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Raven's Reckoning

Raven's Reckoning


Keeping track of time is essential for any group travelling across the Forbidden Lands. This document provides a calendar for the years 1165 - 1171 AS. Each day is subdivided into quarter days and shaded to indicate daylight hours. Also included are sheets with days split into quarter-hours to help you to track time while exploring adventure sites. Timekeeping was never easier! Designed for use with Forbidden...   [click here for more]
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Scrollwork Character Sheet

Scrollwork Character Sheet


This Forbidden Lands character sheet is designed to make tracking various dice pools easier by using paperclips. Tracks for likely-to-change pools (like Strength, Willpower, or Torches) are moved to the edge of the sheet where the player may use a paperclip to mark the transient value. Permanent values may be marked by writing directly on the sheet (circling the permanent Strength value, for example)....   [click here for more]
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Symbaroum Reference Sheet

Symbaroum Reference Sheet


Supplement your Symbaroum content with a Reference Sheet that consolidates all the crucial information. Speed up your sessions by minimizing time spent looking for things you've yet to memorize. ...   [click here for more]
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Tara valley (valley of Fear)

Tara valley (valley of Fear)


The Adventure contains 14 mini adventure sites, set within a single large valley. It is set within the time of the rising blood mists(and is included with Blood mists rising a previous title). It includes the details of each location within the adventure site with a POV description for each one, a bestiary for each monsters involved(which includes some from my other titles), and typical statistics...   [click here for more]
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The Grafter's Cairn - A Monster Lair for Mörk Borg

The Grafter's Cairn - A Monster Lair for Mörk Borg


The Grafter's Cairn - A Monster Lair for Mörk Borg The Grafter is a nine-foot-tall monstrosity of corpse parts and malice. It stalks the land, looking for flesh to bring back to its lair, itself an unthinking and ever-hungry creature called "the Maw." Will you set these souls free, or will your face join the bodily chorus of the Grafter? Get this and more by subscribing! https://www.patreon.com/posts/grafters-cairn-95863158 ...   [click here for more]
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The Mother's Cabin - A Monster Lair for Mörk Borg

The Mother's Cabin - A Monster Lair for Mörk Borg


The Mother's Cabin - A Monster Lair for Mörk Borg The Mother is a centuries-old hag driven by malice and a desire for unending life. She possesses neither a soul nor humanity; not even her name has survived. Will you be the one to put an end to her reign of terror? Get this and more by subscribing! https://www.patreon.com/JKWRPG ...   [click here for more]
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Vengeance of the Bog Wanderer - an adventure site for Forbidden Lands

Vengeance of the Bog Wanderer - an adventure site for Forbidden Lands


It is said that an undead wandered in the swamp at the village of Elkhorn. That he fought in the wars before the blood mist and that he never stopped fighting, but now he fights the undead in the swamp. He was brutal and is said to have used the enemy's skulls to create his flail! Maybe he's still wandering the deep bogs in the swamp....   [click here for more]
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Warlock Patron: Grimm Reaper

Warlock Patron: Grimm Reaper


You are a shepherd of souls, the bridge between the material and astral planes. Guiding the souls of the deceased into the afterlife is your sworn duty, but a fate you shall never see from the opposing side. For you are an apostle of eternal rest, and as such are outside the circle of life and death, never truly alive and never succumbing to the loving embrace of your otherworldly patron. ...   [click here for more]
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Wellspring and Castle Red Cliff

Wellspring and Castle Red Cliff


Find treasure, romance and an ancient evil The village of Wellspring is inhabited by the descendants of a once successful mercenary company and has never forgotten its martial roots. The rumours of the mercenaries’ pay-out chest were also never forgotten and lure bandits and treasure hunters from all over the land. And one group of bandits has grown exceptionally persistent...   [click here for more]
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Westmarches - Errata

Westmarches - Errata


This document provides an errata to the rules as written to be used in a Westmarches environment. The game format takes from westmarches style, sandbox style, and organized play. The games take place in a persistent world and can be run by different Game Masters. The players use the same characters despite what Game Master is running the game; characters accumulate experience and wealth during each...   [click here for more]
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Wzgórza Prawej Ręki

