In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically modified... [click here for more]
Bring your character to life! Give them the voice you always knew they had!Can be used with Any Roleplaying System!There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record book... [click here for more]
Bulldogs! is a kick-ass science-fiction game using the Fate v3 system.
This game is action-packed and includes sci-fi adventure, skills, stunts, and gear, as well as a system that allows you to generate your own sci-fi species and a space combat system to keep the action rolling in your game..
The Digital bundle includes all supplement files produced for the Fate v3 edition of the game: Bulldogs!... [click here for more]
Is your DM upping their game? Now up yours!
The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots???
The HUNTER'S GUIDE includes:
Tips... [click here for more]
Cyber-Cthulhu combines the best parts of the two most popular Starbright games, Present Day Cthulhu and Cyber-Fate. Cyberpunk and the Cthulhu Mythos, two dark settings where characters often come to a bad end, are blended to produce something gritty and neon mixed with cosmic awe and terror. This book includes the Cyber-Cthulhu setting and a compact version of the Fate Core rules, so you have... [click here for more]
Are your players upping their game? Now up yours!
Take a deep dive into the crafting the mission for your players with The Demon Hunting Manual A771: An Impractical Guide to Mission Planning. Expanding on the "5 Minutes to Mayhem" and "60 Minutes to Mayhem" sections of the Demon Hunters: A Comedy of Terrors corebook, this manual will help you get specific, get organized,... [click here for more]