Title |
Publisher |
Price |
Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games.
Refined for five years after the release of the Lazy Dungeon... [click here for more] |
SlyFlourish |
$7.99
|
KNAVE is a rules toolkit for running old school fantasy RPGs without classes. Looking for an adventure for Knave? Try The Waking of Willowby Hall.
Features of Knave include:
High compatibility with OSR games. If you have a library of OSR bestiaries, adventure and spell books, little or no conversion is needed to use them with Knave.
Fast to teach, easy to run. If you... [click here for more] |
Questing Beast Games |
$2.99
|
Sixty-Two Custom Ancestries & Cultures To Replace Race in 5e!
(And don't miss our new title, Arctic Ancestries & Cultures!)
Based on Ancestry & Culture: An Alternative to Race in 5e
- 62 new ancestries & cultures
- Fantasy classics with, new distinct cultures of dwarf, elf, gnome, & halfling
- Anthropomorphic animal ancestries like bat, bear, cat, dog, fox, octofolk,... [click here for more] |
Arcanist Press |
$9.95 $8.46
|
The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced monsters and treasures!
Referee's Tome of Monsters and Treasures
This book contains full guidelines for creating and running adventures, over 300 fearsome monsters, and over 300 wondrous magic items.
Simple rules let imagination and fast-paced action take the spotlight.
Clear, modern... [click here for more] |
Necrotic Gnome |
$15.00
|
The job of the game master can be daunting. You have a story to tell, and to do so, you must wear many hats. You’re a storyteller, a world builder, a referee and more. While certainly a challenge, your job can be incredibly rewarding. There’s nothing like looking across the game table at a group of players on the edge of their seats waiting to see what happens next; nothing like listening to them... [click here for more] |
Gun Metal Games |
$14.95
|
Young Adults, Small Towns...
BIG ADVENTURE!
Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Atari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell). Kids on Bikes is a rules-light... [click here for more] |
Hunters Entertainment |
$9.99
|
Flying Brooms, Powerful Spells...
MAGICAL ADVENTURES!
Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jonathan Gilmour (Dead... [click here for more] |
Hunters Entertainment |
$12.99
|
A minimalist 96-page toolkit for creating memorable stories usable with any tabletop roleplaying system or setting.
This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there you can customize... [click here for more] |
Dancing Lights Press |
$5.00
|
 A manual for running any tabletop roleplaying game using any system, setting, or genre.
My first experience with tabletop a roleplaying games was as the gamemaster. It was 1979, and my friends and I had pooled our money to buy the Dungeons & Dragons Basic Set. None of us had ever played before. There was no one else to run for us, or teach us how things were... [click here for more] |
Dancing Lights Press |
$5.00
|
A minimalist 96-page guide to help you create memorable settings for any tabletop roleplaying system.
Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and creating... [click here for more] |
Dancing Lights Press |
$5.00
|
A minimalist 96-page guide to creating memorable stories for any tabletop roleplaying system or setting.
Building Adventures is a system-agnostic book about respecting player creativity and agency while reducing the burden of gamemaster preparation. There is a way to create tabletop roleplaying scenarios that don’t require the gamemaster to be ready for every possibility, without... [click here for more] |
Dancing Lights Press |
$5.00
|
 A minimalist 96-page guide with prompts to help you develop settings for any tabletop roleplaying system.
Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and... [click here for more] |
Dancing Lights Press |
$5.00
|
This bundle includes a traditional Digital PDF and a Phone PDF for MAIN GAUCHE: Grim & Perilous Supplement.
CHAOS IS NOT A PIT – IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
Picture the adventuring party of most old-school games. A band of thugs, occultists, criminals, weirdos and outcasts who, rather than settle into normal society, risk everything exploring the dark, dangerous places of the world. Perhaps they will become rich and powerful, perhaps they die unceremoniously.
Keep this same adventuring party, and picture their equivallent in the modern day. A world with... [click here for more] |
Dying Stylishly Games |
$12.00 $10.20
|
"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." — Rob Donoghue, Evil... [click here for more] |
Alligator Alley Entertainment |
$24.95
|
Publisher's Note: A revised and expanded edition of this title is in the works. If you purchase this version, you will automatically have access to the updated edition when it is released. You will not need to purchase the new edition separately.
Advice on adapting the popular organizational tool for tabletop roleplaying games.
Bullet Journaling... [click here for more] |
Dancing Lights Press |
$5.00
|
The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find:
Combat... [click here for more] |
Wizards of the Coast |
$9.99
|
STOP!
DON’T BUY THIS BOOK!
At least, not yet.
The basic rules for the Micro Chapbook RPG system can be downloaded for FREE in any Micro Chapbook through DriveThruRPG.com. Each stand alone Chapbook includes the complete rules for you to play (and run) the game.
With that in mind, this Deluxe Game Master’s Rulebook also contains the basic rules you need to play... [click here for more] |
Micro RPG |
Pay What You Want
|
Adventure Generator 2: A minimalist 96-page toolkit for creating memorable stories usable with any tabletop roleplaying system or setting.