Wzgórza Prawej Ręki


Wzgórza Prawej Ręki są nawiedzone. Tym zdaniem moglibyśmy streścić przygodę. Jednak tego nie zrobimy, ponieważ kryje się za tym dłuższa historia, idealna na początek Waszej miłości do Dragonbane. Historia o koniu, prawej ręce, miłości i zdradzie. Takim zdaniem również moglibyśmy streścić przygodę. Jednak tego nie zrobimy, ponieważ kryje się tam o wiele więcej....   [click here for more]
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Daarkh Arts Deck of Bitter Magic

Daarkh Arts Deck of Bitter Magic


This is the second deck of magic spells that was requested in the Forbidden Lands Facebook group, and focus on the spells added in the Bitter Reach campaign module. Just like the previous spell deck I made, this is a print-and-play kind of document. Two pdf-files are included. One is for the players to store on the mobile unit of their choice, the other one is for printing. The pages are lined up...   [click here for more]
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Daarkh Arts Deck of Magic

Daarkh Arts Deck of Magic


This deck of magic spells was requested in the Forbidden Lands Facebook group. It’s a print-and-play kind of document. Two pdf-files are included. One is for the players to store on the mobile unit of their choice, the other one is for printing. The pages are lined up for doublesided printing, but I do recommend that you print them one by one, and add a thicker paper between the printed cards for...   [click here for more]
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Daarkh Arts Magiska kortlek

Daarkh Arts Magiska kortlek


(The swedish version of the Daarkh Arts Deck of Magic) Detta är den kortlek med magiska besvärjelser som efterfrågades i Facebookgruppen för Forbidden Lands / Svärdets Sång. Det är ett print-and-play :lang="sv">dokument och innehåller två pdf-filer. Den ena är för spelarna att lagra på sin mobila enhet, den andra är för utskrift. Sidorna är uppradade för dubbelsidig utskrift, men...   [click here for more]
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Hamnskiftarbältet – ett mysterium till Nordiska Väsen

Hamnskiftarbältet – ett mysterium till Nordiska Väsen


VINTERN HÅLLER HÄRJEDALEN i ett kallt grepp. En ung man har försvunnit spårlöst och en otäck best jagar i skogarna runt Älvros. Allt grundar sig i en gammal konflikt mellan byns präst och en familj som lämnats åt sitt öde. HAMNSKIFTARBÄLTET är ett mysterium skrivet för GothCon XLVII (2024). ...   [click here for more]
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Kvidershold

Kvidershold


Den här äventyrsplatsen är en version av den övergivna gruvstaden Kvidershold, som omnämns på flera ställen i redogörelsen för Det glömda landets historia (Spelledarboken, s. 22-27). Tolkningen av materialet är författarens egen och äventyrsplatsen ska alltså betraktas som en helt inofficiell version av Kvidershold. ...   [click here for more]
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Le Zaphar Bleu

Le Zaphar Bleu


Un scénario en français pour DragonBane. Le renvoi aux règles se fait en référence de la version anglaise du jeu. Un petit scénario qui peut se jouer en une seule session de jeu de quatre à cinq heures. Il est prévu pour quatre personnages-joueurs. Les aventuiers doivent partir à la recherche du Zaphar Bleu, le plus beau saphir du monde connu. Ils seront amenés à faire des choix sur la...   [click here for more]
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The Sceptre and the Blade

The Sceptre and the Blade


THE SCENARIO begins, as so many others, with the PCs in a tavern or inn. If they have played through Blight Night, or have crossed their paths at some point in the past, they already know Minster Blackhawk. He tells them about a lost sceptre, very dear to a certain Davokar tribe, that if found and taken back to them would translate into a very tangible thank you... This scenario was an entry into...   [click here for more]
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Wailer's Hold

