Title |
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"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best... [click here for more] |
Encoded Designs |
$9.95
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Horror seems like it should be ideal for roleplaying games, we have all the monsters you could dream of in your worst nightmares.
The reality is often disappointment. Players brought up on killing all monsters are just not scared by things that go bump in the night.
This book is a collection of tips, advice, and examples on running scarier horror games.
This book grew out of a run of blog articles... [click here for more] |
Parts Per Million |
$7.99 $4.99
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“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
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The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games.
The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door.
As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives.
This book hopes to guide you through running more successful mystery adventures and doing so... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
Ever wondered what it takes to make it as a freelancer?
Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design.
Includes tips from Keith Baker, Wolfgang Baur, Ed Greenwood,... [click here for more] |
Kobold Press |
$14.95
|
This is a 24 page zine (including covers) of eight (8) templates alongside a small amount of description plus an example or two to help you create and manage role-playing adventures.
Includes-es
One (1) template is a minor variation on the excellent hex flower engine (created by Goblin's Henchman whose hex flowers also appear in the Planar Compass #2 zine).
The other seven (7) are a means of... [click here for more] |
Aether Corp Games |
$3.00
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From the pages of DunJon Fantasy Femme Fatale eZine comes a choice selection of amazing images featuring dozens of SteamPunk Assassins. If you like the SteamPunk Genre and Pretty Women in retro dresses, wearing fishnets, finger armor, using/holding guns/swords in Retro/Scifi enviornments, you will probably like this print/poster collection.
Purchase of this eZine grants the user the right to... [click here for more] |
Stainless Steel Dragon |
$3.99 $1.99
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This document is meant to spread the word about the Elk Man.
It's something like an urban legend, I guess. It seems dangerously dismissive to say it that way, though.
I really can't tell you anything more about the thing, or it'll be too late for you.
What I can tell you is that this document is designed to scare you. It's meant to make you fall into paranoid habits, to keep you safe. It's meant... [click here for more] |
Anomalous Entertainment Co |
$4.61
|
New gaming goodness in this issue along with over $5.00 in free games and discounts.
Musing of the Avalon Stogie
Behind the Game
Coral Throne, Chapter XXIV
Heroes Wear Masks
Dicing With Life
Today’s Promise Excerpt
Avalon Pathfinder
Sorceress Issue #6
BedRock Interview
Artist Spotlight.... [click here for more] |
Avalon Game Company |
$0.56
|
PRISMS is our community's newest quartlery periodical, focusing on system-agnostic, one-shot scenarios perfect for convention play or a single evening of fun. In our first issue of PRISMS, you will find the following adventure scenarios:
Section Six: A mind-bending psychic horror scenario in which the PCs attempt to escape from an underground government research facility,... [click here for more] |
PT Publishing |
$2.49
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Over the last two decades, The Big List of RPG Plots has been cited, quoted, thanked and excerpted in articles for computer-game design, a book on Hollywood screenwriting, and more than a few pen-and-paper RPGs. I wrote it in 1993 as an article submission for Pyramid magazine (they rejected it). I later tried to shop it to Dragon and Shadis and others... [click here for more] |
Cumberland Games & Diversions |
FREE
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How a grimdark campaign should feel? Scrolls of Kadath shall be your guide!
Death? Suffering? Misery? We have all the good stuff here!
This zine is everything that I wanted to say to all the GM's out there. I always loved grimdark, dark fantasy and sword and sorcery, and now they can think in not so usual ways with me.
Hope you enjoy it!!... [click here for more] |
Lucas Vaz |
Pay What You Want
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