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Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)


Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics, summarized All...   [click here for more]
Shawn Tomkin  Pay What You Want

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Ironsmith

Ironsmith


All of Ironsmith Consolidated! All of the Ironsmith supplement have been consolidated into a single book (physical soon!) that is the same 6 x 9 size of the original Ironsworn books.  Both the PDF and POD are Pay What You Want. If you already donated through the previous Ironsmith releases, please don't pay me again! Take the PDF for free and at cost for the POD. The production cost should be around...   [click here for more]
Eric Bright  Pay What You Want

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Deadball: Baseball With Dice

Deadball: Baseball With Dice


Be Sure to Check out Deadball: 1909Deadball: Year II, Deadball: Year III, and Deadball: Year IV Available Now! Or Make it a Grand Slam With Deadball Complete: In Print or PDF! "Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime...   [click here for more]
W.M. Akers  Pay What You Want

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Beyond the Wall - Dangers Near and Far

Beyond the Wall - Dangers Near and Far


A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures. The world is perilous and vast… Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break...   [click here for more]
Flatland Games  Pay What You Want

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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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Quest Fronts - Issue #1

Quest Fronts - Issue #1


Adventure starters for Ironsworn with universal compatibility instructions By integrating the design philosophy of Dungeon World campaign fronts and the elegant mechanics of Ironsworn for quests and expeditions, the Quest Fronts magazine takes the best of both systems to offer you adventure starters that can...   [click here for more]
Samuel Rondón  Pay What You Want

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land of...   [click here for more]
Flatland Games  Pay What You Want

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High Fantasy Magic: A Simple Magic System for Fate Core, Condensed, & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core, Condensed, & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers)                                          ". . . I like that it's a very light touch on the existing skills and action...   [click here for more]
Tallstrunt Press LLC  Pay What You Want

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Frontier Explorer - Issue 33

Frontier Explorer - Issue 33


Hello Explorers! Welcome to issue 33 of the Frontier Explorer!  This issue begins with another blast from the past with an old web article by Andrew Campbell on the use of solar sails on ships in the Frontier.  Oscar Rios gives us a vrusk name generator as well as a system brief on the Solar Minor system.  We finish off the Radiation in the Frontier series by Joseph Cabadas and Jerry Boucher details...   [click here for more]
Frontier Explorer  Pay What You Want

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Lost Artifacts of Greyghast - A 5e Magic Item Compendium

Lost Artifacts of Greyghast - A 5e Magic Item Compendium


Lost Artifacts of Greyghast is a magic item compendium for 5th Edition fantasy role-playing. This enormous tome is full of hundreds of unique and deeply storied magical artifacts--each with special backstories, "ready for your campaign" origins, special attunements that drive sidequests and gameplay activities, and fun mechanics that won't break your game or bore your players. This book will be a...   [click here for more]
Many-Sided Dice  Pay What You Want

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FiveE Magazine - August 2021

FiveE Magazine - August 2021


FiveE Magazine is here. FiveE Magazine is a new semi-regular periodical dedicated to content for the World’s Most Popular Fantasy Role Playing Game! 56 pages of amazing content, gorgeous art, free maps, new monsters, new magic items, new sub-classes, hints for new DMs, a full adventure and loads more! And it's FREE! ...   [click here for more]
Laidback DM  Pay What You Want

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Frontier Explorer - Issue 32

Frontier Explorer - Issue 32


Hello Explorers! Welcome to issue 32 of the Frontier Explorer. We start off with a “Blast from the Past” and a play report of an old Star Frontiers game from decades ago.  The “Blast from the Past” series presents articles found on dead Star Frontiers websites or other places from before the magazine started and the early days of the game.  This issue has three such articles, the a-ready...   [click here for more]
Frontier Explorer  Pay What You Want

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Sorcerously Advanced

Sorcerously Advanced


Sorcerously Advanced is a speculative fiction game of cutting edge magic, set in the distant aftermath of a mystical singularity called The Gift: a day when every living person and all their descendants received incredible magical power. 