Wailer's Hold


This adventure site is a version of the abandoned mining city of Wailer’s Hold, which is mentioned in several places in the history of the Forbidden Lands (Gamemaster’s Guide, pp. 23-28). The interpretation of the material is the author's own and the adventure site should therefore be considered a completely unofficial version of Wailer’s Hold. ...   [click here for more]
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Weather and seafaring

Weather and seafaring


A module containing rules for determining weather in the Forbidden Lands, a development of the journey rules with details for sea travels and rules for naval combat ...   [click here for more]
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The Shadow Weave

The Shadow Weave


Fear stalks the villages around the great caldera of Clay’s Cauldron. With the Blood Mist gone an old terror has returned from children’s rhymes to haunt the dark. People are disappearing. Taken, it is said, by the shadows themselves. Can the adventurers find a way through the perpetual gloom of the Shadow Weave and discover the truth that lurks in the old elven tower at its heart, or will they...   [click here for more]
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Malla's Marauders

Malla's Marauders


Malla's Marauders is a resource for GM's of Forbidden Lands. The mercenary band of orcs can be adversaries or allies, it is up to the GM to decide how and where to use them.  In this product are the backgrounds and stats for the main characters in the group along with some suggested ways you can include them in your games. If you purchase this product I would love to hear your thoughts on it. If...   [click here for more]
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The Skvader: A Creature for Vaesen

The Skvader: A Creature for Vaesen


I saw it hiding in the undergrowth, a freakish mix of hare and grouse, with a pair of sharp antlers to boot! It looked at me with malice in its beady eyes. Skvaders are Swedish supernatural creatures that resemble a mix between hare and grouse, with a pair of tiny antlers. They have the ability to control other animals of the forest, and to create fearsome illusions to scare off...   [click here for more]
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The Unicorn: A Creature for Vaesen

The Unicorn: A Creature for Vaesen


Will the unicorn be willing to serve thee, or abide by thy crib? Canst thou bind the unicorn with his band in the furrow? Or will he harrow the valleys after thee? The unicorn is a vaesen both wondrous and rare, whose existence has been known about since  the dawn of civilisation in the Indus Valley. These wondrous creatures are more likely to reveal themselves to humans...   [click here for more]
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100 Books to Find in Symbaroum

100 Books to Find in Symbaroum


Books, in a setting like Symbaroum, may not be that common, but they do exist, especially in places of learning. This list can be used to add books to a bookshelf. Whether or not the information in a book is useful is up to the Gamemaster, but in such a setting even a book of inaccurate information can be worth anything from a few orteg to a few thaler. This PDF supports Adobe layers and the page...   [click here for more]
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100 Symbaroum Knick-knacks

100 Symbaroum Knick-knacks


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the GameMaster decides otherwise. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
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d66 Hooks and Rumours for the Forbidden Lands

d66 Hooks and Rumours for the Forbidden Lands


This is a list of 36 (d66) hooks and rumours that characters could hear whilst asking around in various places, whether they are looking for specific information or just general rumours. The rumours may or may not be true, which is up to the GameMaster, and they can be used to add colour to the setting or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images...   [click here for more]
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Castles & Strongholds

Castles & Strongholds


Welcome to Xiphos Games Studio's Castles & Strongholds complement for Forbidden Lands. In this book you will find rules to increase the depth with which the adventurers develop their Stronghold, as well as more elements, tables and references to enrich the method of creating Castles as Adventure Sites, adding more aspects and details to the world. In this book you will find: Historical...   [click here for more]
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D66 Ogres for the Forbidden Lands

D66 Ogres for the Forbidden Lands


The offspring of humans and dwarves, ogres are much larger than either of their ancestors. They are freedom-loving and often violent types who can cause a lot of damage. This supplement has 36 ogres to encounter; they could be foes or potential friends or allies. Each is named and given a brief description. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
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Player Character Compilation

Player Character Compilation


Welcome to Xiphos Games Studio's Player Character Compilation for Forbidden Lands. In this book you will find sixteen pre-generated characters with their personal data, history, appearance, personality and complete sheet so you can sit down and start playing immediately. Bienvenido al Compilado de Personajes Jugador de Xiphos Games Studio para Forbidden...   [click here for more]
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Towns & Villagers

