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01Shots are mini adventures written in 2 pages or less, perhaps more if there are maps or accompanying artwork. Page one is the adventure, page two offers character information and stats.
This month I offer 2 01Shot adventures:
Degli Rogelo Plantation
Rumors of a tyrannical plantation owner who uses slave labor to work her... [click here for more] |
Chaosium |
$1.50
|
01Shots are mini adventures written in 2 pages (or less), without a lot of fluff. Adventures that a GM can quickly read at a glance and run. Something for the harried GM rushing to fill a gaming session, or for a quick, impromptu game. Page one is the adventure, page two offers character information and stats.
April’s 01Shots are two adventures of intrigue:
An Invitation:... [click here for more] |
Chaosium |
$1.50
|
Abonsam, introduced in Land of Gold and Fire, are described as being Bonsam's answer to the Wiseone. Abonsam are divided into five orders, one being Monsters. Monsters exist to destroy and cause terror and most start as a mortal or animal that is then warped and tortured by magic. No two Monsters are alike, so this supplement has 100 different descriptions for them. This PDF supports Adobe layers... [click here for more] |
Chaosium |
$1.25
|
Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,... [click here for more] |
Chaosium |
$1.25
|
Books can be a useful source of knowledge, power and clues to help solve problems. Not every book found on a bookshelf is going to be that useful; some books will simply be reading matter. This supplement provides 100 books that can be used to flesh out a 7th Sea bookshelf. The information in a book may or may not be accurate, depending on what the GameMaster decides, and they may or may not have some... [click here for more] |
Chaosium |
$1.25
|
Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles apart from proper names,... [click here for more] |
Chaosium |
$1.25
|
Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,... [click here for more] |
Chaosium |
$1.25
|
Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,... [click here for more] |
Chaosium |
$1.25
|
This is a selection of one hundred different rumours that could be discovered by characters in the New World. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
This is a selection of one hundred different rumours that could be discovered by characters in the Pirate Nations. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
This is a selection of one hundred different rumours that could be discovered by characters in Ifri. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign. These... [click here for more] |
Chaosium |
$1.49
|
This is a selection of one hundred different rumours that could be discovered by characters in the Crescent Empire. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
Characters may ask around to find out information and this supplement has 100 different rumours that they could uncover. The rumours cover a wide range, from plots to treasures to locations to people. Whether or not any specific rumour is true is up to a GameMaster. The rumours could be used as a source of misinformation, as background colour or as potential adventure hooks. This PDF supports Adobe... [click here for more] |
Chaosium |
$1.49
|
The seventh of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition.
Sometimes even the best GMs find themselves suddenly having a mental block on how a scene has an odd moment or unexpected twist. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p>
See how you can incororate these fantastic and foul encounters into story seeds for your game. Have... [click here for more] |
Chaosium |
$0.99
|
The third of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers visual ideas for disturbing and remarkable concepts for dievai in your game. Use this table to randomly choose a dievai for your game, or just choose the one whose description calls to you the most.
Have fun! ... [click here for more] |
Chaosium |
$0.99
|
The second of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers ideas and prompts useful for adding family-related moments to the game.
These events can be for one-shot games, filler sessions when the main Story needs a breather, or even jumping points for a whole new campaign. Have fun! ... [click here for more] |
Chaosium |
$0.99
|
The fifth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition.
Sometimes even the best GMs find themselves suddenly having a mental block on what trinkets or baubles the Heroes might find. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p>
Do these items have backstories? Legends? Songs or epic sagas in their history? Absolutely. And frankly,... [click here for more] |
Chaosium |
$0.99
|
Looking to upgrade your ship? Do you need more crew? Here I offer you 50 optional ship upgrades and aditional crew. ... [click here for more] |
Chaosium |
$0.99
|
The fourth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers unexpected story starters or moments that can serve as your first Step in almost any Story you choose to have. Use this table to randomly choose a story starter for your character or GM Stories!
Have fun! ... [click here for more] |
Chaosium |
$0.99
|
The first of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers ideas and prompts useful when struggling for a good scene.
Just roll and listen to what the players have to say. Your sessions story lies in their ideas. These events can be for one-shot games, filler sessions when the main Story needs a breather, or even jumping points for a whole new campaign. Have fun! This... [click here for more] |
Chaosium |
Pay What You Want
|
The sixth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition.
Sometimes even the best GMs find themselves suddenly having a mental block on what strange events at sea the Heroes encounter. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p>
See how you can incorporate these fantastic and foul encounters into story seeds for your game. Have... [click here for more] |
Chaosium |
$0.99
|
In the Crescent Empire, science and technology advance at a rate seldom matched anywhere else in Terra, and the discoveries that Imperial scholars make on a regular basis border on the extraordinary.
