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Evolution System: Advantages

Evolution System: Advantages


This following product is a list of Advantages designed to be used in any Evolution System campaign setting type and requires the Evolution System Basic Rules. An advantage is an optional character creation plug-in mechanic for the Evolution System that gives characters an edge over the competition through increased skills or powers in and out of combat. Additional advantages and advantage types...   [click here for more]
4 Hour Games  $4.00

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Evolution System: Basic Rules

Evolution System: Basic Rules


This is the Basic Rules for the Evolution System detailing the mechanics needed to play. This product does not detail character creation or game master materials, just the mechanics of the rules. Abilities, Character Creation, Game Master info, Gear, and other rules will will vary with each campaign setting and will be fully detailed in those future source materials when released.  ...   [click here for more]
4 Hour Games   FREE 

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The Calling #1: The Little Ones

The Calling #1: The Little Ones


The Calling #1: The Little Ones Several of the orphans of Prometheus have disappeared during the night over the course of the last month in the village of Dunwall. The orphanage reverent father thought that it might be runaways, but now it looks like kidnapping, as a pattern has emerged. Father Maynard is looking for stout investigators to look into these disappearances and find the little ones before...   [click here for more]
4 Hour Games   FREE 

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The Calling - Pre-Generated Characters

The Calling - Pre-Generated Characters


6 Pre-Generated Characters for 'The Calling' adventures set in the campaign world of Vlaanderen using the Evolution System.  This character pack is designed for the Evolution System that is currently in a public Test-Play using the Exodus Post-Apocalyptic RPG setting which can be found under Glutton Creeper Games. These characters are for the upcoming fantasy setting in the campaign setting of Vlaanderen...   [click here for more]
4 Hour Games   FREE 

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Locura y Otros Colores

Locura y Otros Colores


Locura y Otros Colores es un nuevo suplemento de fantasía para Mythras. La disputa entre dos coleccionistas de arte lleva a los personajes a un arriesgado viaje a la isla de un hechicero muerto hace tiempo y con esto a la confrontación con su espíritu cautivo. Una gran ciudad donde se negocia con el arte, una venganza por envidia, unas almas encerradas en una estatua maldita......   [click here for more]
77Mundos  $4.25

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Blackbirds: The Extinguishing - Character Sheets

Blackbirds: The Extinguishing - Character Sheets


Prepare to create your first Blackbird with the form-fillable character sheet. --- Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG. The gods failed us. The powerful betrayed us. Rise to meet your fate. Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate of all has been...   [click here for more]
Andrews McMeel Publishing   FREE 

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Blackbirds: The Extinguishing - Fateweaver's Screen

Blackbirds: The Extinguishing - Fateweaver's Screen


Prepare to run your first tapestry with the Fateweaver's Screen. Comes in horizontal format. --- Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG. The gods failed us. The powerful betrayed us. Rise to meet your fate. Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate...   [click here for more]
Andrews McMeel Publishing  $14.99

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FLAMES OF FREEDOM Grim & Perilous RPG: Character Sheets – Powered by Zweihander RPG

FLAMES OF FREEDOM Grim & Perilous RPG: Character Sheets – Powered by Zweihander RPG


Players! Grab your official ZWEIHÄNDER Grim & Perilous RPG: Character Sheets today, and prepare yourself for a world of grim & perilous adventure! This zip file includes a form-fillable and a clean PDF for use at your game table. CHANGELOG We have instituted a new taxonomy for digital title names. For purposes of determining what the correct PDFs to use are, reference the...   [click here for more]
Andrews McMeel Publishing   FREE 

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FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG

FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG


Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG. CHANGELOG We have instituted a new taxonomy for digital title names. For purposes...   [click here for more]
Andrews McMeel Publishing  $9.99

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MAIN GAUCHE: Supplement for Zweihander RPG

MAIN GAUCHE: Supplement for Zweihander RPG


CHAOS IS NOT A PIT—IT IS A LADDER.   MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to:   ·       Add 68 all-new Professions to your grim & perilous game ·       Build fantastic machines, like the Arkwright Cauldron...   [click here for more]
Andrews McMeel Publishing  $19.99

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100 Encounters for Coastal Regions (Black Spear)

100 Encounters for Coastal Regions (Black Spear)


This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Hills (Black Spear)

100 Encounters for Fantasy Hills (Black Spear)


This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Hills (Lore 100)

100 Encounters for Fantasy Hills (Lore 100)


This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Plains (Black Spear)

100 Encounters for Fantasy Plains (Black Spear)


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Plains (Lore 100)

100 Encounters for Fantasy Plains (Lore 100)


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Moorlands and Heaths (Black Spear)

100 Encounters for Moorlands and Heaths (Black Spear)


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Moorlands and Heaths (Lore 100)

100 Encounters for Moorlands and Heaths (Lore 100)


Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Fantasy Underwater Encounters (Black Spear)

100 Fantasy Underwater Encounters (Black Spear)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Fantasy Underwater Encounters (Lore 100)

100 Fantasy Underwater Encounters (Lore 100)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Farming Country Encounters (Black Spear)

