Title |
Publisher |
Price |
The Brukesian Duchy
Hexcrawl by Elven Tower
Go Here for the Free Preview
The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort... [click here for more] |
Elven Tower |
$9.95 $6.95
|
Dungeon Vault Magazine - # 12
Published by Elven Tower
This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 11
Published by Elven Tower
This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 10
Published by Elven Tower
This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 9
Published by Elven Tower
This is issue No. 9 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 8
Published by Elven Tower
This is issue No. 8 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 7
Published by Elven Tower
This is issue No. 7 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
 Dungeon Vault Magazine - # 14
Published by Elven Tower
This is issue No. 14 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 6
Published by Elven Tower
This is issue No. 6 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 5
Published by Elven Tower
This is issue No. 5 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 4
Published by Elven Tower
This is issue No. 4 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 1
Published by Elven Tower
This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
 Dungeon Vault Magazine - # 13
Published by Elven Tower
This is issue No. 13 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 2
Published by Elven Tower
This is issue No. 2 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
Dungeon Vault Magazine - # 3
Published by Elven Tower
This is issue No. 3 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $3.95
|
The temple of the gods has fallen to creatures of the mountain. Angered at the abandonment of their temple, the gods demand their followers reclaim their holy shrine. Now, it is up to you to travel to the temple of the gods and cleanse it of the evil within.
Fall of the Fell Hammer is a one-shot 5E quest that is based on creatures and tales from Greek Mythology. The quest is made for 4, level 3 characters... [click here for more] |
EBC Publishing |
Pay What You Want
|
 A well-funded mining expedition comes to a hault as the miners begin to disappear in the mountain. One miner manages to escape and claims his fellow miners have been turned into stone. Bartow, owner of the expedition, sounds a call, promising a great reward, to anyone who can assist him in this time. Will you heed his call and travel into the mountain?
Hall of the Gorgon Queen is a one-shot 5E quest... [click here for more] |
EBC Publishing |
$3.00 $1.50
|
 Tales of the Golden Hind lead you to an elven forest reknown for its beauty. You travel to this forest in hopes of catching the Golden Hind to receive Artemis's blessing. When you arrive, a curse has befallen the forest and the sacred grove of the Golden Hind. Now facing more than originally expected, will you enter the grove and destroy the curse?
Ghastly Grove is a one-shot 5E quest that is based... [click here for more] |
EBC Publishing |
$1.00
|
Vampirism, a curse of undeath in which the victim is driven by the overpowering thirst for the blood of the living, is certainly that - a curse. Despite being relegated to the gloom of the night, fearful mortals still refuse even to utter the names of these infamous creatures. Not bound by the whims of a warlock's patron, nor the sleepless path of study by wizards, vampires tirelessly master the... [click here for more] |
TBM Games |
$2.49
|
This is a monster compendium for the world of Hereva to play in a 5th edition RPG game. A few of this monsters need the main book "Witchcraft: Magic of Hereva" because they use spells found there. But you could change those spells for any other as you see fit.
The world of Hereva is a world of magic, inhabited by fantastic creatures and brave adventurers. The world itself is so magical... [click here for more] |
Xacur |
$8.00
|

A haunted, boobytrapped & cursed cabin in the woods for all occasions.
by Doryen Chin
Includes: Location Supplement + Encounters & More!
DISCLAIMER: THIS LOCATION SUPPLEMENT IS NOT AN ADVENTURE.
Deep in the woods, rotting at the back of a lonely ravine awaits an edifice of forgotten horrors. It’s been too long since its... [click here for more] |
Summerhaven |
$4.95
|
 Dice Goblins are avid collectors and the embodiment of chaos! This racial variant was designed to be 5e compatible. ... [click here for more] |
Joshua M. Simons |
$1.00
|
The 432 AC timeline is an alternate timeline to the Angoria campaign setting for Dungeons & Dragons. The timeline features characters from the original playtest games, and their effect on the world during the events of the desert nomad invasion of the kingdom of the Midlands. Many interesting plothooks can be pulled from this timeline, and the intirgue is still there. ... [click here for more] |
ViktorS |
FREE
|
This errata was written to clear up some confusing and/or broken wording with the races of the Traveler's Guide To Angoria. ... [click here for more] |
ViktorS |
FREE
|
The Brukesian Duchy
Hexcrawl by Elven Tower
This is a FREE product that showcases the full product with a regional setting and 19 developed hexes!
Purchase the full product here:
The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of... [click here for more] |
Elven Tower |
FREE
|
Clerics of war gods tend towards two archetypes: those who inspire powerful warriors to great deeds, and those who leap into the fray themselves. Does your god reward the strong hero, spattered with the blood of their foes, or the battle commander, leading troops to victory?
This SRD5-compatible take on war clerics comes in two flavors - inspiration and valor. The 'inspiration' version of the war... [click here for more] |
Friendly Flagon |
FREE
|
Death is not the end of everything, at least not for you. Welcome to Kisarta, a world of danger and horror, where you will face chaos, insanity and damnation as well as deadly enemies and frightening monsters. The netherworld realms of Kisarta are ruled by unholy and terrifying beings, and inhabited by the souls of the dead that awaken there. It is a place of struggle, and every adventurer... [click here for more] |
Isola Illyon Edizioni |
FREE
|
“Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”
— Sister Picassa Collie, Shepherd of the Church of Man
Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover... [click here for more] |
Onyx Path Publishing |
FREE
|
An avatar of fury, the barbarian achieves victory by carving a bloody path straight to it. While other fighters consciously refine their skills, the barbarian relies less on training and more on tapping into their intuition and anger to guide their hand. Descending into a reckless frenzy, yet at the same time learning to control this power - by mastering this duality, the barbarian turns their rage... [click here for more] |
Friendly Flagon |
FREE
|
Faced with a long trek through dense wilderness, the expedition recruits a skilled, wise ranger to guard against the dangers of the wilds and lead them safely to their destination. When an unexpected wagon breakdown adds extra days to their trip, the expedition is saved thanks to the ranger’s resourcefulness.
The caravan was on alert for bandits, thanks to their guide spotting the signs earlier... [click here for more] |
Friendly Flagon |
FREE
|
What does it mean to be born with magical power? Would you manifest it carefully, planning each spell? Or would you harness the entirety of your magic to waste your foes, gambling it all on your victory?
This alternate imagining of the Sorcerer changes its spell mechanics slightly, using existing mechanics and modifying relatively little about the class. Yet the impact it has on the feeling of being... [click here for more] |
Friendly Flagon |
FREE
|
 Some sorcerers' magical powers come from an ancestry which can be traced to merfolk, sea-dwelling humanoids with the upper bodies of humanoids and fish tails. their lineage may come from a tale of romance as a marooned sailor ancestor was nursed to health by such a creature, or they may have been born at the high tide at the apex of a cosmic event such as an eclipse.
Building off of the existing... [click here for more] |
TBM Games |
$2.49
|