Towns & Villagers


Welcome to Xiphos Games Studio's Towns & Villagers complement for Forbidden Lands. In this book you will find elements, tables and references to enrich the Adventure Sites creation method and add more aspects and details to the world. In this book you will find: Historical events generator for the town. Present situation generator: size, condition, population...   [click here for more]
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The Chamber of Dead Ice - An adventure site for Forbidden Lands

The Chamber of Dead Ice - An adventure site for Forbidden Lands


Far beyond the mountains and through the fog of snow, a chamber of ice is said to exist. Inside lies treasure from another world but is guarded by demons with eyes that glow cold as ice. Their bodies are covered in crystals, and their voices sound like a storm wind blowing through the glaciers. No man has dared to enter, and those who have tried have never returned. The Chamber of...   [click here for more]
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The Domba

The Domba


Detailing the Domba people and their families, it introduces the history of these enigmatic wanderers, their details as an ethnic group, the "Jack" profession, the caravan site stronghold, and the sorcerous magical paths related to the Domba. It introduces five themed monsters in a cursed bestiary. I hope that you enjoy reading up on the Domba and using the resources in this document ...   [click here for more]
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Forbidden Lands: Blutschuld ein Gruppenabenteuer für die verbotenen Lande

Forbidden Lands: Blutschuld ein Gruppenabenteuer für die verbotenen Lande


Blutschuld, ein Gruppenabenteuer für die verbotenen Lande Die Helden werden in Gatafjord, einem kleinen Ort in "Nord Vivend", in den Strudel der Ereignisse gezogen. So wie es die Gastfreundschaft gebietet, werden die Helden vom Dorfoberhaupt Erik Eriksson zu der Sonnenwendfeier des Ortes eingeladen. Die Feier verläuft jedoch nicht wie erhofft und zieht die Helden in den Bann...   [click here for more]
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Forbidden Lands: Das Herz des Drachen, ein Gruppenabenteuer für die verbotenen Lande

Forbidden Lands: Das Herz des Drachen, ein Gruppenabenteuer für die verbotenen Lande


Forbidden Lands: Das Herz des Drachen, ein Gruppenabenteuer für die verbotenen Lande Die Helden begleiten den legendären Bootsbauer Lifbrand Eillursson aus Norborg. Der Meisterschiffsbauer will sein nächstes Drachenschiff aus einem Sprössling des Eichenkönigs fertigen. Hierfür braucht er die Hilfe von gestandenen Helden, die nicht davor zurückscheuen sich...   [click here for more]
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Symbaroum House Rules

Symbaroum House Rules


New Rules and Tables for Symbaroum, including: Acid And Armour - This rule allows armour to be damaged by acid attacks, reducing its effectiveness or even being destroyed, also a new Mystical Quality for armour: Acid Resistant Corruption Thresholds - A new rule for corruption thresholds that keeps corruption dangerous, but reduces the risk of becoming an abomination, especially for low Resolute...   [click here for more]
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Contingents: Alternative Mass Combat for Forbidden Lands

Contingents: Alternative Mass Combat for Forbidden Lands


This supplement contains alternative rules to the mass combat stronghold rules set forth in the Forbidden Lands core rules and subsequent official adventures.  The goal is to produce a more detailed, involved method of handling large numbers of combatants and open battlefields.   Included are: Rules for player characters to take direct command of contingents or to fight contingents with or without...   [click here for more]
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100 Hooks and Rumours to Hear in Symbaroum

100 Hooks and Rumours to Hear in Symbaroum


Characters may come across rumours and pieces of information when asking around and this supplement has a list of 100 such they could hear. Whether or not any particular rumour is true or not is up to the GameMaster. These hooks and rumours can be used to add background colour or be a potential source of adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
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Oltrebosco - Sito di Avventura per Forbidden Lands

