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 Hottest Pathfinder / Starfinder, Non-Core Books from Little Red Goblin Games
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Davatti Base Class (Starfinder)

Davatti Base Class (Starfinder)


Fold Space and Beat Face! Davatti is a novel base class for the Starfinder Roleplaying Game! These warrior-monks free their minds and can move in 2 new physical directions! They can fold space like oragami and make weapons out of them, modify their weapons, and teleport across the battlefield just as easily as walking! Included The Davatti Base Class:...   [click here for more]
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Gonzo 2

Gonzo 2


The Weirdest Book In Pathfinder When titling this book, we had to find an appropriate phrase, and “gonzo” was the only one that gave us a perfect fit. This book looks at the Pathfinder system as being more malleable in terms of inspiration and tone; that is to say, designers and players can use this book to inject a heavy dose of other genres and aesthetics into what would normally be a...   [click here for more]
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Digital Reality: Rules for Augmented Reality & Virtual Reality

Digital Reality: Rules for Augmented Reality & Virtual Reality


It’s As Real As You Make It Add new dimensions to Starfinder with our rules for Augmented and Virtual Reality! Explore the infospheres by entering the Virtual Plane, an artificial dimension formed from the connected computers of the galaxy! Add cyberpunk flair with AR displays and programs! And blend holographic art and mesmerizing talent with the Fantasist, a new base class for Starfinder! Includes...   [click here for more]
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Space Hussar (Base Class)

Space Hussar (Base Class)


For Honor and Empire! CHARGE! Fly your banner high as you soar through the sky as the hussar, Little Red’s new base class for Starfinder! Sporting jetpacks in the place of horses, the Starfinder hussar remains a steadfast knight who fights for the cause they hold dear. Enjoy unparalleled mobility as you fly around the battlefield on your custom jetpack, and show the allies the path to victory with...   [click here for more]
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Unconventional Heroes (Starfinder Themes)

Unconventional Heroes (Starfinder Themes)


New Themes- As Unexpected as They Are Familiar This book explores a number of themes that, at face value, seem familiar to you due to their presence in popular media but within the context of their own story are rare. Includes Antiquated Noble: Born into a universe that has left you behind, you are a relic of a bygone age who has had to adapt to the current era....   [click here for more]
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Blood Knight Base Class

Blood Knight Base Class


Empowered by a supernatural bloodborne disease, blood knights use their own blood to perform arcane feats and reinforce their own body! By harnessing their magically charged blood, they carve a crimson swath through the battlefield. Already difficult to kill due to their magically-charged bodies, blood knights are durable warriors able to bounce back from mortal injury by harnessing blood magic to...   [click here for more]
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Dragoon (Base Class & Lore)

Dragoon (Base Class & Lore)


A New Class for a New Game! “The Mewthian Disaster, a catastrophic event that killed millions, was perhaps the single greatest tragedy we have ever benefited from. They called it a disaster. I say it was a crucible that forged the weapons righteousness needed to survive.” --Schola Dimus Rigan, “On the Mewthian Fallacy” Short Version: You are a...   [click here for more]
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Godhand

Godhand


Defy the Gods! Ride the Storm! Tame the Storm! BE the Storm! “I need more POWER! I will not lose to the likes of you!” Raged the Bjorne the warrior, the bloody stump where his arm once was now the perfect receptacle for the pact he craved. With a flourish he invoked the ancient blood magic of his people, his arm reforming before his very eyes as he charged down his foe...   [click here for more]
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Mobile Suits

Mobile Suits


Suit Up and Roll Out! Crank your Starfinder game up to the next level with mobile suits! This new, easy to use, category of armor allows you to pilot giant robots of any sort! We’ve got rules for everything from transforming robots to living bio-mechs, magic-tech cockpits, mobile suits powered by the hearts of sentient stars, necrotic cybernetic zombies you can pilot, and even mobile...   [click here for more]
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Rebel's Handook

Rebel's Handook


It’s Time for a Revolution When you’re in the minority, just like in space, no one can hear you scream. Rebellions, insurgencies, guerrilla warfare campaigns, gang wars, assassination plots, and revolts are unfortunately all too common, and the tools such bloody affairs employ are as numerous as they are dangerous. This book explores the idea of improvised and concealable weapons...   [click here for more]
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Dragon Tiger Ox (Wuxia/Wushu Source Book)

