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 Hottest Any system / system-agnostic, Non-Core Books, English from Friends of Eldoria
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"The Quest of the Claw" RPG Comic Issue 1

"The Quest of the Claw" RPG Comic Issue 1


In 1983 I was a bright and wide-eyed individual and was new to the work force and the curious hobby of role-playing games. I became a founding member of a Brisbane-based club called Queensland Role Players (QRP) and, when the club committee discovered I could draw, I was asked to create a mascot for QRP and came u with a young apprentice wizard called QuRP. Many months after drawing QuRP I began...   [click here for more]
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"The Quest of the Claw" RPG Comic Issue 3

"The Quest of the Claw" RPG Comic Issue 3


In 1983 I was a bright and wide-eyed individual and was new to the work force and the curious hobby of role-playing games. I became a founding member of a Brisbane-based club called Queensland Role Players (QRP) and, when the club committee discovered I could draw, I was asked to create a mascot for QRP and came u with a young apprentice wizard called QuRP. Many months after drawing QuRP I began...   [click here for more]
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"The Quest of the Claw" RPG Comic Issue 4

"The Quest of the Claw" RPG Comic Issue 4


In 1983 I was a bright and wide-eyed individual and was new to the work force and the curious hobby of role-playing games. I became a founding member of a Brisbane-based club called Queensland Role Players (QRP) and, when the club committee discovered I could draw, I was asked to create a mascot for QRP and came u with a young apprentice wizard called QuRP. Many months after drawing QuRP I began...   [click here for more]
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Darringmoor Dart # 10

Darringmoor Dart # 10


Spice up your game or just have a good read! The Darringmoor Dart is a newspaper set in Darringmoor. This publication contains plot hooks, advertisements and commentary on recent events in the city and surrounding areas. The Dart is published by the infamous gnome Elly Tinkin who is always on the hunt for a good story. In these editions she has employed a new editor...   [click here for more]
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Darringmoor: City of Shadows

Darringmoor: City of Shadows


124 pages of detail "Strange, keenings seem to be much more frequent here and last far longer than in any other place I have visited. There is much to learn from this city.”   A quote from the Famous Ormocean Cleric Rallid.   Darringmoor: City of Shadows is a setting for a fantasy role playing game and details a medieval port of strategic...   [click here for more]
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Darringmoor: Resource Pack #1 Random Encounter Tables and 10 NPCs

Darringmoor: Resource Pack #1 Random Encounter Tables and 10 NPCs


" I will never lose the wonder of arriving. Such an interesting place to live - the city, the people, its’ personality. There's something about arriving in Darringmoor, wandering busy streets with no purpose. Certainly, there is much to discover in this city.”   A quote from the Esmian Cleric Mother Bytraile.   Darringmoor: Resource Pack #1 Random Encounter...   [click here for more]
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Darringmoor: Resource Pack #2 District Maps

Darringmoor: Resource Pack #2 District Maps


" I don’t much trust maps – much of a city is hidden. I find it better just to talk to a local. They are the ones who really know Darringmoor.”   A quote from the Kiada Reet, Merchant.   Darringmoor: Resource Pack #2 District Maps is a resource for a fantasy role playing setting. It provides detailed maps of the Districts of Darringmoor, within the city...   [click here for more]
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Darringmoor: Resource Pack #3 Thieves' Guild

Darringmoor: Resource Pack #3 Thieves' Guild


29 PAGES of Detail "We are a different sort of thief here, but no less wily.  Ruse and misdirection are our instruments. We fear no darkness for the night is ours.”   A quote from the Queen Mama, Head of Darringmoor Thieves’ Guild.   Darringmoor: Resource Pack #3 Daringmoor Theives Guild is a resource for a fantasy role...   [click here for more]
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Darringmoor: Resource Pack #4 Darringmoor Undercity

Darringmoor: Resource Pack #4 Darringmoor Undercity


34 PAGES of Detail " The Darkmoor tunnels symbolize connection to the earth; the chapels, otherworldliness and wonder...”   Unknown Author Darringmoor: Resource Pack #4 Darringmoor Undercity is a resource for a fantasy role playing setting. It provides detailed explanations the Undercity, the Labyrinth beneath the City of Darringmoor.  Darringmoor...   [click here for more]
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Darringmoor: Resource Pack #5 Northshore SCD7

Darringmoor: Resource Pack #5 Northshore SCD7


33 PAGES of Detail " Darringmoor understands that a bard is the mind and spirit of its’ folk; he is their life in words, and the lantern which directs their footsepts along the pathways of fortune. Darringmoor has great respect, for its bards, its historians, its storytellers. It is a community who has found their soul and will never loose their way.”   A...   [click here for more]
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Eldorian Location 2: The Island of Dormos

Eldorian Location 2: The Island of Dormos


“Jewel of the Sea of Souls. It may be a small island but mighty of heart.” Sister Tarian Handhealer Esmian Priestess) Leave the mainland and sail the temperate waters of the Sea of Souls. Navigate the dangerous reefs, and the beacons of Dormos Island will guide you to an island most fair. Have you ever felt pressure and...   [click here for more]
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Eldorian Location 3: The Island of Murhl

Eldorian Location 3: The Island of Murhl


“Finding a sanctuary, an island apart from time, a place where men flee from peril and alarm is not so different from finding home -a place to rest one’s weary head and a place to remember what we once held dear.” Bundosh Rockwork, Dwarvish Refugee Set sail from Gablehead and round the Horn of Sard and sail the waters of the Sea of Five Winds. Navigate the dangerous...   [click here for more]
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Eldorian Location 4: The Last Isle

Eldorian Location 4: The Last Isle


“If this isle could dream it would be of Dragons.” Baryn Shuller, Odressi Scribe Leave the mainland and sail the temperate waters of the Sea of Souls. Navigate the dangerous reefs, of Dormos Island and be guided by its beacon towers to head due east where you will eventually reach the wild waters of the Golden Sea and the lonely island Kingdom of the Last...   [click here for more]
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Module 2: Sweet Dreams in Ashfold

Module 2: Sweet Dreams in Ashfold


82 pages of detail! “It’s early and we should be out and about but I just can’t keep my eyes open any longer” “Sweet Dreams in Ashfold” was originally designed for the Briscon Games Convention 1990 as a competitive RPG Tournament and was completely revised for the Maryborough Fraserpop 2018 Cultural Festival. It’s a low level game that has an emphasis...   [click here for more]
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Quorull: City of Guilds

Quorull: City of Guilds


128 pages of detail "Beware the warrior from Llan, for he fights with a quill as his sword and a ledger as his shield, yet he can defeat us all with one stroke" A famous saying amongst those who have dealings with the Guilds of the Llanish capital of Quorull Quorull: City of Guilds is a highly detailed module for a fantasy role playing campaign...   [click here for more]
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