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Warhammer Fantasy Roleplay Fourth Edition Starter Set

Warhammer Fantasy Roleplay Fourth Edition Starter Set


The perfect introduction to Warhammer Fantasy Roleplay, this set includes: 48-page Adventure Book to teach you how to play with an introductory adventure plus 10 follow-on scenarios 64-page A Guide To Ubersreik 6 Ready-made Characters Introduction to Ubersreik and the Empire sheet Game handouts Rules Reference Sheets ...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99

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Riftbreakers

Riftbreakers


Riftbreakers is a fantasy Role-Playing tabletop game for one or more players. Within it, you take control of a single character and embark on all sorts of adventures, undertaking challenges that will see you traveling the land of Kaethor, which is being besieged by strange magic storms that unleash terrible monsters in their wake.  Riftbreakers...   [click here for more]
Blackoath Entertainment  $15.00

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Blackbirds: The Extinguishing - Core Rulebook

Blackbirds: The Extinguishing - Core Rulebook


Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG. The gods failed us. The powerful betrayed us. Rise to meet your fate. Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate of all has been waged. . .and lost. Now, the lights of civilization are going out. Swells of refugees have taken to the...   [click here for more]
Andrews McMeel Publishing  $29.99

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ZWEIHANDER Fantasy Horror RPG: Starter Kit

ZWEIHANDER Fantasy Horror RPG: Starter Kit


Everything you need to play your first role-playing game, set in the fantasy horror world of ZWEIHANDER RPG. ZWEIHÄNDER RPG is an award-winning, cooperative storytelling game set in a medieval fantasy world. It teaches starting gamers how to create their own fantasy characters who’ll embark on adventures filled with intrigue, mystery, and supernatural horror. What's Inside:...   [click here for more]
Andrews McMeel Publishing  $19.99

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Lyonesse: Fantasy Roleplaying Based on the Novels by Jack Vance

Lyonesse: Fantasy Roleplaying Based on the Novels by Jack Vance


Based on the award-winning fantasy trilogy* by one of Science Fiction and Fantasy's greatest wordsmiths, Lyonesse transports you to the Elder Isles, where King Casmir plots to seize control of the Ten Kingdoms, assassinate his foes, and prevent a disturbing prophecy from being fulfilled. Elsewhere, the magicians Shimrod, Murgen, and Tamurello are locked in a private battle...   [click here for more]
Design Mechanism  $25.00

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The Doors of Night

The Doors of Night


The Gold Leech of Dread who dwells in the Underground Barracks of Tar The Iron Beast of Plague who shelters in the  Receding Tower of Vines The Spider-Queen of Glamours who resides in the Inescapable Marsh of the Dead These are just three of the randomly generated Darkmasters and...   [click here for more]
Gabe Dybing  $4.99

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100 Encounters for Coastal Regions (Black Spear)

100 Encounters for Coastal Regions (Black Spear)


This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure...   [click here for more]
Azukail Games  $1.79 $1.49

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Against the Darkmaster - Quickstart

Against the Darkmaster - Quickstart


Return to the Classic Game of Fantasy Adventure! Against the Darkmaster is a Epic Fantasy role-playing game of high adventures, eldritch magic and heavy metal combat. Inspired by the classic fantasy sagas and 80s fantasy movies, Against the Darkmaster is built for heroic action and intense, character driven campaigns. The Against the Darkmaster Deluxe Quickstart Rules include everything you need...   [click here for more]
Open Ended Games, Inc.  Pay What You Want

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Enchiridion Alchimia

Enchiridion Alchimia


Everything that exists has an essence: a set of instructions from the Akashic Records within the aether on how to look, behave and function. Alchemists can draw these essences out of an object, purify and isolate them, and then imbue them into an alchemical concoction to create powerful arcane affects on the material plane. With enough study, forethought and imagination, any alchemist can have the...   [click here for more]
Stormforge Productions  $4.99

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Renaissance Deluxe

Renaissance Deluxe


Renaissance Deluxe is a set of role-playing rules for the age of sail and piracy; of black powder weaponry and religious wars; of discovery, colonisation, and the rise of merchant capitalism. Using the D100-based system first introduced in Clockwork & Chivalry 2nd Edition, it provides all you need for historical/alternate/fantasy gaming in a world of flintlocks and steel. It features...   [click here for more]
Cakebread & Walton  $4.99