As envoys, guards, and archaeologists for the Archive, your characters will seek out magical relics...   [click here for more]
Valent Games  Pay What You Want

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Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All

Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All


YOU ARE A SPACEFARING SCOUNDREL. You’ve blasted, cheated,  swindled, double-crossed, charmed, and hyper-jumped  your way across half the galaxy. But now, you’ve made  a few bad decisions and gotten into some real trouble. The one thing in all the universe that you really care about  is in terrible danger, and keeping it safe might require  the ultimate sacrifice. Are you desperate enough...   [click here for more]
Smrvl  Pay What You Want

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Dark Dungeons X

Dark Dungeons X


Dark Dungeons, the retro-roleplaying game in the style of old-school 1980’s and 1990’s role-playing when rogues were thieves, races were classes, and you could start your adventuring careed exploring a few basic dungeons and end up travelling the planes as a being of pure divine power is back for a tenth anniversary edition! This new edition is the entire game in a single book, so there is no...   [click here for more]
Gurbintroll Games  Pay What You Want

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The Secrets of Cats: Animals & Threats

The Secrets of Cats: Animals & Threats


THE WORLD OF CATS IS A DANGEROUS PLACE Foxes, ravens, rabbits and snails are among the many sapient animals with whom cats share their world. These creatures have their own agendas and their own magical abilities, and whether they’re friend or foe they have a habit of making things much more complicated for the Parliaments of Cats. As difficult as these animals make things, there...   [click here for more]
Richard Bellingham  Pay What You Want

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QuaranZine 2020: Volume 1

QuaranZine 2020: Volume 1


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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Xenopolitan

Xenopolitan


Xenopolitan is an RPG about everyday life in an alien metropolis. Live the life of an extraterrestrial person with real world problems. Play as a human or extraterrestrial entrepreneur, student, artist, social worker, politician, reporter, criminal, detective, or anything else, and experience life in this galactic futurescape. Setting: The year is 2099. Ingress is a city with...   [click here for more]
A. Hagen  Pay What You Want

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Circles of Steel

Circles of Steel


13 ORGANISATIONS FOR ROBOTS AND CYBORGS Can a robot be murdered? The detectives in the Daneel Bureau believes so. Join their interplanetary investigations of disassembled robots and deactivated androids, to pin down the perpetrators.    Or follow the Bunsen Burners as they unravel the virtual traces left by a corrupt elite. Their investigative journalistic work will get you...   [click here for more]
FrostByte Books  Pay What You Want

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Kaigaku Premium Edition

Kaigaku Premium Edition


Kaigaku brings dramatic samurai action back to your tabletop! It's based on the innovative Black Hack rules set originally created by David Black. This game is easy to learn and you can get a party of characters created and a game started in just minutes. This samurai RPG allows you to become a mighty bushi, a devious courtier, a stealthy ninja or a powerful ascetic martial artist and defend the realm...   [click here for more]
Thunderegg Productions  Pay What You Want

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Happiest Apocalypse on Earth

The Happiest Apocalypse on Earth


Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath. What horror Mouse Park brings is up to you—the...   [click here for more]
Christopher Grey  Pay What You Want

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The Secrets of Cats: Feline Magic

The Secrets of Cats: Feline Magic


THE MAGIC OF CATS IS BEYOND ANY HUMAN BURDEN’S COMPREHENSION This book is a companion volume to The Secrets of Cats, a World of Adventure for Fate Core System. We've told you that cats are magical, but we've barely begun to show you their true potential. In this book we describe two entirely new schools of magic, Alchemy and Illusion, and describe the powerful...   [click here for more]
Richard Bellingham  Pay What You Want

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Wild Lands

Wild Lands


Scurry into adventure with Wild Lands a cooperative storytelling RPG where players control squirrel knights, mouse mages,  badger barbarians, and more! Wild Lands Core Rule Book: 11 Playable critters,  Core Rules, Equipment, Great Isle Campaign Guide, Bestiary including 40+ creatures, and Loot! *Adventures in Silverthorn...   [click here for more]
Stephen Wood Games  Pay What You Want

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Dragon Warriors

Dragon Warriors


Enter a world of magic, folklore and danger. Here, superstition covers peoples' lives like autumn mists cover the moors, and terrifying monsters with bizarre powers lurk in the shadows. The king is a weakling, barons scheme against each other, and lordless knights, back from the Crusades without the honour or riches they were promised, roam the countryside in search of adventure - or prey. Ruined...   [click here for more]
Serpent King Games  Pay What You Want

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Sagas & Six-Guns

Sagas & Six-Guns


Sagas & Six-Guns is a Savage Worlds Adventure Edition setting and rulebook about a mythical and uninhabited frontier settled by Scandinavian cultures. A mash-up of the Old West and the Old Norse, Sagas & Six-Guns is what happens when Beowulf takes on Grendel with a pair of six-shooters and his trusty axe.  The setting and rule-book is...   [click here for more]
Gallant Knight Games  Pay What You Want

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But, few among...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Supercalla

Supercalla


Hot rods, laser guns, robots, cops, and road rage combine in this short-and-sweet little 48 page super space fantasy setting written to be played with Troika!, the RPG you didn't know you needed. Inside you'll find 36 player character backgrounds such as three-eyed devil bikers, dreamstealers, and old lawdogs. You also get laser muskets, electric whips, and ninja stars as...   [click here for more]
Random Order Creations  Pay What You Want

