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Brukesian Duchy Hexcrawl - OSR Freebie

Brukesian Duchy Hexcrawl - OSR Freebie


The Brukesian Duchy Hexcrawl by Elven Tower This is a FREE product that showcases the full product with a regional setting and 19 developed hexes! Purchase the full product here: The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of...   [click here for more]
Elven Tower   FREE 

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Demons & Dungeoneers! Dungeoneer Creations (Character Sheets)

Demons & Dungeoneers! Dungeoneer Creations (Character Sheets)


You stumble upon a tavern in Nurenhill where many patrons enjoy good drinks and meat on the bone. A bard plays fantastic tunes with his flutes and sings songs of heroes who once saved the lands. The tavern is packed with various people, as a few dungeoneers choose to rest before setting out on another adventure. Here, you will find various dungeoneers! In this Demons & Dungeoneers! Dungeoneer...   [click here for more]
Demons & Dungeoneers Gamebooks   FREE 

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Demons & Dungeoneers! Gameplay Rules (Survival Guide)

Demons & Dungeoneers! Gameplay Rules (Survival Guide)


No, it is not easy being a dungeoneer. Just imagine all the pressure you have. You receive a contract from the guild and are expected to complete the quest. It doesn’t matter what the cost is—you MUST complete it! Such quests could include slaying a dragon 50 times larger than you or trying to stop a wraith lord that has existed for thousands of eras! That is a lot of pressure, wouldn't...   [click here for more]
Demons & Dungeoneers Gamebooks   FREE 

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Dramatis Personae Etheldrea Español

Dramatis Personae Etheldrea Español


La Ficha y el transfondo de Etheldrea, la primera bruja. ...   [click here for more]
Anima Project   FREE 

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Dramatis Personae Jigoku no Kami English

Dramatis Personae Jigoku no Kami English


Status and Story for Jigoku no Kami ...   [click here for more]
Anima Project   FREE 

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Dramatis Personae Jigoku no Kami Español

Dramatis Personae Jigoku no Kami Español


La Ficha y el transfondo de Jigoku no Kami ...   [click here for more]
Anima Project   FREE 

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Dramatis Personae Volume 2 English

Dramatis Personae Volume 2 English


Compendium of revelant NPC's from Gaïa, Artifacts, Techniques and Special Powers. ...   [click here for more]
Anima Project  Pay What You Want

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Dramatis Personae Volumen 2 Español

Dramatis Personae Volumen 2 Español


Comendio de NPCs revelantes de Gaïa. Objetos, Técnicas y Poderes.  ...   [click here for more]
Anima Project  Pay What You Want

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Entreat The Darkness - TTRPG Safety Tool For Zweihander RPG

Entreat The Darkness - TTRPG Safety Tool For Zweihander RPG


While your games oftentimes put characters at risk, they should not put players at risk. ENTREAT THE DARKNESS is a tabletop RPG toolkit designed to help everyone at the table–players and Gamemaster alike–mindfully navigate sensitive content, themes and topics in games Powered by ZWEIHÄNDER. This toolkit allows the entire gaming group to breathe life into the shared fiction and...   [click here for more]
Terrible Wyrm   FREE 

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FLAMES OF FREEDOM Grim & Perilous RPG: Character Sheets – Powered by Zweihander RPG

FLAMES OF FREEDOM Grim & Perilous RPG: Character Sheets – Powered by Zweihander RPG


Players! Grab your official ZWEIHÄNDER Grim & Perilous RPG: Character Sheets today, and prepare yourself for a world of grim & perilous adventure! This zip file includes a form-fillable and a clean PDF for use at your game table. CHANGELOG We have instituted a new taxonomy for digital title names. For purposes of determining what the correct PDFs to use are, reference the...   [click here for more]
Andrews McMeel Publishing   FREE 

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Pith bio-mech reference book (old)

Pith bio-mech reference book (old)


Want to play a Martian but dont have time to create your own bio-mech? Come on down to redthings market of stuff we got like 3 or 4 models. Made to be used with the Pith core rule book and the neatherlight rolling system. ...   [click here for more]
Pith  Pay What You Want

