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The Anatomy of Adventure

The Anatomy of Adventure


"It's a lovely read and hugely helpful." "Tons of great advice for an aspiring adventure writer." "Inspiring!" In just a few short years, M.T. Black has established himself as one of the most successful indie-writers on the Dungeons & Dragons scene, with thirty-five platinum best-sellers and over a hundred thousand book sales. In this practical and engaging book, he...   [click here for more]
M.T. Black Games  $4.95

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MONSTER TRICK GENERATOR (TO LURE YOUR PLAYERS)

MONSTER TRICK GENERATOR (TO LURE YOUR PLAYERS)


MONSTER TRICK GENERATOR (TO LURE YOUR PLAYERS) Do your players know the monster manual by heart? Of course, they tell you that they only flipped through a few pages, just to admire the illustrations. But in reality you know that they have mentally photographed all the stats of the monsters! Good for you! That means they are captivated by the game! But on the other hand, the encounters turn into...   [click here for more]
Doppelgänger Publishing  $1.50 $1.30

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100 MYTHOS ADVENTURE SEEDS

100 MYTHOS ADVENTURE SEEDS


100 MYTHOS ADVENTURE SEEDS   Looking for an idea for your next scenario, but you haven't prepared anything? Do you need a starting point for an adventure? Want to find inspiration or a new idea to get your campaign started? This list is for you! 100 MYTHOS ADVENTURE SEEDS contains 100 descriptions of adventure ideas and strange places to use in your games based on modern settings...   [click here for more]
Doppelgänger Publishing  $1.25 $1.00

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Writing With Style: An Editor's Advice for RPG Writers

Writing With Style: An Editor's Advice for RPG Writers


A Style Guide with Style Writing With Style: An Editor’s Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn’t show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he’s...   [click here for more]
Rogue Genius Games  $4.95

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Legwork and Larceny

Legwork and Larceny


Legwork and Larceny provides GMs the tools they need to make heist encounters fun and exciting. Legwork empowers your players with tangible benefits for their impending mission. Heist Complexity guides GMs when building heist encounters, and allows PC dice results to modify them while running them. For those looking for a playstyle similar to Blades in the Dark, the Flashback...   [click here for more]
EDGE Studio  $2.95

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Encounter Theory

Encounter Theory


Write or publish better adventures! Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help...   [click here for more]
Plot Points Publishing  $12.99 $9.99

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T&T Solo Design Guidelines: HOW TO WRITE A SOLO

T&T Solo Design Guidelines: HOW TO WRITE A SOLO


Years ago, Flying Buffalo employee Michael Stackpole and the rest of the editorial staff wrote several detailed guidelines and primers on how to create, manage and write good solitaire adventures for Tunnels & Trolls. They were filled with tips on how to plot a solo, how to develop NPCs and keep track of all the paragraph connections. Many would-be-authors and T&T fans tried to get a copy,...   [click here for more]
Flying Buffalo  $3.99

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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Applefest

Applefest


Prior to the Ulerian holy week, the peaceful community of Apple Lane comes together to celebrate the upcoming harvest with a festival of thanks. The children of the community recreate the classic Lightbringer Quest under the watchful eye of the local Thane. This year however, something is different. The children chosen for the quest seem to resemble the gods, important digntaries from Clearwine and...   [click here for more]
Chaosium  $4.95

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

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Play Your Character Like A Fucking Boss

Play Your Character Like A Fucking Boss


Don't let the other guy have all the fun! It's your game, too. Roleplaying is a contact sport, so get in there and make it happen!!! There may be a reason why your games aren't as awesome as they could be. Could be the system, might be the GM, or possibly it's you - the player. I'm not saying this little self-help guide will turn you into the fucking boss overnight, but it's a start. How...   [click here for more]
Kort'thalis Publishing  $3.00

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Cyberpunk Data fortress Generator

Cyberpunk Data fortress Generator


Cyberpunk Data fortress Generator   Load up your cyberdeck and assault the data fortress! Cyberpunk Data fortress Generator is a companion volume to create exciting data fortresses for any system.  This book is based on the premise that a computer system can be more than just a succession of uni-dimensional "door/monster/treasure" levels. Each data system should be built according...   [click here for more]
Doppelgänger Publishing  $1.49 $1.27

