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Fantasy AGE Companion

Fantasy AGE Companion


The Fantasy AGE Companion provides a plethora of new rules and play options for your Fantasy AGE roleplaying game campaign. This book expands upon the core Fantasy AGE rules and provides alternative game systems so that you can build rules and characters which fit any setting and genre you desire. This book contains the following: New character races for Fantasy AGE, from the primal Beastfolk to the...   [click here for more]
Green Ronin Publishing  $16.95

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Planet Apocalypse for 5E

Planet Apocalypse for 5E


DARK LORDS ALWAYS SEEM TO THREATEN THE WORLD. THIS TIME, THAT THREAT BECOMES REAL. Your fantasy world actually gets destroyed as it becomes another Planet Apocalypse! A unique new product for 5e Fantasy, the Planet Apocalypse book provides rules and guides to turn any fantasy world into a post-apocalyptic landscape where the heroes fight alongside surviving remnants...   [click here for more]
Petersen Games  $19.99

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Threefold: A Modern AGE Campaign Setting

Threefold: A Modern AGE Campaign Setting


Beyond the modern world, with its magical and technological secrets, other planes of existence beckon. Gates connect alternate Earths to mystic Otherworlds and demon-ruled Netherworlds. Will their threefold secrets bring hope or horror? That’s for your heroes to decide. Threefold is a new original setting for the Modern AGE roleplaying game, designed to support adventures using...   [click here for more]
Green Ronin Publishing  $19.95

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Aldis: City of the Blue Rose

Aldis: City of the Blue Rose


Welcome to Aldis: City of the Blue Rose! This beautiful, full color sourcebook lavishly details the capital city of the central nation in the Blue Rose RPG, providing players and Narrators alike the tools needed to tell stories using the city as a focus. From the intrigues of nobles in the High Ward to the entertainments in the Middle Ward to the roughest parts of town found in the Outer Ward, this...   [click here for more]
Green Ronin Publishing  $21.95 $17.56

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Dark Worlds - Act 1: The Ritual

Dark Worlds - Act 1: The Ritual


You and your friends become unwitting pawns caught up in the blunders of a mad ruler. His insane attempt to curry favor with the dread Fungi from Yuggoth results in your being teleported across space to the nightmare world of Yuggoth. The ritual keeps you alive ... for now. But how long will its effects last? Your only hope is to track down the wizard Mustafo who was transported along with you, and...   [click here for more]
Petersen Games  $9.99

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  Yin-Sloth Jungles™ 2nd Ed. Sneak Preview