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 Featured Product
Ironsworn
by Shawn Tomkin

No GM? No problem. Ironsworn is the RPG of perilous quests for solo, co-op, and guided play. Quest-driven mechanics and inspiring prompts eliminate game prep and push your adventures forward—with or without a GM.

The Ironsworn digital edition, a Gold ENNIE winner with over 300 5-star ratings, is free to download.

Ironsworn
 
 Hottest Apocalypse World Engine, Non-Core Books, Fantasy
 
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Ironsworn: Delve

Ironsworn: Delve


An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more! This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into...   [click here for more]
Shawn Tomkin  $12.50

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Ironsworn

Ironsworn


In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. Are you ready to swear iron vows and see them fulfilled—no matter the cost?  THREE WAYS TO PLAY Guided:...   [click here for more]
Shawn Tomkin   FREE 

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The Perilous Wilds

The Perilous Wilds


The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration and...   [click here for more]
Lampblack & Brimstone  $8.00

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Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)


Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics, summarized All...   [click here for more]
Shawn Tomkin  Pay What You Want

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Chimera: A Fantasy, Modern & Sci-Fi Roleplaying Engine

Chimera: A Fantasy, Modern & Sci-Fi Roleplaying Engine


Chimera is a tabletop roleplaying engine suited to run fantasy, modern, and sci-fi themed games. Chimera uses flexible rules that allow you to put the fiction first, but with enough crunch to add more structure to the resolution mechanics if you so wish.  * Click the full-size preview link to read the first 50 pages of the book! ** Check our website for details...   [click here for more]
Dwarfare Games  $15.00 $10.00

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Ironsworn: Delve - Site Cards (Printed Deck)

Ironsworn: Delve - Site Cards (Printed Deck)


Upgrade your Ironsworn playscape with a deck of printed site cards for Ironsworn: Delve. This product includes all of the default themes and domains from Ironsworn: Delve, plus blank cards to create your own themes and domains. As a bonus, summary tables for frequently referenced Delve moves are also included. What you get: 8 theme cards 12 Domain cards 3 move...   [click here for more]
Shawn Tomkin   FREE 

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INDEX CARD RPG Vol. 1

INDEX CARD RPG Vol. 1


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! SECOND EDITION...   [click here for more]
RUNEHAMMER GAMES  $6.50

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Solo Dungeon World

Solo Dungeon World


Solo Dungeon World Playing Dungeon World without a Gamemaster This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves. Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds. Although...   [click here for more]
Parts Per Million  $4.95

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INDEX CARD RPG Vol. 2

INDEX CARD RPG Vol. 2


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! Volume 2 takes...   [click here for more]
RUNEHAMMER GAMES  $6.50

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Ironsworn Assets (Printed Deck)

Ironsworn Assets (Printed Deck)


Upgrade your Ironsworn playscape with a deck of printed asset cards. Includes all 75 assets! This asset collection includes the former Volume 1, 2 and 3 sets, now combined into a complete master deck. It includes: 10 Companions 34 Paths 14 Combat Talents 17 Rituals To write on or mark your asset cards, use standard 3.5x2.5 in (88x63mm) card protectors and a dry-erase or wet-erase pen....   [click here for more]
Shawn Tomkin   FREE 

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Evergreen Valley - DW Compatible

Evergreen Valley - DW Compatible


Evergreen Valley A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Evergreen Valley is an overground adventure where the characters are needed to retrieve the cure for a plague ravaging the town of Evergreen.  The plague is having...   [click here for more]
Parts Per Million  $3.99

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The Vagabond's Cyclopedia

The Vagabond's Cyclopedia


A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike! The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s...   [click here for more]
Sigil Stone Publishing  $9.00

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The Dwarven Legacy - DW Compatible

The Dwarven Legacy - DW Compatible


Dwarven Legacy A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Dwarven Legacy is a tough adventure! As the screenshots below show, the biggest threat is a dragon! this adventure is not for the faint-hearted! The entrance to a dwarven...   [click here for more]
Parts Per Million  $3.99

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $8.00

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Assassins of the Vast Desert - DW Compatible

Assassins of the Vast Desert - DW Compatible


Assassins of the Vast Desert A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Assassins of the Vast Desert has the character(s) track a band of assassins back to their desert hideout. An artifact has been stolen, and the players need...   [click here for more]
Parts Per Million  $4.00

