Title |
Publisher |
Price |
Who are the Clans? Where do they come from? What do they really want? The Wolf Clan Sourcebook reveals the history, culture, and military capabilities of the Wolves, one of the premier Clans. The Clan's military tactics and internal hierarchy are explored and its prominent personalities profiled.
The Wolf Clan Sourcebook also includes a detailed discussion of the key Battle of... [click here for more] |
Catalyst Game Labs |
$10.00
|
The Clans
From beyond known space come the Clans...hightech barbarians bring war and destruction to the Inner Sphere. The Jade Falcons were one of the fiercest and most brutal of these Clans. Preying on the Federated Commonwealth, they mercilessly slaughtered its defending forces. The most successful of the Jade Falcons forces were the Falcon Guards. Led by Star Colonel Adler... [click here for more] |
Catalyst Game Labs |
$5.00
|
Now It Can Be Told!
ComStar has controlled the Inner Sphere's interstellar communications and other technology for centuries. ComStar single-handedly stopped the Clan invasion, then failed in its attempt to take control of the Inner Sphere. Now the organization responsible for keeping the Inner Sphere together has split into two factions.
The ComStar Sourcebook recounts... [click here for more] |
Catalyst Game Labs |
$10.00
|
A largely game master resource detailing several worlds throughout the Inner Sphere and Clan-held territory as of 3054. Deployments of all known factions in the Inner Sphere and near periphery, plus the locations of major military industries, are given, along with maps of each faction’s borders and member worlds. ... [click here for more] |
Catalyst Game Labs |
$10.00
|
It's not even a nice place to visit.
Build from a thousand kilometers of flesh and steel. It writhes in the passions of those who live in it. Everyone and everything is connected here; there are no accidents. Talk a walk down any street and read the writing on the wall:
"Welcome to the Sprawl, chummer. Too bad you could make it."
Sprawl Sites is a sourcebook for Shadowrun, First Edition,... [click here for more] |
Catalyst Game Labs |
$4.80
|
Lions, Tigers, and Bears…
You Should Be So Lucky.
Magic has returned to the world, and with it has come all manner of beasts. Genetic material, long dormant with the absence of magic, has been reactivated, transforming mundane animals into creatures once believed supernatural, even mythical. Juggernauts rome the plains, Firedrakes infest the woods, Leviathans swim in the oceans, and Devil Rats... [click here for more] |
Catalyst Game Labs |
$6.40
|
In The Darkness, Something Terrible Breeds... For years, a shadow war has raged against the Universal Brotherhood and its savage masters -- parasitic insect spirits that feed on human hosts. Now, Chicago has become the final battleground in the war against the bugs. Overrun by the horrible predators, the city has been quarantined by the UCAS military, leaving its inhabitants to fend for themselves... [click here for more] |
Catalyst Game Labs |
$8.00
|
FACT? FICTION? PARANOIA? You Make The Call -- - And Pray You're Right! "They're out there, chumlies. You know they're out there -- the puppeteers who pull the strings on everybody from CEO Damien Knight to the scroffiest born-yesterday street rat. I'm talking bug spirits you can't tell apart from human beings ... magical cabals who want to make us all slaves in their mage-o-cratic... [click here for more] |
Catalyst Game Labs |
$6.39
|
Portfolio of a Dragon: Dunkelzahn's Secrets
Dunkelzahn Assassinated!
Stunned World Awaits Dragon's Last Will and Testament
On Inauguration Night 2057, the newly sworn-in President of the UCAS is assassinated--and the Awakened world will never be the same. Dunkelzahn, the powerful and charismatic great dragon, has been murdered by unknown enemies ... but he left behind a Last Will... [click here for more] |
Catalyst Game Labs |
$8.00
|
Underworld Sourcebook
Honor. Respect. Family.
The Underworld Sourcebook describes in detail the "Big Four" international crime syndicates: the Mafia, the Yakuza, the Triads and the Seoulpa Rings. Each syndicate's markets, business practices, traditions, histories and secret rituals are revealed, along with loads of informtion on gangs, terorists, assassins and other groups who... [click here for more] |
Catalyst Game Labs |
$6.40
|
Secret Leaders Corporate Government Tight Borders Constant War Strange Magic Only one place has it all in 2056 -- Aztlan, the world's only corporate nation. Built on the drug trade, consolidated country by country through ruthless business deals, run by a powerful and mysterious corporation and sustained by a national faith in the Aztec gods, Aztlan can be a runner's greatest... [click here for more] |
Catalyst Game Labs |
$7.20
|
Unlock the potentials of your mind and body. Turn your back on the shallow and mundane - join the Universal Brotherhood and be a part of something wonderful!
