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BattleTech: Record Sheets: 3055 Upgrade

BattleTech: Record Sheets: 3055 Upgrade


More ’Mechs For The Battlefield You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3055 Upgrade and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you! Record...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
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BattleTech: House Steiner: The Lyran Commonwealth

BattleTech: House Steiner: The Lyran Commonwealth


HOUSE STEINER: THE LYRAN COMMONWEALTH (PDF) [FAS1621p] Print Price (1987): $15.00 File Size: 55.3 MB Who was Claudius the Cruel? What is the hottest rock group in the Inner Sphere? Which mercenary leader has a crush on Melissa Steiner? Precariously poised between the fierce eagle of House Marik and the voracious dragon of House Kurita, House Steiner fights...   [click here for more]
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BattleTech: Field Manual: Comstar

BattleTech: Field Manual: Comstar


COMSTAR GUARDS THE ENTIRE KNOWLEDGE OF MANKIND. KNOWLEDGE IS POWER. POWER CORRUPTS. To maintain their monopoly on the flow of information and technology across the vast reaches of space, the powerful organization known as ComStar waged a hidden war of assassination, sabotage and terrorism for more than two hundred years. Now, the Star League has been resurrected and ComStar will play...   [click here for more]
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BattleTech: Explorer Corps

BattleTech: Explorer Corps


Adventures beyond the frontier! A hundred years ago, Primus Adrienne Sims of ComStar suffered nightmare visions of a dire threat to ComStar and the Successor States: hordes of strange monsters from beyond known space, invading the Inner Sphere to destroy it. These visions so troubled the Primus that she created the Explorer Corps, a division of ComStar dedicated to probing the Deep Periphery, to...   [click here for more]
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BattleTech: Operational Turning Points: The Red Corsair

BattleTech: Operational Turning Points: The Red Corsair


In 3055, an unknown pirate menace threatened several Lyran border worlds. Known only as the “Red Corsair,” this brutal pirate leader broke several militias and preyed upon its victims with no mercy. In response to ComStar’s pleadings, forces from Clan Wolf and the famed mercenary Kell Hounds pursued the mysterious pirate band across several Lyran worlds to a climactic showdown deep...   [click here for more]
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BattleTech: Experimental Technical Readout: Royal Fantasy

BattleTech: Experimental Technical Readout: Royal Fantasy


It’s a Whole New World (Please Don’t Sue!) Welcome, fight fans to the annual Solaris VII Exhibition Tournament! And do we have a special treat for you this year! We guarantee that you have never seen a combination of match-ups like these, and may never see such a thing again in your lifetime! For it is this year that, of all the contestants, from all across the Inner Sphere,...   [click here for more]
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BattleTech: Record Sheets: 3075

BattleTech: Record Sheets: 3075


NOTE: This is a PDF of the print Record Sheet book. All the BattleMech and Combat Vehicle record sheets in this PDF (except p. 103) are included in the Record Sheets: 3075 Unabridged PDF. You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3075 and want to deploy some of those 'Mechs, battle...   [click here for more]
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BattleTech: Periphery (1st Edition)

BattleTech: Periphery (1st Edition)


THE PERIPHERY (PDF) [FAS1629p] Print Price (1988): $15.00 The Star Systems on the outskirts of the Inner Sphere make up the area known as THE PERIPHERY. Extending far into interstellar space, it is fragmented into countless kingdoms and alliances. Small, mean, weak, and unorganized, they may yet tip the balance of power among the Successor States. Yet the Periphery holds more than...   [click here for more]
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BattleTech: NAIS Fourth Succession War Military Atlas, Volume II

BattleTech: NAIS Fourth Succession War Military Atlas, Volume II


100,000,000 Dead 600,000,000 Injured 80,000,000,000,000 C-bills worth of property destroyed. The Fourth Succession War - so brilliantly planned, so perfectly excecuted, and so dramatically announced, has become far more than Hanse Davion ever anticipated. The battles continue, and the toll is huge, the highest in almost 100 years. Here...   [click here for more]
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BattleTech: Dark Age Turning Points: Vega

BattleTech: Dark Age Turning Points: Vega


For the planet Vega, the collapse of the hyperpulse generator network signaled the beginning of four years of chaos. Beset by terrorists, foreign invaders and the shattering of the planetary militia in a devastating civil war, the world descended into a seemingly endless spiral of death and destruction. Ruthless warlords divided the land and fought amongst themselves to claim what little remained of...   [click here for more]
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BattleTech: Record Sheets: 3060