100 Farming Country Encounters (Black Spear)


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Farming Country Encounters (Lore 100)

100 Farming Country Encounters (Lore 100)


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Things to Find, See and Hear in a Forest (Black Spear)

100 Things to Find, See and Hear in a Forest (Black Spear)


Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Things to Find, See and Hear in a Forest (Lore 100)

100 Things to Find, See and Hear in a Forest (Lore 100)


Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Things to Find, See and Hear in a Forest (Recusant)

100 Things to Find, See and Hear in a Forest (Recusant)


Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals...   [click here for more]
Azukail Games  $1.49 $1.25

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A Knightly Encounter

A Knightly Encounter


In A Knightly Encounter, the characters will be halted in their travels by a group of knights who will pick a fight no matter what. There are a number of different reasons provided as to why they might fight and there are five knights in total, each of whom is described. The encounter pits characters against a dangerous d100 foe. This is aimed at d100 systems but is generic enough in nature to be...   [click here for more]
Azukail Games  $0.50

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Call That a Knife?

Call That a Knife?


Call That a Knife? sees a strange woman pulled out of the sea at a port. The woman is wearing tight-fitting armour and has unusual weapons, which she immediately attacks her rescuers with, killing several. The characters hear about this attack and may pursue the woman, who is travelling across the town's roofs, as she tries to escape. The woman speaks no known language; it isn't known who or what she...   [click here for more]
Azukail Games  $1.00

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Capricorn One

Capricorn One


In Capricorn One, a fishing town is no longer able to fish due to something in the sea that is tormenting the fishermen. The characters will need to go out into the harbour in a boat to deal with the problem, which is not actually a demon, and the waterborne nature of the adventure may cause problems in and of itself. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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Creatures Of The Night!

Creatures Of The Night!


"Creatures Of The Night!" is a short, single page adventure in which the characters investigate mysterious disappearances from a town. People have been taken from their beds during the night, with no trace of the abductors left behind, nor any trace of the abductees afterwards. The characters have to find and stop those responsible. This is aimed at d100 systems but is generic enough in nature to...   [click here for more]
Azukail Games  $0.50

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Far From A Baying Crowd

Far From A Baying Crowd


"Far From A Baying Crowd" is a short, two page adventure idea where the characters are in a village which has had problems with a werewolf. The characters should encounter the werewolf in human form and in a manner which makes the lycanthrope look like the victim, rather than the problem, and certainly much of what they say is actually true, if a bit misleading. This is aimed at d100 systems but is...   [click here for more]
Azukail Games  $0.75

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Feldaryn's Flying Ship

Feldaryn's Flying Ship


Feldaryn's Flying Ship characters come across a ship that is stuck - in a tree. The ship is actually a flying vessel and the sole individual on it - by all appearances a powerful mage - needs help getting the rigging untangled from the tree. The mage, Feldaryn, is not what he seems and can be a source of problems to the characters. Having access to flying transport may prove useful, though. There...   [click here for more]
Azukail Games  $0.75

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Gauntlet on the Ice

Gauntlet on the Ice


"Gauntlet on the Ice" is a short, two page adventure in which the characters are travelling on a frozen lake, perhaps one they have been forced onto, when they are attacked from below. They have to contend with difficult conditions whilst under attack. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and...   [click here for more]
Azukail Games  $1.25

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Gemsting Cave

Gemsting Cave


In Gemsting Cave, characters explore a cave once haunted by Gemstings - Giant Scorpions - which have now returned after many years. The cave can be dangerous, as the Gemstings are able to climb on the walls and roof, attacking from three dimensions. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images...   [click here for more]
Azukail Games  $0.75

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Grosk's Tavern

Grosk's Tavern


Grosk's Tavern is an apparently former temple that has since been converted into a tavern for those who are down on their luck. The beer has absolutely nothing to recommend it but the clientele have an oddly military demeanour. For Grosk's is actually a place to hire mercenaries and the tavernkeeper is not just that either. Those starting a fight in the tavern may well regret it. This is aimed at...   [click here for more]
Azukail Games  $1.25

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It Lives! Muhahah!

It Lives! Muhahah!


In It Lives! Muhahah!, in a small town where several people have gone missing recently, screams were heard coming from the house belonging to the less than popular local magistrate. The local blacksmith went to investigate but has not been seen since. He, and the magistrate, were courting the same woman; could they have had an argument over her? What is going on is actually more dangerous. This is...   [click here for more]
Azukail Games  $0.50

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Knight Fall

Knight Fall


Knight Fall sees the party encountering a knight whose family has fallen on hard times after backing the wrong side, losing lands and titles in the process. The knight, although still possessed of some honour, directed at those who work for him, is no longer a true knight as he has been pushed to breaking point and beyond. The characters will most likely encounter him as they search for highwaymen...   [click here for more]
Azukail Games  $0.75