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Fioracitta

Fioracitta


From a distance, the city shines so brilliantly that you never see the darkness until it is too late to walk away. Her streets are ancient, yet she bristles with the new. She charges the world for what she offers; but for what she offers, you’d sell her both your eyes. The city is Fioracitta, the Heart of Power. And she welcomes all visitors with open arms. This supplement for Mythras...   [click here for more]
Design Mechanism  $15.99

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The Inn of Dusk

The Inn of Dusk


The Inn of Dusk is an inn that has been haphazardly extended over the years. It is the focal point of the local community and sits near an old and now rarely used trade route. The Inn has a secret and is far more dangerous to visit than might be though; quite what the hazard is can be chosen by the GM from a list suggested for different power levels. This is aimed at d100 systems but is generic enough...   [click here for more]
Azukail Games  $1.25

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Perceforest: Mythras Roleplaying in a Land of High Chivalry and Wonder

Perceforest: Mythras Roleplaying in a Land of High Chivalry and Wonder


Welcome to the feudal fantasy world called Perceforest! A World of High Chivalry, Wonder, Existential Menace, and Sacred Kingship  Perceforest is a fictional world of high chivalry set against the forces of the primal wild. It is based on a vast epic of the same name, written in the fourteenth century by an anonymous author about the lands that would later be known as England and Scotland. The...   [click here for more]
Aeon Games  $34.95 $15.00

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Grosk's Tavern

Grosk's Tavern


Grosk's Tavern is an apparently former temple that has since been converted into a tavern for those who are down on their luck. The beer has absolutely nothing to recommend it but the clientele have an oddly military demeanour. For Grosk's is actually a place to hire mercenaries and the tavernkeeper is not just that either. Those starting a fight in the tavern may well regret it. This is aimed at...   [click here for more]
Azukail Games  $1.25

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100 Fantasy Underwater Encounters (Lore 100)

100 Fantasy Underwater Encounters (Lore 100)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG

100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Random Encounters for on the Road or in the Wilderness - Supplement for Zweihander

100 Random Encounters for on the Road or in the Wilderness - Supplement for Zweihander


Whether on the road or travelling through the wilderness, characters can encounter other people, creatures and oddities. Some may be friendly or helpful, some may be hostile or dangerous and some may simply be strange. Some could be used as ideas for side treks or adventures. Rather than glossing over treks between places, this list can be used to add random events to the journey. This PDF supports...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Snow and Ice Encounters - Supplement for Zweihander RPG

100 Snow and Ice Encounters - Supplement for Zweihander RPG


This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven...   [click here for more]
ZWEIHANDER Games  $1.99

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SLLSWRD Zine #1 - Play Aid for Zweihander RPG

SLLSWRD Zine #1 - Play Aid for Zweihander RPG


SLLSWRD is 24 muck-soaked pages of new art, optional rules, scenarios, and a grab-bag of heretical resources to use at your gaming table.    What’s in this first issue, you ask?    The Blitzer! A bloodthirsty new Profession for the savage sport of Bloodblitz. Notions of Devotion. A scenario where forbidden love bears...   [click here for more]
ZWEIHANDER Games  $1.99

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100 Things to Find, See and Hear in a Forest (Recusant)

100 Things to Find, See and Hear in a Forest (Recusant)


Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals...   [click here for more]
Azukail Games  $1.49 $1.25

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Legends of Kralis Bestiary I

Legends of Kralis Bestiary I


The Legends of Kralis opens a portal with your mind, come and join us on adventures that spans the multiverse! Within the pages of  Bestiary I you’ll delve into a tome of monsters built to help the Game Master craft compelling stories as you harness the meticulously detailed creatures from myths, timeless lore, and collaborative visions—each entity accompanied...   [click here for more]
Talarius Gaming  $5.00

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100 Farming Country Encounters (Lore 100)

100 Farming Country Encounters (Lore 100)


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
Azukail Games  $1.79 $1.49

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Dwarves' Companion

Dwarves' Companion


Amidst the sagas are tales which tell of a forgotten race known to mankind as the Dwarves.  Now the truth can be told, for within these pages myths are laid to rest and the reality behind the stories of the Dwarves can be revealed. Inside this book is the story of how the Dwarven race was first conceived, its early history, its trials and tribulations with both Elvenkind and Mankind.  The story...   [click here for more]
Brittannia Game Designs Ltd  $15.95 $4.00