BattleTech: Record Sheets: 3060


NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 103) are included in the Record Sheets: 3060 Unabridged PDF. You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3060 and want to deploy some of those 'Mechs, ProtoMechs and vehicles on your...   [click here for more]
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BattleTech: FedCom Civil War

BattleTech: FedCom Civil War


Brother vs. Sister For five long years, two of the most powerful Great Houses have been in the grip of a bloody civil war. Raging across eight hundred planets and a thousand light years, it has affected countless billions. Now, as the dust settles, the full story can be revealed. The FedCom Civil War sourcebook details the action involving every line unit throughout the civil...   [click here for more]
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BattleTech: Mercenary's Handbook 3055

BattleTech: Mercenary's Handbook 3055


No Cash, No Galaxy! Running a merc unit is a serious business first, last and always. Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, dispossessed, or dead. Running a successful merc unit takes know-how, skill, careful planning, and sometimes a little luck. If you still...   [click here for more]
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BattleTech: Jihad: Conspiracies: Interstellar Players 2

BattleTech: Jihad: Conspiracies: Interstellar Players 2


On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy. Yet along with the secrets revealed and the spreading fires of...   [click here for more]
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BattleTech: Technical Readout: 3026 Revised

BattleTech: Technical Readout: 3026 Revised


The Future of Warfare! The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer their neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of conventional vehicles that fight every where from premier border...   [click here for more]
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BattleTech: Sourcebook: The Periphery

BattleTech: Sourcebook: The Periphery


The Star Systems on the outskirts of the Inner Sphere make up the area known as the Periphery. For hundreds of years, countless kingdoms and alliances have struggled against each other for survival in the far reaches of known space. Now, in the upheaval ravaging the Inner Sphere, these tiny realms may be the key to changing the balance of power among the Successor States. In the wake of the...   [click here for more]
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BattleTech Legends: Heir to the Dragon

BattleTech Legends: Heir to the Dragon


A flash of steel, a thin crimson line, and a foamy gurgle of confusion marked the beginning of Takashi's rule, and the passing of Theodore's grandfather. Theodore Kurita is the son of Takashi Kurita, and heir apparent to the Draconis Combine, one of the most powerful realms of the Inner Sphere. But the Draconis Combine has never been a place of smooth transitions. Historically, a Kurita proves himself...   [click here for more]
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BattleTech: Scenario Pack:The Fourth Succession War Volume 1

BattleTech: Scenario Pack:The Fourth Succession War Volume 1


Armies of BattleMechs stride toward their objectives, razing cities with their missiles, lasers, PPCs, and autocannons on the way. The languages of battle is blood, and the cries of the homeless echo in the troubled sleep of every MechWarrior. Torn from the pages of the Fourth Succession War, this scenario pack contains battles from Bavion/Liao front, the Steiner/Kurita front, as well as a series...   [click here for more]
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BattleTech: Fire for Effect: BattleCorps Anthology Volume 4

BattleTech: Fire for Effect: BattleCorps Anthology Volume 4


LOYALTY. VALOR. DESPAIR. JIHAD. A massive invasion fleet is destroyed almost to a man. Legions of soldiers, confident of victory, are cut down before they even reach the ground. Those that do make landfall are bombarded and shattered and rained with nuclear fire. Elsewhere, veterans long retired from combat are called back to duty by desperate times. Explorers comb unknown worlds...   [click here for more]
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BattleTech: Handbook: House Davion

BattleTech: Handbook: House Davion


Brighest Blade House Davion has dominated the Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have sliced out...   [click here for more]
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BattleTech: Blake Ascending

BattleTech: Blake Ascending


The Early Years of the Jihad November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary. When the Star League self-destructs, a shadowy...   [click here for more]
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BattleTech: Mercenaries Supplemental II

BattleTech: Mercenaries Supplemental II


Pirate or Merc? Kell Hounds. Northwind Highlanders. Blue Star Irregulars. Literally a thousand and one mercenary units populate the Inner Sphere, yet these are the house hold names that capitivate the common man. But for every top, there is a bottom. Gray's Ghosts. Kraken Unleashed. Vinson's Vigilantes. Some call them 'pirates,' othhers 'down-on-their-luck,' and others "Salvation'...   [click here for more]
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BattleTech: Mercenaries Supplemental

BattleTech: Mercenaries Supplemental


Any Warriors Wanted! Not every interstellar power can afford the likes of the Wolf's Dragoons. Not every world has the resources to hire even a lance from the elite Kell Hounds. That doesn't mean war doesn't come in the form of objective raids, internal power struggles or outright piracy to such factions and backwater worlds. For such, any mercenary goup will do, even the dregs....   [click here for more]
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BattleTech: BattleForce Bundle

