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Dipperdeep

Dipperdeep


The tall grass conceals a dark hole, large enough to climb down into. Out of that mouth in the earth, guttural and dragging sounds emerge, as if a host of dead were begging mercy of the Gods. The wind carries an unmistakable odor of mummified bodies and dry rock.   Dipperdeep is an Adventure site for Forbidden Lands. It has everything you as Game Master need to give...   [click here for more]
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Forbidden Lands - Free League Workshop Design Templates

Forbidden Lands - Free League Workshop Design Templates


Design your own adventures and modules for Forbidden Lands using the Free League Workshop Community Content Program. This zip file contains: Indesign Template Indesign Template compatible with older versions Word Template Free fonts ...   [click here for more]
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Forbidden Lands Quickstart

Forbidden Lands Quickstart


Round the beggar from Varassa all sat in a ring, and by the campfire they sat and heard his song. And about walkers and wolfkin and every terrible thing, and of his fear he sang to them all night long: “There is something beyond the mountains, beyond the howls beyond the mist, there is something behind the veils, behind hearts cold as stone....   [click here for more]
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Jittedjupet

Jittedjupet


I det höga gräset döljer sig ett svart hål, stort nog att klättra ner i. Ur mynningen kommer ett gutturalt släpigt ljud som om en månghövdad skara döende bad gudarna om nåd. Vinden bär med sig den omisskännliga lukten av torra klippor och mumifierade kroppar.   Jittedjupet är en äventyrsplats till Svärdets Sång. Den innehåller allt du behöver...   [click here for more]
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Koracia

Koracia


Den här äventyrsplatsen bygger vidare på bisatsen ”… men rykten talar om den dolda byn Koracia, med en helgedom till guden Korps ära.” (Spelledar­boken, s. 45) och kopplar den till andra trådar som finns utlagda i det material Fria Ligan har publicerat om Det glömda landet. Tolkningen av materialet är författarens egen och äventyrsplatsen ska alltså betraktas som en inofficiell, inte...   [click here for more]
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Koracia

Koracia


This adventure site builds upon the fragment ”… but rumors speak of the the hidden village of Koracia, supposedly housing a shrine honoring the Raven god. ” (Gamemaster’s Guide, p. 48) and connects it to other information that Free League  has published about the Forbidden Lands. The interpretations of the material is the author’s own and the adventure site is to be considered an unofficial,...   [click here for more]
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Mörk Borg Pandemic Character Sheet

Mörk Borg Pandemic Character Sheet


"Eat This" -  Urvarg the Occult Herbmaster ...   [click here for more]
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NPC Combat Cards

NPC Combat Cards


This document provides you with a sheet of cards designed to help to track NPC stats and actions during combat. Each card has space to record attribute scores, talents, and skills, as well as equipment. Extra space is provided to record the NPC’s initiative and gear bonuses most relevant to combat. ...   [click here for more]
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Racine

Racine


INTRODUCTION : Racine est un jeu de rôles créé comme alternative pour jouer dans l’univers de Symbaroum. Il propose une déclinaison de Fate Condensed mettant l’accent sur la fragilité des héros et leur nécessité de se confronter à des choix cornéliens pour atteindre leurs objectifs. Il se concentre également sur les éléments essentiels du système Fate (sa racine) pour fluidifier...   [click here for more]
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Rite de Passage

Rite de Passage


Rite de passage est le lauréat du concours de scénario Symbaroum Adventure Writing Contest 2019: Balads of Blackhawk. Il s'agit d'une aventure conçue comme une amorce de campagne axée sur la nature sauvage du Davokar et sur la société qui l’habite, les barbares. Lespersonnages sont de jeunes villageois amenés à surmonter trois épreuves sacréesafin de passer à l’âge adulte. Contrairement...   [click here for more]
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Ruins of Symbaroum [5E] - The Promised Land

Ruins of Symbaroum [5E] - The Promised Land


The Ruins of Symbaroum [5E] Starter PDF can be seen as a proof of concept, or a trial-balloon – meant to provoke a reaction from you, the potential players, from within the established Symbaroum community as well as from the broader family of tabletop roleplaying gamers. From another perspective, it can be seen as the result of a process that has taken more than two years; it has...   [click here for more]
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Symbaroum - Balanced Combat Resistance

