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Ironsworn: Reign

Ironsworn: Reign


"Ever since you were young, the uproarious camp at the crossroads was your favourite place to be. It was a day’s walk from any of the surrounding villages and the perfect location to build your inn. Soon, others started to establish themselves at the crossroads. Blacksmiths forged tools and repaired arms and armour, merchants came and went with trade goods and your services were in high demand....   [click here for more]
Killian Gillespie  Pay What You Want

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Iron Valley

Iron Valley


Welcome to the Valley! Iron Valley is a cozy solo ttrpg hack for Ironsworn and Starforged. In this game you take the role of someone moving into a small community and starting their life anew. Maybe you’ll restore your family’s farm. Maybe you’ll explore the mysterious forest just beyond town. Maybe you’ll fall in love and get married! This is a game about...   [click here for more]
M. Kirin  Pay What You Want

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Errant Transmissions - A Public Access Bundle

Errant Transmissions - A Public Access Bundle


Station 25.5 is an old and defunct shortwave radio station that was recently acquired by radio mogul Carlinhos Clement after it was originally shut down for peddling shady medical products. Station 25.5's antenna is wrecked and yet to be repaired, but the station has nonetheless recently begun broadcasting again. Today's news reported that Amancio Seward, a 20-year-old man, was recently...   [click here for more]
STEPH INFECTION  Pay What You Want

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Knit One Kill One | A Brindlewood Bay Mystery

Knit One Kill One | A Brindlewood Bay Mystery


Knit One, Kill One is a murder-mystery scenario for Brindlewood Bay. It is inspired by knitting and the petty politics found in village craft fairs. The Mavens are attending a local craft fair organised by the Brindlewood Bay Small Business Committee, and set up in St. Brendan’s church hall. There are various stalls filled with cakes, handmade cards, free samples, and crafted...   [click here for more]
Philippa Mort  Pay What You Want

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Wintertime

Wintertime


Wintertime is a fan-made add-on for Shawn Tomkin's RPG Ironsworn. You'll need at least its core book (even though, if you want to adapt these rules to other systems, feel free to do it).  Wintertime is coming... On the Ironlands, the weather is harsh, and the...   [click here for more]
anyabranco  Pay What You Want

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I'm On A Boat! 2nd Edition (A Dungeon World Adventure)

I'm On A Boat! 2nd Edition (A Dungeon World Adventure)


This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing! Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your allies...   [click here for more]
Joe Banner  Pay What You Want

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Lucky Come Home: A Public Access Mystery

Lucky Come Home: A Public Access Mystery


Fourteen-year-old Maggie Chandler volunteers at the Degoya County Humane Society and needs the Latchkeys to come get their dog—even though they do not own one. She leads them from their house at 26 Rodenbecker Street to the Humane Society, where they gaze through the fencing to see an animal with dark, matted fur and lips pulled back tightly against its mouth, presenting the impression of a perpetual...   [click here for more]
Ruined Relic Games  Pay What You Want

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Killing for a Cause issue 1: Bloodsuckers

Killing for a Cause issue 1: Bloodsuckers


Killing for a Cause is a new charity RPG zine. This issue, Bloodsuckers, is about vampires, and proceeds from this go to support the Against Malaria Foundation, a charity that stops the most fiendish bloodsuckers in the world, mosquitos, from killing people with their deadly curse (malaria). This issue contains new and original vampire-themed...   [click here for more]
Sixpence Games  Pay What You Want

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Danger Cards

Danger Cards


TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE. Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use.  They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick notes...   [click here for more]
Amagi Games  Pay What You Want

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Root: The RPG - Pellenicky Glade Quickstart

Root: The RPG - Pellenicky Glade Quickstart


War has returned to the Woodland.  The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasty rises again to oppose her. And the mice, rabbits, and foxes of the Woodland do not sit idly by—the Woodland Alliance emerges, a homegrown rebellion to free the Woodland from any oppressors.  In the midst of this war, you and your friends—vagabonds...   [click here for more]
Magpie Games  Pay What You Want