Who are the Brotherhood? Possibly the largest humanitarian organization in the world? To the grime-encrusted inhabitants of the sprawl they are a shining ray of hope in an otherwise hopeless world. This is their way... [click here for more] |
Catalyst Game Labs |
$8.00
|
Grab the kids! Hide the wife! The Neo-Anarchists are back!
This time, those fun-loving Anarchists speak out on everything from transorbital travel and security systems to coffin motels and fast food. Nothing is sacred, profanity reigns, and there's more data than you can shake a chip at.
The Neo-Anarchist's Guide to Real Life provides useful information about the Shadowrun world in a fictionalized... [click here for more] |
Catalyst Game Labs |
$6.40
|
A Nation of the Future, Built on the Traditions of the Past
Long shrouded in mystery, now one brave voice dares to speak the truth of the Land of Promise, Tir Tairngire. How did it come to be? Who holds its reigns of power? And what does its future hold? The Tir Tairngire sourcebook reveals the Elven Nation for the first time, in all its glory and danger. Journey there and beware.... [click here for more] |
Catalyst Game Labs |
$8.00
|
The land of faery, Where nobody gets old and godly and grave, Where nobody gets old and crafty and wise....
- W.B. Yeats, "The Land of Heart's Desire"
Tir na Nog, the Land of Youth. Long protected by a powerful Veil, the former nation of Ireland now stands revealed in its Awakened power. Who are its masters? Where did they come from? And what does its emergence hold for the world of 2054?
Tir... [click here for more] |
Catalyst Game Labs |
$8.00
|
"Imagine a hatred that has endured for 5000 years...."
The shadowrunners are sent on a string of missions, collecting obscure items, all seemingly unrelated... or are there? From the streets of Seattle to the frigid heights of the Bavarian Alps, from the magical mayhem of Columbia, Missouri to the headwaters of the Amazon, the adventure unfolds.
Who would go to all this trouble to destroy... [click here for more] |
Catalyst Game Labs |
$8.00
|
Renraku Arcology: Shutdown
You Wanted In--Now You Can't Get Out!
Something mysterious and terrible has shut down the Renraku Arcology. The doors are sealed, the Matrix is off-line, and 100,000 inhabitants are trapped within. The UCAS Army seals off the site, and not even Renraku knows what's really going on.
Renraku Arcology: Shutdown tells who's behind it, and what horrible... [click here for more] |
Catalyst Game Labs |
$6.40
|
Fold, Spindle and Mutilate. You're a shadowrunner, not some corporate lackey. No 9-to-5 shackles or power-tie chains for you. Every time you take on a run, you sign up to be used and abused. But you've got the smarts to come out on top. Corporate Punishment consists of three adventures in which the runners serve as pawns in a brutal corporate power struggle. They use their... [click here for more] |
Catalyst Game Labs |
$5.60
|
Matrix
Can You Hack It?
Matrix expands on the basic decking rules and offers advanced rules for programming, deck construction, system security and accessing the Matrix. This book also describes how all character types can conduct on-line searches, and covers datatrail tracking and Matrix security. It also introduces rules for artificial intelligences and otaku characters. For... [click here for more] |
Catalyst Game Labs |
$9.60
|
In the year 2750, humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts. Humanity had truly inherited the stars. But those same advances also carried a curse, for the engines of war from the Star League era possessed... [click here for more] |
Catalyst Game Labs |
$10.00
|
Update for Sixth World rules
A Killing Glare is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original A Killing Glare for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Allies and Enemies is a resource of NPCs for Shadowrun Sixth World Edition, with NPCs for players to hire,and NPCs for the GM to use in other ways
Running the shadows is hard, so make sure to bring some extra chummers you can rely on to help out!
Running games for Shadowrun can be tricky, as you never know what your players will do next, and who they might meet along the way.
Allies and Enemies... [click here for more] |
Catalyst Game Labs |
$15.00
|
What started as a series of heavily Awakened encounters in Los Coronados has evolved. The fixer known as Señor Fantasma has remained active during what is rapidly turning out to be a banner year for business.
The Lifestealer Saga is inspired by the major story arc from Catalyst Game Labs, the Dis. In Volume 1, the shadows are introduced to the Curator, a Disian with an agenda, one that is leading... [click here for more] |
Catalyst Game Labs |
$10.00
|
ArmsFest 2081 ist die englische Version von ArmsFest 2081- Austria Edition
ArmsFest 2081
Once again, the 6th worlds foremost firearms convention has come to Seattle to present a plethora of new weapons, the likes of which have not been seen before.