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Root of Evil - DW Compatible

Root of Evil - DW Compatible


Root of Evil A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Root of Evil describes the descent into madness of a druid over the death of his sacred oak, and the dryad that lives with it. That tipping over the edge puts into place...   [click here for more]
Parts Per Million  $4.00

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20 Dungeon Starters

20 Dungeon Starters


This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the...   [click here for more]
Lampblack & Brimstone  $5.00

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Ancestries Card Set (for the Ironsworn System)

Ancestries Card Set (for the Ironsworn System)


Shape your Ironsworn character and companions by defining their heritage This set is composed of 60 ancestry cards to cover the most variety possible to fit your world. These ancestries are divided into... Primal ancestries (19 cards): Folks commonly found in classic fantasy settings and real mythologies. Beastfolk ancestries (24 cards): Animal...   [click here for more]
Samuel Rondón  $7.99

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Freebooters on the Frontier

Freebooters on the Frontier


You have come here, to the utmost edge of civilized lands, to seek your fortune in the wild. Few have ventured into the unknown, and fewer have returned, but those who live to speak of it tell great tales, indeed: of ancient, rubble-choked ruins; of terrible beasts; of great riches awaiting plunder. Society offers order, with everyone in their proper place, and duty, labor, and protection...   [click here for more]
Lampblack & Brimstone  $4.00

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Stjernheim: The Siege of Deepknell Hold

Stjernheim: The Siege of Deepknell Hold


A nordic fantasy sandbox adventure module for Vagabonds of Dyfed and other OSR games New lineages and monsters for nordic fantasy Full maps and illustrations An entire adventure with over 30 pages of content This is a nonlinear adventure module for Vagabonds of Dyfed, but is easily convertible to most OSR systems. It’s best suited for three or more low-level player characters,...   [click here for more]
Sigil Stone Publishing  $3.99

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A Book of Beasts

A Book of Beasts


This book collects 56 original monsters for Dungeon World, organized in page spreads by climate and terrain type for ease of use at the table. Each one of the concise and suggestive entries is accompanied by an illustration. Perhaps the player-characters in your Dungeon World campaign will meet their end in a storm of parasitic Flurry Worms, robbed of thought in their sleep by Dream...   [click here for more]
Lampblack & Brimstone  $5.00

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Dungeon World Alternative Playbooks

Dungeon World Alternative Playbooks


This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage...   [click here for more]
Liberi Gothica Games  $3.99

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The Dwarven Mine - DW Compatible

The Dwarven Mine - DW Compatible


The Dwarven Mine A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favourite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. The Dwarven mine is a classic adventure with monsters to fight, traps to avoid, and a puzzle to solve. The map uses the 3rd dimension, allowing enemies to attack from...   [click here for more]
Parts Per Million  $3.99

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Perilous Deeps

Perilous Deeps


How do you write a dungeon for Dungeon World? In this 72-page, fully-illustrated collection you will find six different approaches, inspired in part by the dungeon creation guidelines in The Perilous Wilds. These "deeps" include: A citadel of glass, shimmering above the dunes in "Uncertain Reflections," by Joe Banner The burial place of...   [click here for more]
Lampblack & Brimstone  $6.00

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Funnel World

Funnel World


These rules combine elements of two great fantasy RPG systems—the Dungeon Crawl Classics Role-Playing Game and Dungeon World—by taking the “0-level Funnel” experience of DCC RPG and adapting it to the Dungeon World ruleset. As such, you need a copy of the Dungeon World rules to play. This 28-page, digest-size pdf includes rules...   [click here for more]
Lampblack & Brimstone  $4.00

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Inverse World - A Dungeon World Supplement

Inverse World - A Dungeon World Supplement


The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough. The...   [click here for more]
Liberi Gothica Games  $15.00 $10.50

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10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without. I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."...   [click here for more]
Awful Good Games  $2.00

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game...   [click here for more]
Chthonstone Games  $10.00

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The Perilous Wilds Survival Kit

The Perilous Wilds Survival Kit


The Perilous Wilds Survival Kit is a collection of reference material and forms for use with Dungeon World. It makes specific use of the overland adventure moves and new Follower rules included in The Perilous Wilds, and includes a number of forms meant to help track game elements generated during play or as part of GM prep. In the Survival Kit you will find: A...   [click here for more]
Lampblack & Brimstone  $2.00