Dragon Tiger Ox (Wuxia/Wushu Source Book)


Dragon Tiger Ox An ancient China/wuxia source book for the Pathfinder Roleplaying Game. In distant lands, the sun rises on an awesome world where dragons bring rain, deities are under every stone, and the will of mortals cuts deeper than the sharpest sword. Under the rule of the Enlightened Emperor, gods grace the earth and heroes rise to the heavens! Witness the awesome power...   [click here for more]
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Alternate Paths: Martial Characters

Alternate Paths: Martial Characters


Take Your Game To The Next Level! Introducing “Alternate Paths: Martial Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 20+ new alternate rules, 20+ new weapons, 5 new martial prestige classes, 8 new base classes (and 1 hybrid class too)! Base Classes:...   [click here for more]
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Astral Marine (Starfinder)

Astral Marine (Starfinder)


Become a Faceless Killing Machine The astral marines are high-tech shock troops used as terror troops and elite forces. While soldiers defeat the enemy’s body, astral marines break their spirit and will to fight. They are the faceless iron wall that an enemy finds themselves hopelessly thrust against. When their opponents break - even a chink in their armor, a small hole in their...   [click here for more]
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Bizlock (Corporate Warlock)

Bizlock (Corporate Warlock)


Not Just Another Cog in the Machine When a creature amasses enough power, it is able to grant parts of it to others, usually by way of a deal or pact. In the days of yore, this practice was reserved to otherworldly grand devils and elder gods, court fey and angelic lords. With the changing of times comes the changing of power, and so too how it is distributed and these days pact-making...   [click here for more]
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Multiman (Starfinder)

Multiman (Starfinder)


"It's Just Me, Myself, and All My Well-Armed Clones" Overwhelm your foe with this easy to use but hard-to-master clone-based class for the Starfinder Roleplaying Game! Multimen use the high tech art of “mirror mastery” to create life-like temporary clones of themself. They are part-stage-magician, part-warrior, and a crowd unto themselves! The Multiman is one...   [click here for more]
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Mystic Space Knight

Mystic Space Knight


Draw Your Energy Sword and Get Ready! Mystic space knights are the stoic guardians of peace throughout the universe; with guidance, blazing energy weapons, wise words, and, if need be, with the strength of their arms. They can tap into the collective subconsciousness of all sentient life in the universe, known as The Will of the Cosmos, and, through that connection, they can accomplish...   [click here for more]
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Necropunk Campaign Setting

Necropunk Campaign Setting


Play a complex, deep, political, world where shaolin monks with bone knives fight 11 ft. tall 2 ton bone golems at the speed of precognitive thought. Subtle Horror in a Sci Fi Pathfinder Campaign Setting? Necropunk is a campaign scifi setting that offers a look into what it means to be human. It is, in the strictest sense, a Pathfinder Campaign...   [click here for more]
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Sergal Racial Guide (Official)

Sergal Racial Guide (Official)


The Official Sergal Racial Guide The famous anthropomorphic race created by Mick39 and Kiki-UMA from the world of Vilous comes to Pathfinder! (If you are not familar with sergals or Vilous. check out this wiki!) This is a product officially endorced by Mick39 and Kiki-UMA (AKA the parallel bird friends) Technical Page Count: 11 pages (1 cover, 1 credit, 1 OGL, PDF...   [click here for more]
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Wizard Wounds

Wizard Wounds


Turning Magic Scars into Magic Power The wonders of magical medicine never cease, but however well healers learn to put us back together, the magical arts will always find more grievous ways to cause wounds. Unfortunate accidents result in what are called “wizard wounds”; terrible wounds that can never fully be healed or treated thanks to lingering magical interference. These...   [click here for more]
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Alternate Paths: Divine Characters

Alternate Paths: Divine Characters


Take Your Game To The Next Level! Introducing “Alternate Paths: Divine Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 6 new base classes (bishop, templar, lantern, la rosa, mariner, and leper), a slew of support feats, new divine spells, alternate rules for...   [click here for more]
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Azure Mage (Base Class)