This premium brochure was handed out to VIP visitors of ArmsFest 2081 and has now found its way... [click here for more] |
Catalyst Game Labs |
$8.62
|
ArmsFest 2081 - Austria Edition is the german version of Armsfest 2081
ArmsFest 2081
Die größte und bedeutenste Feuerwaffenmesse der Sechsten Welt kommt wieder nach Seattle und präsentiert eine riesige Auswahl an Waffen und Accessoires wie sie die Welt noch nicht erlebt hat.
Diese Broschüre wurde an VIP Besucher des ArmsFest 2081 ausgegeben und hat über die Matrix jetzt ihren... [click here for more] |
Catalyst Game Labs |
$8.62
|
Artificial Cold
Disharmony of Mind and Body is a recipe for disaster.
This is especially true for Mathra, an ARES veteran down on her luck, who finds herself driven to take on a dangerous mission to earn her place in the shadows of Seattle.
Artificial Cold is a short story playing in the shadows of 2080ies Seattle. ... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
“Someone’s Alive Down There!”
The Inner Sphere may be going to hell in a handbasket, but you are your team managed to land a gig far from the swirling chaos. Protecting a DropShip-load of Deep Periphery explorers picking over remnants of the long-lost Rim Worlds Republic may not be glamorous or exciting, but it pays well enough.
Then came the strange transmission from the latest destination—a... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
Local Disputes
In 3081, the Republic of theSphere was born from the ruins of the Word of Blake Protectorate. For an Inner Sphere devastated by the horrors of escalating war, the Republic was a beacon of hope for a brighter, more peaceful future…
For a time, it almost was.
Historical: Wars of the Republic Era describes the border conflicts that inevitably erupted... [click here for more] |
Catalyst Game Labs |
$18.00
|
BattleTech is a science-fiction “space opera” set in the factional, militarized universe of the thirty-first century. Humanity has spread to the stars and spawned titanic interstellar empires, each controlling hundreds of worlds across a combined region of space stretching more than a thousand light years.
Following the rise of six Great Noble Houses, a mighty Star League was forged,... [click here for more] |
Catalyst Game Labs |
FREE
|
On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Light stumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner Sphere’s elite took the battle directly... [click here for more] |
Catalyst Game Labs |
$9.99
|
The mineral-rich planet Benet III served as a place of industry, a base for military forces and as a home to a hearty, stubborn populace—a people who survived the Succession Wars, the FedCom Civil War and the Jihad, only to all but wiped out by the fickle planet itself. In Touring the Stars: Benet III, players learn about the planet's constant volcanic and seismic activity, as well as the... [click here for more] |
Catalyst Game Labs |
$2.99
|
Now a lifeless, dead planet, Brownsville was once a vibrant and discreet supplier of atmospheric processors and inexpensive water filters before the Amaris Coup. But political and diplomatic mistakes would turn the unassuming planet into another casualty of the Star League Civil War and early Succession Wars. Brownsville’s demise sealed the fate of dozens of other worlds.
Touring the... [click here for more] |
Catalyst Game Labs |
$2.99
|
A curious, albeit devastated, survivor of the First Succession War, Inglesmond was once a shining jewel of the Terran Hegemony. Though Inglesmond is now a planetary nature preserve in the Republic of the Sphere, it could easily be reinhabited and once again rejoin the Inner Sphere. Learn about the planet’s unique climate and equatorial-spanning ice belt, tribal survivor communities and salvage operations... [click here for more] |
Catalyst Game Labs |
$2.99
|
An introverted, self-contained world of modest technology, Ionus was originally a poor candidate for human colonization. However, recovery of the Helm Memory Core brought new importance to Ionus as the Free Worlds League’s premier WarShip producer. A lucky survivor of the Word’s Jihad, today Ionus’s advanced shipyards remain a tempting target for any world-be conqueror.
Touring the Stars is... [click here for more] |
Catalyst Game Labs |
$2.99
|
Billed as a lost world paradise for thrill seekers and wannabe explorers, Iron Land has a dark history seldom spoken of, as those who know of it either never live to tell the tale, or live to profit from it. The dark history of this tortured world both resonates with, and haunts those drawn to it from across the stars. Iron Land is a planet where you can check out any time you like, but never leave.