BattleTech: BattleForce Bundle


BATTLEFORCE 1 & 2 RULEBOOKS (PDF) [FAS1611p/FAS1703p] Box Print Price (BattleForce: 1987/BattleForce 2: 1997): $20.00/$35.00 Zip File Size: 63 MB BattleForce is the BattleTech game of lightning-fast combat. Units in BattleForce are represented in a more abstract manner, but still retain their individuality, allowing for fast playing games. It’s...   [click here for more]
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BattleTech: Mercenaries Supplemental Update

BattleTech: Mercenaries Supplemental Update


The Edge of Extinction In October 3067, a war began that unleashed horrors upon the Great Houses, atrocities thought abandoned with the First Succession War. And for the mercenaries of the Inner Sphere, this war has far-reaching consequences. With the heart and soul of the mercenary trade annihilated on Outreach, the reliability of every mercenary command is called into question. Some Houses now consider...   [click here for more]
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BattleTech: Handbook: House Steiner

BattleTech: Handbook: House Steiner


For centuries, the merchant princes of the Lyran Commonwealth survived as much through economic might as by the cloak and dagger, steadily growing in strength until their influence could be felt across the Inner Sphere. Now emerging from the ruins of a short-lived alliance and a bloody civil war, a bold new identity has taken hold of the people united under the mighty fist of House Steiner. Kicking...   [click here for more]
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BattleTech: Embers of War

BattleTech: Embers of War


For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract. But their respite does not last. More mercenaries, hired by the...   [click here for more]
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BattleTech: MapPack: CityTech Map

BattleTech: MapPack: CityTech Map


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables...   [click here for more]
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BattleTech: MapPack: Open Terrain #1

BattleTech: MapPack: Open Terrain #1


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables...   [click here for more]
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BattleTech: Field Manual: Updates

BattleTech: Field Manual: Updates


Review the Troops For five long years the Inner Sphere has known war on a scale not seen in centuries, with the militaries of literally every faction involved in combat to one extent or another. Now, as relative peace appears to be settling over the Inner Sphere, a review of the military forces of the BattleTech universe are in order. Classic BattleTech Field...   [click here for more]
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BattleTech: Wolf Clan Sourcebook

BattleTech: Wolf Clan Sourcebook


Who are the Clans? Where do they come from? What do they really want? The Wolf Clan Sourcebook reveals the history, culture, and military capabilities of the Wolves, one of the premier Clans. The Clan's military tactics and internal hierarchy are explored and its prominent personalities profiled. The Wolf Clan Sourcebook also includes a detailed discussion of the key Battle...   [click here for more]
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BattleTech: ComStar Sourcebook

BattleTech: ComStar Sourcebook


Now It Can Be Told! ComStar has controlled the Inner Sphere's interstellar communications and other technology for centuries. ComStar single-handedly stopped the Clan invasion, then failed in its attempt to take control of the Inner Sphere. Now the organization responsible for keeping the Inner Sphere together has split into two factions. The ComStar Sourcebook recounts...   [click here for more]
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BattleTech: Quick-Strike Cards: Technical Readout 3050 Unit Cards

BattleTech: Quick-Strike Cards: Technical Readout 3050 Unit Cards


Quick-Strike: Technical Readout: 3050 Unit Cards (PDF) [CAT35662p] $5.99 Tools for the Quick-Strike Commander The year is 3050, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. From the Deep Periphery comes a new and powerful invader: the Clans! Quick-Strike: Technical Readout: 3050 Unit Cards provides players...   [click here for more]
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BattleTech: MapPack: Woodland

BattleTech: MapPack: Woodland


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables...   [click here for more]
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BattleTech: Dig, Defend, or Die

BattleTech: Dig, Defend, or Die


Stotzing was not an easy planet to settle. The first colony, Eisenstadt, failed after less than a decade and its location was lost to historians for almost five centuries. The final throes of The Jihad caused the announcement of the discovery to be relegated to the small number of archaeologists and historians interested in lost colonies. But there was one other group that caught wind of this discovery—the...   [click here for more]
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BattleTech: McCarrons Armored Cavalry

BattleTech: McCarrons Armored Cavalry


MCCARRON'S ARMORED CAVALRY (PDF) [FAS1669p] Print Price (1992): $8.00 File Size: 15.5 MB Colonel Marcus Barton commands the Second Regiment of McCarron's Armored Cavalry, also known as Barton's Regiment, and he is a man obsessed. He has waited forty years to avenge his father's dishonor at the hands of Lester J. Otto. He blew his first chance, but he swears he will not make another mistake. He...   [click here for more]
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BattleTech: Weapons Free: BattleCorps Anthology Vol. 3

