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Ultramodern5 REDUX (5th Edition)

Ultramodern5 REDUX (5th Edition)


THE DEFINITIVE 5E RESOURCE FOR MODERN & SCIENCE FICTION RULES! NOW, DOUBLE THE SIZE AND IN FULL-COLOR! The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand-new mechanics to customize any game. Ultramodern5 presents races,...   [click here for more]
Dias Ex Machina Games  $19.99

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One Page Dungeon Compendium 2019 Edition

One Page Dungeon Compendium 2019 Edition


The 2019 One Page Dungeon Compendium contains 119 "one page" dungeons and adventures! Entries range from classic fantasy locales, a Martian Colony, a fascist’s secret lair, the bowels of a deathless cyst, a wizard’s plumbing, and everything in-between! Two files are included: An optimized PDF, and a much larger PDF with 300 dpi image quality. Each PDF file is fully hyperlinked for ease of navigation,...   [click here for more]
Shattered Pike Studio   FREE 

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SURVIVE THIS!! The Blackest Space

SURVIVE THIS!! The Blackest Space


The Blackest Space takes players into the far reaches of space, where they will encounter various lifeforms, testing their mettle in field and space combat, their scientific and investigative skills and the crew’s diplomatic talents.  Many exciting alien races and worlds await the adventurers. Whether they seek to liberate the galaxy as an Emerald Champion or as an evil, world conquering Ebontear...   [click here for more]
Bloat Games  $9.99

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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GeneFunk 2090 Core Rulebook

GeneFunk 2090 Core Rulebook


A BIOPUNK WORLD MADE FOR 5E This book contains everything you need to play GeneFunk 2090. A campaign setting, Shadows of Korea, is also available! The GeneFunk 2090 Core Rulebook includes the setting and 5E rules for: 60+ CYBERNETIC UPGRADES! 14 DIFFERENT BIOENGINEERED GENOMES! 48 DIFFERENT GENETIC ENHANCEMENTS! 8 NEW CLASSES WITH 21 ARCHETYPES! 31 NEW FEATS! 13 NEW BACKGROUNDS! MIND...   [click here for more]
CRISPR Monkey Studios  $19.00

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Esper Genesis 5E Sci-fi -  Core Manual

Esper Genesis 5E Sci-fi - Core Manual


"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." — Rob Donoghue, Evil...   [click here for more]
Alligator Alley Entertainment  $24.95

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Carbon 2185 | A Cyberpunk RPG Core Rulebook

Carbon 2185 | A Cyberpunk RPG Core Rulebook


Play as a Cyberpunk, a rebel refusing to live life by the rules of the oppressive megacorporations that rule San Francisco in this high action tabletop roleplaying game by Robert Marriner-Dodds. Carbon 2185 gives you the chance to play in the cyberpunk worlds you've seen in movies, television shows, and video games. The Core Rulebook is the only thing you need to run and play hundreds of hours of...   [click here for more]
Dragon Turtle Games  $27.38

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Scorched - An Apocalyptic Science Fiction Roleplaying Game

Scorched - An Apocalyptic Science Fiction Roleplaying Game


Bloat Games is excited to announce SCORCHED. This game is based on the simple concept, "What if Luke never left Tatooine?" It's definitely heavily Star Wars inspired with a side of Mad Max thrown in for good measure. And did we mention, it has Power Armors? Scorched is a full stand-alone TTRPG, clocking in at 223 pages, but is also fully compatible with The Blackest Space and can be used as a supplement...   [click here for more]
Bloat Games  $9.99

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Ultramodern5 (5th Edition)

Ultramodern5 (5th Edition)


BE SURE TO CHECK OUT THE NEW REVISED ULTRAMODERN5, REDUX, WITH DOUBLE THE CONTENT AND IN FULL COLOR https://www.drivethrurpg.com/product/302992/Ultramodern5-REDUX-5th-Edition Ultramodern5 is the follow-up of the popular Ultramodern4 The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These...   [click here for more]
Dias Ex Machina Games  $12.99

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Shadows of Korea

Shadows of Korea


A Setting Book for GeneFunk 2090 using the 5e OGL ruleset. Imagine a world in the not too distant future, 2090, where technology has entirely shaped the very essence of human nature, and where fiscal interests, the international arms race, and consumerism have entirely shaped that same technology. This is the world of GeneFunk 2090. Sandbox for Busan This bustling port-city...   [click here for more]
CRISPR Monkey Studios  $15.99

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Interplanetary Feats

Interplanetary Feats


This publication contains 62 Feats developed for use with any roleplaying games with futuristic themes that use the OGL/d20 system, from ones that enhance performance on spacecraft and zero-G conditions, to those that are useful planetside.  Feats are special abilities a character possess that either give bonuses to the character’s skills, saving throws, or attacks or allow a character to transcend...   [click here for more]
Skirmisher Publishing  $1.99

