Title |
Publisher |
Price |
Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface RED is all about. In this third volume you’ll find a collection of short articles custom-crafted to... [click here for more] |
R. Talsorian Games Inc. |
$20.00
|
How to Make a Fantasy Sandbox!
Starting in 2009, I wrote a series of 24 posts on the Bat in the Attic Blog covering the different aspects of creating a hexcrawl formatted setting. Now that the blog posts are completed, I combined and rewrote these posts into a single book. In addition to advice about creating your setting, the post fleshs out the Isle of Pyade into a small setting that... [click here for more] |
Bat in the Attic Games |
$19.99
|
An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$23.50
|
Gobelins creep through the chill pine forests and loup-garous cry out under the gibbous moon. Villagers shiver within the palisade, only the midnight churchbells to comfort them in the deep winter night. Cruel Fae and grim beasts and fell pagan spears press in on them from every side, but God and the tales of their mighty heroes of old shall preserve them. This is Montfroid, a cold shore on the... [click here for more] |
Sine Nomine Publishing |
$24.99
|
If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$34.99
|
IN A DISTANT CORNER OF THE VARLD LIES THE BRECKEN VALE
To secure the Brecken Vale'speace, its adult folk travel to distant lands where they pledge their swords, slings, and spells to the eternal battle against the armies of darkness that threaten the Varld.
With the adults absent, the job of protecting the Vale falls to its brave youngsters; Hero Kids.
Written specifically for GMs, the... [click here for more] |
Hero Forge Games |
$19.99
|
A thousand years ago, this island emerged from the Cataclysm as a bare expanse of rock and soil. Whatever existed here prior was obliterated in the chaos. It took a hundred years for it to transform from a barren expanse to a weed-choked landscape and finally back to its original wooded condition. During that time, survivors, both humans and animals, found themselves washed up on its shores. They established... [click here for more] |
Bat in the Attic Games |
$9.99
|
First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number... [click here for more] |
Sine Nomine Publishing |
$59.99
|
Running a freewheeling city adventure can be hard work, but this book gives you a powerful resource for handling interactions with non-player characters — their names, objectives, abilities, and quirky activities! City Encounters provides 200 daytime encounters and 200 night-time encounters for your characters to run into while exploring the city. Plus, each of the encounters has several alternative... [click here for more] |
Mythmere Games |
$25.00
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
$23.50
|
When you have already experienced death, why have faith?
If you accept that you and everyone like you is cursed by God, why cling to His word?
When you return from the other side as a blood-drinking monster, what purpose serves belief?
Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying... [click here for more] |
Renegade Game Studios |
$39.99
|
The Secrets of the Council of Nine Mystick Traditions Revealed!
In the face of the growing threat presented by the Order of Reason, mystick mages from across the globe came together for a Grand Convocation in the hopes of finding mutual defense and turning the tide of the nascent Ascension War.
Now, with over five hundred years of history behind them, the membership of the Council of Nine Mystick... [click here for more] |
Onyx Path Publishing |
$44.99
|
This book is not a fairy tale. It is not about heroes and heroines. It is certainly not about standing up to and overcoming evil. This book is about grey morality, personal interests and rivalry. This is Book of Schemes, a Mythras supplement to help you weave scheming and intrigue into your campaigns – and turn your players into Machiavellian masterminds.
Set in the city-state of Guelden, in the... [click here for more] |
Design Mechanism |
$44.99
|
Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more] |
Renegade Game Studios |
$44.99
|
"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately,... [click here for more] |
Trilemma Adventures |
$49.65
|
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more] |
Skirmisher Publishing |
$49.75
|
Welcome to Legendary Locations!
If you’re a roleplaying game referee — whether you call yourself GM, DM, Labyrinth Lord, Crypt Keeper, Storyteller, or whatever — you need resources. You need ready-made stuff for when the players ask what's over the next hill. Okay, there's a village. Who lives there? What's for sale? Is there a place to sleep?
That's what Legendary Locations is... [click here for more] |
Kabouter Games |
$19.95
|
What motivates an undead body to go on walking, talking, plotting, and biting?
The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.
The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on. ... [click here for more] |
Renegade Game Studios |
$39.99
|
Not sure? Check out the FREE Abbey point of interest PDF, which is just the tip of the iceberg!
What's an Omnibus?
An Omnibus is a massive single volume that compiles multiple other pieces of work into a single book. The Infinite Adventures Omnibus collects Volumes 1 through 6 of the Infinite Adventures: Western... [click here for more] |
Infinium Game Studios |
$75.00
|
Summary
Do you struggle with ho-hum wandering monster tables? Do you find yourself--as a D/GM or as a player--dreading any time you have to roll on a random encounter table?
Never fear: the Environmental Encounters tool ensures that you'll rarely have the same encounter twice while on the road between points of interest!