Symbaroum - Balanced Combat Resistance


Included in the Symbaroum Core Rulebook is a simple template for designing suitable challenges for a group of newly created player characters. Here follows a more detailed model on what the GM should keep in mind when designing combat challenges, based on the player characters’ Competence Level and the intended Difficulty of the fight. This document ends with a list of pre-made...   [click here for more]
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Symbaroum - Character Sheet

Symbaroum - Character Sheet


Download the Symbaroum character sheet for print (A4). The zip file contains the following: 1. The standard character sheet in all its glory, same as in the Core Rulebook. 2. A printer friendly, black and white, minimalistic character sheet with some of the fancy design removed - if you don't want to use too much precious ink! ...   [click here for more]
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Symbaroum - Errata

Symbaroum - Errata


This document lists the corrections and clarifications made to the Symbaroum Core Rulebook after the release of the offset printed was launched in 2015. Some of the notes also apply to the print-on-demand books purchased prior to 2016-02-27. A new section has been added to the errata, featuring changes made to the second printing of the book, released early 2017. ...   [click here for more]
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Symbaroum - Free League Workshop Design Templates

Symbaroum - Free League Workshop Design Templates


Design your own adventures and modules for Symbaroum using the Free League Workshop Community Content Program. This zipe file contains: Indesign Template Indesign Template compatible with old versions Word Template Free fonts ...   [click here for more]
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Symbaroum - On the Nature of Davokar

Symbaroum - On the Nature of Davokar


What follows is one of the most condensed and at the same time enlightening descriptions there is of the forest of Davokar. The text is a report from a performance at the wine cellar Tuvinels in Yndaros. The speaker was an anonymous, allegedly successful, treasure-hunter, and the transcriber was none other than Iasogoi Brigo – then one of Ordo Magica’s most ambitious novices, nowadays famous himself...   [click here for more]
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Symbaroum - Quick Start

Symbaroum - Quick Start


Then, out of the ruins, the Blight Beast came at them, massive and roaring. Its claws scraped the rocky ground, scouring out deep sores oozing pure corruption, leaving drops of black, mercury-like mildew on moss and stones in its wake. “We cannot escape this,” said Fenya. Magdala nodded agreement. “Well then,” Kvarek sighed, “this is where we make our stand,...   [click here for more]
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Symbaroum - Report 22:01:08

Symbaroum - Report 22:01:08


SPOILER ALERT This document reveals many secrets regarding the game world of Symbaroum and is exclusively written for Game Masters. If you intend to play the game, you are prompted to stop reading here. __________________________________________________________ Team Järnringen has gotten hold of a document where...   [click here for more]
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Symbaroum - The Throne of Thorns

Symbaroum - The Throne of Thorns


NOTE: This product includes major spoilers and is Pay-What-You-Want to get players to think one extra time before downloading it! __________________________________  This fourteen page overview introduces the main theme, agents and episodes of the Chronicle of the Throne of Thorns – the series of setting and adventure modules through which the world of Symbaroum is expanded...   [click here for more]
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Gray Wade Crossing

Gray Wade Crossing


Journeys through the murky halls, over the corruption sick soil of Davokar Forest is associated with great risks to life and limb. Travelers, explorers and fortune hunters are wise to seek out well-established and safe routes to wherever they are headed, preferably ones that offer opportunities for rest and shelter from both the elements and predatory beasts....   [click here for more]
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Symbaroum: Playing w Goblins NPCs