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Spaceships and Starwyrms: Core Sourcebook

Spaceships and Starwyrms: Core Sourcebook


A wiry Human woman guns the throttle of a contraband military vessel while navigating through an asteroid field. Her copilot, a round, squat creature with one eye on a long stalk, gleefully fires the ship’s plasma cannon at the pursuing bounty hunters. A gnarled hunk of meteorite lays in the hold. It pulses with the ultraviolet glow of dark matter magic. A vaguely humanoid android snaps a jeweler’s...   [click here for more]
HopePunk Press  $20.00

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SCRAPPER: POWERED BY 5e SCRAPPER'S HANDBOOK

SCRAPPER: POWERED BY 5e SCRAPPER'S HANDBOOK


Scrapper: powered by 5e is a unique sci-fi setting for 5e, where players take the roles of scrappers - hardworking salvage engineers who crawl through dangerous wrecks looking for valuables to sell. Using unique classes and abilities, they explore the wrecks of the Old War from their bases in the Star Graves. From here, they launch upon missions to discover the mysteries of...   [click here for more]
The Dark Peak Gaming Systems  $14.99

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The Blackest Space - An Interstellar Sci-Fi Survival Roleplaying Game

The Blackest Space - An Interstellar Sci-Fi Survival Roleplaying Game


Written by Josh Palmer (Co-Creator of Dark Places & Demogorgons and Vigilante City) comes The Blackest Space, a Sci-Fi game that utilizes the BoD game system created by Eric Bloat for The Blackest of Deaths RPG. The BoD game system is based on the d20 OGL with updates and alternate rules, most-notably the Core Mechanic:  Roll 1d20 & 1d6 Simultaneously When you attack, make a save, make a...   [click here for more]
Bloat Games  $9.99 $6.69

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S&S: Galactic Primer on Urban Sprawls

S&S: Galactic Primer on Urban Sprawls


As species spread across the Nacora Galaxy, they develop settlements, cities, and unique cultural experiences. The Kygoran-Glabrau Conglomerate has carefully catalogued the many and varied facets of metropolitan living and all things technological in the Galactic Primer on Urban Sprawls for Spaceships and Starwyrms, a comprehensive 5th edition based game that brings science fiction...   [click here for more]
HopePunk Press  $17.00

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SCRAPPER: POWERED BY 5e MISSION DIRECTORS MANUAL OF OPERATIONS

SCRAPPER: POWERED BY 5e MISSION DIRECTORS MANUAL OF OPERATIONS


Scrapper: powered by 5e is a unique sci-fi setting for 5e, where players take the roles of scrappers - hardworking salvage engineers who crawl through dangerous wrecks looking for valuables to sell. Using unique classes and abilities, they explore the wrecks of the Old War from their bases in the Star Graves. From here, they launch upon missions to discover the mysteries of the ancient...   [click here for more]
The Dark Peak Gaming Systems  $14.99

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Interlinked | A Carbon 2185 Mission Book

Interlinked | A Carbon 2185 Mission Book


Interlinked A new experimental synth was injured and left for dead following an industrial accident at a food processing plant. The Nightingale model was slated for disposal and shipped back to a Villeneuve Robotics reclamation facility. On arrival, however, the synth was secretly removed from the facility. Unknown to the management of either facility the chief mechanic at Frisco’s, Thomas...   [click here for more]
Dragon Turtle Games  $13.69

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Amethyst: Quintessence (5E)

Amethyst: Quintessence (5E)


Compatible with the 5th edition (5E) of the first fantasy roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you;...   [click here for more]
Dias Ex Machina Games  $19.99

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Cyberpunk Head in the Clouds Battlemap

Cyberpunk Head in the Clouds Battlemap


Cyberpunk Head in the Clouds Battlemap. Size: 60 x 30 inches. Ideal for car chases on the highway or high above the city in the clouds! Ideal for rpg and miniature games. Grid and gridless versions. 300 dpi quality for printing.  VTT files included to play on Roll20, Astral and similar and also high quality PDF for printing.       ...   [click here for more]
Lion Banner Games  $3.90

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Things That Go Bump in the Spaceship

Things That Go Bump in the Spaceship


Humans have a tendency to make mistakes, sometimes ones that have far-reaching and unforeseen effects. In our history we have wiped out entire species, transported exotic animals to places they really do not belong, accidently spread disease across the globe, and created technologies that we can barely control. In the future, this trend will continue, for it is human to err, especially when doing so...   [click here for more]
Skirmisher Publishing  $0.99

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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Quantum Flux: Unique Superscience Artifacts

Quantum Flux: Unique Superscience Artifacts


With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic and...   [click here for more]
Skirmisher Publishing  $4.99

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Forces of Red Sector (Combat Content for Starfinder!)