Azure Mage (Base Class)


Kill Things, Gain Their Powers. It’s That Simple. Azure mages are masters of magical mimicry. They draw the essence of creatures from their bodies and, through hard-learned magical spells, distill that essence and use it to empower themselves. The essence of a creature has a short half-life once drawn out and is proportional to the power of the creature they have copied, so their...   [click here for more]
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Little Red's Guide to Lichdom

Little Red's Guide to Lichdom


Eternal Evil Liches are some of the most compelling foes in fiction. Their relative immortality, powerful spellcasting, phylacteries, and nasty disposition makes for some of the most iconic enemies you’re likely to face. This book kicks them up a notch by giving you the inside scoop on how to get the most bang for your buck out of your favorite evil undead spellcasters. Rules for...   [click here for more]
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A Dream of Mars

A Dream of Mars


"Native to the dead seas of Mars, green martians are towering, four-armed humanoids who eke out a tribal lifestyle in the forsaken landscape of the dying planet. Green of skin, these aliens resemble extremely tall men with second torsos atop their normal ones, complete with a second pair of arms."   That's right. We are diving into the world of Edgar Rice Burroughs' seminal science...   [click here for more]
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Alternate Paths: Ascetic Characters

Alternate Paths: Ascetic Characters


Expand Your Mind, Expand Your Game Introducing “Alternate Paths: Ascetic Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: Awakening System: This system allows a character to reach “enlightenment” by accepting (on a personal/spiritual...   [click here for more]
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Alternate Paths: Divine Characters 2- Odd Gods

Alternate Paths: Divine Characters 2- Odd Gods


The Sequel You Have Been Praying For! Alternate Paths: Divine Characters has a sequel! This time dive into a plethora of odd gods, weird and wonderful subsystems, and new classes! Overview: 31 new deities, 5 new base classes (avatar, demonologist, hermit, priestess, and valkyrie), a slew of divine “worship” feats, new divine spells, the new “soul room”...   [click here for more]
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Alternate Paths: Magical Characters

Alternate Paths: Magical Characters


Take Your Game To The Next Level! Introducing “Alternate Paths: Martial Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 7 new base classes, non-vancian magic systems, 8 new armor properties,  20 new weapon properties, 3 unique magic items, 34 new feats (16 of...   [click here for more]
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Alternate Paths: Magical Characters 2

Alternate Paths: Magical Characters 2


Full Casters Need Love Too! Alt. Path Magical Characters 2 focuses on providing and exciting options for 9 level spellcasters! We’ve got new classes, archetypes, feats, spells (58 new spells!!!), alternate rules and class options galore and they are all dedicated towards full casters! The book is JAM PACKED with content! Each section could be its own product! Overview...   [click here for more]
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Alternate Paths: Martial Characters 2: Fight Smarter

Alternate Paths: Martial Characters 2: Fight Smarter


Take Your Game To The Next Level! Introducing the sequel to Alternate Paths: Martial Characters! In this entry we explore new ways to make combat less linear by presenting new rules and options that allow you to "fight smarter" not just "hit harder". Classes in this book follow the same design ethos as classes like rogues, rangers, and even vigilantees. This book examines things...   [click here for more]
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Alternate Paths: Martial Characters 3

Alternate Paths: Martial Characters 3


Fighters Can Have Nice Things Too! Ever played a martial character and got tired of saying, “I move up and hit it”? Well hold on to something because we’ve got a book for you! Alternate Paths: Martial Characters 3 focuses on giving dynamic options for martial characters, while exploring the design space normally occupied by the fighter & cavalier, and providing support...   [click here for more]
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Alternate Paths: Martial Magic

Alternate Paths: Martial Magic


Free Your Mages! Alternate Paths: Martial Magic is all about mixing magic and martial! We’ve got new magic/martial classes, feats to allow mages to have more fun, and so much more! Overview: 8 new classes (6 base, 2 hybrid),13 subsystems/alternate rules, 9 support feats, 8 general feats (including a style for mages!), and 4 metamagic feats. New Classes:...   [click here for more]
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Alternate Paths: Skills