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Buried Bones: Creating in the Realms of Pugmire

Buried Bones: Creating in the Realms of Pugmire


"Is Pugmire a joke? No. Because it can be so much more." - Eddy Webb Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible? Collecting a variety of internal documents, email exchanges, blog posts,...   [click here for more]
Onyx Path Publishing  $3.99

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Solo Roleplaying - A brief introduction

Solo Roleplaying - A brief introduction


Solo Roleplaying - A brief introduction This is a guide to the barest essentials of solo roleplaying. If you are unfamiliar with how playing RPGs by yourself works at its core, this guide will help you get started. Reasons to play by yourself The most common reason tends to be not being able to find a suitable group to play with. While it’s true there are numerous online platforms...   [click here for more]
Little Dreamer  $1.50 $1.00

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The White Box Essays

The White Box Essays


They Say Everyone Has a Game Inside Them Almost everyone who’s ever played a game has had an idea for how to make it better. To tweak it, improve it, or even build something new from its miniatures, cards, cubes, and concepts. We think making games is awesome. We believe it's one of the most challenging, fun, rewarding things you can do. If you’ve ever thought about making a game of...   [click here for more]
Gameplaywright  $7.99

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The GM's Planet-Building Handbook

The GM's Planet-Building Handbook


So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on: Host star Planet orbit Planet size Axial tilt Moons Planet rotation Magnetosphere Geological activity Atmosphere Hydrosphere Climate Plus,...   [click here for more]
Draken Games  $3.95 $2.65

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100 Fantasy Landmarks CR5to10 v2

100 Fantasy Landmarks CR5to10 v2


100 Fantasy Landmarks CR 5-10 vol.2 All your locations look the same? No ideas on how to create a new exotic place to send your characters? This book is for you! The 100 Fantasy Landmark series offers you 100 seeds of fantastic locations to develop. Each result contains a fantasy landmark name and a random table of possible encounters. Based on the 5th Dungeons and Dragons monster manual, 100 Fantasy...   [click here for more]
Doppelgänger Publishing  $1.00

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FARACE (English)

FARACE (English)


Scifi Rpg minimal for all. S The hope of a new land, a new world where the human race can start again. But things will not go as planned. The planet that was supposed to be steril, and terraformable presents strange and bizzare life forms. All in a minimalist game suitable for newbies, which you can learn in less than half an hour. All concentred including miniatures in just 14 pages. The game lends...   [click here for more]
Qwein  $4.99

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100 Cyberpunk NPC

100 Cyberpunk NPC


100 CYBERPUNK NPC 100 CYBERPUNK NPC contains 100 characters that you can meet in Night City or in any Cyberpunk atmosphere. Sometimes you have to create a character "on the fly". Whether it's an NPC that your players are about to meet or a random grunt, this book will help you create scenarios, all you need is a spark of lightning to stimulate your imagination. 100 CYBERPUNK NPC...   [click here for more]
Doppelgänger Publishing  $0.99 $0.84

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24XX SRD

24XX SRD


24XX is the free version of the rules used by the 2400 series of RPGs. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include: Plain text system reference document (SRD) PDF versions for layout reference Affinity Publisher version for use as template Vector logo usable in 24XX compatible...   [click here for more]
Pretendo Games  Pay What You Want

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Near Space

Near Space


The area of space surrounding Sol warrants a proper sci-fi role-playing game adaptation. Indeed, many games adopted the region, either as a two-dimensional abstraction or as some representation of the real three-dimensional space. However, currently, there is little in the way of an up-to-date, concrete star-maps of Sol's immediate neighborhood for the various older-school sci-fi RPGs, such as the...   [click here for more]
Stellagama Publishing  Pay What You Want

