The wizard’s staff hums with the power of an unleashed spell.The assassin’s cybernetic arm ejects a hidden blade.The super-powered defender of New York melts the robots to slag with his heat vision.The intrepid investigator stands firm against the mind wrenching eldritch horror before him.
Cleaner,... [click here for more]
Machinations expands upon the Nova Praxis setting, delving deeper into the Coalition and Houses while also introducing several new factions. Machinations also offers new gameplay options, campaign advice, campaign examples, and a ready to run introductory scenario. This GM's companion is littered with plot hooks and inspiration for new and experienced Nova Praxis GMs.
Machinations... [click here for more]