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The Dashing Hero - A Dungeon World Playbook

The Dashing Hero - A Dungeon World Playbook


Dashing Hero Preview Available Here There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the...   [click here for more]
Liberi Gothica Games  $2.49

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Grim World (Dungeon World & Fate Core Supplement)

Grim World (Dungeon World & Fate Core Supplement)


Grim World is a deliciously dark fantasy supplement for Dungeon World and Fate Core. What's inside the 160+ page book: 7 new classes and playbooks 15 playable species with special moves 24 monsters with descriptions and moves 40 additional Death Moves Lands of the Dead Locations by Adrian Thoen Grim locations and the random Location Builder 8 campaign starters (fronts/arcs) 11 compendium...   [click here for more]
Boldly Games  $15.00

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Touched Prime

Touched Prime


Spray your sprawl with rift energy and step into the magical world of corporate espionage. “Two generations after the rifts opened, the majority of the world now accept common definitions of Troll-kin or Wild-kin based on physical and magical differences. However, what I find truly fascinating is the emergence of a sense of shared culture within these kin-groups; one that...   [click here for more]
Ardens Ludere  $12.00

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Monster Roster IV: Abyssal Abominations

Monster Roster IV: Abyssal Abominations


"A helpful codex of monstrous creatures inspired by the legends of the darkest depths from all over the world" The Monster Roster is a complete and highly detailed manual of 15 unique and interesting monsters for your Dungeon World games.  Each creature featured in Monster Roster is built on the real life myths and lore surrounding the deepest parts of the ocean, as told...   [click here for more]
Lost Dutchman Publishing  $2.95

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


The Witch Preview Edition: Available Here Double double toil and trouble, cauldron's brew and potion's bubble. A dash of newt's tail and a bag of dragon's feathers and your newest concoction will be completed. What's it do? Well. You tell us, you're The Witch. The Witch is a playbook for the Dungeon World roleplaying game. She is a potion brewing spellcaster with dark and forbidden magicks...   [click here for more]
Liberi Gothica Games  $2.49

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Trilemma Adventures Bestiary Dungeon World

Trilemma Adventures Bestiary Dungeon World


This book contains more than 100 monsters from the award-winning Trilemma Adventures series, with stats for Dungeon World. Inside are: beasts of the wood alien aberrations people of the underworld celestial horrors demonic incursions ghostly remnants of ages past ..and scores of other entries to surprise your players and enrich your campaign. Use them along with the Compendium, or...   [click here for more]
Trilemma Adventures  $8.95

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In the Hollow of the Spider Queen

In the Hollow of the Spider Queen


The great Spider Queen lies dead at the border of the human lands, laid low by the order of your mother, Queen Alyria. Now, fearing for your life in the ensuing turmoil, you have fled the palace at Bastow, seeking the relative safety of anonymity on the open road. What secrets will you uncover as you explore the continent you’ve never seen? What creatures will you meet, and...   [click here for more]
Trail of Dice  $9.00

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A Sundered World - A Dungeon World Campaign Setting

A Sundered World - A Dungeon World Campaign Setting


As the cathedral drifts before the angel gate the priests begin chanting prayers, beseeching it to open a path so that they may once again begin the Golden Pilgrimage. A ship loaded with firewater and other contraband from the City of Brass drifts silently through the Deep Astral, hoping to evade border islands...and whatever lurks in the darkness. As a kytheran...   [click here for more]
Awful Good Games  $14.99

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Worlds of Legacy: Rhapsody of Blood: Choir of Souls

Worlds of Legacy: Rhapsody of Blood: Choir of Souls


The Castle invades time and time again, trying to blight our world. Fight it back with seven new Explorer playbooks for Rhapsody of Blood! Choir of Souls by Theodore Lucas Rivera brings you seven new Explorer playbooks to use in Rhapsody of Blood. Bring them into your game to add variety to your game, and explore new ways of fighting back the Regent...   [click here for more]
UFO Press  $4.99

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things. Not...   [click here for more]
Adrian Thoen  $1.99

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The Initiate - A Dungeon World compatible class