Symbaroum: Playing w Goblins NPCs


While these characters and beasts were designed for the Playing with Goblins adventure in mind, I hope they can be of use to you, for any adventure involving goblins or an ambrian hunting party. As a Game Master, I like having a store of good non-player characters ready to go, I can't get enough of them, actually! And think these can...   [click here for more]
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d66 Books to Find on a Forbidden Lands Bookshelf

d66 Books to Find on a Forbidden Lands Bookshelf


Books may not be that common in the Forbidden Lands, but they do still exist. This list of 36 books can be used to add books to a bookshelf. Whether or not the information in a book is useful is up to the Gamemaster, but in such a setting even a book of inaccurate information can be worth anything from a few coppers to a few golds. Here are some sample results: Order of the Silent by Thyronde...   [click here for more]
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d66 Stronghold Flaws

d66 Stronghold Flaws


In the chapter on The Stronghold in the Forbidden Lands Player's Handbook, there is a d6 table of flaws that an old adventure site being converted into a stronghold might have. This table is short, and so this supplement adds more flaws for greater variety. Here are some sample results: A strong smell of brimstone permeates the place, seemingly seeping up from beneath ground. Gryphons...   [click here for more]
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100 Alternate Magic Mishap Table for Forbidden Lands

100 Alternate Magic Mishap Table for Forbidden Lands


Are you tired of the D66 magic mishap table? Are you bored with always rolling the same result? Do you want something more exciting, fun and magical in your game? Then the 100 Alternate Magic Mishap Table is for you! While the original game provides 17 outcomes, this one provides 100 instead. It contains most of the original outcomes but is complemented...   [click here for more]
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Raven's Reckoning

Raven's Reckoning


Keeping track of time is essential for any group travelling across the Forbidden Lands. This document provides a calendar for the years 1165 - 1171 AS. Each day is subdivided into quarter days and shaded to indicate daylight hours. Also included are sheets with days split into quarter-hours to help you to track time while exploring adventure sites. Timekeeping was never easier! Designed for use with Forbidden...   [click here for more]
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Warlock Patron: Grimm Reaper

Warlock Patron: Grimm Reaper


You are a shepherd of souls, the bridge between the material and astral planes. Guiding the souls of the deceased into the afterlife is your sworn duty, but a fate you shall never see from the opposing side. For you are an apostle of eternal rest, and as such are outside the circle of life and death, never truly alive and never succumbing to the loving embrace of your otherworldly patron. ...   [click here for more]
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The Sceptre and the Blade

The Sceptre and the Blade


THE SCENARIO begins, as so many others, with the PCs in a tavern or inn. If they have played through Blight Night, or have crossed their paths at some point in the past, they already know Minster Blackhawk. He tells them about a lost sceptre, very dear to a certain Davokar tribe, that if found and taken back to them would translate into a very tangible thank you... This scenario was an entry...   [click here for more]
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Weather and seafaring

Weather and seafaring


A module containing rules for determining weather in the Forbidden Lands, a development of the journey rules with details for sea travels and rules for naval combat ...   [click here for more]
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Malla's Marauders

Malla's Marauders


Malla's Marauders is a resource for GM's of Forbidden Lands. The mercenary band of orcs can be adversaries or allies, it is up to the GM to decide how and where to use them.  In this product are the backgrounds and stats for the main characters in the group along with some suggested ways you can include them in your games. If you purchase this product I would love to hear your thoughts on it. If...   [click here for more]
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A Guided Tor

A Guided Tor


SOUTH OF THE WALLS OF YNDAROS LIES A CONTORTED TUMBLE OF ROCKS SURMOUNTED BY TREES. The spot rises above the ploughed field around it like an island in a lake of rippled soil, bounded in Summer by crops and in Winter by churned dirt. But why does this odd little island remain when the interests of the city require farming to expand and the land to provide? Half a dozen short adventure...   [click here for more]
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Best Left Unspoken

Best Left Unspoken


WE NEVER WROTE ANYTHING DOWN, because what's written can be read, interpreted, deciphered. Our dreams were our own, no one else’s. But, when those words come to light by chance and fall into the hands of the unwary—what then might happen; what forgotten power might awake? An introductory-level adventure for Symbaroum, set in the southern regions in the shadow of the Titans. The...   [click here for more]
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Davokars Gömda Skatter

Davokars Gömda Skatter


Ruinikoner på en karta, tillsammans med ett antal rykten om varje plats - det är allt! Men det kan å andra sidan visa sig vara tillräckligt mycket för att du och din spelgrupp ska kunna få massor av spännande speltimmar ur materialet! Vad som väntar rollpersonerna på dessa platser är helt upp till dig - du bestämmer vilka...   [click here for more]
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Hidden Treasures of Davokar