Zero Prep, System-Agnostic
Designed to be immediately... [click here for more] |
Infinium Game Studios |
$10.00
|
The city of Nochet is the largest city in all Glorantha. It is an ancient city, yet colorful and vibrant. It is a city of wonders, yet a city of day-to-day life. It is a divine city filled with temples and shrines, yet a city of decadence. It is a city of the familiar, yet a city of mystery where the ghosts of ancestors come annually to see what their descendants have accomplished.... [click here for more] |
Chaosium |
$44.99
|
Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . .
A Player's Guide to the Planes: A 32-page primer that introduces DMs... [click here for more] |
Wizards of the Coast |
$29.99
|
Please note that, in addition to new content, this title includes redesigned and corrected content (in whole or in part) from “When Sea Is Calling (legacy)”. If you already own the old version, you can purchase this bundle to get the new version at a lower cost.
***
When Sea Is Calling is a system-neutral OSR-oriented... [click here for more] |
Atelier Clandestin |
$14.00
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 04: WELCOME BACK TO THE BIG RUBBLE — 1620 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
**With full-color illustrations by Dario Corallo**
The fourth volume in a hugely expanded re-release of the original Companion series. This is an 'old school' campaign, updated to the new rules system... [click here for more] |
Chaosium |
$39.95
|
REDISCOVER THE BIRTHPLACE OF ADVENTURE!
The year is 591 CY. The World of GREYHAWK has changed a lot, as nations topple and leaders plot. Whole realms are "lost"; others have crumbled; still others have advanced, becoming new powers in the Flanaess. So where are you going to find all the news? And more to the point, where in the City of Greyhawk can you find some iinteresting... [click here for more] |
Wizards of the Coast |
$19.99
|
A city as large as Chicago requires more than a surface study to find out its secrets.
Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities.
Chicago contains... [click here for more] |
Renegade Game Studios |
$29.99
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$9.99
|
A Wealth of Terra Incognita to visit
Realms of Magic & Mystery expands the setting of Scion Second Edition with details about 28 new Terra Incognita, six new Axes Mundi, and a wealth of additional information about otherworlds and how to use them in your series.
Realms of Magic & Mystery requires Scion: Origin and is compatible with all of the other Scion Second... [click here for more] |
Onyx Path Publishing |
$32.99
|
Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading.
With this book,... [click here for more] |
Geist Hack Games |
$8.49
|
ShadowSun is a dark, apocalyptic, desert setting designed for use with ShadowDark. It presents a bleak world scorched by an angry sun and defiled by powerful Mage-Kings. A land where metal, food, and water are scarce resources. Player ancestries are Elves, Dwarves, Hawkfolk, Humans, Lizardfolk, and Mantisfolk. Class choices are Explorers, Mentalists (psionics), Shamans, Sorcerers, and Warriors. Extensive... [click here for more] |
Chubby Funster |
$14.48
|
The city of Nochet is the largest city in all Glorantha. It is an ancient city, yet colorful and vibrant. It is a city of wonders, yet a city of day-to-day life. It is a divine city filled with temples and shrines, yet a city of decadence. It is a city of the familiar, yet a city of mystery where the ghosts of ancestors come annually to see what their descendants have accomplished. It is a city of... [click here for more] |
Chaosium |
$24.99
|
Centuries ago, the tumultuous Dragon-Blooded Shogunate ruled much of the known world. Its glory and grandeur fell into ashes amid the Great Contagion, but today new empires blaze high from its embers.
Haughty Dynasts feasting amid the stolen treasures of the Threshold; proud Seventh Legion officers clad in panoplies of jade; lone outcastes struggling to carve out a heroic legend at the world’s edge... [click here for more] |
Onyx Path Publishing |
$40.00
|
The City of Furthest – known as Eschatê to romantics, or Colonia Ultima to pedants – was founded by Hon-eel the Artess, the Third Inspiration of Moonson, in the 29th year of the Fifth Wane (1492 ST). Etymologists dispute the origin of the name – the city was built where the Oslir crosses the old Deathline, at the highest navigable point for grain barges, and some say... [click here for more] |
Chaosium |
$35.95
|
Warlords of Gavardia is an Epic-Scale Setting designed for Adventurer Conqueror King System Imperial Imprint (ACKS-II). This is a player reference that provides the information necessary to make critical high-level game decisions; such as travel, trade, or domain management.
This 9800-hex setting is designed to support campaigns at all levels: - Four vast border regions ripe for exploration by Adventurers.... [click here for more] |
Chubby Funster |
$8.36
|
It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy... [click here for more] |
Onyx Path Publishing |
$50.00
|
The Game Master's Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more - everything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.
