Adventure Post is a series of solo-mini-adventures that were traditionally delivered to your door on a postcard each week. Every week was a small portion of an overall larger campaign which took many, many weeks to come to a conclusion. The postcard included a QR code or website address that directed you to the weekly adventure document. That document would explain the setup, instructions, and key... [click here for more]
Adventure Post is a series of solo-mini-adventures that were traditionally delivered to your door on a postcard each week. Every week was a small portion of an overall larger campaign which took many, many weeks to come to a conclusion. The postcard included a QR code or website address that directed you to the weekly adventure document. That document would explain the setup, instructions, and key... [click here for more]
The Dungeoneer’s Guide is a core set of fantasy role-playing game (RPG) rules intended to accommodate various formats of play. Whether with a solitary daring Dungeoneer, or an entire party of bold heroes, you’ll delve deep into narrative-driven stories and exciting exploits. The rules are simple, fast, and designed to complement a wide range of themes, genres, and play styles.
Every Dungeoneer... [click here for more]
The Skinner’s Sanctum is designed to be played with the gaming system, The Dungeoneer’s Guide; it can be played solo or with a group of Dungeoneers.
In this venture, your Dungeoneer will take on a perilous task to locate Lorace Gagnon, the special friend of South Post’s wealthiest merchant, Viktor Winkelpeck. You will face a variety of foes in a handful of locations, delve deep into a grisly... [click here for more]