Title |
Publisher |
Price |
THE END OF TEN THOUSAND YEARS OF EMPIRE
The time of the Imperium is ending. Emperor Shaddam IV is about to enact a plan to destroy the popular House Atreides using their old enemy, House Harkonnen. But this is merely the spark that sets the Known Universe on fire. Ancient plans are in motion, and one woman’s betrayal of her Sisterhood places the fate of the Imperium in the hands of her son, Paul... [click here for more] |
Modiphius |
$25.00 $21.00
|
“WE COME IN PEACE.”
“We have forgotten the unforgettable. The last to unify our tribes: Kahless.” - T’Kuvma
The Federation-Klingon War Tactical Campaign expands upon the core Star Trek Adventures roleplaying game experience by providing a campaign that parallels the Klingon War story arc depicted in the first season of Star... [click here for more] |
Modiphius |
$18.00
|
Gather your companions and build your settlement.
Across the wasteland of America, pockets of survivors have built new communities amongst the ruins of the old. Now, the Settler’s Guide Book for Fallout: The Roleplaying Game gives you all the tools you need to build your own settlements and expand your games in new ways, including a host of player options... [click here for more] |
Modiphius |
$19.00
|
Hunter or Prey?
Traveling the wasteland comes with many hazards, some of which are not entirely of this world. In this digital adventure for Fallout: The Roleplaying Game, you will face one such otherworldly threat.
A storm forces you to take shelter in a location held by Raiders but, before the storm can pass, events go from bad to worse as a terrifying creature makes its lethal presence... [click here for more] |
Modiphius |
$7.50
|
Tracing a distorted signal leads to first contact with an unusual species in need of assistance. When it becomes apparent that it is not just this individual, but the entire species that is in danger, a desperate rescue mission and a race against time is needed to save them from extinction.
A routine mission studying gaseous phenomena is placed on hold when a strange alien signal is... [click here for more] |
Modiphius |
$4.99
|
Meet The Mutants!
The mutants living in Skull Canyon have always flown under the radar–until now. In this adventure for Fallout: The Roleplaying Game, the player characters are drawn into a conflict between the New California Republic Rangers and the seemingly peaceful mutants of Skull Canyon. Unusual activity in the area has raised the Rangers’ suspicions, and the mutants... [click here for more] |
Modiphius |
$7.50
|
Immerse yourself in a whiteout nuclear winter in the first quest book for Fallout: The Roleplaying Game.
In the ruins of old Boston, the Commonwealth settles in for a long, deadly winter. As its hungry communities do their best to find food and survive the cold, a new sect of the Church of the Children of Atom arrives. Their flock grows as they spread their worship of nuclear division and... [click here for more] |
Modiphius |
$21.00
|
BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES
The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a... [click here for more] |
Modiphius |
$25.00
|
THE GOLDEN LION THRONE, THE CENTER OF THE KNOWN UNIVERSE
There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from.
But beyond Kaitain, beyond Arrakis,... [click here for more] |
Modiphius |
$21.00
|
The Klingon homeworld of Qo’noS is on the tipping point of ecological catastrophe. Starfleet’s newly-forged alliance with the Klingon Empire offers an opportunity to provide assistance, but the political situation on Qo’noS is more dangerous than ever and Starfleet’s much-needed help may not be easy to provide.
Environmental catastrophe has struck the heart of the Klingon Empire.... [click here for more] |
Modiphius |
$4.99
|
The Federation Council’s recent decision to outlaw the manufacture of synthetic life forms has jeopardized negotiations with the technologically-advanced Noariya, whose society has relied heavily on android labor for generations. Delicate negotiations on the planet Noaru must be undertaken to persuade the Noariya’s leaders that Federation membership is still worthwhile.
In the wake... [click here for more] |
Modiphius |
$4.99
|
The Arbazan people were early Federation members. But what happens when a religious faction disagrees with the partnership and seeks to break ties with the Arbazan government? “Conflict of Values” explores how one splinter group can undermine and threaten peace.
With the away team in a deadly situation they cannot easily escape from, it falls to the crew aboard ship to investigate... [click here for more] |
Modiphius |
$4.99
|
INTO THE UNKNOWN!
The Shackleton Expanse Campaign Guide for the Star Trek Adventures Roleplaying Game presents a thrilling, all-new area of the Beta Quadrant to explore: the Shackleton Expanse. Countless wonders and mysteries await within, including strange spatial phenomena that confuse sentient life-forms as well as starship sensors, ancient alien technologies powerful enough to... [click here for more] |
Modiphius |
$23.00
|
This 34-page introductory adventure for the Dune: Adventures in the Imperium roleplaying game brings the player characters to Arrakis to prepare for the arrival of House Atreides. Soon after planetfall, the player characters must ensure the official Residency is secure and try to unearth any spies, assassins, or other potential threats that may be lurking in Arrakeen.
