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Freeport Companion (FATE)

Freeport Companion (FATE)


Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you’ll find: Rules...   [click here for more]
Green Ronin Publishing  $9.95

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds...   [click here for more]
Malhavoc Press  $19.99

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AGE Explorations: Gifts of the Gods

AGE Explorations: Gifts of the Gods


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Bestiary: Beastmen

AGE Bestiary: Beastmen


Strange mixtures of animal and beast, the idea of the bestial humanoid who combines human cunning and animal ferocity can be found in numerous cultures and entertainment media. From heroic half-animal men to hungry tribes of man killing beasts, they can be a serious threat or unusual ally to many adventurers. Includes cute and furry and dangerous beastmen, centaurs, fish men, minotaurs, and reptile...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Bestiary: Giants

AGE Bestiary: Giants


Larger than life threats, giants are a staple in fantasy, mythology, and folklore. There’s something about angry, powerful humanoids of truly monstrous size that sparks terror and wonder. Giants come in various sizes, types, and range from savvy tricksters to near-mindless brutes. This PDF provides background and rules for using giants in your AGE campaign, including three giant types, elemental...   [click here for more]
Green Ronin Publishing  $2.95

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Parlor Games (Werewolf: The Forsaken)

Parlor Games (Werewolf: The Forsaken)


"If you ain't just a little scared when you enter a casino, you are either very rich or you haven't studied the games enough." — Terrence "VP Pappy" Murphy There are things in this world that come from somewhere else. Hungry things. They scrabble in the dark places, reaching out to draw in prey. Sometimes it's human prey. Sometimes it's the People. One of those things is reaching out...   [click here for more]
White Wolf  $6.99

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World of Darkness: Shadows of the United Kingdom

World of Darkness: Shadows of the United Kingdom


They hunted the moors and forests in the days before Caesar came, and they prowl the towns and cities even now. For millennia, supernatural creatures have walked these islands. From the Scottish Highlands to the London streets, danger waits for the unwary. Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements there is a small...   [click here for more]
White Wolf  $17.99

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Aasimar & Tiefing: A Guidebook to the Planetouched

Aasimar & Tiefing: A Guidebook to the Planetouched


Your Planar Adventure Begins Now! This exciting entry in the critically acclaimed Races of Renown series fully details aasimar and tieflings, as well as half-fiends, half-celestials, and many of their cousin races. If you've been looking for an easy way to integrate planar elements into your campaign, look no further. Aasimar & Tiefling is your one stop shop for planar...   [click here for more]
Green Ronin Publishing  $9.95

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Book of the Righteous

Book of the Righteous


The Book of the Righteous presents the most comprehensive pantheon ever seen in the d20 System. This massive, 320-page volume provides more than 20 pick-up-and-play churches corresponding to gods that feature in most fantasy campaigns (god of war, god of justice, etc.). Each church features lavish detail, including in-depth information on its clerics, holy orders, dogma, prayers, and rituals....   [click here for more]
Green Ronin Publishing  $19.95

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Advanced Race Codex: Humans (d20 3.5)

Advanced Race Codex: Humans (d20 3.5)


Take Hold of Your Destiny! Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities....   [click here for more]
Green Ronin Publishing  $6.95

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Holy Warrior's Handbook

Holy Warrior's Handbook


The holy warrior expands the paladin archetype, giving players and GMs the means to create divine champions of any patron god--not just the lawful good ones. A holy warrior is functionally similar to a paladin, but may swap the traditional class features for ones more appropriate to his heavenly patron. Armed with the Holy Warrior's Handbook, divine heroes have more options that ever before....   [click here for more]
Green Ronin Publishing  $4.95

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Denizens of Freeport

Denizens of Freeport


Your campaign would go nowhere without characters. You need ruthless villains, steadfast allies, and colorful locals to bring your game to life, but creating believable characters takes time. Enter Denizens of Freeport, a rogue’s gallery of characters from Green Ronin’s trademark setting. Within these pages there are more than 60 ready-to-use characters, with backgrounds, personalities,...   [click here for more]
Green Ronin Publishing  $18.95

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