Title |
Publisher |
Price |
Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power.
Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris.
Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates... [click here for more] |
Onyx Path Publishing |
$14.99
|
As the Prey Evolves...
Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities.
But what about the stranger aspects of the World of Darkness?
Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,... [click here for more] |
Onyx Path Publishing |
$14.99
|
"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers
The Price of Disobedience
All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their desires at... [click here for more] |
Onyx Path Publishing |
$13.99
|
The Jungle Next Door
You live in any sprawl long enough, you’ll find out that there’s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest.
Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl Wildsgives... [click here for more] |
Catalyst Game Labs |
$12.00
|
THE FEW, THE PROUD, THE ENLIGHTENED
The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war beyond the boundaries... [click here for more] |
Onyx Path Publishing |
$11.99
|
Advocate to the Masses
Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows that the status quo keeps... [click here for more] |
Onyx Path Publishing |
$11.99
|
Heart of the Union
The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world.
The... [click here for more] |
Onyx Path Publishing |
$11.99
|
The War Within
Not all has been right in our shadows of late. Especially in the dark shadows of my mind.
Those were among FastJack’s parting words to JackPoint when he left, the victim of a condition that divided his mind against itself. And the condition is spreading. Across the Sixth World, people’s minds are in schism, as new personalities emerge and battle the old. The world is in chaos, and... [click here for more] |
Catalyst Game Labs |
$24.99
|
All-Shaking Thunder
It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the verge of overwhelming... [click here for more] |
Catalyst Game Labs |
$25.00
|
Make the world your own!
At gaming tables everywhere, the future of the Greyhawk setting turns on the rolls of dice and the actions of thousands of Dungeons & Dragons players.
This comprehensive sourcebook contains everything you need to get started in the RPGA Network's exciting Living Greyhawk shared world campaign.
Inside... [click here for more] |
Wizards of the Coast |
$12.99
|
Danger Zones! Shadowrunning can take you all sorts of different places and give you the chance to have all sorts of different guns pointed at you. Whether you’re exploring mysterious islands off the coast of Seattle, collecting bounties on the tightly guarded streets of Manhattan, or trying to survive the chaos and conflict in Bogotá, you’re likely to find yourself in trouble... [click here for more] |
Catalyst Game Labs |
$12.00
|
Honor. Skill. And Exceptionally Sharp Blades
They are legends. They are dangerous. They are feared. They are to be avoided—unless you have one of them on your side. They are street samurai. That title covers a variety of skill sets, from the accuracy to nail a target from a thousand meters away to the stealth needed to sneak into a tightly guarded environment and cut someone’s throat before... [click here for more] |
Catalyst Game Labs |
$4.95
|
Rewind and Reload
Chrome eyes. Computers called "decks." Big hair, big cyberlimbs and bigger guns. It's Shadowrun in the year it all started. Take a step back to Shadowrun's roots with Shadowrun 2050, a book that combines Fourth Edition rules — the smoothest, most accessible rule set Shadowrun has ever had - with the setting that first made the Sixth World a legend.... [click here for more] |
Catalyst Game Labs |
$25.00
|
Claws At Your Throat
Never, ever deal with a dragon. Shadowrunners have heard that dictum so often, they frequently say those words in their sleep. But what the aphorism forgets to tell you is this—what if you don’t have a choice?
The tension between dragons has been growing, and the big lizards are throwing every weapon they have at each other, including shadowrunners—especially shadowrunners.... [click here for more] |
Catalyst Game Labs |
$18.00
|
Eternal Life
What would you do to live forever? Would you bathe in the blood of innocents? Would you steal the body of a younger man or woman? Could you drive the impurities from your soul? And is eternal life worth the cost?