Alternate Paths: Skills


Skills- They Are More Important Than You Think! Jump into Alt. Path: Skills and you’ll get dozens of ways to take advantage of skills in your game not to mention skill-focused classes, feats, and equipment! Each section could be its own book but we’ve combined them and interlaced them to make one super book of skills! Included: Alternate Rules for Expanded...   [click here for more]
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Alternate Paths: Teamwork

Alternate Paths: Teamwork


It's Time to Party! This book is designed for experienced players and presents alternate rules and classes that are more suited to their needs. Many of the variant rules, classes, feats, and other material presented in this book focus on collective control over things, controlling multiple creatures, and treating the party as a team rather than a collective of individuals. Overview: 6...   [click here for more]
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D20 Minigames: Fantasy Grand Prix & Obstacle Course

D20 Minigames: Fantasy Grand Prix & Obstacle Course


Take Pathfinder in a Different Way! This book contains two different kind of mini-games you can play using content from the Pathfinder Core Rulebook. We wanted to explore what other kinds of games were possible in a fantasy world, things beyond just delving dungeons and slaying dragons. This book is (hopefully) the first in a series of short systems that allow you to convert your...   [click here for more]
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Dung Monger Base Class

Dung Monger Base Class


Smells Like Victory Explore the wonderful and thrilling base class that everyone is clamoring to play! Take on the mythical world of sword and sorcery, dragons and magic, bar wenches and kings with the power of the Dung Collector Base Class™ by Little Red Goblin Games! Play your way through all 20 levels of this beautifully written, lovingly laid out, and painstakingly illustrated...   [click here for more]
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Elderspeech

Elderspeech


Stick And Stones May Break Your Bones, But These Words Will Do Far Worse! Truespeech, power words, truenames, and other forms of magical language are omnipresent in our myths and legends. Magic titles and words of power have tremendous power when backed by a bit of magic and the will to enforce it. The Elderspeech system for Pathfinder 1st Edition creates a unique system to create...   [click here for more]
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Forces of Red Sector (Combat Content for Starfinder!)

Forces of Red Sector (Combat Content for Starfinder!)


Expanded Combat Content for Starfinder! This book provides support and expanded rules for martial characters in the Starfinder Roleplaying Game. The book specifically focuses on soldiers, operatives, and solarians. It also details the martial and military organizations of Red Sector- ideas that can be used for any Starfinder game. Finally, it provides two new martial classes for...   [click here for more]
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Gonzo

Gonzo


The Gonzo Book  When titling this book, we had to find an appropriate phrase, and “gonzo” was the only one that gave us a perfect fit. This book looks at the Pathfinder system as being more malleable in terms of inspiration and tone; that is to say, designers and players can use this book to inject a heavy dose of other genres and aesthetics into what would normally be a traditional (somewhat...   [click here for more]
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Gonzo Presents: The Kitchen Sink

Gonzo Presents: The Kitchen Sink


We’ve Got Everything... and the Kitchen Sink! We’ve been developing Pathfinder material for, at the time of publishing this, about 8 years and over the course of that mad journey we’ve had material we could never quite find a book for. Some of it was too weird, too unwieldy, too one note, or too thematically different from other material that it never ended up in the book. So...   [click here for more]
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Little Red's Big Book of Weapons

Little Red's Big Book of Weapons


The One Weapon Compendium You Will Ever Need to Buy Looking for a weapon from some obscure source? Want to see literally every weapon for LRGG or Paizo that we could reprint in one place? This is your book. Cheap- easy to pass around, easy to navigate, great for your table. This compendium has every weapon listed by handedness, proficiency, on an easy to read table. Further sections...   [click here for more]
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LRGG's Guide to Culture

LRGG's Guide to Culture


Culture Yourself! This book introduces “cultures”, race and setting neutral background options for your characters and NPCs! Compatible with both Pathfinder and Dungeons & Dragons 5th Edition this book explores 6 cultures! Culture Overview The Immortal Houses: Immortals produce lots of offspring and generally get fairly rich. Their scions...   [click here for more]
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Necropunk Advanced Player's Guide