Desertfall can be played using... [click here for more] |
Modiphius |
$6.00
|
The Road to Hell is Paved With Good Intentions
In this PDF quest for Fallout: The Roleplaying Game, a group of doctors and other caregivers have established a clinic in “Mt. Sin Central,” an ancient hospital in the middle of a ruined city. They offer treatment for ailments of all sorts and Mt. Sin has recently received an influx of chem-addicts who are resistant to the usual forms of medical... [click here for more] |
Modiphius |
$7.50
|
ARRAKIS: SOURCE OF THE SPICE.
In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice... [click here for more] |
Modiphius |
$21.00
|
Scavenging Run!
Few tools of pre-War America have developed as much notoriety across the Wasteland as a fully operational suit of Power Armor, a symbol of status, of wealth, and strength. Most wastelanders would give their last cap, sell out a friend, or even kill to get their hands on a set.
In this digital adventure for Fallout The Roleplaying Game, a former Brotherhood of Steel Scribe has... [click here for more] |
Modiphius |
$7.50
|
This is the digital edition, please note no physical components are included.
ARRAKIS IS YOURS
Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the eyes of the entire Imperium watching your every move, can you retain control of Arrakis? Or will this... [click here for more] |
Modiphius |
$20.00
|
A mission to investigate missing ships sends a Klingon crew into a dangerous and unexpected situation. Tragedies and revelations lead to a confrontation with a hated enemy from the Klingon Empire’s ancient past.
The Empire recently lost a number of ships in an uninhabited region of space, and the Klingon Defense Force orders your crew to investigate. Another Klingon ship arrives to... [click here for more] |
Modiphius |
$4.99
|
THE WORST SORT OF PROTECTION IS CONFIDENCE. THE BEST DEFENSE IS SUSPICION. -HASIMIR FENRING
In Fatal Journey, identifying who committed a crime may not be as important as understanding why they did.
The player characters are passengers on board a Guild Heighliner when a serious crime is committed.... [click here for more] |
Modiphius |
$6.00
|
“Are you pretending to do a “Captains Log?”
A routine maintenance overhaul on a subspace relay station identifies a much bigger problem on a nearby planet. Starfleet data leaking from the relay station is being used as entertainment by a pre-warp civilization and only junior officers can fix a problem that (yet again!) endangers the Prime Directive.... [click here for more] |
Modiphius |
$4.99
|
TROUBLE IN PRINTEMPO
Shadows in the Daylight is a PDF adventure for the Dreams and Machines roleplaying game.
While traveling to Printempo Settlement, the player characters hear rumors of, and are eventually attacked by, a group of Thralls, and trace them back to a hidden hideout.
The player characters uncover the Thralls' plans to lay siege to nearby settlements... [click here for more] |
Modiphius |
$4.99
|
NOTHING EXISTS WITHOUT CAUSE
A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand?
In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon... [click here for more] |
Modiphius |
$6.00
|
A threat to one of the Klingon Empire’s conquered systems sends a Klingon crew into an unexpected situation that may present an opportunity for the Empire. Aggression and rivalry make the situation more dangerous, but the deadly nature of Klingon diplomacy will ultimately decide what is best for the Empire.
A recently conquered subject race in the anti-spinward reaches of the Empire... [click here for more] |
Modiphius |
$4.99
|
A mission to resettle Romulan refugees into a sector with a troubled history leads to a discovery that may cause even more problems. Difficult decisions lie ahead if you wish to avoid more conflict.
Your ship has been tasked to assist in the massive effort to evacuate and resettle citizens of the Romulan Star Empire ahead of the imminent supernova of the Romulan sun. This is a fringe... [click here for more] |
Modiphius |
$4.99
|
WHEN THE CENTER OF THE STORM DOES NOT MOVE, YOU ARE IN ITS PATH. -ANCIENT FREMEN WISDOM
In Coriolis Storm, you will learn that ‘shelter’ and ‘safety’ are very different things. Crossing the desert in an ornithopter leads the player characters to investigate an emergency assistance request from the Makreedi Weather Station,... [click here for more] |
Modiphius |
$6.00
|
This 22-page PDF contains player character statistics for the crew of the U.S.S. Discovery NCC-1031 as seen in Season 1 of Star Trek: Discovery. The PDF includes Captain Gabriel Lorca, Commander Saru, Lieutenant Paul Stamets, Lieutenant Commander Hugh Culber, Michael Burnham, Lieutenant Ash Tyler, Cadet Sylvia Tilly, Emperor Philippa Georgiou, and L’Rell. It also includes player rules for Kelpiens,... [click here for more] |
Modiphius |
$4.99
|
STAR TREK ADVENTURES IDW YEAR FIVE TIE-IN
This 26-page digital supplement features content drawn from the pages of IDW’s imaginative Year Five comic book series, adapted for use with Star Trek Adventures, and ready to be added to your ongoing missions and campaigns.