Hidden Treasures of Davokar


Ruin icons on a map, along with a number of rumors about each site – that's it! But this may very well prove to be enough for you and your gaming group to get many exciting hours of playtime out of the material. What awaits the characters at these locations is entirely up to you – you decide which rumors are true and which are not. Our suggestion would be that you vary: arriving in the...   [click here for more]
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Symbaroum - Davokar & Symbar Hexagon Map

Symbaroum - Davokar & Symbar Hexagon Map


This PDF Map Set includes two high resolution maps, possible to print in A2 (16.5 x 23.4 inches) with premium quality. One of the maps is of Symbaroum's game world, essentially the same found on page 19 of the core book but much larger and with hexagons in different colors to mark the borders between Bright, Wild and Dark Davokar. The second map shows the ruined city of Symbar, again...   [click here for more]
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Symbaroum - Davokar & Symbar Hexagonkarta

Symbaroum - Davokar & Symbar Hexagonkarta


Detta kartpaket innehåller två högupplösta kartor, möjliga att trycka i A2-storlek med hög kvalitet. En av kartorna föreställer Symbaroums spelvärld. Det är samma karta som på sida 19 i Grundboken, bara mycket större och med olikfärgade hexagoner som utmärker gränserna mellan Ljusa, Vilda och Mörka Davokar. Den andra kartan visar ruinstaden Symbar, återigen med hexagoner som är...   [click here for more]
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Symbaroum - Ruins of Symbar

Symbaroum - Ruins of Symbar


The twenty ruins described here can be developed and used by the Game Master during the player characters’ movements in and exploration of Symbar – particularly if the gaming group enjoys hunting for treasure. Each ruin is presented with four headers. The first one gives a general introduction to the place while the following two offer suggestions regarding what adversaries and...   [click here for more]
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Symbaroum - Secrets of Yndaros

Symbaroum - Secrets of Yndaros


Twenty extra locations on the Yndaros map, along with a number of rumors about each site – that's it! But this may very well prove to be enough for you and your gaming group to get many exciting hours of playtime out of the material. What awaits the characters at these locations is entirely up to you – you decide which rumors are true and which are not. Our suggestion would be that you vary: arriving...   [click here for more]
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Symbaroum - Symbars ruiner

Symbaroum - Symbars ruiner


De tjugo ruiner som här presenteras kan utvecklas och användas av spelledaren i samband med rollpersonernas resor i och utforskande av Symbar – i synnerhet om spelgruppen primärt tjusas av att leta skatter. Varje ruin beskrivs med fyra rubriker. Den första ger en översiktlig introduktion till platsen, medan de följande ger förslag på vilken typ av motståndare och skatter...   [click here for more]
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The Sleepless Path

The Sleepless Path


DAVOKAR BROODS LIKE A RESTLESS GIANT. For the people of the northern colonies, regardless of whether the grand city of Thistlehold or a ramshackle outpost, the threat of the dark forest looms ever-present. For them, the guardians of the Sleepless Path are an uneasy necessity; a line in the dirt. An expansion of the Symbaroum world, looking at the defences rooted outward from Thistle Hold,...   [click here for more]
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Forbidden Lands - New Professions I

Forbidden Lands - New Professions I


I've provided a preview of the entire document so you can see what you're getting before you add it to your cart. If this is something you think you would use, please consider paying the very humble recommended price for the supplement. It's not a lot, and is a huge encouragement to continue creating. Cheers! For the past few years, I have been working on Nordsaga, an alt-history alternative...   [click here for more]
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Symbaroum House Rules

Symbaroum House Rules


New Rules and Tables for Symbaroum, including: Acid And Armour - This rule allows armour to be damaged by acid attacks, reducing its effectiveness or even being destroyed, also a new Mystical Quality for armour: Acid Resistant Corruption Thresholds - A new rule for corruption thresholds that keeps corruption dangerous, but reduces the risk of becoming an abomination, especially for low Resolute...   [click here for more]
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Tales of High Adventure - Sword & Sorcery in the Forbidden Lands