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Setting Notebook

Setting Notebook


This invaluable tool guides an aspiring setting creator to include all the design elements they need. Expanding upon the Genesys Core Rulebook setting sheet, this form fillable pdf provides a place to take down notes on every detail. We offer our advice on what to consider when brainstorming, and encourage your creativity. In addition, the notebook includes: Checklists of all published Genesys skills...   [click here for more]
EDGE Studio  Pay What You Want

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Character Stock for Tiny Trove

Character Stock for Tiny Trove


Greetings Tiny Trove Creators! Fat Goblin Games has brought you a selection of new stock art to use in your Tiny Trove products featuring your favorite Heritage!!! In this collection, you will find high-quality images in both color and B&W, tiff files, at 300dpi or better. You'll also see our standard license covering using the artwork. Remember, this is a Tiny Trove release and in addition...   [click here for more]
Gallant Knight Games  $6.00

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Fate Accelerated/Core Conversion Guide

Fate Accelerated/Core Conversion Guide


Got something that uses the Fate Accelerated defaults for Fate Core, and you wish it used Fate Core's defaults? Or vice-versa? This handy guide from one of the Fate system's originators gives you perspectives and methods to make the conversion process a snap. Inside you'll find: An overview of the differences between the Core and Accelerated defaults for Fate Core. A method for converting skills...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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100 Moons Aspects for sci-fi settings

100 Moons Aspects for sci-fi settings


100 MOONS ASPECTS FOR SCI-FI SETTINGS   Sometimes you need a quick location, a simple concept ready to give you inspiration. Do you need a piece of rock on which the characters' spaceship will crash? Do you want a micro-planet to set up the rebellion's base camp on? 100 Moons Aspects for sci-fi settings is made for you! This book presents 100 moons or small planets in a simple...   [click here for more]
Doppelgänger Publishing  $1.50 $1.00

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100 Cyberpunk Traps

100 Cyberpunk Traps


100 CYBERPUNK TRAPS 100 CYBERPUNK TRAPS contains 100 traps in Night City or in any Cyberpunk building. Need to fill a corporate building with traps before your players break into it? 100 CYBERPUNK TRAPS is for you!   Example of outcome : 2. Hardening foam 35. Anti-cybernetic sound boom 48. Popup turrets in the floor     If you liked this volume, you might be interested...   [click here for more]
Doppelgänger Publishing  $0.99 $0.84

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100 Cyberpunk Corporations

100 Cyberpunk Corporations


100 CYBERPUNK CORPORATIONS 100 CYBERPUNK CORPORATIONS contains 100 corporations that fit into futuristic or cyberpunk settings. Roll 1d100 and read the corresponding entry. Each entry is quick to read and easy to develop. Each entry includes the name of the corporation, an industry sector, and a seed of adventure/trouble that currently affects the corporation and that you can easily...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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Fateful Concepts: Character Aspects

Fateful Concepts: Character Aspects


Fateful Concepts: Character Aspects is a collection of four articles about character aspects in Fate Core and Fate Accelerated: Why Five Aspects? Unpacking the Aspect Economy This article discusses the evolution of the aspect economy through different versions of Fate and the design philosophy behind the number of character aspects in Fate Core, all while exposing the underlying...   [click here for more]
Ryan Macklin  $2.99

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $9.99

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story design....   [click here for more]
ThinkDifferent  Pay What You Want

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  Pay What You Want

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Gold&Glory: Old School Gaming

Gold&Glory: Old School Gaming


This can be found for free on our site. Buying it here you support both OBS and us! Gold & Glory - Old School Gaming in Savage Worlds is a guide aimed at explaining the core concepts of “Classic Dungeon Games” and how they interact with the Savage Worlds rules through the Gold & Glory book! So what’s...   [click here for more]
SpaceOrange42  $0.90

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The Miskatonic Collection – Volume 6 – Telegrams

The Miskatonic Collection – Volume 6 – Telegrams


Many an amazing Call of Cthulhu adventure begins with one, or more, of the investigators receiving a telegram asking them for aid, or letting them know that a distant relative has died, ushering in the story (and horror) to follow. Created by Dean Engelhardt, this pack gives you three such telegrams that you can use for your campaign, or put into a supplement. The package contains the following...   [click here for more]
Chaosium  $1.95