Necropunk Advanced Player's Guide


This Means War... The theme for the Necropunk Advanced Player’s Guide orbits around war. Necropunk’s view of conflict is singular; war is a sad venture, into which no one escapes unscathed. The unhappy affair of battle is accompanied by the political accusation of cruelties on either side in the Humanity Symposium and the tears of those who are left behind. No, war is not a gleeful venture in Necropunk....   [click here for more]
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Necropunk Bestiary

Necropunk Bestiary


The Necropunk Campaign Setting comes with a copy of this product. This product is only for people who only want this PDF. Included: Alien Template 12 new monsters (+ variants) 5 iconic NPC stat blocks at levels 1, 5, 10, 15, and 20 Ghouls and a security agent stat blocks Total Page Count: 44 (2 OGL, 1 Cover, 1 Credits, 41 Content) Bookmarked...   [click here for more]
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Necropunk Ewgee Source Book

Necropunk Ewgee Source Book


In an Uncivilized Universe, You've Got Style and Class! The next book for our Necropunk campaign setting is the Ewgee Source Book! It explores the Coreworld, Sentinels, Necromancer's Guild, Prime Bloodline, and Exile Shard factions in greater detail. It serves as a companion book to both the Core Rulebook and Welshen Source book and really gives some great class support to those parts of the Ewgee...   [click here for more]
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Necropunk Welshen Source Book

Necropunk Welshen Source Book


Sentinels to the front, Necromancers to the back and today's shaping up to be a good day to be a welshen! Grab your war knife, dodge some bullets, and get to killing because this book's for all the Welshen players out there! We've got 40+ pages of welshen goodness crammed into this book (quite efficiently I might add). We've got archetypes, prestige classes, weapons, feats, and all the lore for...   [click here for more]
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Tome of Ethical Necromancy!

Tome of Ethical Necromancy!


Why Does Necromancy Get Such a Bad Rap?  Sure they can call forth dark powers to suck your soul out but they also make one hell of a doctor when you run out of other options! We present ways for you to play a good aligned necromnacer, explain som ways you can use them for good (rather than evil), give you some new spells to help out with that, and toss in the necroknight base class...   [click here for more]
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Aug (Base Class)

Aug (Base Class)


"He's More Machine Than Man Now..." Augments, or “augs”, are those who modify their body for the sake of improving their capacity for violence. Some do it through extensive cybernetics, others though chemical tampering, integrated weapon systems, or permanent magical “upgrades”. Augments want to turn themselves into huge killer kill-bots, humans who undergo radical super-soldier...   [click here for more]
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Horror Game Quick Refrence

Horror Game Quick Refrence


A Flavorful Gaming Aid for Your Next Horror Themed Game! What Is This Book? It is a quick reference book for horror themed games and is meant as a gaming aid. This book does not include every option available to every class- just the ones that are relevant to a horror game. For example, while this book skips over alchemist discoveries like frost bomb and spontaneous...   [click here for more]
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Little Red Goblin Games Racial Guide 3: Races of Darkness

Little Red Goblin Games Racial Guide 3: Races of Darkness


Little Red Goblin Games Racial Guide 3: Races of Darkness We are proud to present Racial Guide 3: Races of Darkness! This installment focuses on new races found primarily in and around the underdark. The book is loaded with lore (politics, geology, culture, etc), new mechanics (darkness as a terrain type for example), 15 deities (ever wonder what a troll deity was like?), 15 new racial weapons,...   [click here for more]
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Little Red's Bestiary

Little Red's Bestiary


Tons of Creative Creature For Your Pathfinder Game! Originally only available to our Patrons, we are releasing the entire catalog of creature's from there to the public for the first time! These include (but are not limited to): Cogers: Massive, shaggy, eternally hungry, cat-beasts that are apex predators! They are unstoppable, cruel, bestial, warriors...   [click here for more]
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Possessor Base Class

Possessor Base Class


Possess your friends, possess your enemies, possess your neighbor's dog You have a flexible spirit, one able to fuse with the body of another. This spiritual practice is known as “spiritual fusion” and is a form of possession that can augment the body of a friend or destroy the body of an enemy. Some see you as a leech, a parasite, or a social loaf but your capacity for good or evil...   [click here for more]
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