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Theme Zine 1 for Fear of the Unknown

Theme Zine 1 for Fear of the Unknown


Welcome to the first collection of themebooks for Fear of the Unknown. This collection includes Deadly Dreams, Found Footage, Halloween Party, Curious Things, Day of the Mall, and The Return. You'll need the core rules to play.     A theme is...   [click here for more]
Sixpence Games  Pay What You Want

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Sword Breaker Issue No. 1 - The Tyrant Machine

Sword Breaker Issue No. 1 - The Tyrant Machine


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue one is a horror themed crawl through a dark, ruined castle. The Immortal Baron awaits! ...   [click here for more]
Sword Breaker  Pay What You Want

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After an apocalypse

After an apocalypse


This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".  This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination. Lucky 7 Enticements: Explore seven captivating...   [click here for more]
DMDU  Pay What You Want

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The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter

The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter


This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment...   [click here for more]
Sinister Beard Games  Pay What You Want

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Welcome to Ohto Park

Welcome to Ohto Park


The rides are running, the attractions are open, and the guests have arrived. But, what's that large shadow looming over the plaza? A parade float? No, it's too... big. And where are the strings? "Welcome to Ohto Park" is an action-packed mystery for Monster of the Week, best run as a one-off.  In it, a group of hunters will find themselves confronting the sinister forces behind...   [click here for more]
Sean Clancy  Pay What You Want

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Sword Breaker Issue No. 2 - The Hollow Fingers

Sword Breaker Issue No. 2 - The Hollow Fingers


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,...   [click here for more]
Sword Breaker  Pay What You Want

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.  It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races -  1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility descriptions Greenwood...   [click here for more]
Rocks and Roots  Pay What You Want

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Sword Breaker Issue No. 4 - The Tempest Riders

Sword Breaker Issue No. 4 - The Tempest Riders


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue four is a collection of ideas for gaming with airships. Bond with a living ship. Hunt the mighty Shabbragoth. Resist...   [click here for more]
Sword Breaker  Pay What You Want

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Sword Breaker Issue No. 5 - The Folded Lands

Sword Breaker Issue No. 5 - The Folded Lands


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue five is the biggest and best looking yet! With Jesse Ross on the team, Sword Breaker is a lot easier to read and cool...   [click here for more]
Sword Breaker  Pay What You Want

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Sword Breaker Issue No. 3 - A Walk Around Town

Sword Breaker Issue No. 3 - A Walk Around Town


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue three is a bizarre dungeon crawl through a rampaging mobile town. Can you stop it before it smashes another village?...   [click here for more]
Sword Breaker  Pay What You Want

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Something Stirs in the Blackscale Brakes

Something Stirs in the Blackscale Brakes


The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because... something stirs in the Blackscale Brakes. This campaign front foundation takes place in and around the...   [click here for more]
Awful Good Games  Pay What You Want

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Monstrous Winter

Monstrous Winter


Three winter/christmas themed scenarios for Monster of the Week.  ...   [click here for more]
Somatic House  Pay What You Want

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Time to Face The Music - A Monster Of The Week Mystery

Time to Face The Music - A Monster Of The Week Mystery


Everyone knows puppets are a demanding act to perform. Even when you get it right, there's something... off about them. Something not quite human. They dance and gesture for our amusement, but they're nothing to worry about, right? It's not like they can take your children... or can they? This is an unorthodox take combining vampires, tulpas, and puppets. It contains a variety of locations, a monster's...   [click here for more]
Dungeons and Pop  Pay What You Want

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RATIONS #1: ATARAXIA

RATIONS #1: ATARAXIA


[STATIC]—my son, Ilya. He’s in there, floating in the heart of that thing, alive—dreaming, but alive. CHERNOBOG must be stopped. The Commissar will have my head for it, I am sure... yet it must be done. There is no other way. It is a delicate process, yes—complicated, and precise. One wrong move could kill my boy... blyat! Suka blyat—[DISTANT SHOUTING, GUNSHOTS, MIC CUTS] ...   [click here for more]
CLAYMORE  Pay What You Want