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The Miskatonic Collection – Volume 2 – City of Arkham Forms

The Miskatonic Collection – Volume 2 – City of Arkham Forms


A collection of forms and play aids for the City of Arkham. They are great for player handouts that and wonderful flavor to an Arkham-based scenario. Created by Dean Engelhardt, the package contains the following pieces: Arkham Rail Tickets (3 kinds) City of Arkham – Mayoral Letterhead City of Arkham – Seal City of Arkham Police – Arrest Form City of Arkham Police –...   [click here for more]
Chaosium  $3.95

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HexPaper Pro

HexPaper Pro


HexPaper Pro is a mapping font with 62 different glyphs for composing and printing sheets of specialized graph paper (especially hex paper, but also isometric and others), and for applying grids to existing maps. Because it's a font, the grids are immediately available in all your graphics, layout, and word-processing programs, and you can scale and combine the grids...   [click here for more]
Cumberland Games & Diversions  $5.95

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Super Powers: 100 random generic characters

Super Powers: 100 random generic characters


Super powers 100 RANDOM CHARACTERS   Super powers: 100 RANDOM CHARACTERS contains 100 characters with superpowers. Sometimes you have to create a character "on the fly". Whether it's an NPC that your players are about to meet or a random grunt, this book will help you create scenarios, all you need is a spark of lightning to stimulate your imagination. Each result consists of:...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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Defining A Galaxy

Defining A Galaxy


It Was a Dark Time for the Galaxy In the late 1980s, Star Wars was becoming a fading memory. The movie trilogy had concluded. The comic books and novels were winding down. The action figures had run their course. As the franchise celebrated its tenth anniversary, there was a new ride at Disneyland and … not much else. Not until a small hobby game company released Star Wars: The Roleplaying...   [click here for more]
Rogue Genius Games  $7.95 $5.33

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100 Cyberpunk NPC vol2

100 Cyberpunk NPC vol2


100 CYBERPUNK NPC vol.2 100 CYBERPUNK NPC vol.2 contains 100 characters that you can meet in Night City or in any Cyberpunk atmosphere. Sometimes you have to create a character "on the fly". Whether it's an NPC that your players are about to meet or a random grunt, this book will help you create scenarios, all you need is a spark of lightning to stimulate your imagination. 100 CYBERPUNK...   [click here for more]
Doppelgänger Publishing  $0.99 $0.84

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The Legacy Weapon - A Dungeon World Artifact and One Shot

The Legacy Weapon - A Dungeon World Artifact and One Shot


The Legacy Weapon A Dungeon World Artifact and One-on-One Play One-Shot Adventure No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious...   [click here for more]
Encoded Designs  $2.95

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The Miskatonic Collection – Volume 4 – Medical Forms

The Miskatonic Collection – Volume 4 – Medical Forms


When investigating in Arkham, it isn’t surprising when clues lead you to examine medical records, be it a strange death certificate or record of why a grave is empty. This pack gives you amazing handouts your players will love! Imagine the impact when the player of a tired investigator is handed the “Scarlet Fever” card when visiting an Arkham-based doctor! Created by Dean Engelhardt,...   [click here for more]
Chaosium  $3.95

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The Miskatonic Collection – Volume 1 - Arkham Sanitarium Forms

The Miskatonic Collection – Volume 1 - Arkham Sanitarium Forms


The Arkham Sanitarium, a trusted place to regain your sanity. Check in and let our caring doctors and nurses ease you back into the real world. This is a collection of forms and a map for Arkham Sanitarium. They are great for player handouts - especially if they are the ones getting submitted! The package contains the following pieces: Floor Plan for Arkham Sanitarium (pdf) Incident Report...   [click here for more]
Chaosium  $1.95

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The Miskatonic Collection – Volume 5 – Miskatonic University

The Miskatonic Collection – Volume 5 – Miskatonic University


Miskatonic University. The Orne Library. These locations are mainstays of many an Arkham-based scenario or horror story. This collection brings them to life. Your investigators can have their own student cards, and track down clues off writing found on the letterhead of the Law department. Created by Dean Engelhardt, the package contains the following pieces: Letterhead – Business and Law Letterhead...   [click here for more]
Chaosium  $3.95