A Character Book for World of Darkness®
• A detailed examination of three types of immortal: the murderous blood bathers, the horrifying body thieves, and the exotic... [click here for more] |
White Wolf |
$18.99
|
In The Passions' Footsteps... The mysterious, powerful beings known as the Passions have watched over the people of Barsaive for as long as anybody can remember. They embody the ideals that make civilization possible: Justice, freedom, love, and more. Those who dedicate their lives to pursuing the ideals of a single Passion serve their fellow Namegivers, supporting them as they go... [click here for more] |
FASA |
$17.99
|
Visit Beautiful Seattle, An Interesting Place to Live
A modern frontier town, sandwiched between the Elven nation of Tir Tairngire and the Native American Nations, Seattle is a place where cultures mix—often with explosive results.
A City of Opportunity
Megacorps with private armies trade in technology and information. Crime bosses rule the underworld of illegal trade, violence,... [click here for more] |
Catalyst Game Labs |
$8.00
|
Bottle, Bottle, who's got the Bottle?
The shadowrunners meet a very disturbed man who hires them as bodyguards on a business deal.
Bottle, Bottle, who wants the Bottle?
Now the man is dead, and they don't know why.
Bottle, Bottle — what's in the Bottle?
The bottle is a mysterious artifact covered with ancient cryptic runes. Why are... [click here for more] |
Catalyst Game Labs |
$4.00
|
Blood and Vengeance
A missing shadowrunner. An artifact with mysterious, blood-fed powers. And astral beings with horrible grudges. All of these elements—and more—are coming together to give shadowrunners a long day and a longer night, as they move from trying to find what has been lost to struggling for their survival. And with what they’re up against, survival would be a very... [click here for more] |
Catalyst Game Labs |
$3.95
|
Planes, Drones and Automobiles
Living is rigging, omae. Like burning rubber down the highway at 150 klicks and hour with only your brain to guide you. What about making a drone an extension of yourself, or undermining the security of a whole building, manipulating every camera, motion detector or security door. But the biggest kick is blowing up a car full of goons without even jacking... [click here for more] |
Catalyst Game Labs |
$12.00
|
"Oppenheimer was no mage, but how can you say he wasn't a wizard? I'm sure he'd never seen any Watchtower or Atlantis god-king or any of your other old myths. But he conjured up something the world had never seen before and changed this Earth forever. No mage had ever done what he did, but we consider ourselves the Awakened people. I'll bet you anything that when he saw the flash, he woke up, whether... [click here for more] |
White Wolf |
$16.99
|
The Ends of the Earth—And Beyond Dark alleys, abandoned buildings, wet streets stabbed with neon light—shadowrunners know all these places. They also know that they aren’t the only places work gets done. A good shadowrunner should be open to anything, to runs that might take them anywhere. From the cold of Antarctica to the heat of the Sahara, from the life-filled dark of the... [click here for more] |
Catalyst Game Labs |
$25.00
|
The Player's Guide to the Requiem for Vampire: The Requiem The Prince is the master of the city, but he has named you lord of your territory. It's up to you and your cohorts to maintain the Masquerade, influence mortal lives and pass judgment on the Kindred who dwell in your shadow. Are you a tyrant or a saint? Will you pull the Prince's strings or become the Prince yourself? A... [click here for more] |
White Wolf |
$14.99
|
Digging in the Dirt
Politics is only a dirty word when it's not working for you. For shadowrunners, politics aren’t about debates and position papers—they’re about taking some of the money people are throwing around.
During election season, when power is up for grabs, people are willing to do just about anything to get a piece of the pie. If you can help them get what they want, they’ve... [click here for more] |
Catalyst Game Labs |
$25.00
|
See the sights!
Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget.
The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shadowrun’s North America.... [click here for more] |
Catalyst Game Labs |
$7.50
|
SHADOWTECH Sourcebook [FAS7110]
Print Price (1992): $15.00 Filze Size: 36 MB
The Best Just Got Better!
Think you're already hot stuff, eh chummer? Guess again. There's a leaner, meaner machine on the streets these days, a machine whose parts aren't built, they're grown.