Oltrebosco - Sito di Avventura per Forbidden Lands


"La foresta avvolge col suo respiro umido un agglomerato di tende malconce. Alcuni alberi abbattuti lasciano spazio sufficiente per individuare una tenda più grande, posta al centro dell'insediamento. L'area è fangosa a causa dei carretti e dei troppi stivali che l'hanno maltrattata. Un torrente gonfio per le forti piogge traccia un confine naturale tra le abitazioni improvvisate, dividendo l'accampamento...   [click here for more]
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A Guided Tor

A Guided Tor


SOUTH OF THE WALLS OF YNDAROS LIES A CONTORTED TUMBLE OF ROCKS SURMOUNTED BY TREES. The spot rises above the ploughed field around it like an island in a lake of rippled soil, bounded in Summer by crops and in Winter by churned dirt. But why does this odd little island remain when the interests of the city require farming to expand and the land to provide? Half a dozen short adventure...   [click here for more]
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Best Left Unspoken

Best Left Unspoken


WE NEVER WROTE ANYTHING DOWN, because what's written can be read, interpreted, deciphered. Our dreams were our own, no one else’s. But, when those words come to light by chance and fall into the hands of the unwary—what then might happen; what forgotten power might awake? An introductory-level adventure for Symbaroum, set in the southern regions in the shadow of the Titans. The adventure...   [click here for more]
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Bloodmire

Bloodmire


Bloodmire is a "theater of the mind" playstyle adventure site for Forbidden Lands. ...   [click here for more]
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Camp Ruby

Camp Ruby


Camp Ruby is a short, action-oriented adventure for Symbaroum. ...   [click here for more]
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Davokars Gömda Skatter

Davokars Gömda Skatter


Ruinikoner på en karta, tillsammans med ett antal rykten om varje plats - det är allt! Men det kan å andra sidan visa sig vara tillräckligt mycket för att du och din spelgrupp ska kunna få massor av spännande speltimmar ur materialet! Vad som väntar rollpersonerna på dessa platser är helt upp till dig - du bestämmer vilka...   [click here for more]
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Gemstone hearts and Iron spirits

Gemstone hearts and Iron spirits


This expansion moves forbidden lands back in time to year 0, where two peoples are about to collide. One a group of desperate refugees from an apocalyptic scenario, the other a group of indigenous people. It includes rules for Ideological and Political combat, the creation of trails, gemstone elves(ruby, diamond, sapphire, and emerald), as well as 6 new monsters themed around Native american mythology....   [click here for more]
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Hidden Treasures of Davokar

Hidden Treasures of Davokar


Ruin icons on a map, along with a number of rumors about each site – that's it! But this may very well prove to be enough for you and your gaming group to get many exciting hours of playtime out of the material. What awaits the characters at these locations is entirely up to you – you decide which rumors are true and which are not. Our suggestion would be that you vary: arriving in the area, the...   [click here for more]
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LEST COIN FLOW LIKE BLOOD

LEST COIN FLOW LIKE BLOOD


A one-shot for FREE LEAGUE'S FORBIDDEN LANDS. You arrive at the Dowd farmhouse to collect some coin. Greeted by the forgetful farmer and his superstitious wife, they insist you spend the night. However, this homestead is far from normal. A massacred chicken, the strange glint within the dungheap and a rattling noise from the locked cellar suggest something is not all it seems. Why...   [click here for more]
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Litterfall

Litterfall


Ten years ago, hopeful settlers came to the fringes of Davokar to make their dreams true, with their own hands and the sweat of their brows. Then the nightmare began. Litterfall is a short adventure for Symbaroum. ...   [click here for more]
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Northgale

Northgale


Northgale is "theater of the mind" style adventure site for Forbidden Lands. ...   [click here for more]
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Shadows on the Wall

Shadows on the Wall


Welcome to Xiphos Games Studio's Shadows on the Wall adventure site and mini campaign for Forbidden Lands. In this book you will find: SWANFORD, an adventure site with enough depth so that you can easily set all the modules of the book as well as get involved with its destiny and its inhabitants. KEY PLAYERS, the most interesting inhabitants of...   [click here for more]
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