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 Hottest Non-Core Books from Zeitgeist Games
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Clock & Steam

Clock & Steam


Once viewed as the idle pursuit of low races, the development of clockwork and steam power has since swept across the lands of the North like a wildfire. High Thonians now boast the bravest and most innovative advances in these arts, and the call for the fruits of their labors grows louder with each passing day. But every new order threatens the old, and resistance to the march of progress grows,...   [click here for more]
Zeitgeist Games  $5.00

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Dave Arneson's Blackmoor: The Wizard's Cabal

Dave Arneson's Blackmoor: The Wizard's Cabal


This in-depth sourcebook for Dave Arneson's Blackmoor explores the Wizards Cabal, a governing entity in the world of Blackmoor and a crucial institution for any campaign involving wizardry. Filled with a wealth of new spells, feats, prestige classes, magic items, and alternate magic rules, The Wizards Cabal is a must for any wizard character in Blackmoor. ...   [click here for more]
Zeitgeist Games  $5.00

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Riders of Hak

Riders of Hak


Children of the horsegod Hak, the Peshwah believe they are a chosen people. Birthed to protect Hak's sacred lands and guide Hak's sacred horses, they are brothers and sisters of his divine spirit, and feel they hold a particular destiny and a special place in this, their land. From the rocky peaks of the High Hak to the dusty floor of the Valley of the Ancients, the tribes of the Peshwah roam. ...   [click here for more]
Zeitgeist Games  $5.00

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