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Return to Skywall

Return to Skywall


A canonical adventure set in The Kiynan Chronicles setting, using the 5e-compatible The World of Kiynan supplement. The World of Kiynan is the high fantasy setting for The Kiynan Chronicles series of books by Eric P. Caillibot. It is a medieval fantasy world peopled by many different...   [click here for more]
Unrealism Books  Pay What You Want

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You All Meet In A Tavern: Character Pack 1

You All Meet In A Tavern: Character Pack 1


The first expansion for You All Meet In A Tavern, the rapid action retro RPG created by New York Times bestselling author Andy McDermott, brings you four new character classes with which to embark upon epic adventures! The Champion: a noble warrior for good and justice. The Half-Genie: magical by nature, with unique enchantments at their command - including a magic carpet! The Berserker:...   [click here for more]
Andy McDermott   FREE 

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You All Meet In A Tavern: The Isle of Doom

You All Meet In A Tavern: The Isle of Doom


The Isle of Doom: Adventure Module A2 Arrr! This complete one-shot adventure for You All Meet In A Tavern sends players to the tropics to learn the fate of trader Henry Broucard, seemingly a victim of the notorious pirate Hieronymous Weirdbeard. Weirdbeard's ship has been spotted wrecked by a storm in the Manitou Islands, its crew killed... but they may not be quite...   [click here for more]
Andy McDermott   FREE 

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Dark Age: Legends - Solo Adventure - Hidden Isle

Dark Age: Legends - Solo Adventure - Hidden Isle


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Holy Roman

Dark Age: Legends - Solo Adventure - Holy Roman


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Honed In Chains

Dark Age: Legends - Solo Adventure - Honed In Chains


During the time of the Extinguishing Mercia (the Midlands of England) is a scene of perpetual warfare, where violence rules and crime and punishment are virtually indistinguishable. Borche la Guerre, the charismatic leader of the Wessex Cohort mercenary company, is no stranger to such conflict. As a child the young Borche was persecuted for his French blood, taken from his parents and tortured into...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Iron Scourge

Dark Age: Legends - Solo Adventure - Iron Scourge


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Many Risings

Dark Age: Legends - Solo Adventure - Many Risings


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Nightmare Liege

Dark Age: Legends - Solo Adventure - Nightmare Liege


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Rogue Order

Dark Age: Legends - Solo Adventure - Rogue Order


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Secret Storm

Dark Age: Legends - Solo Adventure - Secret Storm


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Stone Of Exile

Dark Age: Legends - Solo Adventure - Stone Of Exile


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Street Martyrs

Dark Age: Legends - Solo Adventure - Street Martyrs


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Testament Of Solstice

Dark Age: Legends - Solo Adventure - Testament Of Solstice


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - The Last Castellan

Dark Age: Legends - Solo Adventure - The Last Castellan


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Wolves Of The Pendragon

Dark Age: Legends - Solo Adventure - Wolves Of The Pendragon


The restored Pendragon line, thriving after the chaos of the Extinguishing, has consolidated power on the South Western coast of England. Camelot now stretches from Cornwall to Dorset, with a loyal protectorate in Caerleon, Wales. The great King Durmorg Pendragon, after a decade of tireless struggle, now lays on his deathbed. His two sons Mandrake and Luthor (known as the Two Wolves), once the most...   [click here for more]
Frontier Gaming  $0.50

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Dark Age: Legends - Solo Adventure - Yldrat The Returned

Dark Age: Legends - Solo Adventure - Yldrat The Returned


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $0.50

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Frogs-mice wars

Frogs-mice wars


**Join the Epic Frog-Mouse Wars in Mice-at-Arms TTRPG!** Embark on a thrilling adventure crafted by the Grandmaster Radan Chrobok, the mastermind behind the incredible DMDU! Dive into the conflict between the mighty frogs and cunning mice with this open multi-scenario designed for the Mice-at-Arms TTRPG and all mouse-related tabletop role-playing games. **Key Features:** 1. **Repaired Rulebook:**...   [click here for more]
DMDU  Pay What You Want

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Haven Fallen - Solo Adventure - Ashen Skies

