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The professionals and renowned Game Masters Panagiotis Aivazidis, Ethan Williams, and Nikos Malevas joined forces. After months of hard work, "The Art of Game Mastering" book is finally ready, with all their knowledge and experience combined inside! This is not simply a guidebook; it is a comprehensive companion that invites readers to embark on a transformative journey... [click here for more] |
Yellowbyte Studios |
$31.88
|
A 5e Compatible adventure designed for 1st-level characters by Creighton Broadhurst Far from the nearest town, hidden deep in the forest, lies a marshy, boggy valley. Woodsmen and hunters shun the place—kept away by rumours of a terrible beast lairing within and of a ghost haunting the valley’s boggy mere. But, as well as great danger, treasures magical and mundane may yet lie unclaimed... [click here for more] |
Raging Swan Press |
$8.97
|
Assassins, Rogues, and Outlaws
Ever feel that Rogues get a bad deal in most RPGs?
Do rules for stealth seem a bit lacking?
Do you get annoyed that everyone in your party can pick a lock and they are not even Rogues?
Does it annoy you when people spell Rogue incorrectly?
All these issues and more can be found in this sourcebook, along with:
Rules for creating your hideout and building your gang.
Two... [click here for more] |
FeralGamersInc |
$15.99
|
"For a novice DM (young or old), this is an amazing resource…"
— GeekDad.com
In the frontier stronghold of Purdey’s Rest, rumors of mysterious lost ruins lead a group of young adventurers into the wilderness — and the forgotten dungeons of a legendary dark mage. Facing off against evil bandits, foul undead, and ravenous monsters, the characters seek the rewards... [click here for more] |
Insane Angel Studios |
$20.00
|
Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back.
Together for the first time, play the entire adventure of the first book of the Dragonlance saga!
Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and defy the evil that threatens to overwhelm and entire continent. Explore the Lost City of... [click here for more] |
Wizards of the Coast |
$14.00
|
Bamboo is strong, resilient, unbreakable. So is our resolve.
Unbreakable is a collection of Asian myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure showcases vibrant and diverse Asian cultures featuring their stories, monsters, and so much more.
Volume 1 is currently available as both a digital... [click here for more] |
Unbreakable Publishers |
$39.95
|
Waves of Scarlet
In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches.
Welcome to the Blood Sea
This sourcebook... [click here for more] |
Onyx Path Publishing |
$12.99
|
Well, here it is: the last D&D supplement. It is with a strange mixture of sadness and relief that I tell you this. My first assignment, fresh out of college, was BLACKMOOR. I came to regard it with a mixture of love and loathing, that has gradually seen the love win out. The loathing grew out of the educational trip that it was for me. They don't teach you in college what to do when the press... [click here for more] |
Wizards of the Coast |
$8.50
|
In the market town of Gongfang a restless magistrate oppresses the people, forcing them to surrender sons and daughters to serve a mysterious sorcerer on Red Crow Mountain. In the countryside, a wealthy rice broker torments the common folk with his extortionate exactions, driving the desperate into the forest to escape his thugs and bandits. And beneath those green boughs there are whispers of... [click here for more] |
Sine Nomine Publishing |
$7.50
|
Nearly 200 new monsters for your old-school campaign!
From the massive prehistoric ambelodon to the terrifying plague zombie, within these pages you'll find a bevy of new monsters to use in your campaign. There are angels, bladegrass, undead dragons, rakshasa nobles, and much more! Creatures found in dungeons, wilderness, the prehistoric past, the sea, and even alien planes of existance are within.... [click here for more] |
BRW Games |
$29.95
|
THE KNOWN WORLD: IT ISN'T FLAT, BUT IT IS HOLLOW. Within the sphere of the Know World is another world, the Hollow World. There your characters will meet ancient Nithians, long disappeared from the surface world and thought extinct: Blacklore Elves, living in a magical valley and served by automatons-devices that take care of everything, from serving their food to trimming their grass: Azcans, terrifying,... [click here for more] |
Wizards of the Coast |
$16.00
|
The Forgotten Realms is the most successful and widely known Dungeons & Dragons campaign setting ever created, and it owes its existence to creator Ed Greenwood.
This 160-page book describes the campaign setting as it lives and breathes in the imagination of its creator. Through the alter ego of Elminster, Archmage of Shadowdale, Ed Greenwood presents the Realms as a setting where companies of... [click here for more] |
Wizards of the Coast |
$16.65 $13.99
|
The Prophecy of Nine Omens Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 10 to 12th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Rise of the Ice Dragons, but can also be played separately and are easily adaptable to... [click here for more] |
Midnight Tower |
$39.99
|
Rise of the Ice Dragons Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 7 to 9th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Secrets of the Drow, but can also be played separately and are easily... [click here for more] |
Midnight Tower |
$39.50
|
Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide
Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World).