You don’t need to have read the comic book series to use this new supplement in your Star Trek Adventures games.... [click here for more] |
Modiphius |
$4.99
|
Problems at a distant manufacturing facility threaten the Klingon Empire’s newfound alliance with the Federation. Your crew must investigate the matter quickly, before Starfleet becomes involved.
The Klingon Defense Force has received a distress signal from one of the Empire’s manufacturing plants on the distant world of Kraav III. As part of the recent alliance with the Federation,... [click here for more] |
Modiphius |
$4.99
|
FOUR THINGS CANNOT BE HIDDEN - LOVE, SMOKE, A PILLAR OF FIRE, AND A MAN STRIDING ACROSS THE OPEN BLED. -FREMEN WISDOM
In Shaitan’s Bargain, who you choose to align with and the deals that you make can be just as dangerous as the desert itself.
House Harkonnen are recruiting scouts and mercenaries to locate caves being used by the Fremen conducting raids on the spice harvesting... [click here for more] |
Modiphius |
$6.00
|
Action, diplomacy and adventure on a world riven by factional strife
"STARDATE 48326.3, our mission is to proceed to the Federation protectorate world of Tolen IV to help mediate a disagreement between two rival factions.
"The government of Tolen IV wishes to remain under the Federation’s protection, with the hopes of joining as a member world later. Their opposition wishes for Tolen... [click here for more] |
Modiphius |
$4.99
|
Tales from The Klingon Empire
The explosion of the Klingon moon Praxis sent physical and philosophical shockwaves throughout the Klingon Empire and fractured ancient beliefs and eviscerated long-held traditions. Whereas the Khitomer Accords were heralded by many in the Empire as the greatest step to galactic peace, factitious sects emerged to oppose the treaty with the United Federation of Planets.... [click here for more] |
Modiphius |
Pay What You Want
|
Strange New Worlds: Mission Compendium Volume 2 presents nine ready-to-play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers while encountering a variety of strange new worlds and the lifeforms they contain.
Solve the mystery of a viral plague among a population of aliens who... [click here for more] |
Modiphius |
$16.00
|
THE COLOR OF HONOR
Art can be viewed through many lenses and provoke powerful responses. Desert Flower explores what happens when a work of art endangers a planet’s future.
One of the Emperor’s most favored artists has come to Arrakeen to exhibit works portraying the harsh beauty of Arrakis and the lives of its people. The player characters’ House has been granted the responsibility of organising... [click here for more] |
Modiphius |
$6.00
|
CLASSIC STAR TREK MYSTERY AND ADVENTURE IN THE ARACHNID NEBULA
"Captain’s Log, Stardate 3629.2. We have received an emergency distress call sent by the laboratory ship, Sirius. Reporting that it has suffered significant engine and power trauma, the results have left the ship crippled near the Arachnid Nebula, which it had been studying for several weeks. We are now en route... [click here for more] |
Modiphius |
$4.99
|
Let’s fly!
This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031-A as seen in season 3 of Star Trek: Discovery. The PDF includes Captain Saru, Lieutenant Commander Paul Stamets, Captain Michael Burnham, Cleveland “Book” Booker, Ensign Sylvia Tilly, Ensign Adira Tal, Philippa Georgiou, Lieutenant Commander Hugh Culber, and Commander Jett Reno. It also... [click here for more] |
Modiphius |
$4.99
|
Will you violate the Prime Directive?
Welcome commander... Your orders are go undercover on the pre-contact planet of Kalmur to investigate the accidental death of a Federation observer.
When a Kalmuri experiment into artificial gravity goes wildly wrong, an experimental device explodes crushing everyone within the test lab, including a Starfleet scientist, Lieutenant... [click here for more] |
Modiphius |
$4.99
|
Danger and drama at Starbase 14!
When the player characters’ voyage of exploration brings their ship to an area of space claimed by the Kalakh Hegemony, the crew immediately comes under fire. Fortunately, their starship easily outclasses the Kalakh vessel – until they suddenly lose power and start taking heavy damage from the enemy onslaught!
