We connected,...   [click here for more]
Martin Ackerfors  Pay What You Want

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Gossamer Options: Characters (Diceless)

Gossamer Options: Characters (Diceless)


PDF Pay What You Want can be found HERE! Infinite Worlds means Infinite Options. Gossamer Options: Characters is a different kind of supplement for Lords of Gossamer & Shadow. Originally created as a set of fan blog posts by designer Mark Knights, about 30 character builds presented at three different point levels (Low, Medium, and High), providing you with over 90 ready...   [click here for more]
Rite Publishing  Pay What You Want

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Universal Talent System (UTS): Grundregeln

Universal Talent System (UTS): Grundregeln


Rollenspiel ganz einfach: ein paar Freunde, eine Idee, eine Handvoll Würfel ... mehr Aufwand muss nicht sein. Das Universal Talent System ist für alle Spielwelten geeignet: von Fantasy bis Science Fiction, von Realwelt bis Horror oder Superhelden. Charaktere entwickeln sich frei von Klassen und Erfahrungsstufen. Kämpfe können erzählerisch oder mit Tabletop-Miniaturen dargestellt werden. Was...   [click here for more]
Björn Jagnow  Pay What You Want

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Die Storyline Methode

Die Storyline Methode


Die Storyline Methode ist ein Rollenspiel für 1-5 Geschichtenerzähler. Alles was ihr braucht, ist eure Kreativität und etwas zum Schreiben. Zusammen mit eurem Produzenten erzählt ihr die Kurzversion (Pitch) eurer eigenen Serie. Mit seiner Storyline Methode gelingt das spielerisch. Wie diese Methode funktioniert, wird Schritt für Schritt erklärt. Folgt einfach den Anweisungen...   [click here for more]
Paul Schweizer  Pay What You Want

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The Plotonomicon

The Plotonomicon


Oops, the heroes have ruined the story, again. They managed to get Camelot invaded by the peaceful Seelie while King Arthur was at war, to kill teenage Karl Marx while vacationing in Space·Time or to blow up the Magical University where the entire campaign was meant to take place. Also, they have just entered the Unknowable Dungeon of Unspeakable Death, for which you have no maps, or they are due...   [click here for more]
Space-Time Will Tell  Pay What You Want

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Tales of Entropy

Tales of Entropy


Tales of Entropy is a story game for 2-6 players. Each player takes a central role in depicting a dramatic scenario that sets the scene for murder and romance, friendship and conflict. The central characters are set against each other from the start, but it is up to the players—and the dice—whether the tense starting situation spirals into chaos and destruction or a blaze of glory at the end. The...   [click here for more]
Petteri Hannila  Pay What You Want

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Cazadores

Cazadores


"Somos herramientas en la lucha por la supervivencia de la humanidad". Cazadores es un sistema sencillo para crear y jugar partidas de rol donde un grupo (de cazadores) se reune para eliminar una gran amenaza. Esta puede ser un gigante, un dragón, un señor vampiro, un antiguo superhéroe descontrolado, etc. Pero en (casi) todos los casos se tratará de una única criatura mucho...   [click here for more]
Oscar Iglesias  Pay What You Want

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Carcère : cartes de Cut-up 1

Carcère : cartes de Cut-up 1


Cartes pré-découpées pour le jeu de rôle onirique Carcère. Utilisable pour d'autres jeux comme outil d'improvisation. Il existe quatre decks : 2x Cut-ups 1x Visions (illustrations surréalistes) 1x Billes-mondes (générateur de mondes oniriques) ...   [click here for more]
Batro Games  Pay What You Want

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Bailey Records - Mothman Promo Card

Bailey Records - Mothman Promo Card


Mothman Promo Card ...   [click here for more]
Bailey Records  Pay What You Want

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