Inspired... [click here for more] |
Sigil Stone Publishing |
$15.00 $11.00
|
*NOTE: This version of the Scarred Lands Player's Guide is for 5th Edition OGL.
A Pathfinder version is available separately.
A Land Where Legends Walk
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods... [click here for more] |
Onyx Path Publishing |
$44.99
|
Welcome to “Dante’s Guide to Hell”, a collection inspired by the timeless masterpiece, Dante Alighieri’s “Divine Comedy". This guidebook serves as an invaluable resource for Game Masters seeking to create immersive campaigns within the infernal realms. It is designed to provide an extensive and comprehensive overview of each circle of Hell, their unique inhabitants, and... [click here for more] |
Yellowbyte Studios |
$25.50
|
*** BEST SELLER - GOLD ***
What Sinister Tidings Are Afloat?
The Claws of Madness is a standalone 5th Edition adventure carefully designed for a group of 1st-level heroes, including new monsters, magic items, and a thrilling story arc. Edited by Michele Carter (co-editor of the 5th Edition Player’s Handbook), this dungeon crawl combines... [click here for more] |
LoreSmyth |
$11.50
|
Zargoth's Tome of Familiars is a compendium of over 100 strange and wondrous new creatures for 5e — unique familiars, pets, and companions for your new or existing characters.
The creatures are presented like those you would find in a monster manual complete with artwork, stat blocks, and lore, courtesy of the infamous demi-lich, Zargoth.
Each section is tied to all... [click here for more] |
Arcana Games |
$40.00 $36.00
|
Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game set in a version of the world in 2035. We don't need to go very far into the future to see how culture, tech, and politics might shape the future of humanity. It is dystopian, but all hope is not lost for ye who enter here.
The goal of this game is to take the OSR-based RPG system and roughen up the edges,... [click here for more] |
The Rune^Forge |
$20.00
|
Unleash the Forbidden Spectrum!
THE LOST CHROMATIC DRAGONS for Pathfinder 1st Edition opens a lost chapter of dragon lore, revealing the forgotten saga of Samumet, the True Chromatic Dragon, and her monstrous progeny. This tome unveils chromatic horrors beyond the traditional spectrum, each with its own devastating abilities:
Muddy Brown: With concussive mud blast breath weapons, these dragons... [click here for more] |
Alluria Publishing |
$7.95
|
Add a Thieves' Guild to your D&D campaign!
Unearthed Spoils Special Edition - In The Shadows contains the following content:
OVERVIEW - Let’s make a deal! Learn about Thieves’ Guilds, and what it takes to join their ranks.
THE SEEDY UNDERBELLY - Organize a Thieves’ Guild in your campaign with these expansive rules.
ROGUISH ARCHETYPES - These five subclasses... [click here for more] |
Grim Press |
$29.99
|
Someone has "borrowed" a cleric, and without him, the fabled King's Festival cannot go on. Unfortunately, it looks like the orcs have him, and your characters must rescue him. A great learning adventure, King's Festival provides players and DMs with a valuable introduction to fantasy role-playing in the land of Karameikos. Full of helpful hints for the players and the DM, this module also provides... [click here for more] |
Wizards of the Coast |
$9.99
|
A GM’s Resource by Bart Wynants
Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the... [click here for more] |
Raging Swan Press |
$11.45
|
The Shady Dragon Inn is a set of pre-generated characters for use with the Dungeons & Dragons game. This player's aid comes in two parts: each character appears first in a section devoted to his or her character class. They appear again in the second section as members of a party. As a DM or as a player, you may use either or both sections; over a hundred characters await you! Each character... [click here for more] |
Wizards of the Coast |
$6.50
|
Gray Mountain lies deep in the lush elven forest. The temple there was a haven of meditation and learning until taken over by an evil cleric known as the Rahib. Far under the mountain, he paces before the temple's great altar. A brown-robed servant rushes in and falls to his knees, trembling at the sight of the Rahib's black panther. "Rahib, adventurers came to the village as the sun... [click here for more] |
Wizards of the Coast |
$9.99 $8.99
|
This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. This module may thus be used for private competition among players, or as a separate, non-scored adventure!... [click here for more] |
Wizards of the Coast |
$6.50
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes:
Issue #1 - Magic. Eldritch secrets are revealed.