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Image Portfolio Platinum Free Edition: Jarek Madyda

Image Portfolio Platinum Free Edition: Jarek Madyda


Image Portfolio Platinum Edition is the premier line of online PDF art resource that gaming companies can use. All the art pieces in this art resource can be used in any of their upcoming RPG ideas or projects. When a person acquires Image Portfolio, any of the art in the PDF can be used in any of their own products as if they owned it them. This is due to the limited licensing agreement of Image Portfolio....   [click here for more]
LPJ Design  Pay What You Want

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HAUNTED HOUSE GENERATOR

HAUNTED HOUSE GENERATOR


HAUNTED HOUSE GENERATOR Looking for a haunted house? Haunted House Generator is a tool that will help you to quickly create a mysterious place for your players. Using the charts included in the chapters of this book, you will be able to easily determine the essential aspects of your haunted house: type of haunted place name of the area or the previous owners general atmosphere of...   [click here for more]
Doppelgänger Publishing  $1.99 $1.49

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How to Create Great Fantasy Maps (Even if You Can't Draw)

How to Create Great Fantasy Maps (Even if You Can't Draw)


Don't you wish you could draw those really cool fantasy-style maps to use in your game? Well, you can! This step-by-step guide shows you how to use the most basic of equipment to create brilliant fantasy maps even if (like the author) you have no artistic talents at all. Your scenarios and game resources will never look the same again! ...   [click here for more]
Draken Games  $1.50

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Realm of Aquilae Mapping Guide (unisystem)

Realm of Aquilae Mapping Guide (unisystem)


What is This? This guide was a tool I created as a visual reference while I mapped out the Realm of Aquilae. While the software tool I am using to produce this massively-ambitious project is enormously useful, I find that sometimes, there are so many options, that I need some way of making sense and keeping track of it all, and more to the point, of how I make use of the tool. Thus,...   [click here for more]
Infinium Game Studios  Pay What You Want

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100 loot items on a henchman for cyberpunk settings

100 loot items on a henchman for cyberpunk settings


100 loot items on a henchman for cyberpunk settings   Your characters have defeated gang members in a dark alley. Do you need a quick and easy to generate loot? 100 LOOT ITEMS ON A HENCHMAN contains 100 items suitable for any cyberpunk setting where technology and cybernetics are omnipresent. Simply roll 1d100 and find out what's hidden in the henchman's pockets.   Example of outcome:...   [click here for more]
Doppelgänger Publishing  $1.49 $1.00

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Be Awesome At Village Design

Be Awesome At Village Design


Any GM can design a basic village. A dedicated GM, however, takes the extra time to craft exciting, logical and flavoursome villages that are so much more than a general store, village inn and some dreary peasant huts. Be Awesome at Village Design comprises village design essays by ENnie Award winning designer Creighton Broadhurst and a suite of tables designed to help the busy GM quickly and easily...   [click here for more]
Raging Swan Press  $3.99

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Names For Days: Over 9,000 Names For People, Places and Things

Names For Days: Over 9,000 Names For People, Places and Things


This tome represents the work of Benvolio, a monk who has been tasked with the lifelong duty of chronicling every name for every person or place known throughout the history of the multiverse, as well as any new ones that appear on an ongoing basis. Now, after a lifetime of work, Benvolio has granted you access to this encyclopedic tome of nomenclature! Names For Tendays contains over 9,000 names...   [click here for more]
2Die10 Games  $3.00

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Beating the Story: How to Map, Understand, and Elevate Any Narrative

Beating the Story: How to Map, Understand, and Elevate Any Narrative


See How Stories Work The most compelling stories move us emotionally. Up and down, between hope and fear, in ways we don’t always expect—but that you can harness as a writer, editor, and critic. This book shows you how to track, map, and understand the rhythm of a story. Whether you’re writing or rewriting, editing a manuscript or dismantling your favorite television episode,...   [click here for more]
Gameplaywright  $7.95

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