Haven Fallen - Solo Adventure - Ashen Skies


The Ashen Raiders are a Formari mercenary company. Their number comprises mostly of veterans of the many conflicts fought among the Formari of Earth descent. A state of mutual enmity, isolated clashes, and cold wars between the Trinity Pact and the United Colonies of Erisia (UCE) have provided a steady flow of disaffected military personnel, battle-worn and dissuaded from the notion of humans killing...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Azomonir Pt 1: Jalrar Magus

Haven Fallen - Solo Adventure - Azomonir Pt 1: Jalrar Magus


Many systems of belief flourish throughout the Known, and the good news for believers is that they are usually correct; the Universe will help the faithful adherent of an ideal to their version of the next world or afterlife at the point of physical death. It is at this point, however, in the brief moment between death and being claimed by the Universe, where the soul is most vulnerable. In the Spirit...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Bearer Of Whispers

Haven Fallen - Solo Adventure - Bearer Of Whispers


The Bearer of Whispers has been a long standing rumour in the furthest reaches of the Known, a watchword for raiders and roguers, and for all those who would menace the peace of the peaceful. Some say the Bearer of Whispers is a wayward Magic User, an individual touched by the Spirit Realm and left to function in the Corporeal. Some say the Bearer of Whispers has fought for justice in every Universal...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Beast Messiah

Haven Fallen - Solo Adventure - Beast Messiah


The Beast Messiah is perhaps the most dread of all cruiser ships to prowl the Deep Space of the Wahid Sector. Captained by the necro-scientist Doctor Mave Gravis, the ship itself is a colossal laboratory. Doctor Gravis, though most of her physical makeup is cybernetically enhanced, is technically the only bipedal sentient member of the Beast Messiah’s crew. The ship’s central AI, Aura, works in...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Belmar Isle

Haven Fallen - Solo Adventure - Belmar Isle


Pilgrimages to the Belmar Isle on Planet Nilrov are considered an essential aspect of cultural life for practitioners of Sea Magic. Belmar is also seen as a truly neutral place for political discourse, and is favoured by dignitaries and diplomats for its verdant beauty as the idea of a utopian microcosm. The Isle has long been secured by the Belmar Wardens, a non-Arcane organisation comprised of those...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Beneath The Remains

Haven Fallen - Solo Adventure - Beneath The Remains


In the Trinity Pact’s rich military history many elite unites have been able to claim the title of “the best”. The Pact have triumphed on all types of Worlds, in all kinds of conditions, and this is down to the backbone of their specialist Operatives. But when a unit has exhausted its function the Pact have been known to reshape the narrative history of its operations to serve the purpose of...   [click here for more]
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Haven Fallen - Solo Adventure - Blood Forest

Haven Fallen - Solo Adventure - Blood Forest


Planet Blunhelm, simply known as the “Blood Forest”, was settled by a loosely affiliated society of Magic Users descended from the original Wild Kin. Blunhelm, originally a Trinity Pact territory, proved to be inhospitable for most Formari and lay dormant for centuries. With its forests and great lakes largely, colossal fauna and inedible flora, the planetoid seemingly had little to offer. When...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Broken Light

Haven Fallen - Solo Adventure - Broken Light


In Haven Fallen – Broken Light you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - By Dusk And Grace

Haven Fallen - Solo Adventure - By Dusk And Grace


The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Cobalt Engine

Haven Fallen - Solo Adventure - Cobalt Engine


It has been hundreds of years since the war between the AI people of the Salvus and the Formari of the Trinity Pact. Construct, assigned codename by the Trintiy Pact as the Salvus Living Deity (SLD), has expanded the Lionheart Flotilla from three hundred to nearly five hundred ships in the last six months. When questioned about this expansion Construct’s reply is simply to reassure the enquirer...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Crown Citadel

Haven Fallen - Solo Adventure - Crown Citadel


The Crown Citadel is located on Planet Brumzan in Parnathia and was once a celebrated palace on an overworld rarely frequented by the Parnun dynasties it was built for. Instead, the untouched tower became a place of meditation and Magical contemplation for off-worlders who would then proceed to visit the Parnun nobility on Brumzan below the Planet’s surface. A handful of Parnun Magic Users form...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Cruel Skies

