FreeFATE is your gateway to exciting adventures, suspenseful tales and thrilling action!
The FreeFATE rules are a cut down & condensed version of the FATE System (Fantastic Adventures in Tabletop Entertainment), intended to appeal to gamers who prefer uncomplicated rules and to act as an introduction to the full system.
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Aventura para el Escenario de Campaña Jernhest. 4-6 personajes de nivel 4.
"El capitán Connors y su tripulación acaban de llegar a la misteriosa Zankara en busca de una oportunidad. Ismal Dilawar ha encontrado indicios de dónde pudo ocurrir el naufragio del Luna Esmeralda. El Gusano de Mar puede ser la oportunidad perfecta que está buscando Ismal... Les ofrecerá algo que no podrán rechazar."... [click here for more]
The great folks at Evil Hat have produced Fate Core, an excellent set of rules for narrative/improv-based role-playing.
The only thing that these rules miss is a tutorial, so we made one!
This one-sheet comic-book tutorial is designed so that you can bring it to your table and leave it lying around, letting players refer to it quickly during the game. It introduces to pretty much all the rules of... [click here for more]
Stay Home Special! Right now, In Thoth's Wake! The Poster! is available as Pay-What-You-Want. However, if you pay more than the production price, I will donate my profit to artists in need, with preference to those who are losing out on sales due to game convention closings.
By popular demand, this is a poster of the cover of In Thoth's Wake! - Zine Quest Edition!
It is a 12" x... [click here for more]
A primer and sample mystery for Breakfast Cult.
In the Weird Age of the late 21st century, the newly-discovered occult sciences are changing the world. If you want to learn them, Occultar Academy is the place to go. In this secluded island school, talented students from all over the world can learn sorcery and occultech under the Foundation's watchful eye.
But the Academy hides dangerous secrets,... [click here for more]
". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done."
- Christopher Dolunt (Author of Savage Worlds: Rippers)
". . . I like that it's a very light touch on the existing skills and action... [click here for more]
THE MAGIC OF CATS IS BEYOND ANY HUMAN BURDEN’S COMPREHENSION
This book is a companion volume to The Secrets of Cats, a World of Adventure for Fate Core System.
We've told you that cats are magical, but we've barely begun to show you their true potential.
In this book we describe two entirely new schools of magic, Alchemy and Illusion, and describe the powerful... [click here for more]
THE WORLD OF CATS IS A DANGEROUS PLACE
Foxes, ravens, rabbits and snails are among the many sapient animals with whom cats share their world. These creatures have their own agendas and their own magical abilities, and whether they’re friend or foe they have a habit of making things much more complicated for the Parliaments of Cats.
As difficult as these animals make things, there... [click here for more]