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Megadungeon #3

Megadungeon #3


The third issue of Megadungeon is upon us! Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the upper and lower crypts of Hierax. Visit the sadlark mine, get lost in non-euclidean space. Meet interesting people and kill them! Articles on actual play in the gaming renaissance, as well as disscussing dungeon restocking,...   [click here for more]
Hack & Slash Publishing  Pay What You Want

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Frontier Explorer - Issue 31

Frontier Explorer - Issue 31


Hello Explorers! Welcome to issue 31 of the Frontier Explorer!  This issue introduces a new author, Michal Lausier, who provides us a Traveller short story, Bones and Mortar.  Oscar Rios provides us with ten standard sathar NPCs you can drop into your campaign.  We also have another needler article following the one last issue, this time, converted to the “Alternate Frontier” setting that Richard...   [click here for more]
Frontier Explorer  Pay What You Want

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Adventure with Muk (5e)

Adventure with Muk (5e)


Meet Muk, the very bravest goblin, and his best friend Birdsquirrel. Adventure your way through the Dankwood and search for a great treasure that is rumored to be hidden far beyond. For players of all levels. This activity book includes enjoyable adventure hooks written by D&D’s Adam Lee, puzzles, unique Dankwood goblin character sheets developed by D&D’s Chris Lindsay, modified monster...   [click here for more]
Wizards of the Coast  Pay What You Want

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QuaranZine 2020, Volume 2: THE FUNNEL

QuaranZine 2020, Volume 2: THE FUNNEL


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn’t a teleconference bug? Those days aren’t back, but QuaranZine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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War of the Burning Sky 5E Campaign Guide

War of the Burning Sky 5E Campaign Guide


This free supplement is designed for GMs running the 5th Edition War of the Burning Sky Campaign Saga. It is not intended to be read by players. Players should instead download the Player's Guide. War of the Burning Sky is a high fantasy campaign saga that thrusts the player characters into a war of mythic proportions. Ever-escalating conflicts, powered by mighty magic and fervent...   [click here for more]
EN Publishing  Pay What You Want

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War of the Burning Sky 5E Player's Guide

War of the Burning Sky 5E Player's Guide


Download the War of the Burning Sky Player's Guide for 5th Edition now! In War of the Burning Sky, you will have the chance to fight in a war of mythic proportions, and determine the fate of many nations in its aftermath. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten your freedom and lives, and even the world itself. Prepare for...   [click here for more]
EN Publishing  Pay What You Want

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Frontier Explorer - Issue 30

Frontier Explorer - Issue 30


Hello Explorers! Welcome to issue 30 of the Frontier Explorer!  This issue introduces two new authors RJ McDonough and Oscar Rios.  RJ talks about the “Art of the Crossover” and bringing outside resources into your game while Oscar gives us a couple of new equipment articles, one on needler weapons and a second on restraints. This issue brings back our “Frontier in Miniature” series looking...   [click here for more]
Frontier Explorer  Pay What You Want

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Redemption: A Game of Tactics and Consequences

Redemption: A Game of Tactics and Consequences


Soldier. Captain. Admiral. When the Shohan invaded, you answered the Terran Sphere's call to arms. As a soldier in the Terran Sphere Navy, be it a marine infiltrating behind enemy lines, the captain of ship fighting at the vanguard, or an admiral in command of the fleets charged with humanity's defense, your actions and their consequences will have an impact on the fates of all the...   [click here for more]
Silent Spirits Games  Pay What You Want

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Frontier Explorer - Issue 29

Frontier Explorer - Issue 29


Hello Explorers! Welcome to issue 29 of the Frontier Explorer. We kick off the issue with a new ship by a new author, Shawn Starky, detailing a small hull size 4 freighter. We are also introducing a new series, “An Alternate Frontier,” by another new author, Richard “GreyMyst” Farris. The first article, Electrochemical Slugthrowers, looks basic projectile weap-ons and provides a variety of...   [click here for more]
Frontier Explorer  Pay What You Want

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Frontier Explorer - Issue 27

Frontier Explorer - Issue 27


Hello Explorers! Welcome to issue 27 of the Frontier Explorer.  Our new author in this issue is Jerry Boucher, who also drew the absolutely amazing cover image for the issue.  The cover is a callback, albeit from the sathar side, of the classic Elmore painting that graces the cover of the original rules.  His article looks at the construction and use of the sathar weapons. In addition to Jerry’s...   [click here for more]
Frontier Explorer  Pay What You Want