ShadowTech is an advanced technology sourcebook for Shadowrun. All the latest cybernetic bionetic technology... [click here for more] |
Catalyst Game Labs |
$7.51
|
Suffer Not the Witch Only a few have the vision to see magic for what it is — anathema. Those who wield this unnatural power must be converted or destroyed, lest they unravel the fabric of the world itself. This is the crusade of the few, the zealous — the Banishers. A Character Book for Mage: The Awakening™
• A look at the varied motives and methods of those Awakened... [click here for more] |
White Wolf |
$16.99
|
Horrible. Strange. Beautiful.
The glorious creatures of the mythic past and horrors undreamt of dwell in the Europe of 2054. Gargoyles and goblins stalk the streets of London. Centaurs and satyrs roam the countryside. A mysterious and menacing menagerie of creatures, both fearsome and friendly, now populates the European landscape.
Paranormal Animals of Europe is a field guide to these... [click here for more] |
Catalyst Game Labs |
$8.00
|
Adventures beyond the frontier!
A hundred years ago, Primus Adrienne Sims of ComStar suffered nightmare visions of a dire threat to ComStar and the Successor States: hordes of strange monsters from beyond known space, invading the Inner Sphere to destroy it. These visions so troubled the Primus that she created the Explorer Corps, a division of ComStar dedicated to probing the Deep Periphery, to hunt... [click here for more] |
Catalyst Game Labs |
$8.00
|
THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive:
Dwarfs: stout and stubborn, the industrious dwarfs are the... [click here for more] |
FASA |
$23.99
|
The beat's on the street, and that's where you have to be if you wanna be in on what's happenin'.
Shadowbeat makes it easy by dishing out the scoop on music, media, sports and entertainment in the 2050s. Discover the best way to stardom in the sims.
Learn how to get the dirt on the stars. Get down and dirty as an Urban Brawler. All this, and the toys that make it happen, are included in…Shadowbeat! ... [click here for more] |
Catalyst Game Labs |
$8.00
|
BLOOD IN THE BOARDROOM Sourcebook [FAS7327]
Print Price (1998): $12 File Size: 39 MB
Killing the competition is no longer a figure of speech…
The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat cats have... [click here for more] |
Catalyst Game Labs |
$6.00
|
CORPORATE SECURITY Sourcebook [FAS7118]
Print Price (1995): $18 File Size: 38 MB
Think corps security means a donut-snarfing security guard and a high fence? Think again, chummer! You want inside the corp enclaves, first get past the security wage mages, drek-hot deckers, and really big guys with really big guns ... plus a few hellhounds and watcher spirits just to keep you on your toes. The blackest... [click here for more] |
Catalyst Game Labs |
$9.00
|
The City of Clocks is a shining beacon of civilization in a world long left to the wild, once home to the ancient races known as the Luminaries and still studded with their bizarre and unknowable technology. It is home to a teeming throng of two million souls; most are human but the City is also home to Constructs, ancient servants of the long-dead Luminaries; Geks, insectoid savants; and... [click here for more] |
Battlefield Press |
$12.50 $10.00
|
JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter in an underground kaer, expecting only the Horrors to be a threat. During the centuries of confinement, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan—if only they had found it...
BITTERNESS
For... [click here for more] |
FASA |
$14.99
|
Fearsome and Fascinating!
"The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal
The Horrors are not the... [click here for more] |
FASA |
$19.99 $11.99
|
The War Games rage in the ruins of Parlainth and gambling on them has become a favored pastime of the wealthy or desperate. Belaron of Garlen’s Alms was, perhaps, both. Now you need to ensure the gamble pays else-wise the poor will go hungry.
Games of the Hungry Legends of Barsaive Adventure Format: 6"x9" 48 B&W pages FAS14407 ... [click here for more] |
FASA |
$2.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
Elves:... [click here for more] |
FASA |
$24.99 $14.99
|
Fearsome and Fascinating!