Issue #2 - Beastmen. The savage swords of chaos, are unleashed.
Issue #3 - Economics. He who has the... [click here for more] |
Autarch |
$25.00
|
A crumbling tower hides on the Sunbroke Sea. The last relic of the second sun in our world. Sail out on the full moon and reflect its light with a golden mirror. Follow the trail to its end and enter the Sun King's Palace.
A dungeon crawl unlike any other. Explore an ancient, elven palace that has fallen into the Abyss, talk to the weirdos that inhabit it, and uncover its many secrets. It's fully... [click here for more] |
John Battle |
$40.00 $31.00
|
Tired of your towns and cities lacking verisimilitude? Want to add cool details to your creations but don't have the time? Want to make your towns and cities feel more realistic? Then this GM's Miscellany is for you! Featuring fourteen different kinds of towns and cities GM's Miscellany: Towns & Cities presents 100 sights and sounds, 50 businesses, 50 NPCs and 20 adventure hooks for each type of... [click here for more] |
Raging Swan Press |
$23.99
|
Be a wild Barbarian, a deadly Fighter, a soul-torn Sorcerer or a sword sharp canny Thief, fighting evil tyrants and foul demons in a world rapidly dying and heading towards its final nemesis.
Crypts and Things (C&T) is a Swords and Sorcery Roleplaying game based upon the Old School Rules of the 70s/80s. It also draws upon the British fantasy games and game-books of that period... [click here for more] |
D101 Games |
$41.97
|
Down to the Roots of Fantasy Gaming
"Enter a world filled with labyrinths, magic, and monsters! You can take the role of a cleric, dwarf, elf, fighter, halfling, magic-user, or thief on your quest for glory, treasure, and adventure! This is a complete role playing game. All you need are a few sheets of paper and some dice. Welcome back to a simpler old-school gaming experience. The Labyrinth Lord... [click here for more] |
Goblinoid Games |
$20.96
|
A Diverse Collection of Amazing Magic Items!
100+ fully illustrated, unique magic items, from common trinkets to artifacts of mythical power!
Experience Highforging – an intuitive system to customize items with a range of balanced abilities
Myths, legends, and lore for each item
Evolving items, unique item variants, optional rules, tables,... [click here for more] |
Catilus |
$16.95
|
Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen.
We've brought ponies, griffons, felines, and other strange creatures to life in a world... [click here for more] |
Silver Games LLC |
$44.99
|
All is not well in the kingdom of Vestland. Not only is the king dead and the holy Sonora Crown missing, but the heir to the kingdom was lost at birth and no on knows where to find him. As if this wasn't bad enough, the forces of the Ethengar Khanate, never on the best of terms with Vestland, are now massing on the borders, hoping to take advantage of Vestland's plight. To complete the rosy picture,... [click here for more] |
Wizards of the Coast |
$5.99
|
The bestselling Savage Company book finally comes to 5th Edition!
Orcs! Guns! Vehicles! Time to join the big green war machine and march into hundreds of pages of new military style content! Place the vibrant boomtown of Tombstone in your current world and open up all kinds of paramilitary adventures and mercenary options that are compatible with your existing games.
Step... [click here for more] |
SHM Publishing |
$48.57
|
We’ve got the wand you need!
Welcome to Aarlstrom’s Magical Wand Shop, a full-color collection of over two dozen wands to pick for your next adventure. Wands range from common to artifact rarity and are all compatible with D&D 5E or any roleplaying system.
More than a mere spellcasting stick, each wand contains details about its design, use, instructions for crafting, and accompanying... [click here for more] |
Spiel Knights |
$14.99 $7.99
|
Maximum Mutagenesis
An Umerican Mutation Sourcebook
May the ever present holy glow warm your marrow as you travel down the irradiated paths of Umerica!
Within these twisted pages you will find:
Getting the Glow - Looking to get mutated? Here is a list of what you need and where you might find it.
Lesser Mutations - A new form of simple mutations to inflict upon hapless wastelanders!
Three new... [click here for more] |
Shield of Faith Studios |
$19.99
|
A 5e supplement presented in a gorgeous 159-page PDF, which provides you with the following:
36 detailed encounters divided in three main themes:
Wilderness
Urban
Miscellaneous
Each encounter has its own battlemap. If you also want the digital files for your VTT of choice, see below.