Forces of Red Sector (Combat Content for Starfinder!)


Expanded Combat Content for Starfinder! This book provides support and expanded rules for martial characters in the Starfinder Roleplaying Game. The book specifically focuses on soldiers, operatives, and solarians. It also details the martial and military organizations of Red Sector- ideas that can be used for any Starfinder game. Finally, it provides two new martial classes for...   [click here for more]
Little Red Goblin Games  $7.99

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Mutant Race (Pathfinder Roleplaying Game)

Mutant Race (Pathfinder Roleplaying Game)


Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate...   [click here for more]
Skirmisher Publishing  $0.99

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Colonial Troopers

Colonial Troopers


What if the first RPG was inspired by hard Science Fiction as written by Robert Heinlein, Poul Anderson, Isaac Asimov, and Frank Herbert instead of Tolkienesque fantasy? Colonial Troopers is a science fiction RPG compatible with the original fantasy roleplaying game and subsequent editions, and other “OSR” games that follow in the mold of the original like, Guardians, Warriors of the Red...   [click here for more]
Night Owl Workshop  $10.00

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared...   [click here for more]
Skirmisher Publishing  $1.99

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Ultramodern5-SRD/OGL (5th Edition)

Ultramodern5-SRD/OGL (5th Edition)


BE SURE TO CHECK OUT THE NEW REVISED ULTRAMODERN5, REDUX, WITH DOUBLE THE CONTENT AND IN FULL COLOR https://www.drivethrurpg.com/product/302992/Ultramodern5-REDUX-5th-Edition SUPPORTING DEM Ultramodern5 is presented as an SRD under the OGL to both support 5th Edition and to encourage more alternative games using the system....   [click here for more]
Dias Ex Machina Games  Pay What You Want

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Advent Horizon

Advent Horizon


Advent Horizon is the definitive Science Fiction role playing game featuring 11 new classes, 9 races, and dozens of new skills. Fully compatible with the fifth edition of the world's most popular roleplaying game, Advent Horizon includes Open Gaming License rules for ships, vehicle combat, modern weapons, and more. In addition to 11 completely new, completely original Classes, Advent Horizon features...   [click here for more]
Promethium Books  $19.99

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S&S: Galactic Primer on Natural Environments

S&S: Galactic Primer on Natural Environments


In the Nacora Galaxy, nature is more than forests, deserts, and oceans. Join the Novus Seeker Division as they explore the far reaches of the void and every planet in between utilizing the Galactic Primer on Natural Environments for the Spaceships and Starwyrms, a comprehensive 5th edition based game that takes your table into the joys of science fiction and science fantasy. This...   [click here for more]
HopePunk Press  $17.00

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Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did...   [click here for more]
Skirmisher Publishing  $2.99

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Colonial Troopers: Knight Hawks

Colonial Troopers: Knight Hawks


Rules light space combat system, Spacestations, Alien Worlds & Creatures for OSR games. A Colonial Troopers Supplement The emphasis for Colonial Troopers has always been squad level missions. Eradicating bug hives, smashing pirate dens, taking paid jobs to wipe out a crime boss, or steal a piece of tech from a rogue group. Spaceships were just a way to get from one place to another. With...   [click here for more]
Night Owl Workshop  $9.00

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
Skirmisher Publishing  $0.99

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SciFi20 Player's Guidebook

SciFi20 Player's Guidebook


The SciFi20 Player's Guidebook (Book 1) This volume covers everything you need to know about creating and developing your characters. Within you will find details for 16 different possible character classes, as well as a detailed 'Prior History' system that allows you to more easily flesh out the background of your characters while also providing them with real previous experience. Also presented...   [click here for more]
QuikLink Interactive, Inc.  $10.00 $6.00

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.99

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Creatures of the Wastelands: A Menagerie of Mutants and Mutations

Creatures of the Wastelands: A Menagerie of Mutants and Mutations


Do you need more monsters and mutations for your post-apocalyptic, sci-fi, or fantasy game? If so, Creatures of the Wastelands: A Menagerie of Mutants and Mutations is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar "Basic D&D" rules introduced in the 1970s - this revised and expanded edition of...   [click here for more]
Skirmisher Publishing  $7.99

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Wisdom from the Wastelands Issue #8: Diseases & Medical Options

Wisdom from the Wastelands Issue #8: Diseases & Medical Options


During the final wars that destroyed the Ancients’ civilization, some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers, their viruses and bacteria striking down unlucky victims regardless of wealth, ethnicity, or homeland. Although the Mutant Future core book touches on optional rules regarding diseases and their effects,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #33: Drugs