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The Shivering Circle

The Shivering Circle


WE DON'T GO BACK... An abandoned landscape, soaked with unresolved histories; a village, hiding an age-old conspiracy;   a shadowy thing, whispering terrible secrets to children; a tortured house, playing back the traumas of the past; a stone circle, where the ley lines meet. Although you don’t belong here... although you don’t understand this place... it was you...   [click here for more]
Howard David Ingham  Pay What You Want

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Sufficiently Advanced, Second Edition

Sufficiently Advanced, Second Edition


Sufficiently Advanced is a transhuman roleplaying game of the far future.  Humanity has been reconstructed by time and technology. Wield incredible technological enhancements and thousands of years of expertise, or the ability to mold the story of the game. Play a digital intelligence with remote-controlled robot drones, a diplomatic team that shares a group-mind, a soldier...   [click here for more]
Valent Games  Pay What You Want

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7 Magic Items:...   [click here for more]
Seattle Hill Games  Pay What You Want

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Frontier Explorer - Issue 28

Frontier Explorer - Issue 28


Hello Explorers! Welcome to issue 28 of the Frontier Explorer. In this issue we have a grab bag of articles including more installments of the Things That Go Boom! series, this time on landmines, a new, optional ruleset for combat and actions, a look back at an old Star Frontiers Choose Your Own Adventure book, and a review of a White Star module. A fun item is this issue is our Create a Character...   [click here for more]
Frontier Explorer  Pay What You Want

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Navigator RPG

Navigator RPG


Navigator RPG Galaxy Spanning High Adventure Build for the Science Fiction loving Game Master that wants to build their own universes. Navigator RPG is a fully 'play it now' game. Pick it up, make a character and start playing, but it is more than that. Navigator RPG is built to be played in the Old School style. The GM listening to the players approaches and calling for skill tests when needed but...   [click here for more]
Parts Per Million  Pay What You Want

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Hill Cantons Compendium II

Hill Cantons Compendium II


Being a Collection of Player Options and House Rules Various and Sundry for Classic Fantasy Role-playing Games Old and Dear.    What you will find inside: Nine variant old school fantasy (and Labyrinth Lord)-compatible player classes: the Mountebank, Chaos Monk, Robo-Dwarf, Feral Dwarf, White Wizard, Half-Ogre, Black “Halflings”, Pantless Barbarian and, of course, the War Bear. Setting...   [click here for more]
Hydra Cooperative  Pay What You Want

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Immortals Companion

Immortals Companion


The Immortals Companion is an unofficial supplement for the fifth edition of the worlds greatest roleplaying game. Presented here are five sets of rules, most of which are conversions of rules from previous editions of the game, and all of which are updated for use with fifth edition. These are: * Dominion management rules, from the old "Companion" set. * Mass combat rules, from the old "Companion"...   [click here for more]
Gurbintroll Games  Pay What You Want

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Finding Home: Two Examples of Play

Finding Home: Two Examples of Play


Have you ever wanted to sneak into the houses of people who are playing the Chuubo's Marvelous Wish-Granting Engine RPG and secretly transcribe their games so you can lie around in bed and read them later? Have you ever wanted to know what kinds of things the gods get up to on their visits to Arcadia, or how the survivors of lost worlds make their way to...   [click here for more]
Jenna Katerin Moran  Pay What You Want

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Frontier Explorer - Issue 26

Frontier Explorer - Issue 26


Hello Explorers! Welcome to issue 26 of the Frontier Explorer.  This is a more typical grab-bag issue with no particular theme, although it definitely leans heavily to the weapons and equipment direction.  We have articles by two new authors this issue: Nick Landry and John Blaylock, with articles on portable power sources and energy weapons, respectively.  I think we can expect to see more articles...   [click here for more]
Frontier Explorer  Pay What You Want

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UPF Assault Scout Technical Manual

UPF Assault Scout Technical Manual


Hello Explorers! The Frontier Explorer presents UPF Assault Scout Technical Manual The UPF Assault Scout.  Probably the most iconic ship in the Frontier, the assault scout can be seen in almost any SpaceFleet patrol and as part of every planetary militia.  Small, fast, and versatile, the assault scout is a ship unmatched by anything in the Sathar fleets. Despite its advantages,...   [click here for more]
Frontier Explorer  Pay What You Want

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Lightmaster Core Rulebook

Lightmaster Core Rulebook


Lightmaster is a game of pulp fantasy where you can loot ancient tombs, sail your flying ship to the moon, and engage undead Martians with flintlock, sword, and spells. With its skill and level based characters, detailed combat involving critical strikes and specific injuries, and extensive path based magic system, Lightmaster is a retro-clone of a popular role-playing game from the 1980s. The game...   [click here for more]
Gurbintroll Games  Pay What You Want

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