A total of 56 battlemaps
16... [click here for more] |
CZRPG |
$35.99
|
Ride the beanstalk and crawl into the sprawling halls of Castle Gargantua. There awaits the most legendary of giants and the fiercest creatures known to man. Delve further than ever for the great doors of Castle Gargantua have swung open once again, and what lies ahead isn't for the faint-hearted.
The biggest dungeon ever published by the OSR. A campaign, a massive generator, and a grotesque... [click here for more] |
Kabuki Kaiser |
$7.49
|
Creating the pulpy feel of your favorite action flick or cartoon show mixed in with the rules you are familiar with, Tails of the City drags fantasy tropes onto the altar of pulp action to summon the mighty force of fun!
Completely compatible with other 5E, Pathfinder 1st edition and Pathfinder 2nd Edition games, Tails of the city allows modern people to get in way over their head and thrusts narrative... [click here for more] |
Silver Games LLC |
$44.99
|
The little fishing town of Saltmarsh is threatened! Why are lizard men gathering force nearby and why have they been buying large quantities of weapons? A party of bold adventurers must answer these questions or the people of Saltmarsh will never live in peace! "Danger at Dunwater" is the second part in a series of three modules designed and developed in the United Kingdom for beginning... [click here for more] |
Wizards of the Coast |
$7.50
|
Fifth Edition Options is a GM and player resource for the Dungeons & Dragons ™ 5th edition game. Within these 78 pages are hundreds of optional and variant rules to customize your game. Improve your game with any of the myriad options presented!
Options Include:
A Robust New Alignment System (The... [click here for more] |
Total Party Kill Games |
$15.50
|
Rules Modifications and Expansions for use with OSRIC™ and Other Compatible Advanced Adventure Games
After its creator and publisher parted ways in the mid 1980s, the creative vision and development paradigm of the First Edition Advanced Fantasy Game abruptly shifted leaving many of the creator's planned expansions half-finished and incompletely implemented. This left fans of that version in a... [click here for more] |
Storm Fetish Productions |
$29.99
|
An Omnibus of Old School Adventure and Options!
Now you can get it all in one place! White Box Omnibus is a compilation of all the material found in White Box Companion, White Box Treasures, White Box Bestiary, White Box Adventures: The Wererat's Well, White Box Adventures: The Wizard's Tower, and White Box Adventures: The Dragon's Hoard.
But wait, there's... [click here for more] |
Gallant Knight Games |
$14.99
|
"Rock solid little adventure. If most adventures were this good then I wouldn’t be reviewing adventures".
- Bryce Lynch, Tenfootpole.org
Deep in the fetid swamp lies abandoned Nekemte, ancient serpent man city of the Jade Empire and home to the royal house of Nekemte - cruel, tyrannical sorcerers and practitioners of necromancy, corrupted cultists of Yul. The great swamp... [click here for more] |
G. Hawkins |
$13.00
|
The wizard Kavorquian is dead. But certain items belonging to his adopted son were in the wizard's keeping at the time of his demise. Now someone must venture into the silent vaults of Karvorquian's stronghold and recover the missing property. "Queen's Harvest" picks up its story where B11: "King's Festival," left off. It can be played as a sequel to that adventure or as a complete adventure... [click here for more] |
Wizards of the Coast |
$9.99 $8.99
|
Plumb the lethal mysteries of Central Europe in the time of knights and castles
Welcome to the 15th Century! The year is 1456, and you have reached the busy, cosmopolitan western heart of Silesia. The great commercial center of Breslau, torn by internal religious strife, is being challenged by a mighty prince. The ruthless Margrave of Brandenburg, Albrecht ' Achilles', has sent a powerful... [click here for more] |
Codex Integrum LLC |
$19.96
|
Welcome to the City of Dis, the Infernal Capital of Hell, a sprawling metropolis that sprawls across the sixth layer of the infernal realm. Inspired by Dante Alighieri's Inferno, this city stands as a testament to the depths of suffering and damnation that await sinners in the afterlife. Its sinister architecture, labyrinthine streets, and oppressive atmosphere... [click here for more] |
Yellowbyte Studios |
$9.95
|
"Do you believe in creatures like Bigfoot, The Mothman, The Jersey Devil, The Pope Lick Monster, Chupacabra, Gremlins & Lake Monsters? Well you should! These things are real. They are out there, just beyond the shadows, stalking the unsuspecting. Awaiting the perfect time to strike! Don’t believe me? Then maybe you should check out the Dark Places & Demogorgons Cryptid Manual. It’s based... [click here for more] |
Bloat Games |
$30.99
|