Haven Fallen - Solo Adventure - Cruel Skies


In Haven Fallen – Cruel Skies e you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The...   [click here for more]
Original Frontiers  $0.50

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477498-thumb140.png


In the vast outreaches of Trinity Pact space, where glimmering city-states stretch across star systems like jewels in the void, a sinister menace creeps through the shadows. From the depths of abandoned research stations and derelict spacecraft, a plague unlike any other spreads its tendrils. Simply known as the Void Revenants, twisted abominations of flesh and circuitry, these beings stalk the corridors...   [click here for more]
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Haven Fallen - Solo Adventure - Dawning Star

Haven Fallen - Solo Adventure - Dawning Star


The line between cybernetic and organic augmentation is becoming increasingly blurred due to the developments and more widespread understanding of nano technology. The Dawning Star project is an attempt by the remnants of Salvus Industries to corner the market of those in need, or otherwise prepared, to experiment with an all-encompassing exosuit aimed to boost the life quality of the wearer on an...   [click here for more]
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Haven Fallen - Solo Adventure - Dead Waters

Haven Fallen - Solo Adventure - Dead Waters


The warriors of the Formarian Star League (FSL) rarely venture beyond their own territory. Though the Auric Legions train constantly and are always on alert, ready to defend the Sisters, the reality is that they have not seen sustained combat in a very long time. Few would risk the wrath of the FSL, known for their advanced tech and ruthless tactics. The Supreme Elder would argue that this places the...   [click here for more]
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Haven Fallen - Solo Adventure - Destiny Foresworn

Haven Fallen - Solo Adventure - Destiny Foresworn


In Haven Fallen – Destiny Foresworn you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points....   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Dread Tacitus

Haven Fallen - Solo Adventure - Dread Tacitus


Tacitus Fornea is one of the few rogue Spirit Magic practitioners of Earth-bound origin. Since her early life Tacitus has been the focal point of numerous studies on the notion that Magic can be linked to the fundamental sciences of the Universes itself. The energy she has manifested over the years has been used to power space stations and save millions of lives throughout the known. Or so she was...   [click here for more]
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Haven Fallen - Solo Adventure - Dusk Hive Scourge

Haven Fallen - Solo Adventure - Dusk Hive Scourge


When the Trinity Pact discovered Dremurgor, a barren red Planet Galactic North in the Wahid Sector, many questioned the wisdom of devoting resources to the World’s excavation. Scans clearly showed no resources of value, and it was believed Dremurgor had nothing of value to offer. Pact Pilots operating in the area even reported a sense of unease and dread when nearing the Planet’s surface. Pact...   [click here for more]
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Haven Fallen - Solo Adventure - Exigent Corps

Haven Fallen - Solo Adventure - Exigent Corps


The Exigent Corps (EC) are a collective independent from any Assemblage and dedicated to the preservation of peace throughout the Wahid Sector. The EC maintain a presence on Kaos V, Earth, and Erisia, and from their power-bases on these Planets the EC monitor potential threats to political stability among the Trinity Pact, UCE, and Wild Kin. The EC occasionally work with non-Formari Assemblages to...   [click here for more]
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Haven Fallen - Solo Adventure - Far Scars

Haven Fallen - Solo Adventure - Far Scars


Every Assemblage in the Known Universe has evolved technologically to include some form of cyber defence. Some take this one step further, deploying entire hidden armies to secure their online borders. This has led to a concealed culture among the higher echelons of Known society, with the ultra-rich picking and choosing the best cyber operatives to do their bidding. Combining the skills of cyber subterfuge...   [click here for more]
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Haven Fallen - Solo Adventure - Fated Nova

Haven Fallen - Solo Adventure - Fated Nova


In a Galaxy where Assemblages rule the day to day lives of their citizens and conflict at top level is only a mistimed compliment away, the desire for independent living away from structured society is ever present. The Nova Initiative was started by Dilya Allanis, a former Trinity Pact scientist, and was deemed the most ambitious private excursion development ever known to the Wahid Sector. Dr Allanis...   [click here for more]
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  Carbon 2185 | A Cyberpunk RPG Core Rulebook