Touring... [click here for more] |
Catalyst Game Labs |
$2.99
|
Once a world of vibrant forests and exotic wildlife, Jardine’s loss in the early Succession Wars nearly erased it entirely from the annals of history. Rediscovered on the eve of the Word of Blake Jihad, its centuries-long isolation revealed one of the greatest secrets in ComStar’s dark past: the Hidden Worlds! Scoured by its own Guardians, the birthworld of the Manei Domini now lies under the shroud... [click here for more] |
Catalyst Game Labs |
$2.99
|
Nestled in the wide frontiers of Lyran space, Kaumberg is a pastoral world known mostly for its woodlands and little else. But just below the mundane surface lies a world of political intrigue, its fortunes and falls tied inextricably to those of the Commonwealth to whom its rulers serve. Collective masters of one of the region’s strongest independent defense forces, the barons of Kaumberg stand... [click here for more] |
Catalyst Game Labs |
$2.99
|
Once known as Qualip, during the first Star League the unfortunate world became a cautionary tale of botched terraforming and human ignorance as entire continents became locked in ecological warfare even before Combine nukes fell in the Succession Wars. When the Clans invaded, ilKhan Ulric Kerensky saw in abandoned Qualip a chance to implement Nicholas Kerensky’s vision for the Inner Sphere and the... [click here for more] |
Catalyst Game Labs |
$2.99
|
Cold, desolate, long-abandoned and looted of any treasures centuries ago, Lone Star was once a crown jewel of the Terran Hegemony and bold achievement of terraforming. In Touring the Stars: Lone Star, players learn about Volgadon and the "Pond Cities" and their disparate and fabulous architectures, discover why Lone Star was a major agriculture and manufacturing center for the Terran Hegemony...and... [click here for more] |
Catalyst Game Labs |
$2.99
|
The victim of a devastating cosmic impact and war, Manassas is still one of the Inner Sphere’s safest planets, except for the so-called “Dead Zones” dotting the world. In Touring the Stars: Manassas, players will learn about the famed Manassas Run, an annual world-spanning treasure hunt for valuable LosTech where anything goes and the prize of becoming Run Champion is all that matters.... [click here for more] |
Catalyst Game Labs |
$2.99
|
McEvedy's Folly—a world where mad science ran rampant. In the grip of an ice age in the final years of the Star League, the planet once known as "Project SAGITARIUS UMBRELLA" was of little interest to anyone, save for brilliant xenobiologist Alpheus McEvedy. Under the aegis of terraforming, McEvedy played god with the primitive fauna, using them as vehicles to recreate long extinct species from across... [click here for more] |
Catalyst Game Labs |
$2.99
|
Promised Land was not exactly as the colonization brochures described, but was settled nevertheless. A chance encounter during the early Star League saved the planet from abandonment, and the struggling colony remained. Long a border waystation between the Lyran Commonwealth and the Free Worlds League, Promised Land’s history is the story of overcoming the challenges of this strange world and thriving... [click here for more] |
Catalyst Game Labs |
$2.99
|
Once an exotic and beautiful planet known for its large, naturally-occurring crystalline formations, Tyrfing was a provincial capital for the defunct Terran Hegemony. Savaged by the Star League Civil War, Tyrfing was damaged beyond repair by a five-way battle between all of the Great Houses during the early Succession Wars. Descending into a dangerous, mutated, feral wasteland, Tyrfing fell off the... [click here for more] |
Catalyst Game Labs |
$2.99
|
1ST SOMERSET STRIKERS: The BattleTech Animated Series Sourcebook (PDF) [FAS1687p]
Print Price (1995): $18.00 File Size: 35 MB
They came from beyond the Periphery, attacking dozens of planets in a massive blitzkrieg more devastating than any in the history of warfare. World after world fell before their technologically superior BattleMechs and armored infantry. Nothing in the Inner Sphere seemed able... [click here for more] |
Catalyst Game Labs |
$9.00
|
BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains:
An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and the... [click here for more] |
Catalyst Game Labs |
$20.00
|
THE UNIVERSE AWAITS
Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular, a... [click here for more] |
Catalyst Game Labs |
$15.00
|
For the first time ever, the role-playing game for the BattleTech universe has its own gamemaster screen!
Head to BattleCorps.com/catalog to pre-order a hardcopy!
Brilliantly illustrated and constructed of heavy-duty cardboard stock, this four-panel portrait GM screen brings the most important reference tables to easy fingertip reference during game play. Leave thumbing through your... [click here for more] |
Catalyst Game Labs |
FREE
|
Jump into the BattleTech Roleplaying Game with these free Quick-Start Rules!
Once you've got these mastered, go grab A Time of War: The BattleTech RPG and get into the action! ... [click here for more] |
Catalyst Game Labs |
FREE
|
A TIME OF WAR
It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity.
Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction’s... [click here for more] |
Catalyst Game Labs |
$14.99
|
Get Out of Your 'Mech and into the Action!
These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ... [click here for more] |
Catalyst Game Labs |
FREE
|