One such discovery has the potential to turn the world upside down—a complex mathematical for- mula that, when applied correctly, can predict what a subject will do given any set of situational... [click here for more] |
Chaosium |
$1.99
|
The Sidhe are a ubiquitous presence throughout Avalon, living through stories and weaving Glamour wherever they are found. Everything is part of a story. While the Sidhe are powerful they are, generally, not actively malevolent – provided they are treated with respect. Avalonians know this and behave accordingly. Sometimes this is not enough. In the small village of Tanaford the inhabitants... [click here for more] |
Chaosium |
$1.99
|
Temple of the Red Goddess is a adventure of exploration, discovery and horror. While trapped on an ATC prison island, the Heroes learn of a hidden temple full of treasure. Years later, after their escape, they set sail to find the pirate who told them of the island, only to find he’s turned into a horrific madman. Still, the treasure! Finding his map and log, they chart their way to the island... [click here for more] |
Chaosium |
$1.99
|
The relationship between the nations of Théah and the remnants of the former Aztlan Empire has long been balanced on a knife’s edge, their tentative peace enforced by the mighty hands of the Aztlan gods
But that could all be on the verge of swift change. On the galleon Nuestra Señora de la Mañana, during a recent diplomatic summit with the leaders of the Nahuacan Alliance,... [click here for more] |
Chaosium |
$1.99
|
Nikandros, professional scoundrel and scourge of the commonfolk, has surfaced after an absence with a strange Syrneth artifact–a lyre with seven strings of water instead of animal gut. Kept secret, no one knows what the so-dubbed water lyre does or just how powerful it is. Terrible rumors swirl, but a chance to settle them has arrived. Nikandros is hosting a gala at his estate in Montaigne... [click here for more] |
Chaosium |
$1.99
|
You want a Colonies adventure? Here’s a Colonies adventure!
The Council of Six Hearts is a robust organization for keeping the peace in Iaka:Et’serra, but it also means six nations must be in alignment before anything is agreed upon, a process that can take weeks or even months if a conclusion is even reached at all. While most respect the Council’s careful methods of deliberation and... [click here for more] |
Chaosium |
$1.99
|
In the postscript of his novel, The Name of the Rose, Umberto Eco suggests the greatest mystery novel would end with the reader discovering that he was the murderer.
As soon as I read that, I said to myself, “That can only happen in a roleplaying game.”
And thus, this adventure.
Who Killed Lord Wójcik? is a murder mystery that exploits the unique technology of roleplaying... [click here for more] |
Chaosium |
$1.99
|
This special bundle product contains the following titles.
Coronach: An Atabean Sea Adventure Regular price: $1.00 Bundle price: $0.66 Format: PDF A story of revenge, madness, and posession, with your Heroes caught in the middle!
A mad ghost hungers for revenge, committing atrocities with his ghostly ship and crew, while a conniving Governor plots... [click here for more] |
Chaosium |
$4.00 $2.64
|
No Questions... No Rules... No Mercy...
Five years ago, Eisenfurst Nicklaus Trague established a new kind of city: one free of government, laws, and oppression; one where everyone was welcome. Freiburg has since become a haven for the desperate and ambitious: built on the remains of a drachen graveyard, sprawling beneath an alien watchtower, it seethes with untold corruption... and countless opportunities.... [click here for more] |
Chaosium |
$14.00
|
Double the adventure - same great price! In Music Of The Spheres, a lavish masquerade is thrown in honor of the Emperor of Montaigne’s latest musical protégé, but something goes astray, and danger awaits those who seek to put things right. In The Golden Head Of Korlak ur-Nagath, it hasn’t been seen in over a thousand years. It’s nine feet tall. It’s made of solid gold. It may just be the... [click here for more] |
Chaosium |
$4.76
|
You’ll find adventure on the high seas as you search for a stolen Syrne artifact, race against mysterious strangers and struggle against the ocean itself. Also included is the second part of the Explorer’s Society Source Book. ... [click here for more] |
Chaosium |
$4.76
|
What Webs We Weave...
In a dark corner of Vodacce lurks a criminal mastermind known as the Scarred Man. Through strength, fear, and dark Sorte magic, he has carved out a comfortable empire for himself. But the threads of his destiny extend further than he knows, leading to a pair of heroic innocents who hold the key to his demise. Helena and Ramon, lovers, fugitives, and Castillian patriots, have... [click here for more] |
Chaosium |
$4.76
|
In lands that few have traveled in, lie ruins that fewer still even know the existence of. Explore the lost civilization of the Syrne and learn what secrets this ancient race left behind. Also included is the third part of the Explorer’s Society Source Book. ... [click here for more] |
Chaosium |
$4.76
|
7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah... [click here for more] |
Chaosium |
$24.99
|
Keep track of 7th Sea Second Edition's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index.