Wisdom from the Wastelands Issue #33: Drugs


The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an...   [click here for more]
Skirmisher Publishing  $0.99

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Spaceships and Starwyrms: Character Sheets

Spaceships and Starwyrms: Character Sheets


The official character sheet of Spaceships and Starwyrms! Includes both fillable and non-fillable character and spaceship sheets, as well as art for the factions included in the Spaceships and Starwyrms: Core Sourcebook. The base character sheet is 3 pages, and includes a spell sheet. Both lined and unlined versions are included. The spaceship sheet is a single page sheet for tracking your spacecraft's...   [click here for more]
HopePunk Press  Pay What You Want

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SciFi20 Design Manual

SciFi20 Design Manual


The SciFi20 Design Manual (Book 3) This volume of the series has you covered when it comes to detailed rules for designing and contruction robots, vehicles, and starships; anything from the tiniest of servant robots to gravitic air/rafts to million-ton warships. Power your starships with hyper drives, warp drives, jump drives, and other possibilities! The books in this series comprise...   [click here for more]
QuikLink Interactive, Inc.  $12.00 $8.00

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SciFi20 Planetology Guide

SciFi20 Planetology Guide


The SciFi20 Planetology Guide (Book 4) The final volume of the core SciFi20 rules, the Planetary Guide provides you all of the tools to build your custom universe starting with generating a star map, moving on to determining the details of each individual star system, and finally generating the core details of any planet or moon to be found. This volume also includes all the rules needed for...   [click here for more]
QuikLink Interactive, Inc.  $12.00 $8.00

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100 Fantasy Forest Finds - Vol 2

100 Fantasy Forest Finds - Vol 2


Forests have a feeling of power and life that's clear to anyone who enters them. And with that notion of the old primordial power comes the unknown and the hidden. Whether this is a ruin hidden away in a tiny clearing, or a source for an easy meal, the trees and bushes hide and provide refuge to hunter and hunted alike in a strange and lush environment. So why not take the utmost advantage of that...   [click here for more]
D10 Dimensions  $0.99

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Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V

Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V


With amazing powers, terrible mutants, and scientific advancements available only in our collective imagination, Mutant Future stretches the bounds of conception. From a foundation of Clarke’s Second Law and Goblinoid Games’ supplement Realms of Crawling Chaos, we present superscience artifacts, devices that are one step beyond and seemingly magical even to characters familiar with...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV

Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV


The unique items in this issue of Wisdom from the Wastelands are so advanced they appear magical to post-apocalyptic peoples. Although intended for use with Mutant Future, these items could easily be used in other science-fiction or fantasy games. Each has a history that will hopefully enrich, inspire, and possibly drive your own gaming story and, if desired, could become a central plot...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #39: Unique Superscience Artifacts

Wisdom from the Wastelands Issue #39: Unique Superscience Artifacts


Imagine — barely 50 years ago — pulling out your smart phone in Dallas to take a selfie as President Kennedy passed by. The technology people casually sit on today might have gotten you disappeared by an alphabet agency, for possessing alien devices and/or photobombing by the Grassy Knoll gunman. A hundred years ago, talking into your hand could have landed you in an asylum. Three centuries ago,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #44: Unique Superscience Artifacts III

Wisdom from the Wastelands Issue #44: Unique Superscience Artifacts III


Following a theme begun in Wisdom from the Wastelands Issues #39 and #42, this issue of Wisdom from the Wastelands focusing on superscience artifacts coalesces around things alien — whether otherworldly, extra-planar, or just plain weird. Whether derived from myth, history, fiction, fantasy, or real life, weapons and armor, personal objects, vehicles and buildings can all become iconic,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #30: Nanotechnology II

Wisdom from the Wastelands Issue #30: Nanotechnology II


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. This issue features a host of tiny tools and toys you...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #35: Terror Weapons

Wisdom from the Wastelands Issue #35: Terror Weapons


During the final wars, various factions came to rely on psychological tactics like terror, rather than conventional bombs, bullets, and energy beams, as their weaponry of choice. Many believed a terrified populace was an unproductive populace, demoralized and ripe for civil unrest, all useful conditions for the terror-users. Sometimes this strategy worked, but other times it backfired so badly the...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #4: New Races

Wisdom from the Wastelands Issue #4: New Races


Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II

Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II


Excalibur. Mjolnir. Aegis. The Millennium Falcon. The Eiffel Tower. A red shirt. A sonic screwdriver. The Horn of Roland. The Spear of Destiny. Whether from myth, history, fiction, fantasy, or actual real life, weapons and armor, personal objects, vehicles and buildings all can become iconic, even legendary and use such advanced technology that they appear to be magical. Wisdom from the Wastelands’...   [click here for more]
Skirmisher Publishing  $0.99

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