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 Hottest Non-Core Books from Necromancer
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Eldritch Sorcery

Eldritch Sorcery


Unleash Forgotten Power Unearth forgotten spells and lost lore in your quest for knowledge and your thirst to conquer the unknown. See magic in a new light as you tap into spells that alter the mind, bend reality, or lay waste to vast stretches of land. Decimate armies to wrest control of a kingdom or just replace the king with a loyal clone; the choice is yours. The power is here; it...   [click here for more]
Necromancer  $14.99

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DM's Library Package

DM's Library Package


8 great tools to help you foil your PCs, all for 1 low price! Tome of Horrors A Folio of Fiends Malevolent and Benign Disappointed that your favorite First Edition monsters didn't make it into the official rulebooks? Contained herein are all the classic monsters you've longed for, plus a whole bunch more! Restore the "First Edition Feel" to your...   [click here for more]
Necromancer  $80.00

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Glades of Death

Glades of Death


Dangers Await in the Woods Make PCs fear the forest! The first in a series of environment sourcebooks, Glades of Death provides new rules for forest travel, skills, and adventures. In this book, you will find new spells, new feats, new monsters, and a new look at skills and how to use them in the wilderness. It also contains guidelines for the rapid creation of new fantasy...   [click here for more]
Necromancer  $6.99

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Hall of the Rainbow Mage

Hall of the Rainbow Mage


Hall of the Rainbow Mage While investigating the disappearance of Londar Brightrain, also known as the Rainbow Mage, the party comes across dark, twisted plans and deadly secrets before locating his famous treasures. Treasures found include several new spells along with a few magic items. Unfortunately, the traps and creatures left behind by Londar hamper the party’s investigation...   [click here for more]
Necromancer  $2.99

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The Book of Taverns

The Book of Taverns


Eat, Drink and Be Merry The Book of Taverns contains 10 fully fleshed-out taverns DMs may easily drop into any campaign setting. From the Trireme, a quiet hillside establishment serving world-renowned wines and haunted by a pair of lovelorn ghosts, to The Four Winds, an interplanar watering hole existing in the space between worlds, the taverns contained...   [click here for more]
Necromancer  $2.99

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