This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea, so please send feedback or corrections.... [click here for more] |
Chaosium |
Pay What You Want
|
Keep track of 7th Sea Khitai's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Khitai Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index.
This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea Khitai, so please feel free to reach... [click here for more] |
Chaosium |
Pay What You Want
|
Tired of trying to keep track of which ship creation information is located in which sourcebook? Use this handy index for 7th Sea Second Edition Ship Creation to quickly look up and find the details for any official ship Origins, Backgrounds, and Adventures. Click Full-Size preview take a look at the full index.
This index will continue to be updated as the John Wick Presents team releases new sourcebooks... [click here for more] |
Chaosium |
Pay What You Want
|
Explore cities full of adventure and mystery, thwarting the plots of Villains and uncovering vast conspiracies!
"Cities are physical manifestations of the best of us… and the worst of us" - Dontello Vaspucci
What's Inside?
Two fully-detailed cities and a fleshed-out city-building system for 7th Sea.
Capitals In Full Scale
Two major cities of Theah - Vaticine City... [click here for more] |
Chaosium |
$19.99
|
Nations of Théah Coat of Arms
This art pack comes as a zip file of images which you are licensed to use in content submitted to the Explorer’s Society program and published under the Community Content Agreement for the Explorer’s Society. You are not licensed to use the art for any other purpose. All art owned by John Wick Presents. ... [click here for more] |
Chaosium |
FREE
|
The secrets of Théah are yours!
This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Whether you’re a bright-eyed... [click here for more] |
Chaosium |
FREE
|
This file includes a Word template which you are licensed to use in content submitted to the Explorer’s Society and published under the Community Content Agreement for the Explorer’s Society program. You are not licensed to use the template for any other purpose. All art owned by John Wick Presents. ... [click here for more] |
Chaosium |
FREE
|
In an ancient land of sand and sun Those who burn brightest cast the longest shadows.
When the rightful empress returned home to reclaim her throne, the empire rejoiced. As the empire awakens to a new dawn, Anatoli merchants to Sarmion nobles work towards a new life, holding close the ideals which make the empire strong—family, honor and kindness. However,... [click here for more] |
Chaosium |
$19.99
|
Nefarious Villains Precarious Plots Breathtaking Cliffhangers All in a day's work!
7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Everything a Game Master needs is included in the pages of this book.
The Theah Sourcebook: Detailed essays and maps on Theah's nations, cultures, secret societies... [click here for more] |
Chaosium |
$29.99
|
This essential aid includes a three-panel, fold-out screen, helpful GM hints, and the first in a three-part adventure series. This module includes a fast-paced journey across main land Théah, with the players encountering action and intrigue at every turn. Also included is the first installment in the Explorer’s Society Source Book. ... [click here for more] |
Chaosium |
$7.96
|
A great power summoning forth the brightest souls, and the darkest. These are the Heroes and Villains of Théah. For every knife-twisting assassin, there is an ever-diligent bodyguard. For each great act of courage and hope, there is a dastardly deed performed in darkness. For every Hero there is a Villain. The 7th Sea Heroes & Villains book gives you 40 Heroes and 40... [click here for more] |
Chaosium |
$19.99
|
Twenty 7th Sea heroes to use in your Explorer's Society pieces.
This art pack comes as a zip file of images which you are licensed to use in content submitted to the Explorer’s Society program and published under the Community Content Agreement for the Explorer’s Society. You are not licensed to use the art for any other purpose. All art owned by John Wick Presents. ... [click here for more] |
Chaosium |
FREE
|
Across the world of Terra, far from the familiar kingdoms of Theah, lies the East. The lands of Khitai fill nearly half the world’s map, a rich tapestry of kingdoms connected by adventure, intrigue, trade and exploration. It is an intricate world of contemplative warriors, samurai and animistic mystics, all heeding a Call to Adventure resonating out across the world.
Your adventure in... [click here for more] |
Chaosium |
FREE
|
The New World Is Ancient
7th Sea: Land of 1,000 Nations covers The Woven Land—the distant continent, and its many peoples, beliefs, magics, cultures, and nations.
What's Inside?
Adventure, folklore, and whole new reasons for heroism beckon from the Woven Lands—avast!
The Woven Lands Revealed
Extensive exploration of the histories, customs, social structures, and spirituality of... [click here for more] |
Chaosium |
$16.99
|
Woe to any who dare despoil the lands of gold and fire
For Ifrians value freedom, and the divine is always close…
For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam, has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic... [click here for more] |
Chaosium |
$19.99
|