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Mating Season

Mating Season


In Mating Season the king of the hill giants has died and the other giants are courting his widowed queen so that they can become the new king. Part of this courting process involves the bringing of gifts, and these gifts have got larger and more impressive. Until finally one giant's gift is the characters. The PCs will need to escape or become a short-lived part of the new king's coronation. This...   [click here for more]
Azukail Games  $0.50

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Naga, Naga, Naga

Naga, Naga, Naga


In Naga, Naga, Naga nagas have taken over a farm and killed the inhabitants. They are now preying on any who pass on the nearby road. The characters may be investigating the missing, camping nearby and get attacked or visit the farm itself and be lulled into a false sense of security. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.75

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One Muhaha, Two Muhaha

One Muhaha, Two Muhaha


In One Muhaha, Two Muhaha a new dealth cult has sprung up in town, attracting the offspring of the wealthy and taking them away from the established churches. Despite disapproval with the goings-on, little harm was being done by the cult. Until a body turned up, dressed like a cult member and drained of blood. The characters will need to discover what is really going on. This is aimed at d100 systems...   [click here for more]
Azukail Games  $0.50

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Release the Hounds!

Release the Hounds!


Release the Hounds! is a short combat encounter with a potentially deadly foe. The foe is a hill giant who has trained bears to attack with him, and he will use all of his abilities and resources to destroy any enemies as efficiently as possible. Suggestions are provided for scaling the encounter to make it more dangerous. This is aimed at d100 systems but is generic enough in nature to be adapted...   [click here for more]
Azukail Games  $0.50

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RolemasterBlog Bundle 51-60 [BUNDLE]

RolemasterBlog Bundle 51-60 [BUNDLE]


This special bundle product contains the following titles. Creeping Undeath Regular price: $0.84 Bundle price: $0.94 Format: PDF Creeping Undeath sees the characters in a village that has recently moved sites to after a disease outbreak, only for the new site to start to be overrun by hordes of undead. The characters will need to find out why this is happening...   [click here for more]
Azukail Games  $12.00 $9.00

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Smells Like Stream Spirit

Smells Like Stream Spirit


In Smells Like Stream Spirit, the characters will encounter some naiads. There are two families of naiads in the area who are generally hostile towards each other, but the hostility has not turned into outright war - yet. Naturally, a couple, one from each group, has fallen in love with other. Depending on how the characters interact with the naiads, they may incite a conflict - possibly by accident...   [click here for more]
Azukail Games  $0.75

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Spire's Reach

Spire's Reach


Spire's Reach is an adventure hook based around an enigmatic structure of the same name. This structure is a black box, a puzzle for players to discover and try to solve. The building can be used as an important element in an adventure, but one which players will need to attempt to solve in order to gain entry. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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Star Mangled Manor

Star Mangled Manor


Star Mangled Manor is a short, dangerous encounter for high level characters with a powerful demon. After an attempt at demon summoning goes disastrously wrong, the characters are the only survivors in the vicinity, apart from the demon. Leaving them as the first creatures it sees. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $0.50

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The Angry Druid

The Angry Druid


The Angry Druid is a short encounter with a powerful druid. A less than entirely serious encounter, this is one that can still be dangerous to characters, as the druid has great control over the local environment. Characters can play along or try something else to escape. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $0.50

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The Cabin in the Woods

The Cabin in the Woods


In The Cabin in the Woods, the characters may have been hired to deal with a group of bandits or otherwise have heard of them. The bandits have a cabin in a clearing in the woods but the characters are not the only party looking for the bandits, and it is possible that the characters, and the other party, are both disguised as bandits, leading to several potential outcomes when the actual bandits arrive....   [click here for more]
Azukail Games  $1.00

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The City of Spiders

The City of Spiders


The City of Spiders is a short location that can be dropped into an existing campaign. The city is dominated by bthe Spider Cult, and is host to many thousands of spiders and covered in their webbing. There are several different adventure hooks that could lead characters to the city. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers...   [click here for more]
Azukail Games  $0.50

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The Claw

The Claw


The Claw is an odd item that can be found in a curiosity shop. A gruesome object, the owner of the shop would dearly like to be rid of it. For the claw keeps regrowing every night. If it isn't kept on top of, eventually the severed limb will regenerate the entire body to which it was once attached. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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The Empty Village

The Empty Village


In The Empty Village, characters come across a prosperous farming village, but one without any inhabitants, life or livestock. The village is utterly deserted and it seems the inhabitants disappeared without notice or expectation. Who could be responsible? That is up to the GM, but suggestions are provided. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This...   [click here for more]
Azukail Games  $0.75

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The Flying Monks of the Arba-ta Monastery

The Flying Monks of the Arba-ta Monastery


The Flying Monks of the Arba-ta Monastery has the characters attempting to gain access to a cliff side monastery, for whatever reason. The monastery is difficult and dangerous to reach, and the monks have a way of fighting that takes advantage of this, potentially kno0cking intruders off the cliff to their deaths. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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The Haunted Forest

The Haunted Forest


The Haunted Forest is a short supplement describing a location, a forest that stands outside time and space, an area of wild magic in which many things can, and do, happen, with no logical reason for their occurrence. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $0.50

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