BattleTech: Weapons Free: BattleCorps Anthology Vol. 3


COMBAT, HONOR, BETRAYAL, DEATH A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal. Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Free: BattleCorps Anthology...   [click here for more]
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BattleTech: Jihad: Turning Points: Sian

BattleTech: Jihad: Turning Points: Sian


SIAN ABLAZE! The most important world in the Capellan Confederation, the verdant and serene capital has been the seat of the Chancellor’s power for centuries. Then came the Jihad. And more damaging, the betrayal of one of Liao’s own blood. Jihad Turning Points: Sian fleshes out the details of the conflicts that swirl across this pivotal world published in various Jihad Plot...   [click here for more]
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BattleTech: Jihad: Turning Points: Luthien

BattleTech: Jihad: Turning Points: Luthien


THE BLACK PEARL UNDER SIEGE Luthien. The Black Pearl. Jewel of the Dragon. The center of the Draconis Combine, Luthien had never been conquered by an enemy in over four centuries. Then came the Jihad. Jihad Turning Points: Luthien fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the...   [click here for more]
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BattleTech: Starterbook: Wolf and Blake

BattleTech: Starterbook: Wolf and Blake


Take Command! Black Widow Company A Wolf’s Dragoon independent command, the Black Widow Company is one of the most famous units of all time: they are reborn from the fires of Blakist treachery to prove to the entire Inner Sphere that the Dragoons are still to be respected…and feared. Opacus Venatori A melding of the most elite warriors with the Word of Blake’s...   [click here for more]
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BattleTech: Intelligence Operations Handbook

BattleTech: Intelligence Operations Handbook


INTELLIGENCE OPERATIONS HANDBOOK (PDF) [FAS1673p] Print Price (1993): $18.00 File Size: 45.2 MB The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets. Now, something...   [click here for more]
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Hexagonal War Game Maps - Northeast Waterway Southwest Road

Hexagonal War Game Maps - Northeast Waterway Southwest Road


Hexagonal War Game Maps are 18inx22in poster sized hexagonal space maps intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The maps are designed to be compatable with other popular 18inx22in size, 1.25in-hex maps. The map "Northeast Waterway Southeast Road" presents a waterway flowing between the north and east sides of the map and a roadway running between...   [click here for more]
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BattleTech: Isle of the Blessed

BattleTech: Isle of the Blessed


The Federated Suns have long been held as the pinnacle of military professionalism and skill in the Inner Sphere, a reputation earned across centuries of combat on hundreds of worlds. But when the Word of Blake launches their Jihad and attacks the Suns capital world, New Avalon, even that reputation will be put to the test. Marshal of the Armies Jackson Davion is the heir to a centuries-old tradition...   [click here for more]
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BattleTech: MapPack: Scattered Woods

BattleTech: MapPack: Scattered Woods


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables...   [click here for more]
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BattleTech: Jihad: Turning Points: Atreus

BattleTech: Jihad: Turning Points: Atreus


ATREUS CAST DOWN Despite centuries of unrest, the Free Worlds League (formed in 2271) is the oldest of all the Great Houses. Its capital, Atreus, colonized during humankind’s initial exodus to the stars, is held as the ideal of the democracy prized by the people of the League. Then came the Jihad. Jihad Turning Points: Atreus fleshes out the details of the conflict surrounding this...   [click here for more]
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BattleTech: The Falcon and the Wolf

BattleTech: The Falcon and the Wolf


A High Price to Pay! For years, the bitter rivalry between the warriors of the Wolf Clan and the Jade Falcons simmered. Then in June of 3057, growing political tensions among the fearsome invaders erupted in a bloody war of attrition. From the mountains of Colmar to the icy wasteland of Morges, the armies of these ancient enemies clashed in a dramatic duel to the death. The Falcon and...   [click here for more]
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BattleTech: Operation: Ice Storm (Part Two)

BattleTech: Operation: Ice Storm (Part Two)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
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BattleTech: MapPack: BattleForce

BattleTech: MapPack: BattleForce


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables...   [click here for more]
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BattleTech: Jihad: Hot Spots 3072

BattleTech: Jihad: Hot Spots 3072


For nearly four years, the fires of war have threatened to consume all the nations of mankind as the Word of Blake’s furious campaign of terror and deception raged on. Millions have died, mighty armies have fallen, and ancient empires have shattered, with no end in sight. But even as all hope seems lost, heroes old and new rise from the ashes of fire-blackened worlds to stand against the chaos...   [click here for more]
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