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Indigestion: A Monster of the Week Mystery

Indigestion: A Monster of the Week Mystery


A missing butcher. A ransacked shop. Bite marks taken out of the raw meat?  In this disgustingly gory adventure sure to make at least one of your players consider a drastic decrease in their red meat consumption, the Hunters investigate a bizarre series of crimes related to raw meat - from the town abattoir to the graveyard - and will face off against followers of a disturbingly fleshy...   [click here for more]
Will Cherico  Pay What You Want

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Grumpy Bear

Grumpy Bear


Ce scénario est également disponible en français ... A Mystery for the Road ... A mystery for the Road is a format of scenario for contemporary occult games, and more specifically Monster of the Week. On two pages, you'll get a situation in which immerge your players' characters. What happens if they don't act is described, but, we all know players' characters...   [click here for more]
Gulix  Pay What You Want

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RATIONS #2: HAZARD FUNCTION

RATIONS #2: HAZARD FUNCTION


[MIC FEEDBACK] Good morning, patriots. You may be feeling a little woozy right now—that’s to be expected. For the last twenty-four hours, you have been anesthatized and placed in sensory deprivation tanks—that explains the pruny fingers!—while being intravenously administered lysergic acid diethylamide. There’s no need to panic—really, you’ll feel better if you don’t. Rest assured,...   [click here for more]
CLAYMORE  Pay What You Want

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Tiny Trouble - A Pamphlet RPG One-Shot Adventure

Tiny Trouble - A Pamphlet RPG One-Shot Adventure


Our heroes awake in the Apothecarium of Bal'Morak, shrunken down in size, trapped in glass vials. They must escape and traverse the mad alchemist's lab, avoiding giant insects and beasts. They need to find a way to reverse their condition before the hourglass in the center of the room expires. All the while avoiding the dragon-sized cat that's stalking them. Tiny Trouble is a Pamphlet RPG...   [click here for more]
Rudy Riot  Pay What You Want

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The Fear that lurks - A Mystery for the Road...

The Fear that lurks - A Mystery for the Road...


Cow mutilations on nearby farms; an alien abduction; a Horror Movie Festival... A Mystery for the Road! An adventure under the Creative Commons CC-BY-NC-SA License. A Mystery for the Road A Mystery for the Road is a collection of 2-page adventures from the Hic Sunt Monstra collection for monster hunts in a modern world, like for use with Monster of the Week (copyrighted...   [click here for more]
QRDL  Pay What You Want

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The Mystery of the Mystery Flesh Pit: A Monster of the Week Mystery

The Mystery of the Mystery Flesh Pit: A Monster of the Week Mystery


A MONSTER OF THE WEEK MYSTERY! The organism known to scientists as the Permian Basin Superorganism was accidentally discovered in 1973 by employees of Anodyne Deep Earth Mining, though the indigenous Caddo people had long told tales of a great dragon that slept, dreaming, beneath the earth . . . The land around the orifice leading into that unfathomably massive creature was declared...   [click here for more]
Mike Sell  Pay What You Want

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RATIONS #5: ANESTHETIC DEPTH

RATIONS #5: ANESTHETIC DEPTH


[RADIO FEEDBACK]—so, yeah, not sure how well this is coming through, just wanted to let you know that that casualty report re: Riverdance was a false alarm. I believe— [GUNFIRE, HOLLERS]—yep, looks like the arm is staying on just fine. [END TRANSMISSION]  ANESTHETIC DEPTH is a rules add-on pamphlet for FIST, inspired by Metal Gear Solid 3 and...   [click here for more]
CLAYMORE  Pay What You Want

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Codex - Chrome (Oct 2016)

Codex - Chrome (Oct 2016)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Chrome: #chrome_rot.exe A campaign starter for The Sprawl RPG that introduces the threat of the chrome rot disease into your game. Nineteen Science Fantasy...   [click here for more]
The Gauntlet  Pay What You Want

