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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record book...   [click here for more]
Fat Goblin Games  $2.95

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Encryptopedia

Encryptopedia


This is a systemless sourcebook for espionage in a fantasy genre game. Ravens in the sky. Whispers in the shadows. Things that go boom in the night. Ciphers and ‘crypts, signs and symbols, glyphs and sigils. The sigh of an informant as he’s found out. Secrets. What makes the power behind the throne? Secrets. The might of a religion? Secrets. The offer you can’t refuse? Secrets....   [click here for more]
Sam Chupp Media  $7.46

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Agents of SWING: Gosh, Spies!

Agents of SWING: Gosh, Spies!


Gosh, Spies! is 120 pages of information for your Agents of SWING games, expanding the scope of the game into the realms of Saturday Morning Adventure cartoons with a particular emphasis on girl’s adventures. The book has information and ideas on running SWINGgames for children and particularly for girls. While the...   [click here for more]
Postmortem Studios  $5.99

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Divine Instruments of Fate (3EG205)

Divine Instruments of Fate (3EG205)


Now Powered by Fate! Surviving as a god is tough, and no one can last without the best tools available. The right followers can enhance your way of life and your power base. Possessing a powerful artifact can help to show your strength. Reinforcing your territory makes sure other gods know where the line in the sand is drawn. Divine Instruments of Fate expands on the most...   [click here for more]
Third Eye Games  $9.99

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Stellar Beacon: Serendipity Issue

Stellar Beacon: Serendipity Issue


The Stellar Beacon is a gaming ‘zine that’s also interested in the broader culture. This issue features: First Contract: Petram  Explore what happens when the first outsiders in over a century visit a thriving world of religious experimentalists, in this adventure for the space opera RPG Return to the Stars. Sympathetic Magic A complete guide for...   [click here for more]
Festive Ninja  $4.99

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Elemental Mysteries for Modernity (Fate Edition)

Elemental Mysteries for Modernity (Fate Edition)


Fireballs. Lightning bolts. Armor of raw entropy. Swords of pure frost. Shields of thunder. Summoned elementals, demons, and devils. These are all stock-in-trade for a wizard. Do you have the Will required and the Lore necessary to master the eldritch arts of an elemental wizard? "We wizards have always known what scientists are only beginning to understand: we are all composed of nothing but...   [click here for more]
Wistful Tiger  $4.99

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Mals: A Human-Animal Hybrid Sourcebook

Mals: A Human-Animal Hybrid Sourcebook


Stories of beast men have terrified and thrilled mankind since before written history but werewolves and ape-men have always been the stuff of legend... until now. The miracle of genetic engineering has now created 8 different human-animal hybrid races: Perfect for any sci-fi or Modern setting. Canines Half-human, half dog, canine hybrids have been bred for loyalty and domestication but are...   [click here for more]
paNik productions  $6.95

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Fated Minions of the Source (3EG206)

Fated Minions of the Source (3EG206)


Now Powered by Fate! What is it like to be a monster? The Source is sometimes regarded as a fairy tale, some kind of bogeyman figure created to scare young gods into falling in line. The Outsiders know the truth however… the Source is returning and bringing the Coming Storm with it. Fated Minions of the Source is the second sourcebook for Part-Time...   [click here for more]
Third Eye Games  $9.99

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Wicked Temptations for Modernity (Fate Edition)

Wicked Temptations for Modernity (Fate Edition)


From the dawn of time, humanity has been plagued by temptation. The oldest stories we still tell are of the tempter and the temptress.   Preying upon our weakness and our emotional natures, demons and devils continue to torment us, even more so because in our modern hubris we believe our rationality to have overcome such childish superstitions.   Demon-hunter, do you have the will and the skill...   [click here for more]
Wistful Tiger  $4.99

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Mutant Manual (Savage Worlds Print)

Mutant Manual (Savage Worlds Print)


Anyone could be a mutant. Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs. Sometimes they look just like everybody else. Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build cocoons. Is...   [click here for more]
paNik productions  $14.95

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Mutant Manual (Pathfinder Print)

Mutant Manual (Pathfinder Print)


Anyone could be a mutant. Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs. Sometimes they look just like everybody else. Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build cocoons. Is...   [click here for more]
paNik productions  $14.95

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The Summoning Stones for Modernity (Fate Edition)

The Summoning Stones for Modernity (Fate Edition)


Dr. Mae Wylde and her team ended an occult breach on the tiny island of Aunu’u in American Samoa three weeks ago. Dr. Wylde and her team returned safely from the Pacific Islands with the mysterious summoning stones believed to cause the breach. . .but the team has gone dark. They last checked in from Dr. Wylde’s home in Upper Peninsula Michigan. As auxiliaries for Intervention Incorporated, your...   [click here for more]
Wistful Tiger  $4.99

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Fate Ghosts

Fate Ghosts


A complete book of rules for playing Ghosts in Fate-based adventures. Supports ghost PCs and NPCs. Includes 10 pre-made ghosts to use as NPCs in your campaigns. ...   [click here for more]
Ember + Ash  $4.00

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Mission: Mercy

Mission: Mercy


A deadly plague ravages a tiny mountain town and the players are their only hope of delivering an experimental vaccine. Can they navigate treacherous terrain, fight their way through an army of bandits, and contend with rioting villagers before the deadline? Appropriate for modern-era or near-future campaigns, Mission: Mercy contains: 45 pages of story and NPC statistics. 17 pages of maps. Printable...   [click here for more]
paNik productions  $7.95

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  PFRPG 19: Garden of the Gods™, for Palladium Fantasy RPG® 2nd Edition