Retreating,... [click here for more] |
Modiphius |
$4.99
|
RESPOND TO A DISTRESS SIGNAL ON ZETA GRUIS VII
"Captain’s Log, Stardate 42802.3. We have diverted to the Zeta Gruis system in response to a distresscall from its seventh planet. Previous surveys have shown the planet to be uninhabited, abandoned by its native civilization as its star swelled into a red giant. The distress call appears to come from a city in the southern polar regions, still cool... [click here for more] |
Modiphius |
$4.99
|
“From the Record of Battle: It has been two weeks since we set out from Outpost Victory 357 at the edge of the Triangle for our patrol. Aside from the occasional nebula and other stellar phenomena – which we have cataloged dutifully – there has been little to stimulate the crew. They are keeping themselves as sharp as they can, but when a d’k tahg sits unused for too long, it becomes dull.... [click here for more] |
Modiphius |
$4.99
|
This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031 as seen in season 2 of Star Trek: Discovery. The PDF includes Captain Christopher Pike, Commander Saru, Lieutenant Commander Paul Stamets, Commander Michael Burnham, Ash Tyler, Ensign Sylvia Tilly, Philippa Georgiou, Lieutenant Spock and Commander Jett Reno. It also includes player rules for Kelpiens, statistics... [click here for more] |
Modiphius |
$4.99
|
What lies at the center of the Pinicon Belt?
This adventure presents a crew of player characters with a profound ethical dilemma that could have sweeping ramifications that extend far beyond their own universe.
When the player characters investigate a dangerous asteroid field, they are confronted with doppelgangers from a different quantum reality where the... [click here for more] |
Modiphius |
$4.99
|
Unlock the Mystery of the Rock Creatures!
“Captain’s Log, Stardate 8054.1. We have received a distress call from Rikyu, an independent Saurian colony beyond the Federation border. Planetary governor T’Rimushei is requesting assistance with a natural disaster endangering the planet’s cities, although she was vague on the specifics of the threat. The Saurians are... [click here for more] |
Modiphius |
$4.99
|
A routine inspection of a Starfleet research project leads to ethical dilemmas for the ship’s crew. In order to save lives, difficult decisions need to be made, and your crew may need to test the limits of the Prime Directive.
Starfleet has given your crew instructions to resupply the U.S.S. Colotario and to prepare a progress report on the Colotario’s ongoing... [click here for more] |
Modiphius |
$4.99
|
A routine resupply mission to one of Kiselia 7’s moons leads to conflict with the ruthless Orion Syndicate
On the moon Hydralon, a research team surveys ancient ruins and studies local flora and fauna. The team is low on supplies, but no problems have been reported, so this should be a simple mission, and it doesn’t hurt that Hydralon is said to be an idyllic locale. The crew could use some shore... [click here for more] |
Modiphius |
$4.99
|
Assisting an archeological team on the planet Avalon leads to a shocking discovery and entangles the crew in a momentous cultural dilemma.
Your orders are to assist an archaeological team being led by an old friend of one of the ship’s command personnel. The planet’s original civilization was wiped out thousands of years ago by a radiation burst. Thankfully, the planet is no longer... [click here for more] |
Modiphius |
$4.99
|
Experience time travel and engage Tzenkethi raiders!
“Captain’s Log: We have been ordered to suspend our routine patrol of the Tzenkethi border and proceed to the nearby Federation colony Natsumi’s World, where we will take aboard two agents of the Federation Department of Temporal Investigations. As usual, the DTI has provided no details, stating merely that we... [click here for more] |
Modiphius |
$4.99
|
Will Your Crew Dare to Break the Prime Directive?
“This is Interlunar Probe Twelve. We are in immediate distress. We are caught in Zafrel’s gravity well. Our orbit is decaying into its outer atmosphere and we are unable to generate sufficient thruster power to break free. We are in full eclipse from Jinidar and unable to contact Master Control. If any other listener is somehow... [click here for more] |
Modiphius |
$4.99
|
Sabotage on the space station Minerva leads Starfleet to investigate and ensure the safety of the scientists.
Starfleet has directed your vessel to the space station in the Lortano System. The scientists aboard Minerva are studying the system’s nebula and its abundance of tachyon particles. Evidence suggests that the station’s research has been hampered by sabotage of a nature which indicates... [click here for more] |
Modiphius |
$4.99
|
“In space, all warriors are cold warriors.” - General Chang
The later 23rd century was a dynamic period when bold Starfleet captains and crews waged a cold war with the Klingon Empire and other polities across the Alpha and Beta Quadrants while also conducting Federation business across the known Galaxy. Ships and crews were often pushed to their limits while attempting any number of missions,... [click here for more] |
Modiphius |
Pay What You Want
|