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Rubik’s Cube Random Dungeon

Rubik’s Cube Random Dungeon


An alternative and fun way to generate a random dungeon using a Rubik’s Cube.  Overview I made this for the 2020 One Page Dungeon Contest. The idea here is that you spin the cube, apply the rules, and generate 6 aspects of the dungeon location, i.e.: Structure (blue) Exits (white) Dressing (green)          Special (orange) Encounters (red) Reward (yellow) This...   [click here for more]
Goblin's Henchman  Pay What You Want

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RATIONS #3: CULTURE SHOCK

RATIONS #3: CULTURE SHOCK


[GURGLING, BONES SHIFTING] Felicitations, sentient Earthlings—allow me to introduce myself. My people come from far beyond your icy “Oort Cloud”. We are sociological empaths; each of the delegation-cultures which has fanned out from Orion to touch other worlds are diplomats of the mind and wanderers stochastic. I am one such delegation-culture, and my million-million bodies are not unlike...   [click here for more]
CLAYMORE  Pay What You Want

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MASHED: Event 01 - They Came From Hollywood

MASHED: Event 01 - They Came From Hollywood


A touring USO troop visits the 8099th MASH - but do the Hollywood stars make the war even worse? This event includes three threats (There's No Business Like Show Business, The Searchers, and From Here to Eternity), each with its own suggested summary, stakes, and countdown.  Remember, as in most Apocalypse World type games, COs should not treat this as an 'adventure' on which the players...   [click here for more]
Brabblemark Press  Pay What You Want

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RATIONS #6: CASUS BELLI

RATIONS #6: CASUS BELLI


[ANSWERING MACHINE TONE] FIST: consider this an ultimatum. I'm sure you all understand why the price on your head, both in the financial and sociopolitcal senses, is quite high. You are, after all, career meddlers. I do not like meddlers, nor do my esteemed colleagues in the Templar Unit, nor do my ever-diligent CYCLOPS supervisors. Again, I'm sure you must understand why. My CROs and I have taken...   [click here for more]
CLAYMORE  Pay What You Want

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MASHED: Event 02 - The Holly and the Oak

MASHED: Event 02 - The Holly and the Oak


On a cold and snowy Christmas Eve, three new arrivals create drama for the camp. Can the players find a way to resolve the differences between a pregant refugee and her family, the AWOL major who is in love with her, and the pursuing lieutenant from the Central Intelligence Division? This event includes three threats (I'll Be Seeing You, A Christmas Carol, and Holiday Affair), each with its own suggested...   [click here for more]
Brabblemark Press  Pay What You Want

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Run With the Hunted: A Monster of the Week Mystery

Run With the Hunted: A Monster of the Week Mystery


A beloved Bystander has gone missing the night his house catches fire!What starts as a simple mystery for the Hunters quickly turns into a race against a mysterious Huntsman who seems to be a threat as often as he is an asset. Can the Hunters save their ally before the night is over? ...   [click here for more]
Will Cherico  Pay What You Want

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RATIONS #4: GREENHOUSE EFFECT

RATIONS #4: GREENHOUSE EFFECT


[STATIC]—couldn’t tell you where the first plant came from, hand to God. Maybe it just showed up one day, the most innocuous of visitors. Maybe every house has a plant like this, you just can’t see it ‘til something gets triggered in your brain and you take notice. Maybe I bought it and forgot. Everything feels a little bit out of focus these days, like I’m living in my own slice of time,...   [click here for more]
CLAYMORE  Pay What You Want

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The Guardians of Saint-Bernard

The Guardians of Saint-Bernard


Ce scénario est également disponible en français ... A Mystery for the Road ... A mystery for the Road is a format of scenario for contemporary occult games, and more specifically Monster of the Week. On two pages, you'll get a situation in which immerge your players' characters. What happens if they don't act is described, but, we all know players' characters...   [click here for more]
Gulix  Pay What You Want