Whether part of a pre-planned adventure or a random encounter,... [click here for more] |
Topix Media Lab |
$22.17
|
TL;DR
If you want hex maps, there is no greater resource than this book. No other published TTRPG adventure product has offered so many maps, at such a level of detail, for such an insanely low price.
Best of all, every single one of the 440+ maps, and every single one of the 100,000 hexes, can drive infinite, dynamic adventure with zero preparation when used in combination with other IGS hexcrawl... [click here for more] |
Infinium Game Studios |
$70.00
|
Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside!
Turn ordinary tavern visit into remarkable, exciting roleplaying experiences.... [click here for more] |
LoreSmyth |
$16.99
|
It’s a mistake to think of vampires as simple parasites that latch on to an unlucky victim and drain them until they drop. No, they’re not ticks.
They’re spiders.
Kindred lure victims into their webs and form a ring of protection and sustenance around themselves. And spiders, like vampires, are cunning. They ensnare the small and the weak, but some... [click here for more] |
Renegade Game Studios |
$34.99
|
The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity.
We lie to ourselves.
The great engines of the Empire are all-consuming beasts, heedless of anything but their own hunger — for riches, for lives, for land.
Everything falls... [click here for more] |
Onyx Path Publishing |
$54.99
|
You have been chosen by a Dragon, gifted with magic and the incredible ability to shape shift into one of their terrible and awesome forms. In a World of myth, yours has been rewritten time and again, and yet Dragons remember all truths. You are an agent in an ancient war, working behind the lines and preparing for a battle for the fate of The World.
Discover the Truth. Find yourself. Make your... [click here for more] |
Onyx Path Publishing |
$39.99
|
TL;DR
If you want hex maps, there is no greater resource than this book. No other published TTRPG adventure product has offered so many maps, at such a level of detail, for such an insanely low price.
Best of all, every single one of the 440+ maps, and every single one of the 100,000 hexes, can drive infinite, dynamic adventure with zero preparation when used in combination with other IGS hexcrawl... [click here for more] |
Infinium Game Studios |
$70.00
|
TL;DR
If you want hex maps, there is no greater resource than this book. No other published TTRPG adventure product has offered so many maps, at such a level of detail, for such an insanely low price.
Best of all, every single one of the 440+ maps, and every single one of the 100,000 hexes, can drive infinite, dynamic adventure with zero preparation when used in combination with other IGS hexcrawl... [click here for more] |
Infinium Game Studios |
$70.00
|
ENNIE Award Winner for the Best Setting of 2020!
Arkadia is a combined setting and players handbook for 5e - inspired by the history and myths of Ancient Greece
The book contains 100 pages of densely packed all new Greek themed content for both Players and GMs.
12 New Class Archetypes (One for each... [click here for more] |
Arcana Games |
$40.00
|
The Village of Greenhaven provides a complete forest town, including locations, landmarks, shops, NPCs, Random Tables, and Potential Encounters!
Designed to be system agnostic so that you can skin this "Pop-In Principle" to your world, Greenhaven is ready to be the centerpiece of your next Campaign!
***
In the realm of tabletop role-playing games (TTRPGs), where imagination takes flight and the... [click here for more] |
INFAMOUS Media Group, LLC |
$6.99
|
Luxus' Guide to Kits'adria
The Kits’adria was previously released as a stand-alone race but has returned! This race of shapeshifting fox people are one of the most lovable and fun elements of the Somnus Domina setting, and in this book, they have been expanded! In celebration of this reimagining of the first race we ever released, this book looks into their mythology, culture, and historical context... [click here for more] |
Logan Laidlaw |
$36.99
|
This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing... [click here for more] |
Wizards of the Coast |
$9.99
|
Mission Statements expands the setting of Trinity Continuum: Æon with details about organizations large and small, good and bad. From world powers, metacorporations, gangs, terrorists, cults and other threats, Mission Statements provides players with a wealth of information to understand the secrets and motivations of the groups that move the world, and plenty of Paths for characters... [click here for more] |
Onyx Path Publishing |
$33.00
|
Welcome to Sabre's Bluff, a drop-in setting for tabletop RPGs, crafted to be played as is or integrated into your game worlds. Located along a secluded coastline, this realm has been a starting point for many homebrew campaigns and adventures within the Shattered Realms. It's a place where magic influences the land, and shape its identity, showcasing enduring conflicts and the presence of fading deities.... [click here for more] |
Matt Belcher |
$9.50
|
Psions united for humanity’s future!
Prometheus Unbound expands the Trinity Continuum: Æon setting by diving into the inner workings, goals, and attitudes of the psi orders. Headed by proxies with powerful visions of the future, the psi orders are united in ensuring humanity’s prosperity but differ on the details.
Inside, you will find:
Detailed information on all eight psi... [click here for more] |
Onyx Path Publishing |
$33.00
|