10 More Adventure Outlines! This second volume Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls you’ll have an outline for an exciting... [click here for more] |
Dancing Lights Press |
$5.00
|
A toolkit for creating tabletop roleplaying elements for any system, setting, or genre.
Building Characters explores what goes into crafting memorable and enjoyable tabletop roleplaying character backgrounds. The book looks at how they influence, and are influenced by, the worldbuilding, adventures, and rules of a tabletop roleplaying game. By the end you’ll have... [click here for more] |
Dancing Lights Press |
$5.00
|
Batten Down the Hatches!
Are you looking to run exciting, fast-paced naval encounters where all your players have something to do each turn? Do you want to run cinematic sea battles between ships and terrify your players with sea monster attacks?
I wrote this guide after running a weekly seafaring campaign for 5th edition for over a year. NAVAL ENCOUNTERS provides... [click here for more] |
Tribality Publishing |
$3.99
|
Does it sometimes feel unsatisfying that a fifth-edition character can drop to zero hit points (essentially be on death's door), receive healing, then be back to full fighting strength with absolutely zero reprocussions? If so, this lingering injury system might help.
Basically, it presents a very simple set of rules whereby there are mechanical consequences--lingering injuries--when a character... [click here for more] |
Luke Hart |
$0.99
|
Here is the essential manual for the AD&D game Dungeon Master.
All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging... [click here for more] |
Wizards of the Coast |
$9.99
|
A Grand Collection of Monsters and Villains for Your Sci-fi Universe!
The Threats Database introduces a trove of sci-fi creatures, antagonists, and hazards to use with the Esper Genesis Roleplaying Game. Keeping with EG’s full compatibility feature, this product can be used as a supplement to any D&D 5E setting, giving you the power to drop your futuristic... [click here for more] |
Alligator Alley Entertainment |
$24.95
|
MAN OR MACHINE?
Tell new intriguing science fiction stories with M-SPACE Companion.
Create sidekick droids and AI villains with rules for robots and artificial intelligence. Or play as a robot.
Make powerful characters with the latest cybernetic implants. And try the cutting-edge Q Tech implants, bordering on magic.
Learn about your characters’ former lives in the Origins chapter, or... [click here for more] |
FrostByte Books |
$11.95
|
WHAT IS SHIVER?
SHIVER is a tabletop roleplaying game bringing tales of the mysterious, the peculiar and the strange to life. An easy to learn and innovative game system inspired by a love of horror films and pulp TV shows that brings storytelling to the fore. Shiver makes it simple for you to tell the stories you want to tell, however weird and wonderful they may be.
Take on the role of archetypal... [click here for more] |
Parable Games |
$20.99
|
DOGS is a genre and setting agnostic roleplaying game that uses a dice pool and betting system to resolve Conflicts of all types. The mechanics are heavily intertwined with the narrative, and while any kind of game can be played using DOGS, it's especially ideal for games where the players are solving mysteries, settling disputes, and making moral and/or ethical decisions.
(if you just want the... [click here for more] |
KN Obaugh |
$9.00
|
Stay Home and Game--and Help Save the World!
Because I (Nathan Rockwood/Larcenous Designs) am a high school teacher by day, I'm very much aware of the need to practice social distancing in order to 'flatten the curve' of demand on hospitals right now. For the remainder of the COVID-19 crisis, I'm setting my PDF prices to 90% off, and my Print on Demand products to a significant discount (about $1.50... [click here for more] |
Larcenous Designs, LLC |
$0.99
|
The World is Ready. Are You?
Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves.
Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage.
In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones...... [click here for more] |
Kobold Press |
$24.99
|
Adventure at hyperspeed, smirking at the authorities along the way. Tramp around a hostile galaxy in a starship held together with spit and pluck. You’re a motley crew of misfits, gathered by chance, venting your frustrations through witty barbs and alien howls.
Strap in, kid. We’re gunna burn across the sky ‘til the stars become lines.
HYPERLANES is the gaming technology that... [click here for more] |
Scrivened, LLC |
$20.00
|
This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon... [click here for more] |
Nerzugal Role-Playing |
Pay What You Want
|
Tiny Gunslingers is cinematic-inspired gunslinging minimalist gaming!
Tiny Gunslingers features new Western themed traits, rules for duels, bounties and Grit points, as well as a Blackjack inspired shoot-out mechanic! Tiny Gunslingers is not historically accurate, and simply is a small expansion designed to add some movie-inspired spaghetti western flavor to TinyD6 gaming.... [click here for more] |
Gallant Knight Games |
$3.99
|
Mundane Magic is a narrative roleplaying game in which your actions weave or unravel the fabric of reality.
You are one of the fates, a coven of crones charged with the care of all mortals. You weave the fabric of reality with the source of your power, the mighty Loom of Destiny!!! Or you would. If your fellow crones - definitely not you - hadn’t broken it. Again. But time and... [click here for more] |
Behold Her Studio |
$4.99
|
The Seas of Vodari is a 268-page book that provides fifth edition material for both gamemasters and players to enjoy a single adventure or an entire campaign full of swashbuckling action and magical adventure.