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Elves' Companion

Elves' Companion


Welcome to the Elves Companion, the supplement that blows away the veils that hide the truth behiind the Blight infecting the Elves. Discover the cultures of the Wood Elves, Great Elves and True Elves, their fall from the realms of Faerie and the reasons behind their self-imposed exile. Within this volume find out why the Elvish Longbow is so important and learn its true place within Elven Society,...   [click here for more]
Brittannia Game Designs Ltd  $15.95 $4.00

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Blackbirds: The Extinguishing - Fateweaver's Screen

Blackbirds: The Extinguishing - Fateweaver's Screen


Prepare to run your first tapestry with the Fateweaver's Screen. Comes in horizontal format. --- Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG. The gods failed us. The powerful betrayed us. Rise to meet your fate. Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate...   [click here for more]
Andrews McMeel Publishing  $14.99

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100 Fantasy Underwater Encounters (Black Spear)

100 Fantasy Underwater Encounters (Black Spear)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
Azukail Games  $1.79 $1.49

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The City of Spiders

The City of Spiders


The City of Spiders is a short location that can be dropped into an existing campaign. The city is dominated by bthe Spider Cult, and is host to many thousands of spiders and covered in their webbing. There are several different adventure hooks that could lead characters to the city. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $0.50

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100 Things to Find, See and Hear in a Forest (Lore 100)

100 Things to Find, See and Hear in a Forest (Lore 100)


Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals...   [click here for more]
Azukail Games  $1.49 $1.25

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The Warehouse Heist

The Warehouse Heist


In The Warehouse Heist, the characters have been hired to recover a small item from a dockside warehouse. The item is hidden and the employer wants it removing before the shipment is inspected. However, the characters are not the only people looking to recover the item before it is found, and they may end up in a rooftop chase. This is aimed at d100 systems but is generic enough in nature to be adapted...   [click here for more]
Azukail Games  $1.00

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The Haunted Forest

The Haunted Forest


The Haunted Forest is a short supplement describing a location, a forest that stands outside time and space, an area of wild magic in which many things can, and do, happen, with no logical reason for their occurrence. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $0.50

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Creatures Of The Night!

Creatures Of The Night!


"Creatures Of The Night!" is a short, single page adventure in which the characters investigate mysterious disappearances from a town. People have been taken from their beds during the night, with no trace of the abductors left behind, nor any trace of the abductees afterwards. The characters have to find and stop those responsible. This is aimed at d100 systems but is generic enough in nature to...   [click here for more]
Azukail Games  $0.50

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The Empty Village

The Empty Village


In The Empty Village, characters come across a prosperous farming village, but one without any inhabitants, life or livestock. The village is utterly deserted and it seems the inhabitants disappeared without notice or expectation. Who could be responsible? That is up to the GM, but suggestions are provided. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This...   [click here for more]
Azukail Games  $0.75

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100 Encounters for the Borderland Regions (Lore 100)

100 Encounters for the Borderland Regions (Lore 100)


This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Moorlands and Heaths (Lore 100)

100 Encounters for Moorlands and Heaths (Lore 100)


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

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Legends of Kralis Game Master's Guide

Legends of Kralis Game Master's Guide


While the players are the Legendary Heroes of the Legends of Kralis Roleplaying Game, the rest of the Omniverse rests on your shoulders as the Game Master. What you hold in your hands is your guide and resource to help and better run your Legends of Kralis games.  It is packed with invaluable hints and information, and contains everything you need raise your game, from adivce on the nuts and bolts...   [click here for more]
Talarius Gaming  $5.00

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100 Snow and Ice Encounters (Lore 100)

100 Snow and Ice Encounters (Lore 100)


This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven...   [click here for more]
Azukail Games  $1.49 $1.25

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Spire's Reach

Spire's Reach


Spire's Reach is an adventure hook based around an enigmatic structure of the same name. This structure is a black box, a puzzle for players to discover and try to solve. The building can be used as an important element in an adventure, but one which players will need to attempt to solve in order to gain entry. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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Eorldom of Gar

