Our Minerva is a GMless, slice-of-life tabletop roleplaying game about the athlete children of undead gods. You'll portray their exploits in Sport, their responsibilities in Duty, and especially their interactions and relationships in a quiet, rural Town where they never actually lived.
To tell the minerva's stories, you'll narrate scenes, ask questions, role-play conversations, and move playing... [click here for more]
The year is 17XX. The shadow of tyranny looms over the colonial nation of Nikos. The peninsula is an incredible powder keg, ready to explode at any moment. Influential figures must emerge to decide if and when the match is struck, and how we all shape the ashes that remain.
Summers of 17XX is a game about Patriots fighting desperately on the battlefield and Congress floor to claim their... [click here for more]
The gods are dead, the New World Order is up and running, and trans-dimensional portals are interrupting morning commutes. Welcome to the city of Polis. Revenant World is a tabletop role-playing game where you and a group of friends will take on the roles of Vagabonds-- rebellious adolescents from Polis just doing their best to navigate the treacherous halls of high school as well as... [click here for more]
This is a packet of Revenant World resources for quick reference at the table. It contains abbreviated versions of the rules for Maneuvers, Lullabies, and Status Effects, as well as the playbook pages for every Job and Arcanum. This is not intended as a quickstart guide.
This resource is primarily for players who have purchased a copy of Revenant World elsewhere, as an identical file is now included... [click here for more]