The Seas of Vodari campaign setting was created to support seafaring adventures that focus on the crew of a ship hunting sea monsters, exploring mysterious uncharted islands,... [click here for more] |
Tribality Publishing |
$21.95
|
 The Exploration Codex! A system neutral book for fantasy RPGs. This book contains sections on:
Building Your World Map Making Generating Continents Hex Grids And You No Effort Node Maps Random Encounters Biomes Travel Cities & Metropolises Towns & Villages Forests & Woods Swamps & Marshlands Deserts & Desolate Lands Tundras & Taigas Mountains & Peaks Rainforests... [click here for more] |
mucker71 |
Pay What You Want
|
Impulsive Youths, Vast Cosmos...
BIG PROFITS!
Teens in Space is a space opera RPG that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Kids on Bikes) & Doug Levandowski (Gothic Doctor, Kids on Bikes) with... [click here for more] |
Hunters Entertainment |
$8.99
|
Adventure In a Dark World of Deep Magic!
It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage.
The omens are dire. The roads to the shadow realm are open again, and the fey have returned... [click here for more] |
Kobold Press |
$29.99
|
Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game.
This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way.
What does the Game have?
The game is divided into five digest-sized... [click here for more] |
O5R Games |
$5.99
|
Take on Secret Missions and Covert Operations in a Clandestine World
Welcome Agent. Enter a world of international stealth and intrigue in a modern setting. Delve into a world of spies, assassins, diabolical masterminds and suave secret agents.
The Spy Game is an action & espionage roleplaying game book that uses the 5th Edition of the world's most famous roleplaying game rules. Peer behind... [click here for more] |
Black Cats Gaming |
$20.00
|
Stay Home and Game--and Help Save the World!
Because I (Nathan Rockwood/Larcenous Designs) am a high school teacher by day, I'm very much aware of the need to practice social distancing in order to 'flatten the curve' of demand on hospitals right now. For the remainder of the COVID-19 crisis, I'm setting my PDF prices to 90% off, and my Print on Demand products to a significant discount (about $1.50... [click here for more] |
Larcenous Designs, LLC |
$0.99
|
2400 is a series of lo-fi sci-fi micro RPGs. Each is a self-contained game that fits on 3 pages and a cover, two sides of a letter-sized sheet of paper. They're all in the same setting, unless they aren't. And they're all are built with the same rules as the free 24XX SRD.
These are the Emergency Rules. 2400 is designed to be ultra light, super... [click here for more] |
Pretendo Games |
Pay What You Want
|
Design dynamic settings that support telling great stories!
This is the first edition. You can find the second edition here.
Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear... [click here for more] |
Dancing Lights Press |
$7.00
|
Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling... [click here for more] |
Monte Cook Games |
$0.79
|
Want to create your own world? Looking for tips and advice from those who have been running Savage Worlds for over 15 years?
The World Builder and Game Master’s Guide does all that and more!
Inside you’ll find articles directly from Pinnacle’s staff, freelancers, and favorite Game Masters on such topics as:
running Savage Worlds for All Ages, Risks &... [click here for more] |
Pinnacle Entertainment |
$9.99
|
Forbidden Rules provides a comprehensive set of variant and optional rules for use with Shadow of the Demon Lord, letting you reshape the game in a variety of different ways. Whether you’re looking for a points-based casting system or basic rules to kick off games beyond level 10, this supplement has it. Inside this book, you’ll find:
Dice rules that range from cooperative... [click here for more] |
Schwalb Entertainment |
$8.00
|
Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background.
This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas... [click here for more] |
White Wolf |
$3.99
|
Wonderland Imprints is proud to present the second volume in the Mythic World of Oldskull series, providing the advanced modular rules developed for author Kent David Kelly’s epic campaign adventure game. These volumes are designed to integrate perfectly with one another if you collect them all, or to stand alone if you prefer to pick and choose aspects from the Oldskull campaign that you’re personally... [click here for more] |
Kent David Kelly |
$4.99
|
It was dead silent in the ranks, so breathlessly tense that the creaking of our leather armor felt deafening; just as silent as our Davokar outpost had been for the past three weeks. Even the sellswords that our Lord had hired in an attempt to tip the scales in his favor seem to appreciate the gravity of the situation – they made up the rear of the column, atypically in line,... [click here for more] |
Free League Publishing |
$19.98
|
The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be... [click here for more] |
Gun Metal Games |
$16.59
|
The Star Dogs Referee’s Handbook is a collection of tools, tables, and generators for referees running a Science Fiction tabletop roleplaying campaign.
While it has been written for use with Star Dogs, it is system neutral and can be used with any Science Fiction tabletop ruleset.
The Star Dogs Referee’s Handbook contains:
Galaxy Sector Mapper and Stocker.
Planet... [click here for more] |
Gorgzu Games |
$4.99
|