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Dimensions is a rules-light role-playing game designed to get a session up and running in minutes. Its features:
Players don't need to stat out their characters before play.
Dice and other randomizers can be introduced slowly.
The system is friendly to new role-players.
This release includes PDF, Mobi, ePub, and azw3 releases for all major eReaders.
Here are the... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
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In DROP, the players are all crewmembers on a starship that arrives at a planet in trouble, and must drop to the surface, explore some large structure, then run like hell. The rules provide a simple framework for defining the characters and coming up with challenges for them to face.
This is a high-level story-telling, roleplaying game of survival horror that plays in about... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern
Dungeon Delvers is an ultra-portable one-page D&D variant.
Dungeon Delvers packs a lot into one page: rules for attacks and saves, 4 classes, 3 races, spells, healing, conditions, and monsters. The system uses only a d6. There'll even be... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern
Dungeon Delvers is an ultra-portable D&D variant packaged as a print-and-play deck of cards.
Dungeon Delvers packs a lot into its deck: rules for attacks and saves, 4 classes, 14 spells, healing, and conditions. The system... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
"I'm looking at Dungeon Raiders and I REALLY LIKE IT." -- @koboldstyle, creator of Old School Hack
Yet another retroclone, Dungeon Raiders simplifies Original D&D and early D&D into one straightforward fantasy RPG system. Included are stats, rules, and spells for characters up to level 3, and it'll probably take you a while to get there, thanks to the lists of monsters... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
High School Hearts is a fun, light tabletop role-playing game of high schoolers dealing with love, rivalry, and the rest of the emotional roller-coaster of adolescence.
It's easy to play, makes fun of high school, and uses standard playing cards.
This release includes PDF, Mobi, ePub, and azw3 releases for all major eReaders, and a PDF of print-and-play tokens (not required,... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
We've all watched TV shows like NCIS, CSI, and Law & Order. But these shows aren't just about solving crimes; they're also about the personalities of the detectives solving the crimes.
Hot Pursuit is a tabletop RPG of collaborative story-telling. There's no central GM; players instead create detective characters with specific interpersonal relationships,... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
Many fantasy RPGs mimic D&D or Tolkienesque fantasy worlds. This one is based on classic sword-and-sorcery games of high adventure. The characters are more likely to be swashbuckling barbarians or muscled thieves than paladins or dwarves.
Steel & Flame is a tabletop RPG that combines the stats of the classic Barbarians of Lemuria system with elements of Fate.... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
Do you want to play a big, bold space opera story? Have you ever had the story go off the rails, or had players not take it seriously?
What if the players only had 15 minutes for each scene?
Stories of the Lens is a big, bold science fiction tabletop RPG built to create characters very quickly (it takes about 15 minutes for the entire... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
Do you have casual times between your big games? Times when you want to tell a story as a group, but you don't need or want a full-scale rule book? Times when you just want to tell a story as a group?
And let's be honest: a lot of tabletop RPG systems force the story to stop far more often than they facilitate the story. Especially if you trust the other players.
Would... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
Let's be honest: most RPGs suck at simulating the high stakes, give-and-take, threaten-and-cajole world of court intrigue. The Eternal Dance is explicitly designed for it, so you can play games in the worlds of Game of Thrones, Dune, House of Cards, Mad Men, or similar high-stakes situations where swinging a sword won't do you much good.
The Eternal Dance is an... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
What if every crazy conspiracy theory is true?
The Grand Conspiracy is a tabletop role-playing game of ordinary humans discovering the truth about aliens, government cover-ups, and anal probes.
The system is based on Fudge (the toolkit with which Fate was built).
Each player-character has the following attributes:
A Desire,... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|
“…a brilliant little game that uses candy as a mechanic! I love the look and feel of this one…” – Games on Board
“This was a fun game….I would recommend it to anyone.” – William Nabors, playtester
You've always been the best of friends. You've done practically everything together. But this past summer, you all went to different camps and started getting interested... [click here for more] |
Brent P. Newhall's Musaeum |
Pay What You Want
|