AMP: Year One Cheat Sheet
No need to look up that ever important rule anymore. This awesome Cheat Sheet gives you quick reference to all the most accessed rules from the AMP: Year One corebook.
Includes:
Boost variants
Armor Rules
Action/Reaction Lists
Gaining Juice
Experience Points
Weapons
And More!
... [click here for more]
With a beautiful painting by Samuel Araya (Wild Talents, Unknown Armies), the GODLIKE GM Screen is the perfect centerpiece to any game table. The three-panel interior has every rule and chart a GM needs to run a fast, thrilling GODLIKE adventure.
Powers:
Hyperstats
Hyperskills
Custom Miracles
"Cafeteria" Miracles
Using Powers Defensively
Combat:
The Dice-Pool "Bell... [click here for more]
“A.P.P.L.E.” (Quotemarks included) works like a loot in hindsight. Its purpose: prevent you from rolling 50 dice every time you kill a minor enemy -breaking the immersion looking at time-consuming tables and resources (for those like me, who have little time to play solo or GM-less games.) Download the image, or buy... [click here for more]
Дополнение включает генераторы планет, поселений, событий, заданий, второстепенных персонажей и противников, а также списки имён собственных и готовое приключение.
Данное дополнение включает:
Шаблоны и таблицы... [click here for more]
Player characters visit a lot of different places and we don't see every minute of their time "on screen" during the game. Is it strange to imagine that they're getting tangled up in romantic (or casual) relationships?
This short document has a few tables for you to roll on to create exes to add in the game. Whether you're a player who wants to see what broken hearts your PC has left behind, or a... [click here for more]
A Storyteller screen for use with your Kromore adventure games. Easily printed or used in digital form for quick reference for any storyteller of a Kromore game.... [click here for more]
In 1981 and 1983 the publisher of the world's most popular post-apocalyptic roleplaying game (set in a world of gamma radiation) released referee’s screens for game masters that included a mini-module (adventure).
At the time, boxed text for adventure modules was uncommon, and game masters were expected to do a lot of preparation before running an adventure. This document provides some boxed text... [click here for more]
Tired of playing games that just tell you that the target is 57% dead? Underkill is here to help. Instead of rolling to see how close you are to a fixed goal (like an opponent's death), Underkill gives you a few options for goals—Learning, Hacking, Striking, and Recovering—and tells you which of a few results you got every time you pursue one of those goals. Striking could... [click here for more]
Uplifts the GM Screen is a three-page document to be either printed and arranged it a little fence between you and the players or downloaded to your mobile device. It contains essential quick references about the combat mechanics seen in Uplifts: Heirs to the future. The GM screen is to help you easily understand the rules at a glance. There is a printable version and an fancier version for your... [click here for more]