"The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal
The Horrors are not the... [click here for more] |
FASA |
$19.99 $11.99
|
Lebendiges Earthdawn ist eine lebendige Kampagne, die auf dem GenCon 2016 gestartet ist. Im Verlauf mehrerer Abenteuer werden die Spieler mit verschiedenen Fraktionen in Haven am Rande Parlainths konfrontiert werden. Der aktuelle Bürgermeister Torgak ist alt geworden. Wer wird ihm nachfolgen? Die Taten und Entscheidungen der Spieler werden die Zukunft dieser Grenzstadt beeinflussen.
Zusätzlich zu... [click here for more] |
Ulisses Spiele |
$3.17
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
Dwarfs:... [click here for more] |
FASA |
$24.99 $14.99
|
Lebendiges Earthdawn ist eine lebendige Kampagne, die auf dem GenCon 2016 gestartet ist. Im Verlauf mehrerer Abenteuer werden die Spieler mit verschiedenen Fraktionen in Haven am Rande Parlainths konfrontiert werden. Der aktuelle Bürgermeister Torgak ist alt geworden. Wer wird ihm nachfolgen? Die Taten und Entscheidungen der Spieler werden die Zukunft dieser Grenzstadt beeinflussen.
Zusätzlich zu... [click here for more] |
Ulisses Spiele |
$3.17
|
Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. Also included is a 64-page booklet with a gallery of pregenerated GMC character sheets, with the stats set up for four character advancement ranks; an... [click here for more] |
FASA |
$4.99
|
Lebendiges Earthdawn ist eine lebendige Kampagne, die auf dem GenCon 2016 gestartet ist. Im Verlauf mehrerer Abenteuer werden die Spieler mit verschiedenen Fraktionen in Haven am Rande Parlainths konfrontiert werden. Der aktuelle Bürgermeister Torgak ist alt geworden. Wer wird ihm nachfolgen? Die Taten und Entscheidungen der Spieler werden die Zukunft dieser Grenzstadt beeinflussen.
Zusätzlich zu... [click here for more] |
Ulisses Spiele |
$3.17
|
YOU WANT US TO GO WHERE? The amulet of finely-wrought silver surely holds potent magics, but without the key to unlocking its powers it's just another piece of pretty jewelry. One man can unravel the talisman's secrets and unleash its hidden forces: Hiermon, Wizard of Haven. Of course, the mage demands a price for his services. A simple errand, but one that will take you into the dark domain of Queen... [click here for more] |
FASA |
$12.00
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
Elves:... [click here for more] |
FASA |
$24.99 $14.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
Dwarfs:... [click here for more] |
FASA |
$24.99 $14.99
|
This Pathfinder Roleplaying Game compatible adventure contains background information, GM notes, five maps, and all the details necessary to run this high-level planar adventure! The adventure is designed to stand on its own, for four to six players with levels ranging from fifteenth to seventeenth.
If you find this adventure interesting and your characters survive or die memorably, please look... [click here for more] |
Gaming Paper |
$9.99
|
Les choses ne sont pas si simples, omae.
C’est à Denver qu’a été signée la paix entre les Anglos et les Amérindiens. Divisée mais devenue un carrefour majeur des Ombres et de la contrebande, abritant le plus célèbre des paradis numériques pour pirates informatiques, elle reste au confluent des cultures américaines, entre les anciens USA et les Nations des Américains d’origine.... [click here for more] |
Black Book Editions |
$10.61 $5.31
|
These full-color, full-size screen inserts, include artwork and the most important charts and tables from Eldritch Skies. The sheets can be used as inserts in the Savage Worlds Customizable GM Screen, printed and attached to an existing landscape-style screen, or printed on rigid cardstock for a quick stand-alone screen. ... [click here for more] |
Battlefield Press |
$5.00 $4.00
|