Eorldom of Gar


This source book presents the Eorldom of Gar and includes the region within Urtid which borders Darken in the east and north east, the Cadilan Sea to the north and the Bay of Cadan to the north west and borders the Fox Tribes lands towards the capital of Urtind to the west and Lake Altau to the south. The Eorldom is within the north eastern region of the Kingdom of Urtind. Product The setting for...   [click here for more]
Brittannia Game Designs Ltd  $11.95

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100 Encounters for a Fantasy Swamp (Lore 100)

100 Encounters for a Fantasy Swamp (Lore 100)


Swamps, mires, bogs and marshes can be found all over the world, wherever water isn't frozen. Even places where it is frozen may thaw out and turn swampy. They are places where travel itself can be dangerous, where it can be easy to get lost, end up stuck in water, mud and quicksand and encounter dangerous creatures. This supplement has 100 different encounters that can be used to liven up a swamp...   [click here for more]
Azukail Games  $1.49 $1.25

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Midwife - Profession for Zweihander RPG

Midwife - Profession for Zweihander RPG


When a woman is pregnant, she goes to see a midwife for help, whether this be with the pregnancy or with delivery or, perhaps, getting rid of an inconvenient or unwanted pregnancy. Sometimes a midwife will be consulted by those who wish to avoid getting pregnant. No woman would consider giving birth without a midwife in attendance, though pregnancy and birth itself may be avoided by those more learned...   [click here for more]
ZWEIHANDER Games  $0.99

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100 Encounters for Coastal Regions (Lore 100)

100 Encounters for Coastal Regions (Lore 100)


This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Mountains (Lore 100)

100 Encounters for Fantasy Mountains (Lore 100)


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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Northern Urtind - Cadan Bay

Northern Urtind - Cadan Bay


Grab yourself a large scale map of Northen Urtind which covers the regions covered in many of the Marakush based adventures as well as the Eorldom of Gar Campaign.  It aloo covers the area that will be detailed in the upcoming Urtind Domesday Book Volumes 1 and 2. ...   [click here for more]
Brittannia Game Designs Ltd  $9.95

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Far From A Baying Crowd

Far From A Baying Crowd


"Far From A Baying Crowd" is a short, two page adventure idea where the characters are in a village which has had problems with a werewolf. The characters should encounter the werewolf in human form and in a manner which makes the lycanthrope look like the victim, rather than the problem, and certainly much of what they say is actually true, if a bit misleading. This is aimed at d100 systems but is...   [click here for more]
Azukail Games  $0.75

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100 Encounters for Fantasy Plains (Lore 100)

100 Encounters for Fantasy Plains (Lore 100)


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Rivers (Lore 100)

100 Encounters for Fantasy Rivers (Lore 100)


This supplement has 100 different encounters that can be used to enliven a river journey, or for characters to experience when they are near a river. Some are best suited for those on boats, whilst others work for any form of travel, including travelling beside or across the river. They may be used as a source of background events, danger or potential adventure hooks. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $1.79 $1.49

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Militas to Jaileen - Gar Campaign Book 1

Militas to Jaileen - Gar Campaign Book 1


The area west of the River Gar is quite widely populated and provides the northernmost fiefdoms of the kingdom under the Earldom of Gar, whose ruler is the Earl of Barsim, the elected high chief of the Badger Tribe. The region whilst having substantial tracts of farmland is lightly wooded with mainly deciduous trees and a great rolling landscape. Ferns and grasses provide undergrowth with meadowlands...   [click here for more]
Brittannia Game Designs Ltd  $8.95

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100 Encounters for a Fantasy Jungle (Lore 100)

100 Encounters for a Fantasy Jungle (Lore 100)


This is a collection of 100 different encounters that can be placed in a jungle - or, to be more up-to-date, a tropical rainforest. They are to a degree influenced by media portrayals of jungles, but the majority of the encounters should be easy to drop into most appropriate settings. These can be used as background, colour and potential adventure hooks. Some of the encounters are potentially hazardous...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Fantasy Oceans (Lore 100)

100 Encounters for Fantasy Oceans (Lore 100)


The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are...   [click here for more]
Azukail Games  $1.49 $1.25

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Anderia

Anderia


Further explore the world introduced in "The Dragon Reaches of Marakush".  Enter the region of Anderia, partake of the lush and verdant geography, marvel at the inhabitants and their Machiavellian politics. Intended for use with Chivalry and Sorcery and all other fantasy role-playing games.   ...   [click here for more]
Brittannia Game Designs Ltd  $14.95 $3.00

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