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A Taste of Paradise

A Taste of Paradise


Ce scénario est également disponible en français ... A Mystery for the Road ... A mystery for the Road is a format of scenario for contemporary occult games, and more specifically Monster of the Week. On two pages, you'll get a situation in which immerge your players' characters. What happens if they don't act is described, but, we all know players' characters...   [click here for more]
Gulix  Pay What You Want

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Prisoners of the Village

Prisoners of the Village


This game is set in the Village, inspired by the 1970s TV show starring Patrick McGoohan. The players are all prisoners on a surreal resort full of psychedelic mind games, which is actually a retirement home meant to contain spies, undesirables, or other people who know too much.  This game functions best as a sandbox – there is no concrete plot, but several intriguing situations players can use...   [click here for more]
Brain Twist Press  Pay What You Want

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Indie+ Horror Anthology (2015)

Indie+ Horror Anthology (2015)


Welcome to the second Indie+ Anthology, released just in time for Halloween weekend! Enjoy eleven differnet short horror pieces from the Indie+ staff, special guests, and friends of Indie+ to celebrate the creation of our Indie+ Community page on G+! Indie+ is a community of role-playing game fans, some tabletop, some LARP, too. What’s the indie part? From the very beginning of the...   [click here for more]
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Deniable Treatment - The Agents from A.U.N.T.I.

Deniable Treatment - The Agents from A.U.N.T.I.


When A.U.N.T.I. -  the Autonomous United Nations Tactical Intelligence force - was established after WW2 it’s mission was to  track down and eliminate any potential resurgence the Nazi threat.  Each nation lent their best and brightest spies to the task. That was two decades ago. Now, with the cold war  in full swing, the Nazi menace all but forgotten in the fight between ideologies. AUNTI has...   [click here for more]
StoryWeaver  Pay What You Want

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Stalks of Dread: A Monster of the Week Mystery

Stalks of Dread: A Monster of the Week Mystery


When Judd Brown's pickup truck goes missing, it doesn't take long for the Brown Family Farm to descend into terror. As the Hunters are called to battle the threats on the grounds, it seems like the very soil they walk on is a threat in itself. Can the Hunters save Brown Family Farm in time for Halloween, or will the grounds be lost forever? This PDF includes organized details on bystanders, locations,...   [click here for more]
Will Cherico  Pay What You Want

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No Rest for the Majorettes

No Rest for the Majorettes


Ce scénario est également disponible en français ... A Mystery for the Road ... A mystery for the Road is a format of scenario for contemporary occult games, and more specifically Monster of the Week. On two pages, you'll get a situation in which immerge your players' characters. What happens if they don't act is described, but, we all know players' characters...   [click here for more]
Gulix  Pay What You Want

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Let Us Prey: A Wolf Hounds campaign

Let Us Prey: A Wolf Hounds campaign


The hunt continues. The Benandanti walk a dangerous path, and every so often an adversary arises that can even challenge a pack of werewolves and mages, endangering the balance they work to protect. But in time, even the most cunning foe will fall prey to the Wolf Hounds... A campaign for the Wolf Hounds RPG, set in 17th century Lithuania (requires...   [click here for more]
Hare Trigger Games  Pay What You Want

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Just a Game - Playtest Packet

Just a Game - Playtest Packet


This is a playtest packet. This packet is primarily aimed at individuals who already possess and play one of three game systems: Fate, GUMSHOE or Powered by the Apocalypse (aka Apocalyspe World). If you are not familiar with these games and are still interested in trying this out, you are free to do so but know that full game rules of the basic systems are not included....   [click here for more]
Thrythlind Books and Games  Pay What You Want

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La Fontaine de Vengeance

La Fontaine de Vengeance


This scenario is also available in english Un Mystère pour la Route ... Un mystère pour la route est un format de scénario pour de l'occulte contemporain, et plus particulièrement pour des jeux où l'on incarne des chasseurs de monstres, de fantômes, de démons. Sur deux pages, il propose une situation dans laquelle vont être plongés les personnages. Le déroulement...   [click here for more]
Gulix  Pay What You Want

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1988 Dungeon

1988 Dungeon


This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve signed up for the wrong adventure! ...   [click here for more]
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