Tales of High Adventure - Sword & Sorcery in the Forbidden Lands


Rules for daring Sword & Sorcery exploits in the Forbidden Lands “There is always a way, if the desire be coupled with courage - answered the Cimmerian” Fallen civilizations to ages past, powerful sorcerers seeking immortality, greedy characters that value gold more than life, ancient and forgotten magic, and certain elements of horror are some of the themes found...   [click here for more]
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Endless seas

Endless seas


Homebrew rules, detailing life on the ocean waves, it approximates the golden age of piracy, and introduces rules for the ship as both adventure site, stronghold, and exploratory vessel. It lalso introduces the island adventure site, with rollable tables for creating random adventure sites. It details ship stronghold combat, and artillery use(from ships). It details a new profession the Pirate(split...   [click here for more]
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What lies beneath

What lies beneath


A Primer on secret societies for use within forbidden lands, as well as advanced social combat rules.  It includes several new monsters that exist within societies, and utilise secret societies. A new profession(Agent) with its paths (Shill, Infiltrator and Inquisitor), guidance on how secret societies operate and how to overlay them on traditional adventure sites and settings. Rules on advanced...   [click here for more]
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Blodets Kapell - En Äventyrsplats till Svärdets Sång

Blodets Kapell - En Äventyrsplats till Svärdets Sång


"Rostbröder? Det är vågat att prata om dem, jag är imponerad att du vill vetanågot om dem. Blodets kapell? Jo jag har hört talas om det. Det sägs vara en plats där många döda bor. En plats där konstig magi styrde. Avund och hat? Jag vet inte riktigt. Legenderna pratar om någon rostbroder som samarbetade med en magiker från Ärenhem....   [click here for more]
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The Chapel of Blood - An adventure site for Forbidden Lands

The Chapel of Blood - An adventure site for Forbidden Lands


"Rust Brothers? It is daring to talk about them, I am impressed that you want to know something about them. The Chapel of Blood? Well I heard about it. It is said to be a place where many dead live. A place where strange magic ruled. Envy and hatred? I do not really know. The legends talk about some rust brother who collaborated with a magician from Ärenhem. Where there are sorcerers, there...   [click here for more]
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The Mists of Moorshire - An adventure site for Forbidden Lands

The Mists of Moorshire - An adventure site for Forbidden Lands


"Greyvale… Greyvale. Oh yes! The city of Greyvale. Yes, it had all sorts of interesting stuff there. I heard it was huge. Well it’s no city no more, it’s just a village now… or rather, a hamlet, if you can even call it that. I heard Orcs took it over. They probably have all sorts of treasures there. But you know, fighting Orcs is not a joke. They are merciless! But I mean,...   [click here for more]
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Strange Materials

Strange Materials


ALL TRADITIONS REFERENCE A MYTHIC PURE MAGIC–POWER THAT TRANSCENDS THE CRUDE ART OF COMMON MYSTICS. This forgotten lore exceeds the ken of modern mystics, who cast by rote and use the same materials as the focus for their spell casting. But a few seek to reach further… Strange Materials presents almost one hundred alternate materials to serve as the focus for...   [click here for more]
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Symbaroum - Kartpaket

Symbaroum - Kartpaket


I Kartpaketet får du fyra fina kartor i digitalform. Då kan du enkelt visa platser och miljöer direkt i din surfplatta eller i mobilen. Kartpaketet innehåller de tidigare publicerade kartorna över *Davokar och spelvärlden *Tistla Fäste *Yndaros *Karvosti. Köp dom idag och få dem direkt nedladdade på din mobil, tablet eller dator. ...   [click here for more]
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Symbaroum - Map Set

Symbaroum - Map Set


This PDF Map Set includes two high resolution maps, possible to print in A2 (16.5 x 23.4 inches) with premium quality. One of the maps is of Symbaroum's game world, essentially the same found on page 19 of the core book but much larger. The second map shows the town of Thistle Hold, and includes street names and important establishments. Click the preview link below the thumbnail image for a closer...   [click here for more]
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