The Initiate - A Dungeon World compatible class


Some men learn to master a weapon. Some men learn to command the laws of reality. Some men learn to call on the will of the gods themselves. You do not need such things: you have mastered yourself. You have learned the secret of fighting with nothing. Perhaps you were part of a secret tradition, or a grand fighting school. Perhaps you cobbled your skill together from a ‘school’ of...   [click here for more]
Fünhaver Industries  $1.99

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Perilous Almanacs

Perilous Almanacs


A collection of six "almanacs"for Dungeon World, written using the guidelines set down in The Perilous Wilds, and adapted in unique ways by each of the six contributors. This book is meant to be used in play when a quick wildrness adventure setting is desired, and as a set of examples of the different ways in which one might go about writing a regional almanac. The regions...   [click here for more]
Lampblack & Brimstone  $4.00

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The Medic - A Dungeon World Playbook

The Medic - A Dungeon World Playbook


The Medic: Available for free here! Another hard day in Dungeon World. The Wizard blew his toes off, the Thief lost an eye, the Fighter took yet another ax to the shoulder. And then you had to perform that emergency operation on the attack zombie going for The Bard's squishy little arms, slicing off its jaw off before it could get a bite in. You sigh to yourself. You're The Medic, and these fools...   [click here for more]
Liberi Gothica Games  $2.49 $1.74

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The Dragon Mage - A Dungeon World Playbook

The Dragon Mage - A Dungeon World Playbook


The Dragon Mage Preview Edition: Available Here Another burnt ruins is all that remains of your passing. Another who doubted your pride, your power, has been left in the ashes. You are the Dragon, and none shall doubt you. The Dragon Mage is a playbook for the Dungeon World roleplaying game, and the second of my Mage Revised series. The Mage is one of the most popular playbooks I have...   [click here for more]
Liberi Gothica Games  $2.49

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The Winter Mage - A Dungeon World Playbook

The Winter Mage - A Dungeon World Playbook


The Winter Mage Preview Edition: Available Here Another one came up today, to the top of your mountain. Another seeking to best december, to defy the bite of ice. Another who received it, in full. You are Winter - cold, uncaring, and untouchable. The Winter Mage is a playbook for the Dungeon World roleplaying game, and the third of my Mage Revised series. The Mage is one of the most popular...   [click here for more]
Liberi Gothica Games  $2.49

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10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $2.49

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


It is a little known secret that there is magic in everything, from plants to stones, to metals and animals. Names carry power, and in certain times and places it swells and coils upon itself, forming a wellspring of raw, untapped magical energy. Some learn these secrets after ceremonial induction, others through extensive instruction and trial, while the more desperate or greedy find that there...   [click here for more]
Awful Good Games  $2.50

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The Clock Mage - A Dungeon World Playbook

The Clock Mage - A Dungeon World Playbook


The Clock Mage Preview Edition: Available Here An eternity passes in the blink of an eye. A moment lasts as long as you need it to. Time is something for other people to deal with. You are the Clock, and time is your tool. The Clock Mage is a playbook for the Dungeon World roleplaying game, and the first of my Mage Revised series. The Mage is one of the most popular playbooks I have ever...   [click here for more]
Liberi Gothica Games  $2.49 $1.74

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Servants of the Cinder Queen

Servants of the Cinder Queen


There once was a monastery perched high on a slope of the mountain called Hvitr’s Horn. The warrior-monks who dwelt within were dedicated to Hvitr—lawful god of storms and justice—and entrusted with the stewardship of holy artifacts and texts. But above all else they were gatekeepers; for Hvitr’s Horn was an active volcano, and thus (like all active volcanoes) a gateway...   [click here for more]
Lampblack & Brimstone  $4.00

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The Star Mage - A Dungeon World Playbook

The Star Mage - A Dungeon World Playbook


The Star Mage Preview Edition: Available Here The Star Mage is a playbook for the Dungeon World roleplaying game, and the fifth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was to pare...   [click here for more]
Liberi Gothica Games  $2.49

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The Shaman - A Dungeon World compatible class

The Shaman - A Dungeon World compatible class


There is one certainty: one day, you will die. The greatest kings, the lowest criminals, all will one day die. They gather their money, their lands, their connections, in a desperate bid to fend off this truth. You, though. You embrace this fact. You walk with your ancestors and partake of their wisdom. You bridge the divide between the living and the dead. While others struggle against Death, you...   [click here for more]
Fünhaver Industries  $1.99

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